v01.n852 1: RE: "cool" wars and flame wars 2: Re: Playtesters wanted: New Magic System 3: Re: Playtesters wanted: New Magic System 4: Re: Playtesters wanted: New Magic System 5: Playtest info - where? 6: Disadvantage Q's/Request 7: Re: Playtesters wanted: New Magic System 8: Here it is - and a test too ... 9: RE: High Life Support Races 10: RE: "cool" wars and flame wars 11: discuss-l 12: RE: Disadvantage Q's/Request 13: RE: High Life Support Races 14: RE: Disadvantage Q's/Request 15: Want Updated Lists? 16: Re: Breath Control v01.n853 1: Mental Fatigue 2: RE: "cool" wars and flame wars 3: Re: Disadvantage Q's/Request 4: Re: Information, we want information 5: Re: GURPS Compendium press release 6: Re: Mental Fatigue 7: Re: Products 8: Re: Playtest info - where? 9: RE: Disadvantage Q's/Request 10: RE: Disadvantage Q's/partial answer 11: Alternate magic systems 12: Re: Sensortech and Space 13: RE: "cool" wars and flame wars 14: DoD analyzes Net for military applications (fwd) v01.n854 1: Re: Playtest info - where? 2: Re: GURPS Compendium press release 3: LC, Half ogres, whatever 4: Re: Disadvantage Q's/Request 5: Re: Americans and guns 6: Werewolf fighting question 7: Re: Information, we want information 8: Re: Mental Fatigue 9: Re: Americans and guns 10: Re: Werewolf fighting question 11: Re: Information, we want information 12: Re: Werewolf fighting question 13: my printer and makechar 14: Pardon my ignorance, but... 15: Re: Pardon my ignorance, but... 16: Re: Pardon my ignorance, but... 17: Re: Pardon my ignorance, but... 18: Re: Pardon my ignorance, but... 19: Re: "cool" wars and flame wars v01.n855 1: Game Wardens preview (Con Game in Ohio tomorrow) 2: Re: Pardon my ignorance, but... 3: Re: Mental Fatigue 4: Re: Groarch Half-Ogre 5: Cliffhanger ideas 6: quick question 7: Re: Mental Fatigue 8: Re: Groarch Half-Ogre 9: Re: quick question v01.n856 1: Re: GURPS Compendium press release 2: Re: Americans and Guns 3: [none] 4: Re: Alternate magic systems 5: GURPS Compendium press release 6: Re: GURPS Compendium press release 7: Re: Americans and Guns 8: I'm new here, but... 9: GURPS: Survivors 10: Re: range modifiers in use? 11: Re: range modifiers in use? 12: Re: Mental Fatigue 13: Thanks all! 14: Re: Alternate magic systems 15: Illuminati skill 16: Re: range modifiers in use? v01.n857 1: Re: Pardon my ignorance, but... 2: Re: Control Rating (was Americans and Guns) 3: Re: Pardon my ignorance, but... 4: Re: gurpsnet-digest V1 #856 5: Re: Pardon my ignorance, but... 6: Re: Getting my printer to work w/ Makechar 7: Re: Update list of battle names... 8: Re: GURPS Compendium press release 9: Re: Groarch Half-Ogre 10: New psionic skill: MindWall 11: Re: gurpsnet-digest V1 #854 12: Re: gurpsnet-digest V1 #856 13: Space: Ships falling apart. 14: OFFENSE : Multiple forked attacks. 15: Re: Vehicles Supplement (was: Hey!! Where'd the gravity go?) 16: Re: Space: Ships falling apart. v01.n858 1: Makechar Star Trek Files. 2: Re: GURPS Compendium press release 3: RE: GURPS Compendium press release 4: Low IQ, High Skills... 5: New Super Power: Blitz Bomb 6: Re: Pardon my ignorance, but... 7: Re: Pardon my ignorance, but... 8: Re: New psionic skill: MindWall 9: RE: New psionic skill: MindWall 10: Re: Mental Fatigue 11: Re: Space: Ships falling apart. 12: RE: New Super Power: Blitz Bomb 13: Re: I'm new here, but... 14: Chemical sensors (was: no subject) 15: Re: Pardon my ignorance, but... 16: Re: Space: Ships falling apart. v01.n859 1: RE: GURPS Compendium press release 2: re: Pardon my ignorance, but... 3: Re: New psionic skill: MindWall 4: Re: New psionic skill: MindWall 5: Re: Groarch Half-Ogre 6: Rank and Magic / UB cost? 7: Re: Cliffhanger ideas 8: Space: Ships falling apart. 9: Ships falling apart. 10: Re: Alternate magic systems 11: Re: New Super Power: Blitz Bomb 12: Re: Pardon my ignorance, but... 13: Re: I'm new here, but... 14: Vehicles of the week 71 15: Vehicles Supplement (was: Hey!! Where'd the gravity go?) v01.n860 1: LC, was: LC, ... 2: Two GMs 3: Q: Robots as PCs 4: Gurps Compendium 5: Re: GURPS: Survivors 6: Re: I'm new here, but... 7: Re: Alternate magic systems 8: Re: GURPS: Survivors 9: Re: Cliffhanger ideas 10: Re: Two GMs 11: Re: Gurps Compendium 12: Re: Polearm questions... 13: Two GMs 14: Re: New psionic skill: MindWall 15: Re: Pardon my ignorance, but... 16: RE: Pardon my ignorance, but... v01.n861 1: Re: Ships falling apart. 2: Re: Polearm questions... 3: Space:Nasa 4: RE: LC, was: LC, ... 5: Re: Alternate magic systems 6: RE: DIN ->OFFENSE : Multiple forked attacks. 7: Re: Pardon my ignorance, but... 8: Re: [WFRP:1101] Re: Praag & Arianka 9: Re: Pardon my ignorance, but... 10: Rank levels 9 and 10 ? 11: Re: Space: Ships falling apart 12: Re: Space:Nasa 13: Re: Polearm questions... 14: T-ray scanning 15: Names of military units... 16: Supers rules? 17: Space: Nasa 18: Names of military units... v01.n862 1: Re: Supers rules? 2: T-ray scanning 3: Range of bare-handed attacks 4: Re: Supers rules? 5: Re: Space: Nasa 6: Miniature Scale? 7: Re: Names of military units... 8: Re: gurpsnet-digest V1 #861 9: Re: I'm new here, but... 10: Re: Polearm questions... 11: Re: Miniature Scale? 12: Re: Range of bare-handed attacks 13: Re: Two GMs 14: Re: I'm new here, but... 15: Re: Names of military units... 16: MindWall psionic skill 2.0 17: ISP to satisfy interests (and turn AOLers green) v01.n863 1: RE: Rank levels 9 and 10 ? 2: Re: Gurps Compendium 3: Its a Girl 4: Re: Rank levels 9 and 10 ? 5: Re: Range of bare-handed attacks 6: Re: Vehicles Supplement (was: Hey!! Where'd the gravity go?) 7: Re: Gurps Compendium 8: Re: Space: Nasa 9: Re: Its a Girl 10: Re: Range of bare-handed attacks 11: T-ray scanning 12: Re: Gurps Compendium 13: Re: Space: Nasa 14: Re: Miniature Scale? 15: Re: Rank levels 9 and 10 ? 16: RE: Its a Girl v01.n864 1: Re: Miniature Scale? 2: T-Rays 3: Its a Girl 4: Re: Gurps Compendium 5: Re: Gurps Compendium 6: Advantages gained in play 7: Re: Space: Nasa 8: Does Civilization Require Cities? 9: Re: Advantages gained in play 10: Re: Advantages gained in play 11: RE: Advantages gained in play 12: Re: Does Civilization Require Cities? 13: Re: Advantages gained in play 14: Re: Advantages gained in play 15: Re: Advantages gained in play 16: Re: Does Civilization Require Cities? 17: Re: Does Civilization Require Cities? v01.n865 1: Re: Advantages gained in play 2: Re: Advantages gained in play 3: Advantages gained in play 4: RE: Advantages gained in play 5: Re: Space: Nasa 6: RE: MindWall psionic skill 2.0 7: Re: Does Civilization Require Cities? 8: Re: Pardon my ignorance, but... 9: clogging 10: Chemical sensors 11: Re: Advantages gained in play 12: Re: Playtesters wanted: New Magic System 13: Re: Does Civilization Require Cities? v01.n866 1: Re: Does Civilization Require Cities? 2: Advantages gained in play 3: Re: Advantages gained in play 4: Re: Space: Nasa 5: Re: Miniature Scale? 6: What's a City? 7: Re: Does Civilization Require Cities? 8: Re: DIN ->OFFENSE : Multiple forked attacks. 9: Re: Advantages gained in play 10: Re: Advantages gained in play 11: Re: Advantages gained in play 12: Re: Q: Robots as PCs 13: TL8 submarine 14: Re: Does Civilization Require Cities? 15: The idiot math whiz Ogre v01.n867 1: Re: What's a City? 2: Re: Advantages gained in play 3: Re: Advantages gained in play 4: Re: Space: Nasa 5: Re: Does Civilization Require Cities? 6: Advantages gained in play (fwd) 7: Re: Does Civilization Require Cities? 8: ...no subject... 9: Appearance ads/disads 10: Re: [UMana] 11: Re: Does Civilization Require Cities? 12: Re: Appearance ads/disads 13: Re: Does Civilization Require Cities? 14: Re: Pardon my ignorance, but... -- Mail S/W 15: Re: Does Civilization Require Cities? v01.n868 1: Appearance 2: Re: Does Civilization Require Cities? 3: Re: Does Civilization Require Cities? 4: U-Mana 5: Re: Does Civilization Require Cities? 6: Re: Advantages gained in play 7: Re: Does Civilization Require Cities? 8: Question about UMANA... 