v04.n019 1: Re: Black Ops and Supers 2: "Modgud" Civilian Battlesuit (TL 8) 3: Martial Parry vs Dodge 4: Re: Dodge skill? 5: Re: Black Ops and Supers 6: Re: Battlesuit Design (second attempt) 7: Re: Dodge skill? 8: Re: Black Ops Campaign Idea/Supers Crossover 9: Re: Accidental Amputation 10: Re: "Modgud" Civilian Battlesuit (TL 8) 11: Re: Dodge skill? 12: Re: Kitchen Sink Characters (Black Ops) 13: Re: Black Ops Blues 14: Re: Re. Re. Devolution of North America 15: Re: Dodge skill? 16: Re[2]: Old West and Supers 17: Poison venom anyone? 18: Looking for Johnny Rico 19: Re: [CD-ROM] What's Up for Discussion 20: Re: Pods in Vehicles II 21: Re: [CD-ROM] What's Up for Discussion 22: Re: [CD-ROM] What's Up for Discussion 23: Re: Re. Re. Devolution of North America 24: Re: Kitchen Sink Characters (Black Ops) v04.n020 1: Re: Wearing out Armor/repair 2: CD-ROM content 3: Re: Poison venom anyone? 4: Re: Poison venom anyone? 5: Re: CD-ROM Wish lists 6: Re: CD-ROM Wish lists 7: Re: Martial Parry vs Dodge 8: Re: Basic Q: being hit by a hammer 9: Re: Kitchen Sink Characters (Black Ops) 10: Re: High dodges 11: Re: Martial Parry vs Dodge 12: Re: Poison venom anyone? 13: Re: Poison venom anyone? 14: Re: Black Ops and Supers 15: Re: High Dodges 16: Re: Supers and Old West 17: Re: Old west and Supers 18: Re: Basic Q: being hit by a hammer 19: Re: High dodges 20: Re: Kitchen Sink Characters (Black Ops) 21: Re: Kitchen Sink Characters (Black Ops) v04.n021 1: Re: Old west and Supers 2: GURPS Everything/ Black Ops+Supers/Original Cover of Black Ops 3: Judo Dodging (Was: Re: Kitchen Sink Characters (Black Ops)) 4: Re: Kitchen Sink Characters (Black Ops) 5: Re: Basic Q: being hit by a hammer 6: Re: Kitchen Sink Characters (Black Ops) 7: Re: Kitchen Sink Characters (Black Ops) 8: Re: Dodge skill? 9: Armor Wars 10: electrolasers 11: Civilian Battlesuit 12: Re: Kitchen Sink Characters (Black Ops) 13: Battlesuit Computers 14: Martial parry and dodges 15: Re: Battlesuit Computers 16: CD_ROM Content 17: Re: Variable disads, was Re: Character Templates 18: Re: [CD-ROM] What's Up for Discussion 19: Re: GURPS Everything/ Black Ops+Supers/Original Cover of Black Ops 20: Re: Poison venom anyone? 21: Re: Kitchen Sink Characters (Black Ops) 22: Re: 4th Ed. GURPS 23: ARMOR WARS Rules 24: Re: electrolasers 25: Re: Dodge skill? 26: Re: Kitchen Sink Characters (Black Ops) 27: Re: Poison venom anyone? 28: I will no longer be working on GURPS/FUDGE Wicca. 29: Re: Old west and Supers 30: [Kromm] Re: Kitchen Sink Characters (Black Ops) 31: Re: Kitchen Sink Characters (Black Ops) 32: Re: Battlesuit Computers 33: Re: Kitchen Sink Characters (Black Ops) v04.n022 1: Re: Supers and Old West 2: Re: I will no longer be working on GURPS/FUDGE Wicca. 3: Re: Kitchen Sink Characters (Black Ops) 4: Re: I will no longer be working on GURPS/FUDGE Wicca. 5: Re: electrolasers 6: Magic Resistance vs. Psionic Resistance 7: Re: I will no longer be working on GURPS/FUDGE Wicca. 8: Re: Re: Supers and Old West 9: New Cyberworld PBEM Campaign 10: Re: I will no longer be working on GURPS/FUDGE Wicca. 11: Re: Magic Resistance vs. Psionic Resistance 12: re: Paper PCs 13: Paper PC's 14: Re: I will no longer be working on GURPS/FUDGE Wicca. 15: Re: Kitchen Sink Characters (Black Ops) 16: Re: Magic Resistance vs. Psionic Resistance 17: Re: Canadian GURPS 18: Real-World Religion 19: Re: Magic Resistance vs. Psionic Resistance 20: Fatigue recovery 21: Re: "Modgud" Civilian Battlesuit (TL 8) 22: Re: Magic Resistance vs. Psionic Resistance 23: Re: [CD-ROM] What's Up for Discussion v04.n023 1: Looking for help with GURPS 'Spagetti' Westerns 2: Re: Paper PC's 3: Re. Canadian GURPS 4: Reducing the cost of advantages with disadvantages. 5: Re: Fatigue recovery 6: Re: Canadian GURPS 7: Re: 4th Ed. GURPS 8: Re: Kitchen Sink Characters (Black Ops) 9: Re: Kitchen Sink Characters (Black Ops) 10: Integration and GURPS CD was Re: [CD-ROM] What's Up for Discussion 11: Lunar Influence 12: Re: Pods in Vehicles II 13: Re: [Kromm] Re: Kitchen Sink Characters (Black Ops) 14: Re: I will no longer be working on GURPS/FUDGE Wicca. 15: Black Ops Templates--OOPS 16: Re: Lunar Influence 17: A gun rule 18: Re: Integration and GURPS CD was Re: [CD-ROM] What's Up for Disc 19: Re: Black Ops Templates--OOPS 20: Re: "Modgud" Civilian Battlesuit (TL 8) 21: CD-ROM Suggestions... 22: Re: Looking for help with GURPS 'Spagetti' Westerns 23: Re: Integration and GURPS CD was Re: [CD-ROM] What's Up for Disc 24: Re: Poison venom anyone? 25: Re: Magic Resistance vs. Psionic Resistance 26: Re: A gun rule 27: Battlesuit design questions v04.n024 1: Re: [CD-ROM] What's Up for Discussion 2: Re: Martial Parry vs Dodge 3: Re: Looking for help with GURPS 'Spagetti' Westerns 4: Re: Kitchen Sink Characters (Black Ops) 5: Re: Battlesuit Computers 6: Vehicles of the week 158 - jet transport and business jet 7: Re: Battlesuit design questions 8: Re: I will no longer be working on GURPS/FUDGE Wicca. 9: Re: Kitchen Sink Characters (Black Ops) 10: Re: Fatigue recovery 11: Re: Poison venom anyone? 12: Re: Battlesuit Design (second attempt) 13: Re: Integration and GURPS CD was Re: [CD-ROM] What's Up for Disc 14: Re: I will no longer be working on GURPS/FUDGE Wicca 15: Dimension Hopping Mages 16: Re: Reducing the cost of advantages with disadvantages. 17: Re: Stats of Jesus 18: Re: Black Ops Templates--OOPS 19: Re: A gun rule 20: [ADMIN] Re: Real-World Religion 21: Re: Looking for help with GURPS 'Spagetti' Westerns 22: I'm Back, and with a Question 8) 23: GURPS Final Frontier: A Done Deal v04.n025 1: Re: Battlesuit Computers 2: Re: electrolasers 3: Martial Arts maeneuvers? 4: Magic The Gathering - no I AM on the right list 5: Re: I'm not dead yet 6: Hardsuit: Priss 7: battlesuit computers 8: Re: I'm Back, and with a Question 8) 9: Re: [ADMIN] Re: Real-World Religion 10: Black Ops requirements 11: Re: I'm Back, and with a Question 8) 12: Re: Black Ops Templates--OOPS 13: Re: Kitchen Sink Characters (Black Ops) 14: Re: Re. Re. Devolution of North America 15: Re: Martial Arts maeneuvers? 16: Re: Battlesuit Computers 17: Re: Magic Resistance vs. Psionic Resistance 18: Re: I will no longer be working on GURPS/FUDGE Wicca. 19: Re: I will no longer be working on GURPS/FUDGE Wicca. 20: My fatigue recovery rules 21: Re: I will no longer be working on GURPS/FUDGE Wicca. 22: Re: Dodge skill? 23: Re: I will no longer be working on GURPS/FUDGE Wicca. v04.n026 1: Re: Magic Resistance vs. Psionic Resistance 2: Re: Magic Resistance vs. Psionic Resistance 3: Re: Battlesuit design questions 4: GURPS Talislanta? 5: Re: Kitchen Sink Characters (Black Ops) 6: Re: Kitchen Sink Characters (Black Ops) 7: Maneuvers Question [Kromm] 8: Quantifying real people 9: Righteous characters (and sorry about that last ANGRY post) 10: Re: Re. Re. Devolution of North America 11: Supers Mana/Fatigue recovery 12: Re: About the Autoduel Vehicle construction 13: Re[2]: "Modgud" Civilian Battlesuit (TL 8) 14: Re: 4th Ed. GURPS 15: Re: Black Ops requirements 16: Re: Battlesuit Design (second attempt) 17: [Admin] Request 18: Re: Reducing the cost of advantages with disadvantages. 