9: Re: Does Civilization Require Cities? 10: Re: Question about UMANA... 11: Re: Does Civilization Require Cities? 12: Re: Question about UMANA... 13: What skill for an autopsy ? 14: Re: Does Civilization Require Cities? v01.n869 1: Re: What skill for an autopsy ? 2: Re: Miniature Scale? 3: Re: What skill for an autopsy ? 4: Re: U-Mana 5: Re: What skill for an autopsy ? 6: Re: What skill for an autopsy ? 7: Re: Advantages gained in play 8: Re: What skill for an autopsy ? 9: "Can a Planet Be Seen" revisited... 10: Re: What skill for an autopsy ? 11: Re: Advantages gained in play 12: Re: Advantages gained in play 13: Re: Advantages gained in play 14: Professional Skills (Re: What skill for an autopsy?) v01.n870 1: Re: What skill for an autopsy ? 2: "Can a Planet Be Seen" revisited... 3: Re: Advantages gained in play 4: Re: Advantages gained in play 5: Re: Advantages gained in play 6: RE: What's a City? 7: Re: "Can a Planet Be Seen" revisited... 8: Re: Professional Skills (Re: What skill for an autopsy?) 9: Re: Advantages gained in play 10: Re: Advantages gained in play 11: Re: Advantages gained in play 12: Re: Advantages gained in play 13: "we need to do autopsies..." 14: Re: Advantages gained in play 15: Re: What's a City? v01.n871 1: Androgyny 2: Re: Advantages gained in play 3: Re: Advantages gained in play 4: Re: What's a City? 5: Re: Does Civilization Require Cities? (fwd) 6: Re: Advantages gained in play 7: Re: Advantages gained in play 8: Re: What's a City? Or intelligence "versus" sentientia 9: Re: Advantages gained in play 10: Question about UMANA... (fwd) 11: Re: Advantages gained in play 12: Re: Does Civilization Require Cities? v01.n872 1: Re: Androgyny 2: Re: Historical Research 3: Initiative 4: Re: Advantages gained in play 5: Re: Advantages gained in play 6: G.M.ing styles. 7: Re: Advantages gained in play 8: Re: Advantages gained in play 9: Re: Advantages gained in play 10: Re: G.M.ing styles. 11: A Hex on you! 12: Re: Advantages gained in play 13: GURPS X-Files informations 14: Re: What skill for an autopsy ? (fwd) v01.n873 1: Intelligence "versus" Sentientia 2: Re: "we need to do autopsies..." 3: Re: Advantages gained in play 4: Re: G.M.ing styles. 5: Re: Advantages gained in play 6: Details of a Psiberworld Special-Ops-type adventure 7: Re: What skill for an autopsy ? (fwd) 8: Poverty at start 9: Re: Advantages gained in play 10: Re: A Hex on you! 11: New GURPS Supers PBEM 12: Advantages gained in play 13: Re: What skill for an autopsy ? (fwd) v01.n874 1: Re: What skill for an autopsy ? (fwd) 2: Advantages gained in play 3: Re: Advantages gained in play 4: Re: Advantages gained in play 5: Re: Advantages gained in play 6: G.M.ing styles. 7: Re: Advantages gained in play 8: Re: Advantages gained in play 9: Re: Advantages gained in play 10: Re: Advantages gained in play 11: Re: Advantages gained in play 12: Re: Advantages gained in play v01.n875 1: Re: Advantages gained in play 2: Re: Advantages gained in play 3: Initiative 4: Re: Advantages gained in play 5: Re: G.M.ing styles. 6: GURPSnet Archive. 7: Re: Advantages gained in play 8: Poverty at start 9: Advantages gained in play 10: Initiative 11: Re: Advantages gained in play 12: Re: Advantages gained in play 13: Initiative v01.n876 1: Re: Advantages gained in play 2: Re: Advantages gained in play 3: Re: Initiative 4: Re: G.M.ing styles. 5: Re: Advantages gained in play 6: Re: Advantages gained in play 7: Re: Advantages gained in play 8: Re: GURPSnet Archive. 9: Re: Initiative 10: Re: Advantages gained in play 11: Re: What skill for an autopsy ? 12: Advantages gained in play 13: Re: Advantages gained in play v01.n877 1: Re: Advantages gained in play 2: RCMP Skills 3: New Weapon? 4: Magewars 5: Re: GURPSnet Archive. 6: Advantages gained in play 7: Re: Advantages gained in play 8: Re: A Hex on you! 9: Re: Advantages gained in play 10: New Weapon? 11: Re: G.M.ing styles. 12: Re: Advantages gained in play 13: Advantages gained during play 14: PWP Supers PBEM now closed 15: Re: Advantages gained in play 16: Re: Advantages gained in play v01.n878 1: Need Help With a Vehicle 2: new type of ammo 3: Halfogre Crash! 4: Re: Need Help With a Vehicle 5: Re: Advantages gained in play 6: Look, without legs! 7: Re: Advantages gained in play 8: Re: Advantages gained in play 9: Re: What skill for an autopsy ? (fwd) 10: Re: Advantages gained in play 11: Re: Advantages gained in play 12: Re: new type of ammo 13: Re: RCMP Skills v01.n879 1: Gangbanging in LA 2: Re: Advantages gained in play 3: Re: Advantages gained in play 4: Re: Gangbanging in LA 5: Re: Advantages gained in play 6: Re: Advantages gained in play 7: Re: What skill for an autopsy ? 8: Re: Professional Skills (Re: What skill for an autopsy?) 9: Re: Advantages gained in play 10: Re: Advantages gained in play 11: Re: Advantages gained in play 12: Re: G.M.ing styles. 13: Getting my printer to work with Makechar 14: Re: Advantages gained in play 15: Re: GURPSnet Archive. 16: Re: Advantages gained in play v01.n880 1: Re: What skill for an autopsy ? (fwd) 2: Re: Advantages gained in play 3: Re: Advantages gained in play 4: Re: Creating ca$h. 5: Glaser ammo 6: Re: Advantages gained in play 7: Re: Advantages gained in play 8: Re: What's a City? 9: Re: Advantages gained in play 10: Re: Look, without legs! 11: Re: Advantages gained in play 12: Glaser ammo (fwd) 13: Re: Advantages gained in play 14: Re: Advantages gained in play 15: Re: Advantages gained in play 16: Look, without Legs. 17: Alaconius -Magewars & Harold C. 18: Campaign Pt Levels. v01.n881 1: Re: Advantages gained in play 2: Re: Advantages gained in play 3: Re: Advantages gained in play 4: Re: Advantages gained in play 5: Re: Advantages gained in play 6: Re: Advantages gained in play 7: Re: Advantages gained in play 8: Look, without legs! 9: Re: Advantages gained in play 10: Re: G.M.ing styles. 11: Re: Alaconius -Magewars & Harold C. 12: Re: Advantages gained in play 13: Gangbanging in LA 14: Re: Chemical sensors 15: Re: Advantages gained in play 16: Creating ca$h. 17: Re: Advantages gained in play 18: Re: Details of a Psiberworld Special-Ops-type adventure v01.n882 1: Re: Advantages gained in play 2: Surgery vs Physician (was What skill for an autopsy?) 3: Re: G.M.ing styles. 4: Look, without legs! 5: Re: Glaser ammo 6: Re: G.M.ing styles. 7: A few questions (yes, astronomically related)... 8: Re: Advantages gained in play 9: Re: Advantages gained in play 10: Campaign Critique? (Novice GM) 11: Re: Advantages gained in play 12: Re: Advantages gained in play v01.n883 1: Re: Campaign Critique 2: Gangbanging in LA 3: Advantages gained in play 4: Re: Space: Nasa 5: Chemical sensors 6: Campaign Critique? (Novice GM) 7: Re: Advantages gained in play 8: Re: Advantages gained in play 9: Re: Advantages gained in play 10: Re: Does Civilization Require Cities? 11: Re: Look, without legs! 12: Re: Advantages gained in play 13: Re: Advantages gained in play 14: Re: A few questions (yes, astronomically related)... v01.n884 1: Look, without legs again! 2: Re: Gangbanging in LA 3: Liturasy 8^) 4: Re: A few questions (yes, astronomically related)... 5: Correctible Bad Sight 6: Re: Advantages gained in play 7: magic 8: Re: Correctible Bad Sight 9: Re: Campaign Critique? (Novice GM) 10: Magic spells for better astronomy 11: ;-) 12: RE: Campaign Critique v01.n885 1: Re: Gangbanging in LA 2: Re gaining Disadavantages during play (was Re: Advantages gained in play) 3: Re: G.M.ing styles. 4: Re: Liturasy 5: Gangbanger info 6: Re: Advantages gained in play 7: Re: Poverty at start 8: Re: Liturasy 8^) 9: Re: TL8 submarine 10: Re: TL8 submarine 11: Re: Gangbanger info 12: Re: RCMP Skills v01.n886 1: Re: Poverty at start 2: Re: Liturasy 3: New (?) Mental Disadvantage... 4: Re: Correctible Bad Sight 5: Re: Correctible Bad Sight 6: Re: Look, without legs again! 7: glaser safety slugs 8: Traveller Jump Drives 9: Re: A few questions (yes, astronomically related)... 