19: Re: New Cyberworld PBEM Campaign 20: Re: A gun rule 21: Re: Magic the Gathering - no I AM on the right list 22: Powerstone Matrix? v04.n027 1: Re: Kitchen Sink Characters (Black Ops) 2: Re: [Admin] Request 3: Re: Quantifying real people 4: Re: Maneuvers Question [Kromm] 5: Re: [Admin] Request 6: Re[2]: "Modgud" Civilian Battlesuit (TL 8) 7: Re: Dimension Hopping Mages 8: Re: Righteous characters (and sorry about that last ANGRY post) 9: Re: Looking for help with GURPS 'Spagetti' Westerns 10: Re: Kitchen Sink Characters (Black Ops) 11: Re: A gun rule 12: Re: I will no longer be working on GURPS/FUDGE Wicca. 13: Re: [Admin] Request 14: Re: Re. Re. Devolution of North America 15: Re: Kitchen Sink Characters (Black Ops) 16: Re: Kitchen Sink Characters (Black Ops) 17: Re: Kitchen Sink Characters (Black Ops) 18: Re[3]: "Modgud" Civilian Battlesuit (TL 8) 19: Re: Looking for help with GURPS 'Spagetti' Westerns 20: Re: [Admin] Request 21: Re: Kitchen Sink Characters (Black Ops) 22: "Modgud" v1.1 SecuritySuit (TL 8) v04.n028 1: Mana Tricks (Mana Packets) 2: Re: Looking for help with GURPS 'Spagetti' Westerns 3: Re: Quantifying real people 4: Information on Zeppelins and Cars 5: Re: [Admin] Request 6: Re: I'm Back, and with a Question 8) 7: Re[2]: "Mogud" Civilian Battlesuit 8: Magic Tricks (Q & D Enchantments) 9: Re: Quantifying real people 10: Magic Tricks (Power Spell/Staff) 11: Re: Looking for help with GURPS 'Spagetti' Westerns 12: Re: Kitchen Sink Characters (Black Ops) 13: Alternative Magic? 14: Re: Information on Zeppelins and Cars (OOPS!) 15: Re: I'm Back, and with a Question 8) 16: the illumattion closed of the ftp arcive? 17: Re: I'm Back, and with a Question 8) 18: Re: Quantifying real people 19: Re. Kitchen Sink and Naked Ops 20: Re: Powerstone Matrix? 21: Re: Magic Tricks (Power Spell/Staff) 22: Re: Re. Kitchen Sink and Naked Ops 23: Re: Alternative Magic? 24: Re: GURPS Magic in high point settings. 25: Re: I will no longer be working on GURPS/FUDGE Wicca. 26: Re: Dodge skill? 27: Re: GURPS Magic in high point settings. 28: Re[3]: "Modgud" Civilian Battlesuit (TL 8) 29: Re: Kitchen Sink Characters (Black Ops) 30: Re: Dodge skill? v04.n029 1: Re: Re. Kitchen Sink and Naked Ops 2: Re: Alternative Magic? 3: Re: Re. Kitchen Sink and Naked Ops 4: Re: Powerstone Matrix? 5: Re: Righteous Characters 6: Re: Righteous Characters 7: Re: Battlesuit design questions 8: Black Ops and Survival 9: Re: Alternative Magic? 10: Spell Classification 11: Re: Battlesuit design questions 12: Leg Drivetrains 13: Re: Re. Re. Devolution of North America 14: One skill Telepathy Powers 15: Request for righteousness rules. 16: Soul Stone Advantage 17: Re: Righteous characters (and sorry about that last ANGRY post) 18: Re: Magic Tricks (Power Spell/Staff) 19: Black Ops [DELETED] 20: Re: One skill Telepathy Powers 21: anyone have a copy of my astromech file? 22: Re: Soul Stone Advantage 23: Re: Re. Kitchen Sink and Naked Ops 24: Black Ops-ervations 25: Supers Advantages 26: Re: Kitchen Sink Characters (Black Ops) 27: Re: Magic Tricks (Power Spell/Staff) 28: Vehicles II Questions and stuff. 29: Re: Magic Tricks (Power Spell/Staff) v04.n030 1: Re: Soul Stone Advantage 2: Cyberpsi and Reign of Steel 3: Question(s) about Acc & autofire 4: Re: Magic Tricks (Power Spell/Staff) 5: Cyberpsi in Reign of Steel 6: Re: the illumattion closed of the ftp arcive? 7: Re: Vehicles II Questions and stuff. 8: Re: Magic Tricks (Power Spell/Staff) 9: Re: Question(s) about Acc & autofire 10: Re: Spell Classification 11: Grouping advatnages 12: Re: Dodge skill? 13: Re: One skill Telepathy Powers 14: Re: Battlesuit Computers 15: Re: Magic Resistance vs. Psionic Resistance 16: Re: Supers Advantages 17: Re: Kitchen Sink Characters (Black Ops) 18: Re: [CD-ROM] What's Up for Discussion 19: Some more gear for the "Federal" X-Press v04.n031 1: Re: Supers Advantages 2: RE: Soul Stone Advantage 3: Re: Battlesuit Computers 4: Re: Super Advantages 5: Re: Question(s) about Acc & autofire 6: Re: One skill Telepathy Powers 7: Re: Kitchen Sink Characters (Black Ops) 8: Re: Magic Tricks (Power Spell/Staff) 9: Re: Kitchen Sink Characters (Black Ops) 10: Re. Cyberpsi and Reign of Steel 11: Re: Righteous characters (and sorry about that last ANGRY post) 12: Re: Supers Advantages 13: Re: Question(s) about Acc & autofire 14: Re: Battlesuit Computers 15: Magic and Psi, sittin' inna tree... 16: Re: Re. Kitchen Sink and Naked Ops 17: Re: [CD-ROM] What's Up for Discussion 18: Re: Cyberpsi and Reign of Steel 19: Re: Grouping advatnages 20: Ethshar Magic 21: Guns 22: Re: [CD-ROM] What's Up for Discussion 23: Re: Cyberpsi and Reign of Steel 24: Re: Question(s) about Acc & autofire 25: Re: Battlesuit Computers v04.n032 1: GURPS Worldbuilding (revised) 2: Re: Re. Cyberpsi and Reign of Steel 3: Variant combat resolution, was RE: Kitch 4: Re: Soul Stone Advantage 5: Term definition... 6: Re: Battlesuit Computers 7: Re: Guns 8: Stats for Clinton 9: Re: Guns 10: Re: Question(s) about Acc & autofire 11: Re: GURPS Worldbuilding (revised) 12: Re: One skill Telepathy Powers 13: Re. Guns 14: Re: Battlesuit Computers 15: Re: Grouping advatnages 16: Re: Question(s) about Acc & autofire 17: Re: Question(s) about Acc & autofire 18: Re: Vehicles II Questions and stuff. 19: Re: Vehicles II Questions and stuff. 20: Riverworld (was Re: Quantifying Real People) 21: Illusion Magic 22: New grappling skills rule v04.n033 1: Re: [CD-ROM] What's Up for Discussion 2: Placing points costs on genre abilities? 3: Re: Re. Kitchen Sink and Naked Ops 4: Re: Re. Kitchen Sink and Naked Ops 5: Campaign Info for the "Guardian" posted to the Archives 6: Re:Battlesuit computers 7: Re: Term definition... 8: Re: Battlesuit Computers 9: "Guardian" Spec. Ops. Powered Body Armor 10: MAAPS (Modular Assault Armament Pod System) for the "Guardian" 11: V2 Errata -- Multiple Projectiles 12: Re: New grappling skills rule 13: Re: Stats for Clinton 14: Looking for advice on Vehicles 2/e in Space 15: Suborbital Dropship SO-01 Scrambler 16: Points Munch (was Re: Kitchen Sink and Naked Ops) 17: Re: Re. Kitchen Sink and Naked Ops 18: Re: New grappling skills rule 19: Re: Placing points costs on genre abilities? 20: Re: Illusion Magic 21: Re: New grappling skills rule v04.n034 1: Re: V2 Errata -- Multiple Projectiles 2: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) 3: Re: Vehicles II Questions and stuff. 4: Re: Battlesuit Computers 5: Re: New grappling skills rule 6: Re: Question(s) about Acc & autofire 7: Re: New grappling skills rule 8: Re: Illusion Magic 9: Re: Soul Stone Advantage 10: Re: Looking for advice on Vehicles 2/e in Space 11: Re: Battlesuit Computers 12: Re: New Grappling skills rule 13: Re: Re. Kitchen Sink and Naked Ops 14: Re: Stats for Clinton 15: Re: Guns 16: Re: Illusion Magic 17: Re: Soul Stone Advantage 18: Re: Battlesuit Computers 19: Re: Supers Advantages 20: Re: Kitchen Sink Characters (Black Ops) v04.n035 1: Re: [CD-ROM] What's Up for Discussion 2: Re: Stats for Clinton 3: RE: Re. Kitchen Sink and Naked Ops 4: Make Char generator 5: Re: Battlesuit Computers 6: Re: Illusion Magic 7: Re: Re. Kitchen Sink and Naked Ops 8: Re: Vehicles II Questions and stuff. 9: re. Term Definition 10: Re: [CD-ROM] What's Up for Discussion 11: Vinge's Tines 12: Fnord Manuevers 13: Mana Packets / Q & D Enchantment 14: Re: Question(s) about Acc & autofire 15: Re: V2 Errata -- Multiple Projectiles 16: Re: Point munch 17: Points-Munch / Bless Spell 18: Re: Re. Kitchen Sink and Naked Ops 19: Re: [CD-ROM] What's Up for Discussion 20: Re: [CD-ROM] What's Up for Discussion 21: Re: Supers Advantages 22: Re: "Guardian" Spec. Ops. Powered Body Armor 23: Re: Kitchen Sink Characters (Black Ops) 24: Re: New grappling skill rules 25: Re: Stats for Clinton 26: Mega Munchkins 27: Re: Stats for Clinton 28: Re. Guns 29: A couple of quick thoughts on Black Ops 30: Re: Stats for Clinton v04.n036 1: Re: Illusion Magic 2: Re: Point munch 3: Re: Question(s) about Acc & autofire 4: Re: Guns 5: Re: Stats for Clinton 6: Re: Point munch 7: Re: Point munch 8: Re: [CD-ROM] What's Up for Discussion 9: Looking for Cheyenne translations & legend 10: Re: Fnord Manuevers 11: Re: GURPS Worldbuilding (revised) 12: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) 13: Re: Re. Kitchen Sink and Naked Ops 14: Re: Battlesuit Computers 15: Re: Points-Munch / Bless Spell 16: GURPSnet public domain? 17: Re: Point munch 18: Re: Stats for Clinton 19: Re: New grappling skills rule 20: Re: Points-Munch / Bless Spell 21: Re: Stats for Clinton 22: Re: Ethshar Magic [spoilers] 23: Re: GURPS Worldbuilding (revised) 24: Re: Mega Munchkins 25: Re: New grappling skills rule v04.n037 1: Re: Guns 2: Re: Mana Packets / Q & D Enchantment 3: Re: Re. Guns 4: Re: Point munch 5: Re: Re. Guns 6: Re: Question(s) about Acc & autofire 7: Re: Make Char generator 8: Re: Mega Munchkins 9: Errata to Time Travel? 10: Re: New grappling skills rule 11: Re: Point munch: Surgery 12: Re: Points-Munch / Bless Spell 13: Re: New grappling skills rule 14: Compendium Page References Edition Number? 15: Re: Illusion Magic 16: Area effect of nukes and finicky numbers. 17: Re: Term definition... 18: Re: Mega Munchkins 19: Re: Point munch: default caps 20: Re: Question(s) about Acc & autofire 21: Fantasy worlds and deities. 22: Fantasy worlds and deities. 23: Re: Question(s) about Acc & autofire 24: Re: Point munch: Surgery 25: Anti-G and Supers v04.n038 1: Carmer Defense Industries 2: Re: Mega Munchkins 3: Re: GURPS Worldbuilding (revised) 4: Re: Point munch 5: Re: Area effect of nukes and finicky numbers. 6: Re: Mega Munchkins 7: Hardsuit: Priss Errata 8: Re: Re. Kitchen Sink and Naked Ops 9: Re: Compendium Page References Edition Number? 10: Re: Question(s) about Acc & autofire 11: Re: Points-Munch / Bless Spell 12: Re: Term definition... 13: Re: Point munch 14: Re: Question(s) about Acc & autofire 15: Re: Mega Munchkins 16: Re: Term definition... 17: Re: New grappling skills rule 18: Re: Area effect of nukes and finicky numbers. 19: Re: Mega Munchkins 20: Re: Mega Munchkins 21: Re: Stats for Clinton 22: Re: New grappling skills rule v04.n039 1: Game mechanics of a LAW 2: Re: New grappling skills rule 3: Re: New grappling skills rule 4: Re: Compendium Page References Edition Number? 5: Body Language: was Re: Mega Munchkins 6: Re: Anti-G and Supers 7: Re: re. Term Definition 8: Ballistic weapons IQ bonus (was Re: Guns) 9: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) 10: Re: Mega Munchkins 11: Re: Point munch 12: Re: Area effect of nukes and finicky numbers. 13: Re: Mega Munchkins 14: Re: GURPSnet public domain? 15: Re: Mega Munchkins 16: .GEN files 17: Re: Battlesuit Computers 18: Re: Kitchen Sink Characters (Black Ops) 19: Multiple Missile Module for Guardian MAAPS 20: Re: Mega Munchkins 21: Re: Question(s) about Acc & autofire 22: Re: "Guardian" Spec. Ops. Powered Body Armor 23: Re: Point munch 24: Re: Stats for Clinton 25: Re: "Guardian" Spec. Ops. Powered Body Armor 26: Re: .GEN files 27: Re: New grappling skills rule 28: 40mm Caseless Grenades 29: 9mm SMG for Guardian + Re:MAAPS & Guardian v04.n040 1: RE: Mega Munchkins 2: Re: Clinton's stats 3: Accidently trashing your weapons 4: Laser autofire 5: Re: Compendium Page References Edition Number? 6: Re: GURPSnet public domain? 7: Re: Anti-G and Supers 8: Re: Question(s) about Acc & autofire 9: Re: Battlesuit Computers 10: Re: New grappling skills rule 11: Re: Mega Munchkins - No Body 12: Points Munch 13: Re: Battlesuit Computers 14: Re: Compendium Page References Edition Number? 15: Re: Area effect of nukes and finicky numbers. 16: Re: Compendium Page References Edition Number? 17: Re: Kitchen Sink Characters (Black Ops) 18: Re: Battlesuit Computers 19: Using Psi for Magic 20: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 21: Mages (was Re: Points-Munch / Bless Spell) 22: Re: New grappling skills rule 23: Re: Stats for Clinton 24: Re: Illusion Magic 25: RE: Mega Munchkins 26: Re: Placing points costs on genre abilities? v04.n041 1: Re: New grappling skills rule 2: Re: Mega Munchkins 3: RE: Mega Munchkins 4: Re: Laser autofire 5: Re: Mages (was Re: Points-Munch / Bless Spell) 6: Re: Stats for Clinton 7: I'm Lucky, You're Lucky, We're All Lucky! 8: Re: Kitchen Sink Characters (Black Ops) 9: Attribute Score Distributions (was: Stats for Clinton) 10: Re: New grappling skills rule 11: Re: Points Munch 12: Re: Compendium Page References Edition Number? 13: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 14: Re: Point munch 15: Re: Mega Munchkins 16: Re: Mega Munchkins - No Body 17: Re: Question(s) about Acc & autofire 18: Re: Stats for Clinton 19: Re: Point munch: default caps 20: Re: Mega Munchkins 21: Re[2]: Stats for Clinton 22: Re: Stats for Clinton 23: Re: Guns 24: Re: Anti-G and Supers 25: Re: Body Language: was Re: Mega Munchkins 26: RE: Mega Munchkins v04.n042 1: Re: Kitchen Sink Characters (Black Ops) 2: Re: Laser autofire 3: Re: Kitchen Sink Characters (Black Ops) 4: Re: Point munch: default caps 5: Re: Kitchen Sink Characters (Black Ops) 6: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 7: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 8: Re: Compendium Page References Edition Number? 9: Re: GURPSnet public domain? 10: Re: Question(s) about Acc & autofire 11: Re: Mega Munchkins - No Body 12: Re: Re. Re. Devolution of North America 13: Shin Kicks and hard targets 14: Robot PCs 15: Re: New grappling skills rule 16: Re: Kitchen Sink Characters (Black Ops) 17: Starship Troopers ala Verhoeven 18: Flechettes (KROMM/PULVER?) 