10: Victorian age guns.... 11: Re: Magic spells for better astronomy 12: Re: Poverty at start 13: Re: Campaign Critique? (Novice GM) 14: Dodging and Shotguns and Dodging and range weapons v01.n887 1: Re: Gangbanging in LA 2: Re: parry a sword with bare hands??? 3: Re: ca$h 4: Struggling Thief 5: Re: G.M.ing styles. 6: Re: Magic spells for better astronomy 7: Re: Poverty at start 8: Advice sought 9: Re: magic 10: Re: Space: Nasa 11: Re: Poverty at start 12: Re: Advantages gained in play 13: Re: Struggling Thief 14: Re: Advice sought 15: Cyberpunk Interactions v01.n888 1: Speaking The Language vs. Reading The Words 2: Re: Dodging and Shotguns and Dodging and range weapons 3: Copy of: magic 4: Active defenses. 5: Advice sought 6: Advances in Tech Levels? 7: Re: Advice sought 8: Re: Speaking The Language vs. Reading The Words 9: Re: Dodging and Shotguns and Dodging and range weapons 10: Re: Cyberpunk Interactions 11: Active defenses. 12: Re: Active defenses. 13: Re: Speaking The Language vs. Reading The Words 14: Re: Poverty at start 15: Re: Active defenses. v01.n889 1: Re: Advice sought 2: Re: Struggling Thief 3: Possible Cyberworld errata? 4: Re: Dodging and Shotguns and Dodging and range weapons 5: Dorky Pistol Grips 6: Re: Advantages gained in play 7: Re: Active defenses 8: Re: Speaking The Language vs. Reading The Words 9: RE: new type of ammo 10: Re: Dorky Pistol Grips 11: Re: Dorky Pistol Grips 12: Re: Active defenses. 13: Re: Struggling Thief 14: Re: Advice sought 15: Re: Dorky Pistol Grips v01.n890 1: Re: Active defenses. 2: Re: Dorky Pistol Grips 3: Re: Struggling Thief 4: Re: Possible Cyberworld errata? 5: Re: Need Help With a Vehicle 6: Re: Traveller Jump Drives 7: Vehicles of the week 72 - tank & starship 8: Re: Speaking The Language vs. Reading The Words 9: Re: Dorky Pistol Grips 10: Re: Possible Cyberworld errata? 11: New Books, Pyramid 12: Re: Dorky Pistol Grips v01.n891 1: Re: Possible Cyberworld errata? 2: Re: gurpsnet-digest V1 #889 3: Re: Speaking The Language vs. Reading The Words 4: New (?) Mental Disadvantage... 5: Gangbanging in LA 6: Re: New Books, Pyramid 7: Re: New Books, Pyramid 8: Cinematic "Kewl" Shooting Rules 9: Dorky Pistol Grips 10: Dodging ranged weapons 11: Re: Possible Cyberworld errata? 12: Re: Traveller Jump Drives 13: Re: Gangbanging in LA 14: RE: Possible Cyberworld errata? 15: Re: Dorky Pistol Grips 16: Re: Struggling Thief 17: Re: Dorky Pistol Grips v01.n892 1: RE: Advice sought 2: Re: Cyberpunk weapons 3: Re: Traveller Jump Drives 4: Speaking/Reading a Language 5: RE: Active defenses. 6: Re: Speaking The Language vs. Reading The Words 7: Re: Active defenses. 8: RE: Active defenses. 9: Re: Active defenses. 10: RE: Dorky Pistol Grips 11: Re: TL8 submarine 12: Re: Struggling Thief 13: Re: Traveller Jump Drives v01.n893 1: Re: Cinematic "Kewl" Shooting Rules 2: Re: Struggling Thief 3: Re: New Books, Pyramid 4: Re: Struggling Thief 5: Re: Struggling Thief 6: Re: Struggling Thief 7: Re: Vampire 8: Re: Fencing 9: Gremag, the Warrior 10: Re: Active defenses. 11: Off Topic-Double Messages 12: Re: New Books, Pyramid 13: Re: Look, without legs! v01.n894 1: Re: G.M.ing styles. 2: Re: Struggling Thief 3: Re: Campaign Critique? (Novice GM) 4: Re: Speaking The Language vs. Reading The Words 5: Re: Dorky Pistol Grips 6: Re: gurpsnet-digest V1 #885 7: Re: Speaking The Language vs. Reading The Words 8: Re: Dorky Pistol Grips 9: BusinessLink Internet Marketing Services 10: Re: Shotgun Shells. 11: Re: GURPSnet Archive. 12: I'm Back! 13: Question: Flight spell 14: Question : Teleport 15: Re: Speaking The Language vs. Reading The Words v01.n895 1: Re: Look, without legs! 2: Question: Invisibility 3: Question:Body Language 4: Re: Speaking The Language vs. Reading The Words 5: Question: Super Power 6: Question: Simulacrum spell 7: Re: Possible Cyberworld errata? 8: Re: Question: Flight spell 9: Re: [Mystara] GURPS 10: Re: Determining Volumes 11: Question : Teleport 12: Re: Question: Invisibility 13: Re: Question:Body Language 14: Question: Close Combat 15: Question: Close Combat 16: Re: Active defenses. 17: Speaking/Reading a Language v01.n896 1: Re: Dorky Pistol Grips 2: Re: Speaking The Language vs. Reading The Words 3: RE: Possible Cyberworld errata? 4: Re: Questions on Invisibility, Teleport and Flight 5: Re: Vampire 6: Re: Possible Cyberworld errata? 7: Re: Active defenses. 8: Prehensile Feet 9: Re: Question:Body Language 10: Re: Look, without legs! 11: RE: Possible Cyberworld errata? 12: RE: Question: Super Power 13: Re: Dorky Pistol Grips 14: Re: Dorky Pistol Grips 15: Re: Cinematic "Kewl" Shooting Rules 16: ??? 17: Re: Question: Close Combat v01.n897 1: Re: Prehensile Feet 2: Re: Fencing 3: Re: Shotgun Shells. 4: Re: Question : Teleport 5: Re: Question:Body Language 6: Re: Question: Super Power 7: Re: Question: Flight spell 8: Delay Interpretation 9: Re: New (?) Mental Disadvantage... 10: Re: Question:Body Language 11: Re: Look, without legs! 12: Re: Traveller Jump Drives 13: Re: Questions on Invisibility, Teleport and Flight 14: Off Topic-Double Messages 15: BusinessLink Internet Marketing Services 16: Re: Dorky Pistol Grips 17: Re: TL8 submarine v01.n898 1: Re: Cinematic "Kewl" Shooting Rules 2: Question: Super Power 3: Re: Prehensile Feet 4: Re: Determining Volumes 5: Noise from Guns (was: Dorky Pistol Grips) 6: Re: Possible Cyberworld errata? 7: Shotgun Shells. 8: Speaking/Reading a Language 9: Re: Question: Invisibility 10: Re: Delay Interpretation 11: Re: Questions on Invisibility, Teleport and Flight 12: Re: Struggling Thief 13: RE: Campaign Critique 14: Re: Question: Close Combat 15: Re: Speaking/Reading a Language v01.n899 1: GURPS: Greek/Roman money... 2: Alchemy.DTA 3: Re: Question: Invisibility 4: Re: Prehensile Feet 5: Re: Prehensile Feet 6: Re: [Mystara] GURPS 7: Re: Prehensile Feet 8: Re: Fencing 9: Re: Prehensile Feet 10: Re: Vampire 11: Re: Determining Volumes 12: Re: Question: Super Power 13: Re: Question: Close Combat 14: Re: Advice sought 15: Re: Questions on Invisibility, Teleport and Flight 16: Re: Prehensile Feet 17: Re: Delay Interpretation v01.n900 1: Re: TL8 submarine 2: Re: Shotgun Shells. 3: Re: Possible Cyberworld errata? 4: Re: Possible Cyberworld errata? 5: Re: Prehensile Feet 6: Makechar skill types 7: Re: Delay Interpretation 8: Re: gurpsnet-digest V1 #891 9: Re: Questions on Invisibility, Teleport and Flight 10: Re: [Mystara] GURPS 11: Re: Traveller Jump Drives 12: Re: Determining Volumes 13: Re: Question: Invisibility 14: Map Sources 15: Re: TL8 submarine 16: Address request 17: Thranx a bunch v01.n901 1: Re: Fencing 2: Re: Prehensile Feet 3: Re: Speaking/Reading a Language 4: Re: Possible Cyberworld errata? 5: Re: Look, without legs! 6: Re: Questions on Invisibility, Teleport and Flight 7: Re: Question:Body Language 8: Re: Question:Body Language 9: Attribute cost 10: Re: Thranx a bunch 11: Re: Speaking/Reading a Language 12: Re: magic 13: Re: Attribute cost v01.n902 1: Re: Map Sources 2: Re: Delay Interpretation 3: Re: TL8 submarine 4: Re: Question: Invisibility 5: Re: Dorky Pistol Grips 6: Re: Question:Body Language 7: Errata for Supers 8: Re: Question:Body Language 9: Re: Thranx a bunch 10: RE: Campaign Critique 11: RE: Getting my printer to work with Makechar 12: Re: Vampire 13: Re: Thranx a bunch 14: Re: Fencing 15: Re: Look, without legs! v01.n903 1: Re: Delay Interpretation 2: Re: Attribute cost 3: Re: Delay Interpretation 4: spells 5: RE: Question: Super Power 6: Re: Traveller Jump Drives 7: Re: Errata for Supers 8: MEtasystems. 9: Lightning 10: Re: TL8 submarine 11: Makechar skill types 12: Re: Speaking/Reading a Language 13: Attribute cost 14: Re: Prehensile Feet 15: 'Net games 16: SPT: writing eff. encounter descriptions 17: Re: Delay Interpretation v01.n904 1: RE: Attribute cost 2: Re: TL8 submarine 3: Re: Cinematic "Kewl" Shooting Rules 4: Re: Fencing 5: Cinematic Combats 6: Re: Speaking/Reading a Language 7: Re: Thranx a lot 8: Re: Victorian age guns... 9: Re: Question: Invisibilit 10: Re: Attribute cost 11: NPC Magic 12: Wizard's eyes... 13: Re: Dorky Pistol Grips 14: Re: Makechar skill types 15: Re: Delay uses... v01.n905 1: Re: Speaking/Reading a Language 2: GURPS PC Creation Time. 3: "Hang Spell" + "Maintain Spell" 4: Maneuvres in Compendium? 