19: Re: Kitchen Sink Characters (Black Ops) 20: Re: Point munch 21: Re: New Grappling Skills Rule 22: Re: Kitchen Sink Characters (Black Ops) v04.n043 1: Re: New Grappling Skill Rule 2: Acute Senses/ was Re: Mega Munchkins 3: Re: Kitchen Sink Characters (Black Ops) 4: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 5: Nasty Black Ops Ideas 6: Re: Kitchen Sink Characters (Black Ops) 7: Re: Game mechanics of a LAW 8: Re: Attribute Score Distributions (was: Stats for Clinton) 9: Re: Mega Munchkins 10: DO NOT DO THIS!!! 11: Re: Mages (was Re: Points-Munch / Bless Spell) 12: Re: Kitchen Sink Characters (Black Ops) 13: Re: Anti-G and Supers: anecdote 14: Re: Question(s) about Acc & autofire 15: Re: Mega Munchkins 16: Re: Battlesuit Computers 17: Guardian Mk. II + Re:"guardian" Spec. Ops. Powered Body Armor 18: Mega Munchs -a question 19: Re:9mm SMG for Guardian + Re:MAAPS & Guardian 20: Re: Nasty Black Ops Ideas 21: Re: New Grappling Skills Rule 22: Re: Shin kicks 23: [Pulver] Questions on Electromagnetic Guns v04.n044 1: Re: Point munch: Surgery 2: Re: Shin kicks 3: Re: Points Munch 4: Re: Point munch: Surgery 5: Re: Mega Munchkins 6: Re:Anti-G and Supers: anecdote 7: Character help: The Man with No Name 8: Re: New Grappling Skill Rule 9: Speaking of GURPS Japan... 10: Autoduel Travel 11: Re: Accidently trashing your weapons 12: Re: Kitchen Sink Characters (Black Ops) 13: Re: Kitchen Sink Characters (Black Ops) 14: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 15: Re: Mega Munchkins 16: Re: Shin Kicks and hard targets 17: Re: Placing points costs on genre abilities? 18: Re: Compendium Page References Edition Number? 19: Re: Shin kicks 20: Re: [Pulver] Questions on Electromagnetic Guns 21: Re: Mega Munchkins 22: Re: Mega Munchkins 23: Linear defence skills? (was Re: Kitchen Sink Characters (Black Ops)) v04.n045 1: Re: Starship Troopers ala Verhoeven 2: Re: Anti-G and Supers: anecdote 3: Re: Mega Munchkins 4: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 5: Re: Autoduel Travel 6: Re: Accidently trashing your weapons 7: Re: Acute Senses/ was Re: Mega Munchkins 8: Re: Nasty Black Ops Ideas 9: Re: Mega Munchkins 10: Re: Accidently trashing your weapons 11: Re: New Grappling Skill Rule 12: Re: Linear defence skills? 13: Re: Autoduel Travel 14: Re: Kitchen Sink Characters (Black Ops) 15: Re: Ethshar Magic [spoilers] 16: Re: Dimension Hopping Mages 17: Re: Grouping advantages 18: Re: Mega Munchkins 19: Re: Anti-G and Supers 20: Re: Kitchen Sink Characters (Black Ops) 21: Character help: The Man with No Name 22: Re: Shin Kicks and hard targets v04.n046 1: Re: Accidently trashing your weapons 2: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 3: Re: Flechettes (KROMM/PULVER?) 4: Re: Mega Munchkins 5: Re: Shin Kicks and hard targets 6: Re: Shin Kicks and hard targets 7: Re: Mega Munchkins 8: Re: Shin Kicks and hard targets 9: Re: Re. Kitchen Sink and Naked Ops 10: Gurps and Space Opera 11: Re: Accidently trashing your weapons 12: Re: Autoduel Travel 13: CHAR:The Man with No Name (Repost/Revised) 14: Re: Mega Munchkins 15: Re: Linear defence skills? 16: Re: Kitchen Sink Characters (Black Ops) 17: Re: New grappling skills rule v04.n047 1: Re: Linear defence skills? 2: Re: New Grappling Skills Rule 3: Re. Flechettes [Kromm/Pulver] 4: Re: Linear defence skills? 5: Vehicles 2nd Ed. Construction/Combat vs. Space Construction/Combat 6: Re: Anti-G and Supers: anecdote 7: Supers knockback 8: Manual Dexterity 9: Questions re reprints 10: Re: Weapon control 11: Re: Vehicles 2nd Ed. Construction/Combat vs. Space Construction/Combat 12: Re: GURPSnet-Digest V4 #46 13: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 14: The Man with No Name 15: Re: Shin Kicks and hard targets 16: Re: Manual Dexterity 17: Re: [Fwd: Gambit's powers] 18: Re: Manual Dexterity 19: Re: Kitchen Sink Characters (Black Ops) 20: Re: Mega Munchkins 21: Re: Not so clear GURPS rules. 22: Re: Re. Flechettes [Kromm/Pulver] 23: Re: Re. Flechettes [Kromm/Pulver] 24: Technology of Starship Troopers(no spoilers) v04.n048 1: Re: Accidently trashing your weapons 2: Re: Linear defence skills? 3: Re: Stats for Clinton 4: Re: [Pulver] Questions on Electromagnetic Guns 5: Natural ST and MakeChar 6: Re: Vehicles 2nd Ed. Construction/Combat vs. Space Construction/Combat 7: Re: Manual Dexterity 8: Re: [Fwd: Gambit's powers] 9: Re: New Grappling Skill Rules 10: Guns & Beam Weapons. 11: autofire ideas (long and ravy) 12: Re: combining GURPS Robots & Mecha/Vehicles 13: Re: Linear defence skills? 14: Small bore APEX rounds 15: Re: Stats for Clinton 16: Re: Guns & Beam Weapons. 17: Re: Manual Dexterity 18: Re: autofire ideas (long and ravy) v04.n049 1: Vehicles glitch? 2: Re: Guns & Beam Weapons. 3: Re: A couple of quick thoughts on Black Ops 4: Grazing fire and the beaten zone 5: Re: Default Caps 6: Re: Technology of Starship Troopers(no spoilers) 7: Eidetic Memory 8: Re: Re. Flechettes [Kromm/Pulver] 9: Re: Vehicles glitch? 10: Re: Technology of Starship Troopers(no spoilers) 11: Re: Guns & Beam Weapons. 12: Re: Manual Dexterity 13: Re: Manual Dexterity 14: Re: Mega Munchkins 15: Re: Manual Dexterity 16: Re: Guns & Beam Weapons. 17: Re: Eidetic Memory 18: Re: Mega Munchkins 19: Re: Mega Munchkins 20: Re: Technology of Starship Troopers(no spoilers) 21: Re: Guns & Beam Weapons. 22: Re: Eidetic Memory 23: Re: Technology of Starship Troopers(no spoilers) 24: Re: New Grappling Skill Rule 25: Re: Linear defence skills? v04.n050 1: Re: Mega Munchkins 2: Making Explosives... 3: Re: Mega Munchkins 4: Rainbow lasers revisited 5: Re: Shin Kicks and hard targets 6: Re: Mega Munchkins 7: Re: I'm Lucky, You're Lucky, We're All Lucky! 8: Re: Mega Munchkins 9: Vehicles of the week 159 - tanker aircraft and mag-lev 10: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 11: Re: Questions re reprints 12: Re: Technology of Starship Troopers(no spoilers) 13: Re: Stats for Clinton 14: Re: Shin Kicks and hard targets 15: Re: Robot PCs 16: 2nd Re: Battlesuit Computer 17: Re: Mega Munchkins 18: Re: Kitchen Sink Characters (Black Ops) 19: Re: Mega Munchkins v04.n051 1: Re: 2nd Re: Battlesuit Computer 2: Re: [Fwd: Gambit's powers] 3: Re: Manual Dexterity 4: Re: Technology of Starship Troopers(no spoilers) 5: Re: Technology of Starship Troopers(no spoilers) 6: Illithid conversion 7: TEXAS CHAINSAW MASSACRE! 8: Re: Guns & Beam Weapons. 9: [none] 10: Re: Technology of Starship Troopers(no spoilers) 11: Re: Mega Munchkins 12: Re: Making Explosives... 13: The Bugs from Starship Troopers (some minor spoiler material) 14: combining GURPS Robots & Mecha/Vehicles 15: Re: Mega Munchkins 16: [none] 17: Re: Technology of Starship Troopers(no spoilers) 18: Interaction of Psi and Magic 19: Guardian comments v04.n052 1: Re: Mega Munchkins 2: Re: I'm Lucky, You're Lucky, We're All Lucky! 3: Re: Technology of Starship Troopers(no spoilers) 4: Re: Making Explosives... 5: Carat size needed for big arse powerstone 6: Re: Technology of Starship Troopers(no spoilers) 7: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 8: Min. ST for Throwing Axes 9: Re: Mega Munchkins 10: Re: Guns & Beam Weapons. 