5: Re: Attribute cost 6: Re: Vampire 7: Re: Lightning 8: Re: Question:Body Language 9: Re: GURPS PC Creation Time. 10: College 11: Trek crews 12: Re: SPT: writing eff. encounter descriptions 13: Re: TL8 submarine (fwd) 14: Re: Speaking/Reading a Language 15: Re: Question: Invisibility 16: Re: Speaking/Reading a Language v01.n906 1: Re: GURPS PC Creation Time. 2: Re: Lightning 3: Re: Attribute cost (fwd) 4: Re: Speaking/Reading a Language 5: The Delayed Grenade 6: Re: Thranx a lot 7: Re: GURPS: Greek/Roman money... 8: Re: Delay Interpretation 9: couple things. 10: Re: Map Sources (fwd) 11: Re: NPC Magic 12: Re: Lightning 13: Re: Attribute cost 14: re: GURPS PC Creation Time. 15: Re: College 16: Re: GURPS PC Creation Time. (fwd) v01.n907 1: Re: GURPS PC Creation Time. 2: Re: Vampire 3: Re: Question:Body Language 4: Re: Speaking/Reading a Language 5: Re: Wizard's eyes... 6: Re: SPT: writing eff. encounter descriptions 7: Re: Maneuvres in Compendium? 8: Re: Active defenses. 9: Cinematic Combats 10: Re: Attribute cost 11: Re: SPT: writing eff. encounter descriptions 12: Re: Feints 13: Re: Wizard's eyes... 14: Re: College 15: Re: Look, without legs! 16: Re: Feints v01.n908 1: Re: The Delayed Grenade 2: RE: 'Net games 3: Re: The Delayed Grenade 4: Re: Delay Interpretation 5: Re: The Delayed Grenade 6: Re: Attribute cost 7: Uplift Questions 8: Re: Makechar skill types 9: Re: spells 10: Re: GURPS PC Creation Time. 11: Re: Lightning 12: RE: Cinematic Combats 13: DIGEST 14: Re: Speaking/Reading a Language 15: Re: Wizard's eyes... 16: Re: Wizard's eyes... 17: Re: Lightning v01.n909 1: The Delayed Grenade 2: GURPS PC Creation Time. 3: Re: College 4: Re: College 5: Re: Cinematic "Kewl" Shooting Rules 6: Re: Cinematic "Kewl" Shooting Rules 7: Re: College 8: RE: 'Net games 9: Re: gurpsnet-digest V1 #906 10: Re: gurpsnet-digest V1 #906 11: re: Thranx a bunch 12: Re: Attribute cost 13: Re: Question: Invisibilit 14: Re: NPC Magic 15: Re: Cinematic "Kewl" Shooting Rules 16: MA2E: Loved the Book, Now Here's the Questions. . . v01.n910 1: Cinematic "Kewl" Shooting Rules 2: Re: TL8 submarine 3: Re: gurpsnet-digest V1 #905 4: weirdness magnet 5: Re: GURPS PC Creation Time. 6: Re: Uplift Questions 7: Re: College 8: Re: TL8 submarine 9: Re: spells 10: RE: 'Net games 11: specialization/Voodoo errata? 12: Re: Lightning 13: Re: College 14: Re: Lightning 15: Re: Active defenses. 16: Re: gurpsnet-digest V1 #906 17: Re: weirdness magnet v01.n911 1: Re: Vampire 2: Re: TL8 submarine (fwd) 3: Re: 'Net games 4: re: GURPS PC Creation Time. 5: Inputing Japanese 6: Re: Question: Invisibility 7: Re: GURPS: Greek/Roman money... 8: Re: Trek crews 9: Re: Attribute cost (fwd) 10: Re: spells 11: Re: Makechar skill types 12: Re: Vampire 13: Re: Question: Invisibilit 14: Re: [I] Women Knights ... v01.n912 1: Re: Lightning 2: Re: Attribute cost 3: Re: weirdness magnet 4: Re: Wizard's eyes... 5: Re: GURPS: Greek/Roman money... 6: Re: Question: Invisibilit 7: Re: Attribute cost 8: Re: Map Sources (fwd) 9: Re: Wizard's eyes... 10: Re: Makechar skill types 11: Re: Map Sources (fwd) 12: Re: TL8 submarine (fwd) 13: Re: Trek crews 14: Re: Map Sources (fwd) 15: Re: TL8 submarine (fwd) 16: Re: spells 17: Re: TL8 submarine (fwd) v01.n913 1: Re: weirdness magnet 2: Re: College 3: Re: TL8 submarine (fwd) 4: Re: spells 5: Re: U-Mana 6: Re: GURPS PC Creation Time. (fwd) 7: Re: Weirdness Magnet 8: Re: Wizard's eyes... 9: Re: cinematic stun rules 10: re: GURPS PC Creation Time. 11: Re: weirdness magnet 12: RE: 'Net games 13: Re: Weirdness Magnet 14: Re: Question: Invisibilit 15: Re: College 16: Re: gurpsnet-digest V1 #906 v01.n914 1: Re: Fencing 2: Re: Vampire 3: Re: NPC Magic 4: Re: Trek crews 5: Snapshot 6: Trek crews 7: Re: weirdness magnet 8: Re: Attribute cost 9: Questions of Intimidation,Levitation and Psionic Computers. 10: Another Compendium Question 11: Parrying question. 12: Re: Another Compendium Question 13: Official Babylon Five RPG announcement 14: Re: MA2E: Loved the Book, Now Here's the Questions. . . v01.n915 1: Re: Questions of Intimidation,Levitation and Psionic Computers. 2: Re: Attribute cost 3: Re: Uplift Questions 4: Re: Trek crews 5: Re: College 6: Re: Official Babylon Five RPG announcement 7: Re: Wizard's eyes... 8: Re: [I] Women Knights ... 9: re: GURPS PC Creation Time. 10: Re: Parrying question. 11: Gurpifying Traveller. 12: Re: Trek crews 13: All out defence thing 14: Re: TL8 submarine (fwd) 15: encounter descriptions lesson 16: Re: Vampire 17: Re: GURPS PC Creation Time. v01.n916 1: Re: College 2: Re: College 3: Re: Vampire 4: Re: TL8 submarine (fwd) 5: Re: College 6: Re: Newbies and GURPS 7: Re: DIGEST 8: Re: cinematic stun rules 9: Re: Cinematic Combats 10: Re: Attribute cost (fwd) 11: Re: Fencing 12: Re: NPC Magic 13: Re: Attribute cost 14: Re: Vampire v01.n917 1: Re: weirdness magnet 2: Re: weirdness magnet 3: Re: Lightning 4: Re: Cinematic "Kewl" Shooting Rules 5: weirdness magnet 6: Re: weirdness magnet 7: Re[2]: Trek crews 8: Re: College 9: Re: Attribute cost 10: Re: GURPS: Greek/Roman money... 11: Re: The Delayed Grenade 12: Martial Arts & Supers 13: Re: weirdness magnet 14: Re: spells 15: Re: Weirdness Magnet 16: Re: TL8 submarine (fwd) 17: Re: Creating Ca$h. v01.n918 1: Re: Trek crews 2: Re: weirdness magnet 3: Re: gurpsnet-digest V1 #915 4: Re: Lightning 5: Re: College 6: Trek Ships 7: Martial Arts 2nd Ed errata 8: Re: Parrying question. 9: Is anyone familiar with the PERRY RHODAN series??? 10: Comments on Wierdness Magnet 11: Re: Look, without legs! 12: Re: NPC Magic 13: Re: Trek crews 14: Re: Wizard's eyes... 15: re: GURPS PC Creation Time. 16: re: College v01.n919 1: Ellyllon equipment 2: Re: Thranx a bunch 3: Re: Attribute cost 4: Re: Trek Ships 5: Re: Lightning 6: Re: NPC Magic 7: Re: Parrying question. 8: Re: Attribute cost 9: Re: Fencing 10: Re: Attribute cost 11: Re: Is anyone familiar with the PERRY RHODAN series??? 12: Re: Attribute cost v01.n920 1: Re: Attribute cost 2: Re: Trek crews 3: Re: Is anyone familiar with the PERRY RHODAN series??? 4: re: GURPS PC Creation Time. 5: Was Re: GURPS: Greek/Roman money... 6: RE: Parrying question. 7: Re: Question: Invisibilit 8: Re: Ellyllon equipment 9: Re: Martial Arts & Supers 10: Re: Questions of Intimidation,Levitation and Psionic Comput 11: Re: Attribute cost (fwd) 12: Re: Martial Arts 2nd Ed errata 13: Re: weirdness magnet 14: Re: Attribute cost v01.n921 1: Re: gurpsnet-digest V1 #919 2: RE: Trek Ships 3: Re: Trek crews 4: Vehicles of the week 73 - coach, tank, plane 5: RE: Trek crews 6: Re: Is anyone familiar with the PERRY RHODAN series??? 7: RE: Parrying question. 8: Re: TL8 submarine (fwd) 9: Re: TL8 submarine (fwd) 10: re: GURPS PC Creation Time. (fwd) 11: Re: Ellylon flight 12: GURPS Mecha -- XMH's in transformed state... v01.n922 1: Re: TL8 submarine (fwd) 2: RE: Parrying question. 3: Re: S/W Will 4: Combat specialization? (was: "No Legs" or something like that) 5: RE: Parrying question. 6: Re: Parrying question. 7: Re: Fencing 8: Re: Is anyone familiar with the PERRY RHODAN series??? 9: Re: Attribute cost 10: Re: Attribute cost 11: RE:attribute costs 12: Attribute costs 13: Icarus Jet (Part II) v01.n923 1: Re: Parrying question. 2: RE: Parrying question. 3: Re: MA2E: Loved the Book, Now Here's the Questions. . . 4: Re: GURPS Mecha -- XMH's in transformed state... 5: Re: TL8 submarine 6: Re: MA2E: Loved the Book, Now Here's the Questions. . . 7: Naganata 8: Amensia Questions 9: Re: Attribute cost 10: Re: gurpsnet-digest V1 #919 v01.n924 1: Re: Is anyone familiar with the PERRY RHODAN series??? 2: Re: Parrying question. 3: Re: Parrying question. 4: Re: Martial Arts & Supers 5: RE: Parrying question. 6: Re: Attribute cost 7: Re: Attribute cost 8: Re: Attribute cost 9: Re: GURPS Mecha -- XMH's in transformed state... v01.n925 1: RE: Parrying question. 2: Re: Parrying question. 3: Sudden Case of Dyslexia? 4: flame jet 5: Re: Attribute cost 6: Re: MA2E: Loved the Book, Now Here's the Questions. . . 7: 7 Deadly Sins (and related info...) 8: Re: MA2E: Loved the Book, Now Here's the Questions. . . 9: Re: MA2E: Loved the Book, Now Here's the Questions. . . 10: Re: Parrying question. 11: Re: Parrying question. v01.n926 1: RE: Parrying question. 2: RE: Parrying question. 3: Re: Charm-80 (was Re: Lightning) 4: Re: Attribute cost 5: flame jet 6: HOMEPAGE advice sought... 7: Re: Parrying question. 8: Re: Question: Invisibilit 9: Re: 7 Deadly Sins (and related info...) 10: Re: Sudden Case of Dyslexia? 11: Psi World 12: Re: flame jet 13: Re: Attribute cost 14: Re: Parrying question. 15: Attribute Cost 16: Re: TL8 submarine (fwd) 17: Re: MA2E: Loved the Book, Now Here's the Questions. . . v01.n927 1: Medieval Adv. 2: Re: Sudden Case of Dyslexia? 3: Re: Isn't it a little to hard to die in Gurps? 4: Books 5: Re: flame jet 6: Re: Sudden Case of Dyslexia? 7: Professor humor (fwd) 8: Re: flame jet 9: Re: flame jet 10: Re: MA2E: Loved the Book, Now Here's the Questions. . . 11: Re: Parrying question. 12: psi World 13: Re: flame jet 14: Re: flame jet v01.n928 1: Re: MA2E: Loved the Book, Now Here's the Questions. . . 2: Re: MA2E: Loved the Book, Now Here's the Questions. . . 3: Re: MA2E: Loved the Book, Now Here's the Questions. . . 4: Warships 5: Re: MA2E: Loved the Book, Now Here's the Questions. . . 6: Re: Isn't it a little to hard to die in Gurps? 7: Re: Isn't it a little to hard to die in Gurps? 8: Re: Parrying question. 9: Re: Parrying question. 10: Re: GURPS Mecha -- XMH's in transformed state... 11: Super & Mage Question 12: Re: Attribute cost 13: Re: flame jet v01.n929 1: Martial Arts 2: Re: Attribute cost 3: Dual Weapon w/ Magic Q 4: Re: Dual Weapon w/ Magic Q 5: Re: flame jet 6: Re: Psi World 7: Re: Isn't it a little to hard to die in Gurps? 8: re: Parrying Question 9: Re: Attribute cost 10: Re: Attribute cost v01.n930 1: Re: Attribute cost 2: Re: Attribute cost 3: Re: Attribute cost 4: RE: Parrying question. 5: Re: Attribute cost 6: Re: Attribute cost 7: Snapshot 8: Re: Attribute cost 9: Re: flame jet 10: Re: MA2E: Loved the Book, Now Here's the Questions. . . 11: Re: Martial Arts 12: Re: flame jet 13: Re: Attribute cost 14: Re: Attribute cost 15: Aptitudes v01.n931 1: Re: Attribute cost 2: Re: MA2E: Loved the Book, Now Here's the Questions. . . 3: Con In Memphis TN 4: Re: Parrying question. 5: Re: Books 6: Re: Parrying Question (responses and revised suggestion) 7: Super & Mage Question 8: Re: flame jet 9: Re: Martial Arts 10: RE: Parrying question. 11: re: Parrying Question 12: Re: Attribute cost v01.n932 1: Re: Attribute cost 2: Re: Realistic Interplanetary Travel 3: Re: Isn't it a little to hard to die in Gurps? 4: Quirky Skills 5: RE: Parrying question. 6: Re: flame jet 7: Re: MA2E: Loved the Book, Now Here's the Questions. . . 8: Re: Lightning 9: Re: Books 10: Weirdness Magnet 11: Re: Attribute cost 12: Discuss-l 13: Blowthrough 14: Re: Attribute cost 15: Re: Isn't it a little to hard to die in Gurps? 16: [FAQ] FAQ Reminder 17: Re: Attribute cost v01.n933 1: No, really! 2: Re: Realistic Interplanetary Travel 3: Re: Realistic Interplanetary Travel 4: Re: Books 5: Re: Con In Memphis TN 6: Re: Martial Arts 7: [FAQ] FAQ Reminder 8: Re: Isn't it a little to hard to die in Gurps? 9: Re: Realistic Interplanetary Travel 10: Re: Parrying question 11: Re: Parrying question 12: Re: Dual Weapon w/ Magic Q v01.n934 1: Re: flame jet 2: Re: Attribute cost 3: Re: Attribute cost 4: Re: Super & Mage Question 5: Re: flame jet 6: Re: Attribute cost 7: Re: Parrying Question (responses and revised suggestion) 8: 1 hit of damage?? 9: Re: Realistic Interplanetary Travel 10: Re: Realistic Interplanetary Travel 11: Re: Weirdness Magnet 12: Supers question (falling) 13: Re: flame jet v01.n935 1: Re: Realistic Interplanetary Travel 2: More stuff to add to the Compendium 3: Martial Arts 4: RE: Parrying question. 5: Re: Attribute cost 6: Re: Sudden Case of Dyslexia? 7: re: flame jet 8: Re: flame jet 9: Re: Attribute cost 10: Re: Martial Arts 11: Dual Weapon Defaults 12: Flying Seacopters v01.n936 1: Quirky Skills 2: Re: Blowthrough 3: RE: Parrying question. 4: Re: Books 5: Re: Quirky Skills 6: Re: Isn't it a little to hard to die in Gurps? 7: Re: Trek crews 8: Re: gurpsnet-digest V1 #931 9: Re: Attribute cost 10: Ya got a bullet in the head! 11: Re: Dual Weapon w/ Magic Q 12: Re: Attribute cost 13: Forget the points! Design the Character! 14: Re: Realistic Interplanetary Travel v01.n937 1: Re: TL8 submarine (fwd) 2: Re: MA2E: Loved the Book, Now Here's the Questions. . . 3: Re: Parrying question 4: Re: 1 hit of damage?? 5: Re: Realistic Interplanetary Travel 6: Re: 1 hit of damage?? 7: Re: Healing and HP 8: Re: Question: Invisibilit 9: Re: Parrying question 10: reworked TL:8 submarine 11: Re: flame jet v01.n938 1: Robot of the Week? Month? Quarter? 2: Re: Martial Arts (fwd) 3: Kevlar 4: Re: Martial Arts 5: Re: MA2E: Loved the Book, Now Here's the Questions. . . 6: Re: Dual Weapon Defaults 7: Re: 1 hit of damage?? 8: RE: Parrying question. 9: Re: Quirky Skills 10: Re: 7 Deadly Sins 11: Re: Attribute cost 12: Re: 1 hit of damage?? 13: Kevlar (fwd) v01.n939 1: RE: Parrying question. 2: Re: 1 hit of damage?? 3: Re: Ya got a bullet in the head! 4: Re: Ya got a bullet in the head! 5: Re: Healing and HP 6: Re: 1 hit of damage?? 7: Re: Martial Arts 8: Re: Forget the points! Design the Character! 9: re: flame jet 10: Re: Kevlar (fwd) 11: Re: Kevlar 12: Re: Kevlar (fwd) 13: Re: Dual Weapon Defaults v01.n940 1: Re: MA2E: Loved the Book, Now Here's the Questions. . . 2: more parry 3: Re: Attribute cost 4: Re: 1 hit of damage?? 5: Re: Ya got a bullet in the head! 6: Re: Quirky Skills 7: New Disad: Chirally Rotated 8: Re: Isn't it a little to hard to die in Gurps? 9: Re: kevlar 10: Re: Attribute cost 11: Re: flame jet 12: Commander Data ah, data 13: about agressive parry 14: Re: flame jet 15: Kevlar 16: Re: Isn't it a little to hard to die in Gurps? 17: Re: Forget the points! Design the Character! 18: Re: Robot of the Week? Month? Quarter? v01.n941 1: Re: Isn't it a little to hard to die in Gurps? 2: Re: interplanetary travel 3: Re: flame jet 4: Re: flame jet 5: Re: Clinton's Kevlar 6: Re: Attribute cost 7: Re: Forget the points! Design the Character! 8: Re: Aptitudes 9: human range of atts (was: Parrying Question) 10: Re: 1 hit of damage?? 11: Post me your stories 12: Re: gurpsnet-digest V1 #940 13: Re: New Disad: Chirally Rotated 14: Question: Invisibili(fwd) 15: Re: Forget the points! Design the Character! 16: Re: Forget the points! Design the Character! v01.n942 1: Re: Flying Seacopters 2: Re: 1 hit of damage?? 3: Great Shapeshifting 4: Re: Quirky Skills 5: Shock (was Re: Isn't it a little to hard to die in Gurps?) 6: Re: Parrying question-> Choking 7: Re: Robot of the Week? Month? Quarter? 8: Re: 1 hit of damage?? 9: Re: Robot of the Week? Month? Quarter? 10: Re: MA2E: Loved the Book, Now Here's the Questions. . . 11: Re: New Disad: Chirally Rotated 12: Re: 1 hit of damage?? 13: Re: Great Shapeshifting 14: Re: Attribute cost and Super SpellCasters v01.n943 1: RE: Forget the points! Design the Character! 2: Post me your stories 3: RE: Parrying question. 4: Publishing Material 5: Re: Isn't it a little to hard to die in Gurps? 6: Re: Great Shapeshifting 7: Re: Kevlar 8: Re: New Disad: Chirally Rotated 9: Re: Great Shapeshifting 10: Re: Forget the points! Design the Character! 11: Re: Books 12: Re: Attribute cost 13: Re: MA2E: Loved the Book, Now Here's the Questions. . . 14: Re: 1 hit of damage?? 15: Re: Attribute cost v01.n944 1: (Fwd) Re: New Disad: Chirally Rotated 2: New stun recovery (was: 1 hit of damage??) 3: Re: Great Shapeshifting 4: Re: Attribute cost 5: Re: Great Shapeshifting 6: yet more parry 7: Re: Great Shapeshifting 8: Re: New Disad: Chirally Rotated 9: Re: Publishing Material 10: Re: gurpsnet-digest V1 #942 11: Re: Forget the points! Design the Character! 