11: Munchkinism at 25 points 12: Re: Vehicles glitch? 13: Re: Vehicles glitch? 14: Re: Placing points costs on genre abilities? 15: Re: Shin Kicks and hard targets 16: Re: The Bugs from Starship Troopers (some minor spoiler material) 17: Re: TEXAS CHAINSAW MASSACRE! 18: Re: Not so clear GURPS rules. 19: [none] 20: Re: Guns & Beam Weapons. 21: Re: Interaction of Psi and Magic 22: Re: Mega Munchkins 23: Re: Manual Dexterity 24: The Starship troopers' guns (and the Troopers!) 25: Re: Mega Munchkins 26: [none] 27: Re: Mega Munchkins 28: [none] 29: [none] 30: Re: Guns & Beam Weapons. 31: PDG-1 revisited 32: Re: Making Explosives... 33: Re: Technology of Starship Troopers(no spoilers) 34: Re: Min. ST for Throwing Axes v04.n053 1: [none] 2: Re: Technology of Starship Troopers(no spoilers) 3: Re: Technology of Starship Troopers(no spoilers) 4: Re: Making Explosives... 5: Re: Mega Munchkins 6: Re: Technology of Starship Troopers(no spoilers) 7: [none] 8: Re: Shin Kicks and hard targets 9: Re:Guardian Comments 10: Re: Shin Kicks and hard targets 11: 21CLW "Warrior" Battlesuit 12: Re: Manual Dexterity 13: Judo Throws vs. Slams 14: Re: Grazing fire and the beaten zone 15: Re: TEXAS CHAINSAW MASSACRE! 16: Re: The Starship troopers' guns (and the Troopers!) 17: Re: Illithid conversion 18: Campaign cost/ was Mega Munchkins 19: Re: Manual Dexterity v04.n054 1: Re: I'm Lucky, You're Lucky, We're All Lucky! 2: Respect is Irrelevant (was Clinton's stats) 3: Re: Shin Kicks and hard targets 4: PK Shield and Levitation 5: Re: Carat size needed for big arse powerstone 6: Re: PK Shield and Levitation 7: Chainsaws 8: Campaign Points 9: Re: The Bugs from Starship Troopers (some minor spoiler material) 10: How about THIS for a points-munch? [anecdote] 11: Re: The Bugs from Starship Troopers (some minor spoiler material) 12: Psi - Magic Interaction 13: Re: Making Explosives... 14: Re: Judo Throws vs. Slams 15: Re: New Grappling Skill Rule 16: Re: Mega Munchkins 17: Re: I'm Lucky, You're Lucky, We're All Lucky! 18: [Fwd: Re: Technology of Starship Troopers(no spoilers)] 19: Campaign poinnts (was Re: Mega Munchkins) 20: Re: Psi - Magic Interaction 21: Re: Mana Packets / Q & D Enchantment 22: Re: Mega Munchkins 23: Re: The Bugs from Starship Troopers (Quite a bit of spoiler material) v04.n055 1: Re: Mega Munchkins 2: Re: Technology of Starship Troopers(no spoilers) 3: Re: The Starship troopers' guns (and the Troopers!) 4: Re: Linear defence skills? (was Re: Kitchen Sink Characters (Bla 5: Acute Senses/ was Re: Mega Munchkins 6: Re: Carat size needed for big arse powerstone 7: Re: Interaction of Psi and Magic 8: Re: Technology of Starship Troopers(no spoilers) 9: Re: Vehicles glitch? 10: 2nd Re: Battlesuit Computer 11: Re: Vehicles glitch? 12: Re: Small bore APEX rounds 13: Re: Guns & Beam Weapons. 14: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 15: Re: Making Explosives... 16: Re: The Bugs from Starship Troopers (some minor spoiler material) 17: Re: Making Explosives... 18: Re: Mega Munchkins 19: Re: Technology of Starship Troopers(no spoilers) 20: Re: New grappling skills rule 21: Re: Psi - Magic Interaction 22: Re: TEXAS CHAINSAW MASSACRE! 23: Re: Not so clear GURPS rules. 24: Re: Carat size needed for big arse powerstone 25: Re[2]: Technology of Starship Troopers(no spoilers) v04.n056 1: Who owns this spell? (Delay & Maintain Spell == Unknown Caster) 2: Re: Grazing fire and the beaten zone 3: Re: Wish List-CDROM-personal grimoire 4: Re: Mega Munchkins 5: Re: Battlesuit Computers 6: RE: Eidetic Memory 7: Re: Mega Munchkins 8: Re: Technology of Starship Troopers (SPOILERS) 9: Bugs and Black Ops 10: Re: Shin Kicks and hard targets 11: Bugs and Black Ops 12: Re: Kitchen Sink Characters (Black Ops) 13: Re: Mega Munchkins 14: Telekinetic Strength 15: Re: Not so clear GURPS rules. 16: Re: Illithid conversion 17: re: Point Munch 18: Re: Small bore APEX rounds 19: Re: The Bugs from Starship Troopers (some minor spoiler material) v04.n057 1: Re: The Bugs from Starship Troopers (some minor spoiler material) 2: Re: I'm Lucky, You're Lucky, We're All Lucky! 3: re: Point Much (ooooops!) 4: Re: Psi -Magic Interaction 5: Re: Interaction of Psi and Magic 6: Re: Mega Munchkins 7: Re: Mega Munchkins 8: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) (fwd) 9: Re: Campaign Points 10: Re: Mega Munch 11: Re: Point Munch 12: Re: Kitchen Sink Characters (Black Ops) 13: Re: Campaign poinnts (was Re: Mega Munchkins) 14: Re: Telekinetic Strength 15: Re: Bugs and Black Ops 16: Re: Mega Munchkins 17: Re: Respect is Irrelevant (was Clinton's stats) 18: Re: Guns & Beam Weapons. 19: Adapting Terradyne to Vehicles 20: Re: Min. ST for Throwing Axes 21: Re: Battlesuit Computers v04.n058 1: Re: Campaign poinnts (was Re: Mega Munchkins) 2: Re: Campaign poinnts (was Re: Mega Munchkins) 3: Fantasy Race of the Week 4: Re: Mega Munchkins 5: Re: Carat size needed for big arse powerstone 6: Re: The Bugs from Starship Troopers (Some spoiler material) 7: Re: Mega Munchkins 8: Re: Mega Munchkins 9: Bugs and Black Ops 10: Re: [Fwd: Re: Technology of Starship Troopers(no spoilers)] 11: Re: Psi -Magic Interaction 12: Re: The Bugs from Starship Troopers (some minor spoiler material) 13: Re: Vehicles glitch? 14: Re: Small bore APEX rounds 15: Insanity anyone? 16: BUGS! 17: Re: Psi -Magic Interaction 18: Re: Vehicles glitch? 19: Re: New grappling skills rule 20: Re: Min. ST for Throwing Axes 21: Re: Mega Munchkins v04.n059 1: Re: Adapting Terradyne to Vehicles 2: Re: Mega Munchkins 3: Re: Not so clear GURPS rules. 4: Re: Not so clear GURPS rules. 5: Re: Grazing fire and the beaten zone 6: Re: Psi - Magic Interaction 7: Re: Telekinetic Strength 8: Re: Telekinetic Strength 9: Re: Who owns this spell? (Delay & Maintain Spell == Unknown Cast 10: Re: Mega Munchkins 11: Re: Explosives 12: Re: Carat size needed for big arse powerstone 13: Re: Insanity anyone? 14: Re: Illithid conversion 15: RE: Insanity anyone? 16: Re: Campaign cost/ was Mega Munchkins 17: Re: Insanity anyone? 18: GUNS Skill 4th Ed. idea 19: RE: New Grappling Skill Rule 20: Re: Mega Munchkins 21: Re: Mega Munchkins 22: Re: Campaign Points 23: Re: Insanity anyone? 24: Re:BUGS! 25: Re: Mega Munchkins 26: Re: New grappling skills rule 27: Re: Insanity anyone? 28: Re: Eidetic Memory 29: Re: Mega Munchkins 30: Re: Mega Munchkins v04.n060 1: Re: Mega Munchkins 2: Re: Mega Munchkins 3: Re: Mega Munchkins 4: Re: Mega Munchkins 5: Re: Telekinetic Strength 6: Duplication and Multiple Forms 7: Re: Telekinetic Strength 8: re: BUGS! 9: Re: Starship Trropers and BUGS! 10: Re: Telekinetic Strength 11: Re: Insanity anyone? 12: Re: Campaign poinnts (was Re: Mega Munchkins) 13: Re: Bugs and Black Ops 14: Re: Mega Munchkins 15: Re: Kitchen Sink Characters (Black Ops) 16: Re: Insanity anyone? 17: Re: Vehicles glitch? 18: Re: Adapting Terradyne to Vehicles 19: Re: Mega Munchkins 20: No Soul Advantage? 