12: Re: 1 hit of damage?? 13: Re: Isn't it a little to hard to die in Gurps? v01.n945 1: Re: New Disad: Chirally Rotated 2: Re: Realistic Interplanetary Travel 3: Re: New Disad: Chirally Rotated 4: Re: Great Shapeshifting 5: Re: MA2E: Loved the Book, Now Here's the Questions. . . 6: Guess what's in my pocket! 7: Re: Question: Invisibilit 8: Re: New Disad: Chirally Rotated 9: Re: Forget the points! Design the Character! 10: Re: Forget the points! Design the Character! 11: Re: 1 hit of damage?? 12: Re: Attribute cost 13: Re: (Fwd) Re: New Disad: Chirally Rotated 14: Re: Kevlar v01.n946 1: Re: Robot of the Week? Month? Quarter? 2: Re: Kevlar 3: Re: Forget the points! Design the Character! 4: Re: Isn't it a little to hard to die in Gurps? 5: Re: 1 hit of damage?? 6: Re: New Disad: Chirally Rotated 7: RE: Parrying question. 8: Re: New Disad: Chirally Rotated 9: Re: New Disad: Chirally Rotated 10: Re: Isn't it a little to hard to die in Gurps? 11: [none] 12: Re: 7 Deadly Sins (and related info...) 13: Re: Realistic Interplanetary Travel 14: Katanas and other swords. 15: Gurpifying Traveller Ships. 16: Re: HT & HP rules 17: Re: Flying Seacopters 18: Re: Forget the points! Design the Character! v01.n947 1: Re: Robot of the Week? Month? Quarter? 2: Re: Parrying Question (responses and revised suggestion) 3: Re: Katanas and other swords. 4: Re: Ya got a bullet in the head! 5: Re: interplanetary travel 6: Re: Katanas and other swords. 7: Re: GURPS and Space Dynamics 8: ST & Fatigue; HT & HP 9: Re: Katanas and other swords. 10: Re: 1 hit of damage?? 11: Re: Parrying Question (responses and revised suggestion) 12: Online Gaming Stores 13: Re: Isn't it a little to hard to die in Gurps? 14: Re: New stun recovery (was: 1 hit of damage??) 15: GURPSifying Data v01.n948 1: Battle results, GM world view and fiat. 2: Re: 1 hit of damage?? 3: Re: New Disad: Chirally Rotated 4: Re: Robot of the Week? Month? Quarter? 5: Re: Robot of the Week? Month? Quarter? 6: GURPS: Some ideas... 7: Re: gurpsnet-digest V1 #942 8: Re: Great Shapeshifting 9: Re: Forget the points! Design the Character! 10: Re: Robot of the Week? Month? Quarter? 11: Re: Great Shapeshifting 12: Re: TL8 submarine (fwd) v01.n949 1: Re: gurpsnet-digest V1 #942 2: Re: Attribute cost 3: RE: Parrying question. 4: Re: 1 hit of damage?? 5: Re: 7 Deadly Sins (and related info...) 6: Re: Parrying Question (responses and revised suggestion) 7: Re: Robot of the Week? Month? Quarter? 8: Re: Great Shapeshifting 9: Re: Realistic Interplanetary Travel 10: Re: Realistic Interplanetary Travel 11: Re: Great Shapeshifting 12: Re: Forget the points! Design the Character! 13: Re: Great Shapeshifting v01.n950 1: Newbies... :-) 2: Re: Realistic Interplanetary Travel 3: Re: Robot of the Week? Month? Quarter? 4: Re: New Disad: Chirally Rotated (fwd) 5: Re: [FAQ] FAQ Reminder 6: Re: Attribute cost 7: Re: Aptitudes 8: Re: 1 hit of damage?? 9: Re: Realistic Interplanetary Travel 10: GURPS DISCWORLD 11: Re: ST & Fatigue; HT & HP 12: Re: [FAQ] FAQ Reminder 13: Re: Realistic Interplanetary Travel v01.n951 1: FBI as Patron 2: Re: Robot of the Week? Month? Quarter? 3: Re: Flying Seacopters 4: Re: 7 Deadly Sins (and related info...) 5: Re: 1 hit of damage?? 6: Re: 1 hit of damage?? 7: ST & Fatigue; HT & HP 8: Re: Attribute cost 9: Re: Robot of the Week? Month? Quarter? 10: Re: Attribute cost 11: Re: Katanas and other swords. 12: Newbies... :-) 13: Re: Robot of the Week? Month? Quarter? 14: Re: Flying Seacopters v01.n952 1: Re: Attribute cost 2: Failure notices 3: Re: ST & Fatigue; HT & HP 4: Re: Robot of the Week? Month? Quarter? 5: Re: Robot of the Week? Month? Quarter? 6: Re: Realistic Space Travel (update) 7: Re: Katanas and other swords. 8: Re: Flying Seacopters 9: Re: Failure notices 10: Re: Attribute cost 11: Re: Attribute cost 12: Re: Robot of the Week? Month? Quarter? 13: Re: Attribute cost 14: Re: Parrying question-> Choking 15: Re: ST & Fatigue; HT & HP 16: Re: ST & Fatigue; HT & HP 17: Please: Advice on my players' PCs! v01.n953 1: Re: Attribute cost 2: Re: Parrying Question (responses and revised suggestion) 3: Failure notices 4: Adventures in space. 5: Re: ST & Fatigue; HT & HP 6: Re: Newbies... :-) 7: Re: Katanas and other swords. 8: Re: Attribute cost 9: Re: ST & Fatigue; HT & HP 10: Re: ST & Fatigue; HT & HP 11: Re: ST & Fatigue; HT & HP 12: Re: Attribute cost v01.n954 1: Re: Failure notices 2: Re: Attribute cost 3: Re: Forget the points! Design the Character!` 4: Can you give me a Hand? 5: [none] 6: Re: ST & Fatigue; HT & HP 7: Re: Attribute cost 8: Re: Katanas and other swords. 9: Re: FBI as Patron 10: Re: Attribute cost 11: [none] 12: Re: Guess what's in my pocket! 13: Undeliverable mail 14: Re: Failure notices 15: Early cryptography v01.n955 1: Re: Attribute cost 2: Re: ST & Fatigue; HT & HP 3: Re: ST & Fatigue; HT & HP 4: Re: Isn't it a little to hard to die in Gurps? 5: Please: Advice on my players' PCs! 6: Re: Attribute cost 7: Re: Realistic Space Travel (update) 8: Re: Ya got a bullet in the head! 9: Re: Can you give me a Hand? 10: Re: Quirky Skills 11: Re: Undeliverable mail 12: Re: Attribute cost 13: Re: Early cryptography 14: Re: Katanas and other swords. 15: Re: v01.n956 1: Re: ST & Fatigue; HT & HP 2: Bad Roleplay :-( 3: Re: Attribute costs 4: Re: ST & Fatigue; HT & HP 5: Re: GURPS: Some ideas... 6: Re: ST & Fatigue; HT & HP 7: Re: Quirky Skills 8: Re: ST & Fatigue; HT & HP 9: Vehicles of the week 74 - tank and jet 10: Re: 11: Re: Adventures in space. 12: Re: Gurpifying Traveller Ships. 13: Re: v01.n957 1: Re: Early cryptography 2: Re: gurpsnet-digest V1 #952 3: Re: ST & Fatigue; HT & HP 4: RE: Early cryptography 5: Re: Katanas and other swords. 6: Re: Terran Federation: How Large a Pop? 7: What about Bloodtypes and Robots 8: GURPS: The Prisoner 9: Re: Realistic Interplanetary Travel 10: Re: Isn't it a little to hard to die in Gurps? 11: Re: Realistic Space Travel (update) 12: Re: Katanas and other swords. 13: Re: 1 hit of damage?? 14: Re: Katanas and other swords. v01.n958 1: Re: Please: Advice on my players' PCs! 2: Re: ST & Fatigue; HT & HP 3: Re: 4: Re: What about Bloodtypes and Robots 5: Re: Isn't it a little to hard to die in Gurps? 6: Re: ST & Fatigue; HT & HP 7: Katanas 8: Re: FBI as Patron 9: Re: Attribute cost 10: Re: Katanas and other swords. 11: Re: Newbies... :-) 12: Campaign Background ideas for interested readers v01.n959 1: Re: Online Gaming Stores 2: Re: ST & Fatigue; HT & HP 3: Re: ST & Fatigue; HT & HP 4: Re: Katanas and other swords. 5: Re: Katanas and other swords. 6: A Bunch of Questions 7: What about Bloodtypes and Robots 8: RE: What about...Robots 9: Gee! 10: Re: Please: Advice on my players' PCs! 11: Re: Katanas and other swords. 12: Snapshot 13: Questions about books. 14: Sorry wrong list (was:Re: Terran Federation: How Large a Pop?) 15: Comets 16: Adventures in Space 17: Gurpifying traveller ships 18: Re: New Disad: Chirally Rotated 19: Fighting Skills, a Modest Proposal. v01.n960 1: Re: New Disad: Chirally Rotated 2: Re: Katanas and other swords. 3: Email Game 4: Re: Katanas and other swords. 5: Re: Gee! 6: FF2e 7: Re: Comets 8: Re: Questions about books. 9: Re: ST & Fatigue; HT & HP 10: Re: Katanas and other swords. 11: Re: Questions about books. 12: Re: Katanas and other swords. 13: Re: Gurpifying traveller ships 14: Re: Gee! v01.n961 1: Re: Adventures in Space 2: Re: Katanas and other swords. 3: Comets 4: Fighting Skills, a Modest Proposal. 5: RE: FF2e 6: The invasion of Strepitus 7: Re: Great Shapeshifting 8: Re: Choking 9: Re: ST & Fatigue; HT & HP 10: Re: Katanas and other swords. 11: Re: Katanas and other swords. 12: Re: Katanas and other swords. 13: An Illuminated Plot 14: Re: ST & Fatigue; HT & HP v01.n962 1: Re: Fighting Skills, a Modest Proposal. 2: Re: Katanas and other swords. 3: Re: your mail 4: Re: Battle results, GM world view and fiat. 5: Re: Katanas and other swords. 6: Re: A Bunch of Questions 7: Re: Gee! 8: Fighting Skills, a Modest Proposal. (fwd) 9: 2 Questions 10: Re: ST & Fatigue; HT & HP 11: Re: Bad Roleplay :-( 12: Re: your mail 13: Re[2]: ST & Fatigue; HT & HP 14: In-Depth Books v01.n963 1: Re: Katanas and other swords. 2: Re: Katanas and other swords. 3: Re: Katanas and other swords. 4: Re: Undeliverable mail 5: Re: Katanas and other swords. 6: Re: ST & Fatigue; HT & HP 7: Re: Battle results, GM world view and fiat. 8: Re: Katanas and other swords. 9: Re: Fighting Skills, a Modest Proposal. 10: Re: 2 Questions 11: Re: ST & Fatigue; HT & HP 12: Re: Katanas and other swords. 13: Wishes and Mass combat 14: Re: What about Bloodtypes and Robots 15: Re: A Bunch of Questions v01.n964 1: Re: An Illuminated Plot 2: Re: Katanas and other swords. 3: Re: Attribute cost 4: Re: Aptitudes 5: Re: Katanas and other swords. (fwd) 6: Re: 2 Questions 7: Adventures in Space 8: Fatigue Poisons 9: Re: your mail 10: Re: Fighting Skills, a Modest Proposal. 11: Re: A Bunch of Questions v01.n965 1: Re: Fighting Skills, a Modest Proposal. 2: Re: Muster your arguments 3: Re: ST & Fatigue; HT & HP 4: Re: Fighting Skills, a Modest Proposal. 5: Re: Katanas and other swords. 6: Re: What about Bloodtypes and Robots 7: Re: 2 Questions 8: in search of same genric 'Fur' races 9: Fighting Skills, a Modest Proposal. 10: Re: Wishes and Mass combat 11: All Out Defense 12: Re: GURPS: The Prisoner 13: Re: In-Depth Books 14: Re: Re: Katanas and other swords 15: Re: What about Bloodtypes and Robots 16: Re: ST & Fatigue; HT & HP 17: Re: In-Depth Books v01.n966 1: Dinosaurs (was Re: In-Depth Books) 2: Re: Attribute costs 3: Re: 2 Questions 4: Re: Katanas and other swords. 5: Re: Katanas and other swords. 6: Re: Bad Roleplay :-( 7: Re: Katanas and other swords. 8: Re: Fighting Skills, a Modest Proposal. 9: Re: Sudden Case of Dyslexia? 10: Re: Attribute cost 11: Re: Wishes and Mass combat 12: Re: Katanas and other swords. 13: Re: Fighting Skills, a Modest Proposal. v01.n967 1: Mid-south con 2: Spiffy 3: Japanese GURPS books 4: Re: Flying Seacopters 5: Re: Fighting Skills, a Modest Proposal. 6: Re: Flying Seacopters 7: Re: Re: Muster your arguments 8: Re: Fatigue Poisons 9: Uh-oh 10: Re: A Bunch of Questions 11: Re: Great Shapeshifting 12: Re: Adventures in Space 13: Re: Re[2]: ST & Fatigue; HT & HP 14: Re: ST & Fatigue; HT & HP 15: Re: Katanas and other swords. v01.n968 1: Re: Attribute costs 2: Re: Re: Fighting Skills, a Modest Proposal. 3: Re: Katanas and other swords. 4: Re: Katanas and other swords. 5: Re: ST & Fatigue; HT & HP 6: Re: Mid-south con 7: Re: Choking: the whole sordid story 8: Re: Fighting Skills, a Modest Proposal. 9: Re: gurpsnet-digest V1 #963 10: Re: 2 Questions 11: Re: What about Bloodtypes and Robots 12: GURPS Spreadsheed 13: Re: Isn't it a little to hard to die in Gurps? 14: Re: gurpsnet-digest V1 #952 15: Re: ST & Fatigue; HT & HP v01.n969 1: Re: Realistic Interplanetary Travel 2: Re: 1 hit of damage?? 3: Re: ST & Fatigue; HT & HP 4: Re: Katanas and other swords. 5: Re: ST & Fatigue; HT & HP 6: Re: Gee! 7: Re: GURPS: Some ideas... 8: More wizard's eyes... 9: Re: Adventures in Space 10: Eiditic memory. 11: Re: Great Shapeshifting v01.n970 1: Re: ST & Fatigue; HT & HP 2: Re: Re: Katanas and other swords. 3: Re: Japanese GURPS books 4: Some questions regarding Star Wars and an excellent role-playing game. 5: Re: Fighting Skills, a Modest Proposal. 6: Priority: normal 7: Snapshot 2 8: Re: More wizard's eyes... 9: Re: Katanas and other swords. 10: Re: Katanas and other swords. 11: Re: ST & Fatigue; HT & HP 12: Re: ST & Fatigue; HT & HP 13: Re: In-Depth Books 14: Re: Wishes and Mass combat 15: Snapshot 16: Re: 2 Questions 17: [none] v01.n971 1: Re: Choking: the whole sordid story 2: Katanas and stuff: Summary and suggestions 3: Re: Flying Seacopters 4: Re: Katanas and other swords. 5: Re: Fighting Skills, a Modest Proposal. 6: Re: GURPS: Some ideas... 7: Re: Adventures in Space 8: Re: Eiditic memory. 9: Re: Attribute cost 10: Re: Attribute cost v01.n972 1: Re: Spiffy 2: [FAQ] FAQ Reminder 3: [FAQ] FAQ Reminder 4: Re: In-Depth Books 5: Re: Fatigue Poisons 6: fencing origins (Was: Re: Katanas...) 7: HP, Katanas, etc 8: Re: Fighting Skills, a Modest Proposal. 9: Re: More wizard's eyes... 10: Re: Katanas and other swords. 11: Re: Katanas and other swords. (fwd) 12: Re: Attribute costs 13: Re: Some questions regarding Star Wars 14: RE: Kevlar 15: Re: Attribute cost 16: Re: Wishes and Mass combat 17: Re: Katanas and other swords. v01.n973 1: Re: Katanas and other swords. 2: Eiditic memory. 3: Eiditic memory. 4: [none] 5: Re: Attribute cost 6: Re: Fighting Skills, a Modest Proposal. 7: Re: in search of same genric 'Fur' races 8: Re: Some questions regarding Star Wars and an excellent role-playing game. 9: RE: Kevlar 10: RE: Kevlar (fwd) 11: Re: Snapshot 2 v01.n974 1: skill and damage 2: Adventures in Space 3: Re: Eiditic memory. 4: Adventures in Space 5: Re: ST & Fatigue; HT & HP 6: Re: Sudden Case of Dyslexia? 7: Re: 2 Questions 8: [FAQ] FAQ Reminder 9: Roger Zelazany 10: SnapShot 11: Re: Fighting Skills, a Modest Proposal. 12: Life is like a box of questions... 13: Re: Re: Katanas and other swords. 14: Re: Fatigue Poisons 15: Re: Katanas and other swords. 16: Re: Katanas and stuff: Summary and suggestions v01.n975 1: Re: your mail 2: More wizard's eyes... 3: Re: Fighting Skills, a Modest Proposal. 4: Re: More wizard's eyes... 5: What ever happened to... 6: Some questions regarding Star Wars and an excellent role-playing game. 7: Re: Fighting Skills, a Modest Proposal. 8: Re: Martial Arts 9: Katana and other weapons 10: Re: More wizard's eyes... v01.n976 1: The Mouldey Report... 2: Re: Choking: the whole sordid story 3: Re: ST & Fatigue; HT & HP 4: Re: Adventures in Space 5: Re: 1 hit of damage?? 6: katanas again (was: Re: Fighting Skills, a Modest Proposal) 7: vampire & feeding 8: Re: Snapshot 2 9: Re: SnapShot 10: fatigue in magic 11: Re: Sudden Case of Dyslexia? 12: Re: Eiditic memory. 13: Re: Katana and other weapons 14: Re: Japanese GURPS books 15: Re: Fighting Skills, a Modest Proposal 16: Re: Wishes and Mass combat v01.n977 1: Space SHips, etc 2: Re: 2 Questions 3: Re: GURPS Spreadsheed 4: Re: Sudden Case of Dyslexia? 5: Re: Adventures in Space (Diving Gazelles) 6: Re: Japanese GURPS books 7: Re: The Mouldey Report... 8: Re: SnapShot 9: Re: Katanas and other swords. 10: Re: Adventures in Space 11: Re: Fighting Skills, a Modest Proposal. 12: Re: Re: Katanas and other swords. 13: Re: vampire & feeding 14: Re: Snapshot 2 15: Re: Adventures in Space v01.n978 1: Re: Katana and other weapons 2: Re: Adventures in Space 3: Re: Wishes and Mass combat 4: Re: Katana and other weapons 5: Re: Katanas and other swords. 6: Windows Help files 7: Shooting with two pistols? 8: Re: SnapShot 9: Re: Fighting Skills, a Modest Proposal. 10: Re: Adventures in Space 11: Re: Katanas and stuff: Summary and suggestions 12: Re: GURPS Spreadsheet - Copyrights 13: Re[2]: Snapshot 2 14: Re: Japanese GURPS books 15: Re: Snapshot 2 v01.n979 1: Re: Snapshot 2 2: Re: fatigue in magic 3: Re: Martial Arts 4: swinging katanas 5: Re: Katanas and other swords. 6: Re: In-Depth Books 7: Re: Shooting with two pistols? 8: Re: Shooting with two pistols? 9: The Mouldey Report (Classified) 10: Re: Kevlar (fwd) v01.n980 1: Re: Fighting Skills, a Modest Proposal. 2: Re: Wishes and Mass combat 3: Re: Japanese GURPS books 4: Re: Wishes and Mass combat 5: Windows Help files 6: Re: Katana and other weapons 7: Re: SnapShot 8: RE: Blowthrough 9: Re: Snapshot 2 10: Tactical Character Design vs. Munchkinism 11: Re: Shooting with two pistols? 12: Re: Adventures in Space (Diving Gazelles 13: Re: gurpsnet-digest V1 #940 14: Re: ST & Fatigue; HT & HP 15: Re: fatigue in magic 16: Re: Katanas and other swords. v01.n981 1: Re: Katanas and other swords. 2: Re: Katanas and other swords/ 3: Re: Uh-oh 4: Re: Fighting Skills, a Modest Proposal. 