21: A web page update 22: Re: Telekinetic Strength 23: Re: Starship Trropers and BUGS! 24: Re: GUNS Skill 4th Ed. idea 25: Re: Illithid conversion 26: Alt Space Combat rules? 27: Re: Campaign cost/ was Mega Munchkins 28: Re: Campaign poinnts (was Re: Mega Munchkins) 29: Re: Duplication and Multiple Forms 30: CD-ROM Content v04.n061 1: Re: Insanity anyone? 2: Re: Illithid conversion 3: 21CLW "Warrior" Battlesuit 4: Re: Mega Munchkins 5: Re: Campaign poinnts (was Re: Mega Munchkins) 6: Re: Adapting Terradyne to Vehicles 7: Re: Mega Munchkins 8: Re: Campaign poinnts (was Re: Mega Munchkins) 9: Re:BUGS! 10: HT fatigue recovery /was Kitchen Sink Characters (Black Ops) 11: Re: Explosives 12: Re: Not so clear GURPS rules. 13: Re: Vehicles glitch? 14: Re: Campaign poinnts (was Re: Mega Munchkins) 15: Re: Mega Munchkins 16: Re: Campaign cost/ was Mega Munchkins 17: Re: Insanity anyone? 18: Re: Insanity anyone? 19: Re: Campaign cost/ was Mega Munchkins 20: Re: Psi - Magic Interaction 21: Re: I'm Lucky, You're Lucky, We're All Lucky! 22: Re: Duplication and Multiple Forms 23: Re: Mega Munchkins v04.n062 1: Re: Mega Munchkins 2: Re: Linear defence skills? (was Re: Kitchen Sink Characters (Bla 3: Re: Insanity anyone? 4: Re: BUGS! 5: Re:BUGS! (some spoilers) 6: The Bugs according to Heinlein 7: Re: Starship Trropers and BUGS! 8: Black Ops and Tech Level (Gadgeteering problems) 9: Re: Illithid conversion 10: Re: Magic vs. Insects 11: Re: Fantasy Race of the Week 12: Lifespan 13: RE: Campaign poinnts (was Re: Mega Munchkins) 14: RE: Campaign poinnts (was Re: Mega Munchkins) 15: Re: Insanity anyone? 16: Another Gulliver version of Halflings 17: Re: Carat size needed for big arse powerstone v04.n063 1: Re: New Grappling Skill Rules 2: Re: Mega Munchkins 3: RE; TK Strength & TK Punch 4: Re: Insanity anyone? 5: Re: A web page update 6: Re: Not so clear GURPS rules. 7: Re: CD-ROM Content 8: Re: Manual Dexterity 9: Re: Campaign cost/ Cyberpunk 10: Re: RE; TK Strength & TK Punch 11: Re: Campaign cost/ was Mega Munchkins 12: Re: Campaign cost/ was Mega Munchkins 13: Re: Re: Explosives 14: Re: Fantasy Race of the Week 15: Re: Mega Munchkins 16: Re: Mega Munchkins 17: GURPS Mummies (a la Anne Rice) 18: Re: Another Gulliver version of Halflings 19: Re: Points Munch (was Re: Kitchen Sink and Naked Ops) 20: Re: I'm Lucky, You're Lucky, We're All Lucky! v04.n064 1: Re: Mega Munchkins 2: Re: Insanity anyone? 3: Re: Black Ops and Tech Level (Gadgeteering problems) 4: Re: Mega Munchkins 5: Re: Dimension Hopping Mages 6: Re: Explosives 7: Re: Fantasy Race of the Week 8: RE: Campaign poinnts (was Re: Mega Munchkins) 9: Re: New Grappling Skill Rules 10: Re: Another Gulliver version of Halflings 11: Re: Technology of Starship Troopers(no spoilers) 12: Re: Questions re reprints 13: Re: Another Gulliver version of Halflings 14: RE: Carat size needed for big arse powerstone 15: Disad Limit [Was: Something or Another ...] 16: Re: Mega Munchkins 17: Re: Mega Munchkins 18: Re: Another Gulliver version of Halflings 19: Re: Telekinetic Strength 20: Re: Manual Dexterity 21: Re: RE; TK Strength & TK Punch 22: Re: Fantasy Race of the Week 23: Re: Black Ops and Tech Level (Gadgeteering problems) v04.n065 1: Re: Campaign poinnts (was Re: Mega Munchkins) 2: Re: Mega Munchkins 3: Attribute Distribution 4: Re: Vehicles glitch? 5: Re: Technology of Starship Troopers(no spoilers) 6: Re: Questions re reprints 7: RE: Mega Munchkins 8: Re: Disad Limit [Was: Something or Another ...] 9: RE: Black Ops and Tech Level (Gadgeteering problems) 10: Rules Interpretations 11: Re: Attribute Distribution 12: Re: No Soul Advantage? 13: Re: Mega Munchkins 14: Re: Mega Munchkins 15: Re: Black Ops and Tech Level (Gadgeteering problems) 16: Re: Questions re reprints 17: Re: Mega Munchkins 18: Zzzaggoot the Really Irritable and Ancient Dragon 19: Re: Mega Munchkins 20: Re: Mega Munchkins 21: Re: Mega Munchkins 22: Re: Black Ops and Tech Level (Gadgeteering problems) 23: Re: Campaign poinnts (was Re: Mega Munchkins) 24: Re: Dimension Hopping Mages v04.n066 1: GURPS Paranoia 2: Re: Attribute Distribution 3: Re: The Bugs according to Heinlein 4: Re: Telekinetic Strength 5: Naked OILED Muppets 6: Re: Mega Munchkins 7: Re: Campaign poinnts (was Re: Mega Munchkins) 8: Re: Disad Limit [Was: Something or Another ...] 9: Re: CD-ROM Content 10: Re: Illithid conversion 11: Re: Manual Dexterity 12: Re: Rules Interpretations 13: Re: Mega Munchkins 14: Re: Campaign points (was Re: Mega Munchkins) 15: Force & Plasma swords (was:Black Ops and Tech Level) 16: RE: Campaign poinnts (was Re: Mega Munchkins) 17: Re: Rules Interpretations 18: Re: Mega Munchkins 19: Re: Campaign poinnts (was Re: Mega Munchkins) 20: Re: Campaign points (was Re: Mega Munchkins) 21: Re: Campaign poinnts (was Re: Mega Munchkins) 22: Re: Disad Limit [Was: Something or Another ...] 23: RE: Black Ops and Tech Level (Gadgeteering problems) 24: Re: Technology of Starship Troopers(no spoilers) 25: Re: Campaign poinnts (was Re: Mega Munchkins) 26: Re: The Bugs according to Heinlein 27: Re: GURPS Paranoia v04.n067 1: Rockets in Vehicles and Robots 2: Guardian suit revisited 3: Optimization [was: *that* thread] 4: Warrior suit revisited 5: Re: Black Ops and Tech Level (Gadgeteering problems) 6: Re: New Grappling Skill Rules 7: RE: Campaign points [ands lots of them] 8: Re: Disad Limit [Was: Something or Another ...] 9: Re: Naked OILED Muppets 10: RE: Black Ops and Tech Level (Gadgeteering problems) 11: Re: Mega Munchkins 12: Re: Attribute Distribution 13: Re: Campaign points [ands lots of them] 14: Re: Black Ops and Tech Level (Gadgeteering problems) 15: Re: Disad Limit [Was: Something or Another ...] 16: Re: Mega Munchkins 17: Re: Mega Munchkins v04.n068 1: Re: CD-ROM Content 2: Re: CD-ROM Content 3: Re: Campaign points [ands lots of them] 4: Re: Rules Interpretations 5: Re: Disad Limit [Was: Something or Another ...] 6: Starship Troopers Bombardments (spoilers) 7: RE: Optimization [was: *that* thread] 8: Re: The Bugs according to Heinlein 9: Re: The Bugs according to Heinlein 10: Re: Rules Interpretations 11: Re: Disad Limit [Was: Something or Another ...] 12: Re: Telekinetic Strength 13: Psionics question 14: Re: Black Ops and Tech Level (Gadgeteering problems) 15: Optimization 16: Re: Fantasy Race of the Week 17: Re: Optimization [was: *that* thread] 18: Re: Mega Munchkins 19: Re: Disad Limit [Was: skeevi tandoori ...] 