5: Re: Bad Roleplay :-( 6: Re: Katanas and other swords and European Knights 7: Re: Re: Katana and other weapons 8: Re: GURPS Spreadsheet - Copyrights 9: Re: Adventures in Space 10: Re: gurpsnet-digest V1 #940 11: Re: Wishes and Mass combat 12: Re: Fighting Skills, a Modest Proposal. 13: Re: ST & Fatigue; HT & HP 14: RE: 1 hit of damage?? 15: Re: Katanas and stuff: Summary and suggestions v01.n982 1: RE: Advice sought 2: ST & HP & FT etc. 3: Re...Kevlar (fwd) 4: Re: Katanas and other swords. 5: Re: Katanas and other swords. 6: Luck, Wishes, and Mass Combat 7: Adventures in Space 8: Re: Katana and other weapons 9: Re: Wishes and Mass combat 10: Re: Wishes and Mass combat 11: Snapshot --> Text v01.n983 1: Re: fatigue in magic 2: Re: ST & Fatigue; HT & HP 3: Re: Tactical Character Design vs. Munchkinism 4: Re: Eiditic memory. 5: Re: Wishes and Mass combat 6: Re: Fighting Skills, a Modest Proposal. 7: Gaming Points 8: Re: Katanas and other swords. 9: RE: Shooting with two pistols? 10: Human (and Alien) Resource list for GURPS... 11: Re: Katana and other weapons (fwd) v01.n984 1: Adventures in Space 2: adventures in space 3: Re: Adventures in Space 4: Re: Katanas and other swords. 5: Re: Wishes and Mass combat 6: Re...Kevlar (fwd) 7: Re: Wishes and Mass combat (fwd) 8: adventures in space (fwd) 9: Re: Katanas and other swords. 10: Re: Snapshot 2 11: Re: ST & HP & FT etc. 12: Re: Fighting Skills, a Modest Proposal. 13: Re: Re: Katana and other weapons v01.n985 1: Drive temperatures (was: Re: adventures in space) 2: Re: adventures in space (fwd) 3: Re: Shooting with two pistols? 4: snapshot in HTML 5: RE: Shooting with two pistols? 6: Re: 2 Questions 7: adventures in space 8: Re: Katanas and stuff: Summary and suggestions 9: Re: FF2e 10: Re: Katanas and other swords. 11: Re: adventures in space (fwd) 12: New to system: Q's about Skills 13: Re: ST & Fatigue; HT & HP 14: Re: adventures in space 15: RE: Shooting with two pistols? 16: Re: Fighting Skills, a Modest Proposal. 17: Re: ST & Fatigue; HT & HP v01.n986 1: Re: Fighting Skills, a Modest Proposal. 2: Re: fatigue in magic 3: Re: ST & Fatigue; HT & HP 4: Re: Wishes and Mass combat 5: Re: Wishes and Mass combat 6: Re: Eidetic Memory 7: Re: Human (and Alien) Resource list for GURPS... 8: Re: Tactical Character Design vs. Munchkinism 9: presentient 10: Re: 2 Questions 11: Re: ST & Fatigue; HT & HP 12: Re: Human (and Alien) Resource list for GURPS... 13: Undead 14: Re: Adventures in Space v01.n987 1: RE: Re: Katana and other weapons >>> a little boring <<< 2: Re: Katanas and other swords. 3: Re: vampire & feeding 4: Re: Tactical Character Design vs. Munchkinism 5: Re: In-Depth Books 6: OK, I'm impressed 7: Re: adventures in space (fwd) 8: Re: Shooting with two pistols? 9: Re: FF2e 10: Weapons question... Fast-Draw.... 11: H&K G11 12: Re: More stuff to add to the Compendium 13: Re: Attribute cost 14: Re: skill and damage 15: Re: Katanas and other swords. 16: GURPS Conversions v01.n988 1: Re: New to system: Q's about Skills 2: Re: Eiditic memory. 3: adventures in space 4: Re: What about Bloodtypes and Robots 5: Re: 2 Questions 6: Re: ST & Fatigue; HT & HP 7: Re: Attribute costs 8: Re: Attribute cost 9: 1 Question 10: Adventures in Spac 11: Re: 2 Questions 12: Re: What about Bloodtypes and Robots 13: Re: Attribute cost 14: Re: Fighting Skills, a Modest Proposal. 15: GURPS Star Wars--Droids v01.n989 1: Re: Wishes and Mass combat 2: Gaming Points 3: New to system: Q's about Skills 4: Re: adventures in space (fwd) 5: Re: Fighting Skills, a Modest Proposal. 6: Re: in search of same genric 'Fur' races 7: Undead 8: HT,ST, Fatigue & HP - Compromise? 9: Re: GURPS: Some ideas... 10: Re: New to system: Q's about Skills 11: Re: In-Depth Books 12: Re: adventures in space (fwd) 13: GURPS:Dinosaurs 14: Re: Some questions regarding Star Wars and an excellent role-playing game. 15: Re: Attribute cost 16: Re: adventures in space 17: Re: 2 Questions 18: Re: GURPS Conversions 19: Re: Adventures in Space v01.n990 1: Re: FF2e 2: Re: ST & Fatigue; HT & HP 3: Re: ST & Fatigue; HT & HP 4: Re: GURPS Conversions 5: Re: Attribute costs 6: Re: Undead 7: Re: In-Depth Books 8: Re: ST & Fatigue; HT & HP 9: Re: Re: Katana and other weapons 10: Re: Katanas and other swords. 11: Re: Tactical Character Design vs. Munchkinism 12: Weapons question... Fast-Draw.... 13: Re: OK, I'm impressed 14: Re: Katanas and other swords. v01.n991 1: Re: gurpsnet-digest V1 #987 2: Re: Eiditic memory. 3: Re: Adventures in Space 4: Re: Adventures in Space 5: Re: Adventures in Space 6: Re: Katanas and other swords. 7: Re: Adventures in Spac 8: Re: gurpsnet-digest V1 #987 9: Re: Katana and other weapons 10: Re: Katanas and stuff: Summary and suggestions 11: Re: Katana and other weapons 12: Re: Japanese GURPS books 13: Re: ST & Fatigue; HT & HP 14: Re: Katana and other weapons: my own summary v01.n992 1: Re: The Mouldey Report... 2: Re: Snapshot 2 3: Re: Wishes and Mass combat 4: Re: In-Depth Books 5: Re: Undead 6: Re: 2 Questions 7: Ship size/radius 8: Re: Weapons question... Fast-Draw.... 9: Re: Japanese Gurps Books 10: Re: In-Depth Books 11: Re: Fighting Skills, a Modest Proposal. 12: Re: FF2e 13: Re: in search of same genric 'Fur' races 14: Re: GURPS Conversions 15: Re: 2 Questions 16: Re: In-Depth Books 17: New to system: Q's about Skills 18: Re: GURPS:Dinosaurs 19: Re: Snapshot 2 20: Re: 2 Questions 21: Weapons question... Fast-Draw.... v01.n993 1: OK, I'm impressed 2: Re: 1 Question 3: Re: Katana and other weapons (My last post) 4: Weapons question... Fast-Draw.... 5: Re: Attribute cost 6: Re: ST & Fatigue; HT & HP 7: Re: ST & Fatigue; HT & HP 8: Re: Snapshot 2 9: Re: 1 Question 10: Re: In-Depth Books 11: Re: H&K G11 12: Re: gurpsnet-digest V1 #992 13: Re: HT,ST, Fatigue & HP - Compromise? 14: Re: In-Depth Books v01.n994 1: Re: Wishes and Mass combat 2: Sci-Fi PBEM Search 3: Re: In-Depth Books 4: Re: Weapons question... Fast-Draw.... 5: Re: FF2e 6: Growth ... 7: Re: H&K G11 8: Re: GURPS Star Wars--Droids 9: Re: GURPS Conversions 10: Re: 2 Questions 11: Blade Runner 12: Re: In-Depth Books 13: Re: SPT: writing eff. encounter descriptions 14: Re: In-Depth Books 15: Re: 1 Question 16: Re: Eidetic Memory 17: Re: in search of same genric 'Fur' races 18: Re: FF2e v01.n995 1: Re: Katana and other weapons >>> a little boring <<< 2: Re: Tactical Character Design vs. Munchkinism 3: Re: GURPS Star Wars--Droids 4: Cyberspace 5: Re: In-Depth Books 6: Re: GURPS Conversions 7: Re: GURPS Star Wars--Droids 8: Re: In-Depth Books 9: Re: Blade Runner 10: RE: GURPS Star Wars--Droids 11: Re: In-Depth Books 12: Re: In-Depth Books 13: RE: GURPS Star Wars--Droids v01.n996 1: Re: In-Depth Books 2: Re: GURPS Star Wars--Droids 3: Re: Blade Runner 4: Re: GURPS Star Wars--Droids 5: Re: GURPS Star Wars--Droids 6: Re: GURPS Star Wars--Droids 7: RE: GURPS Star Wars--Droids 8: RE: GURPS Star Wars--Droids 9: Re: gurpsnet-digest V1 #994 10: Re: gurpsnet-digest V1 #994 11: Re: 1 Question 12: Re: Blade Runner 13: Re: GURPS Star Wars--Droids v01.n997 1: HUD and bionic eyes 2: Re: in search of same genric 'Fur' races 3: Re: In-Depth Books 4: Just thinking... 5: Re: GURPS Star Wars--Droids 6: Re: GURPS Star Wars--Droids 7: RE: GURPS Star Wars--Droids 8: Re: vampire & feeding 9: Re: GURPS Star Wars--Droids 10: Re: gurpsnet-digest V1 #994 11: Re: GURPS Star Wars--Droids 12: Re: gurpsnet-digest V1 #994 13: Re: H&K G11 14: Snapshot 15: vertol vs 2-D vectored thrust 16: SW vehicles for GURPS 17: Re: FF2e 18: Re: ST & Fatigue; HT & HP 19: Re: Wishes and Mass combat v01.n998 1: Re: H&K G11 2: Re: GURPS Star Wars--Droids 3: Re: Wishes and Mass combat 4: Re: GURPS:Dinosaurs 5: Re: in search of same genric 'Fur' races 6: Re: Isn't it a little to hard to die in Gurps? 7: Re: Wishes and Mass combat 8: Re: SW vehicles for GURPS 9: Re: GURPS Star Wars--Droids 10: vertol vs 2-D vectored thrust 11: RE: GURPS Star Wars--Droids 12: Copy of: RE: GURPS Star Wars--Droids 13: Re: SPT: writing eff. encounter descriptions 14: Re: Snapshot 15: snapshot revisited