20: RE: Optimization [was: *that* thread] 21: RE: Rules Interpretations 22: Mr. Max Munch, an attempt at a Mega-Munchkin 23: Re: Attribute Distribution 24: Re: Mega Munchkins 25: HT /was Optimization [was: *that* thread] v04.n069 1: Re: Optimization 2: Re: Explosives 3: Re: GURPS Paranoia 4: Ginzu brand Blast Doors 5: Re: Optimization [was: *that* thread] 6: No Soul Was: Re: GURPSnet-Digest V4 #58 7: Re: Attribute Distribution 8: Re: Rules Interpretations 9: Re: Mega Munchkins 10: Zzzaggoot the Ancient and Really Irritable Dragon 11: Re: Re: Explosives 12: RE: Optimization [was: *that* thread] 13: Re: GURPS Paranoia 14: Karate & Shield 15: Re: Explosives 16: Re: Subject: Optimization 17: Re: Subject: Optimization 18: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 19: re. PSIONICS and Area-Effect 20: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 21: Re: Karate & Shield v04.n070 1: Re: Attribute Distribution 2: Re: The Bugs according to Heinlein 3: [Fwd: Re: Karate & Shield] 4: Re: Optimization 5: RE: Optimization [was: *that* thread] 6: Re: New Grappling Skill Rules 7: Re: Optimization 8: Re: Optimization 9: Re: Guardian suit revisited 10: Re: Optimization 11: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 12: No Soul 13: Re: Campaign points [ands lots of them] 14: RE: Campaign points [ands lots of them] 15: ST & HT vs. DX & IQ 16: Re: Rules Interpretations 17: Re: Rules Interpretations 18: H&K G-11 & Pulse Rifle (fwd) 19: Re: Warrior suit revisited v04.n071 1: Re: Zzzaggoot the Ancient and Really Irritable Dragon 2: Re: Optimization [was: *that* thread] 3: Re: Disad Limit [Was: Something or Another ...] 4: Re: GURPS Paranoia 5: Re: Attribute Distribution 6: Re: Optimization 7: Does Size Matter? 8: Re:Mr. Max Munch, an attempt at a Mega-Munchkin 9: Re:[Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin 10: Re: Optimization 11: Re: Guardian suit revisited 12: Re: Campaign poinnts (was Re: Mega Munchkins) 13: Re: Black Ops and Tech Level (Gadgeteering problems) 14: RE: Optimization [was: *that* thread] 15: Re: Disad Limit [Was: Something or Another ...] 16: RE: Campaign points [ands lots of them] 17: Re: Optimization [was: *that* thread] 18: Re: Optimization 19: Re: Optimization 20: Re: Warrior suit revisited 21: Re: Attribute Distribution 22: RE: Campaign points [ands lots of them] v04.n072 1: Re: Attribute Distribution 2: Re: Mega Munchkins 3: Re: Mega Munchkins 4: Re: Attribute Distribution 5: Plasma Blades and Mecha 6: Re: Disad Limit [Was: Something or Another ...] 7: Re: [Fwd: Re: Karate & Shield] 8: Re: Optimization - HT 9: Re: Attribute Distribution 10: Technology Malice (Was the Gadgeteering problem) 11: Munchkin debate. 12: [ADMIN] People alive today, schmeople alive today 13: Re:Mr. Max Munch, an attempt at a Mega-Munchkin 14: Re: Optimization 15: Re:Mr. Max Munch, an attempt at a Mega-Munchkin 16: Re:[Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin 17: Re: Disad Limit [Was: Something or Another ...] 18: Re: Technology Malice (Was the Gadgeteering problem) 19: Re: Munchkin debate. 20: Resisting Telereceive 21: Re: Optimization [was: *that* thread] 22: Re: Optimization [was: *that* thread] 23: Re: Optimization 24: Re: Mega Munchkins 25: Re:[Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin v04.n073 1: Re: Attribute Distribution 2: Re: H&K G-11 & Pulse Rifle (fwd) 3: Re: Plasma Blades and Mecha 4: Dependents [was Re: Disad Limit] 5: Re: Optimization 6: Re: GURPS Paranoia 7: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 8: Re: Dependents [was Re: Disad Limit] 9: Re: [ADMIN] People alive today, schmeople alive today 10: Re: Optimization 11: Re: Attribute Distribution 12: Re: [ADMIN] People alive today, schmeople alive today 13: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 14: Re: Optimization 15: TL and HT and ST (was Re: Optimization) 16: Re: GURPS Paranoia 17: Re: Attribute Distribution 18: Re: Attribute Distribution 19: Re: TL and HT and ST (was Re: Optimization) 20: Re: TL and HT and ST (was Re: Optimization) 21: Re: H&K G-11 & Pulse Rifle (fwd) 22: Re: Optimization 23: Re: Optimization 24: Re: TL and HT and ST (was Re: Optimization) 25: Re: TL and HT and ST (was Re: Optimization) v04.n074 1: 10 Weirdness Magnent ideas 2: Re: Attribute Distribution 3: My Webpage, My Ally! (plus Campaign Points) 4: Re: Points-Munch / Bless Spell 5: Re: Dependents [was Re: Disad Limit] 6: Re: Technology Malice (Was the Gadgeteering problem) 7: Re: [Fwd: Re: Karate & Shield] 8: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 9: Re: Optimization [was: *that* thread] that will not die 10: Re: Disad Limit [Was: Something or Another ...] 11: Re: Dependents [was Re: Disad Limit] 12: Re: Optimization 13: Fantasy World Checklist v0.2 14: Super Fantasy 15: Re: TL and HT and ST (was Re: Optimization) 16: Re: Mummies (ala Anne Rice) 17: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 18: Re: [ADMIN] People alive today, schmeople alive today 19: Re: Disad Limit [Was: Something or Another ...] 20: Re: Dependents [was Re: Disad Limit] 21: Re: Dependents [was Re: Disad Limit] 22: Re: Force & Plasma swords 23: Re: H&K G-11 & Pulse Rifle (fwd) v04.n075 1: Re: Force & Plasma swords 2: Re: Dependents [was Re: Disad Limit] 3: [Kromm] Voice and Intimidation? 4: Re: Technology Malice (Was the Gadgeteering problem) 5: Re: Optimization 6: Re: Disad Limit [Was: Something or Another ...] 7: Re: [Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin 8: Re: Munchkin debate. 9: Re: Optimization 10: Re: Optimization 11: Re:Mr. Max Munch, an attempt at a Mega-Munchkin 12: Re: Disad Limit [Was: Something or Another ...] 13: Re: Optimization 14: Re: [Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin 15: Re: Disad Limit [Was: Something or Another ...] 16: Re: Disad Limit [Was: Something or Another ...] 17: Re: [Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin 18: Re: Disad Limit [Was: Something or Another ...] 19: Re: [Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin 20: Re: Disad Limit [Was: Something or Another ...] 21: Re: Disad Limit 22: Re: H&K G-11 & Pulse Rifle (fwd) 23: Re: Super Fantasy 24: Re [ADMIN] People alive today, schmeople alive today 25: zepplins 26: Lighter rules for Guns? 27: Min. ST for Battlesuit Weaponry? 28: RV01 Spartan Power Armour [TL8] 29: Re: TL and HT and ST (was Re: Optimization) v04.n076 1: Re: Disad Limit [Was: Something or Another ...] 2: The Man with No Name 3: Re: Mega Munchkins 4: Re: Mega Munchkins 5: Re: Attribute Distribution 6: Radical ST idea. 7: Re: Disad Limit [Was: Something or Another ...] 8: Re:Mr. Max Munch, an attempt at a Mega-Munchkin 9: Powered Armor (TL8) 10: Re: TL and HT and ST (was Re: Optimization) 11: Re: Mega Munchkins 12: Re: CD-ROM Content 13: Re: TL and HT and ST (was Re: Optimization) 14: Re: Mr. Max Munch, an attempt at a Mega-Munchkin 15: Re: Dependents [was Re: Disad Limit] 16: Re: TL and HT and ST (was Re: Optimization) 17: GM Steering commitees. Was Re: Technology Malice (Was the Gadgeteering problem) 18: Re: Does Size Matter? 19: Re: Disad Limit [Was: Something or Another ...] 20: Re: Mega Munchkins 21: Random character generation (was optimization) 22: Re: Campaign points [ands lots of them] 23: Re: Zzzaggoot the Ancient and Really Irritable Dragon 24: Re: The Man with No Name v04.n077 1: TMWNN Thread 2: Kromm's Guide to GURPS 3: Re: Campaign poinnts (was Re: Mega Munchkins) 4: Re: Campaign cost/ was Mega Munchkins 5: Re: Campaign cost/ was Mega Munchkins 6: Re: Guardian suit revisited 7: Re: Disad Limit [Was: Something or Another ...] 8: Battlesuits 9: Re: Random character generation (was optimization) 10: Re: TL and HT and ST (was Re: Optimization) 11: Re: re. PSIONICS and Area-Effect 12: Re: re. PSIONICS and Area-Effect 13: Re: Optimization [was: *that* thread] 14: Re: [Non-Repeat] Mr. Max Munch, an attempt at a Mega-Munchkin 15: Re: Disad Limit [Was: Something or Another ...] 16: Re: Disad Limit [Was: Something or Another ...] 17: Re: Mega Munchkins 18: Re: Kromm's Guide to GURPS 19: Re: re. PSIONICS and Area-Effect 20: Re: re. PSIONICS and Area-Effect 21: Re: Random character generation (was optimization) 22: Re: Campaign cost/ was Mega Munchkins 23: Re: Radical ST idea. 24: Re: Campaign points [ands lots of them] 25: Re: Disad Limit [Was: Something or Another ...] v04.n078 1: Re: Disad Limit [Was: Something or Another ...] 2: Re: Disad Limit [Was: Something or Another ...] 3: Re: GURPS Paranoia 4: Re: Optimization 5: Re: Random character generation (was optimization) 6: Re: Disad Limit [Was: Something or Another ...] 7: Re: Random character generation (was optimization) 8: Re: Disad Limit [Was: Something or Another ...] 9: Cyberpsi's in Reign of Steel 10: Re: Cyberpsi's in Reign of Steel 11: Re: re. PSIONICS and Area-Effect 12: Re: Random character generation (was optimization) 13: World Maps 14: Dual-feed mechanism 15: Re: World Maps 16: Re: H&K G-11 & Pulse Rifle (fwd) 17: Re: Starship Captains (was: Questions) 18: Re: Autoduel Travel 19: Re: zepplins (resources advice) 20: Re: re. PSIONICS and Area-Effect v04.n079 1: Re: re. PSIONICS and Area-Effect 2: Re: re. PSIONICS and Area-Effect 3: Re: re. PSIONICS and Area-Effect 4: Re: Radical ST idea. 5: Re Jinx (Errata?) WAS:Re: Disad Limit [Was: Something or Another ...] 6: Re: re. PSIONICS and Area-Effect 7: Re: Disad Limit [Was: Something or Another ...] 8: Re: Disad Limit [Was: Something or Another ...] 9: Re: Questions re reprints 10: Re: Optimization [was: *that* thread] 11: Re: re. PSIONICS and Area-Effect 12: Re: Dependents [was Re: Disad Limit] 13: Re: Disad Limit [Was: Something or Another ...] 14: Re: GM Steering commitees 15: Re: Dual-feed mechanism 16: Re: Dual-feed mechanism 17: Vehicles of the week 160 - AWACS and mag-lev 18: Vehicles file announcement 19: Re: re. PSIONICS and Area-Effect 20: Re: Starship Captains (was: Questions) 21: Assault Rifle with Grenade launcher? 22: Re: Dual-feed mechanism 23: Re combination guns in general v04.n080 1: Re: Assault Rifle with Grenade launcher? 2: Neural Implant and Smartgun 3: Re: Assault Rifle with Grenade launcher? 4: Re: Disad Limit [Was: Something or Another ...] 5: Black Ops Questions (Errata?) 6: Re: Disad Limit [Was: Something or Another ...] 7: RE: Mummies (ala Anne Rice) 8: Humanx 9: Re: Kromm's Guide to GURPS 10: Re: Questions re reprints 11: Re: re. PSIONICS and Area-Effect 12: Re: [Kromm] Voice and Intimidation? 13: Re: Black Ops Questions (Errata?) 14: More Weirdness Magnet ideas 15: Kromm's Rulings (on the web) 16: Re:Assault Rifle with Grenade launcher 17: Re: Powered Armor (TL8) 18: Re: Assault Rifle with Grenade launcher? 19: Re: Random character generation (was optimization) 20: Re: Assault Rifle with Grenade launcher? 21: Re: Random character generation (was optimization) 22: Battlesuit shock 23: Re: Powered Armor (TL8) v04.n081 1: Re: Black Ops Questions (Errata?) 2: Re: Neural Implant and Smartgun 3: New version of M1A2 120mm cannon 4: Re: Powered Armor (TL8) 5: Re: Battlesuit shock 6: Re: Psionic Invisibility 7: Re: Powered Armor (TL8) 8: Re: Battlesuit shock 9: Re: Powered Armor (TL8) 10: Re: Dependants 11: Re: Psionic Invisibility 12: Fw: Battlesuit shock 13: Re: Random character generation (was optimization) 14: Starship Troopers-Nukes? 15: Re: Starship Troopers-Nukes? 16: Re: Random character generation (was optimization) 17: Re: re. PSIONICS and Area-Effect 18: Re: re. PSIONICS and Area-Effect 19: Re[2]: Starship Troopers-Nukes? 20: Re: Starship Troopers-Nukes? 21: Re: Re[2]: Starship Troopers-Nukes? 22: Re: Starship Troopers-Nukes? 23: Re: Assault Rifle with Grenade launcher? 24: Re: Random character generation (was optimization) v04.n082 1: Re: Starship Troopers-Nukes? 2: Re: Dependants 3: Re: Re[2]: Starship Troopers-Nukes? 4: Re: Starship Troopers-Nukes? 5: Re: Campaign Points [and lots of them] [SPOILERS, longish] 6: Neutron Bombs was: Starship Troopers-Nukes? 7: Re: Neutron Bombs was: Starship Troopers-Nukes? 8: Re: Campaign Points [and lots of them] [SPOILERS, longish] 9: Re: RE: Mummies (ala Anne Rice) 10: Re: Dual-feed mechanism 11: Re: Starship Troopers-Nukes? 12: Re: New version of M1A2 120mm cannon 13: Re: Assault Rifle with Grenade launcher? 14: Re: Neural Implant and Smartgun 15: Re: Random character generation (was optimization) 16: Re: re. PSIONICS and Area-Effect 17: Re: Assault Rifle with Grenade launcher? 18: Battlesuits & Martial Arts 19: Re: Disad Limit [Was: Something or Another ...] 20: Re: Random character generation 21: Re: PCs from books & movies (was: Campaign Points) 22: RE: RE: Mummies (ala Anne Rice) 23: Re:Assault Rifle with Grenade launcher 24: Re: Starship Troopers-Nukes? (spoilers) 25: Re: New version of M1A2 120mm cannon v04.n083 1: Re: Battlesuits & Martial Arts 2: Re: Starship Troopers-Nukes? (spoilers) 3: New Alien/fantasy races 4: Re: Dual-feed mechanism 5: Re: Assault Rifle with Grenade launcher? 6: Re. New version of M1 120mm Cannon 7: Re: Powered Armor (TL8) 8: Re: Dual-feed mechanism 9: Converting Frank Peretti's work 10: Re: New version of M1A2 120mm cannon 11: Re: Battlesuits & Martial Arts 12: RE: New Alien/fantasy races 13: Re: Powered Armor (TL8) 14: Re: re. PSIONICS and Area-Effect 15: Re: New Alien/fantasy races 16: RE: New Alien/fantasy races 17: RE: New Alien/fantasy races 18: One last bit of racial material... 19: Re: New Alien/fantasy races 20: Re: Starship Troopers-Nukes? 21: Re: Battlesuits & Martial Arts 22: Re: Psionic Invisibility 23: RE: New Alien/fantasy races 24: Re: re. PSIONICS and Area-Effect 25: RE: New Alien/fantasy races 26: Re: New Alien/fantasy races 27: Re: Powered Armor (TL8) v04.n084 1: Re: PCs from books & movies (was: Campaign Points) 2: Re: New Alien/fantasy races 3: Re: Starship Troopers-Nukes? 4: Re: Starship Troopers-Nukes? 5: Re: Battlesuits & Martial Arts 6: Re: Assault Rifle with Grenade launcher? 7: Martial Arts and Battlesuits 8: Re: New version of M1A2 120mm cannon 9: Re: Assault Rifle with Grenade launcher? 10: Re: New version of M1A2 120mm cannon 11: Re: Assault Rifle with Grenade launcher? 12: Re: New Alien/fantasy races 13: Re: New version of M1A2 120mm cannon 14: Re: Re. New version of M1 120mm Cannon 15: RE: New Alien/fantasy races 16: What have you got? 17: Re: New version of M1A2 120mm cannon 18: Re: Battlesuits & Martial Arts 19: Re: New version of M1A2 120mm cannon 20: Re: Re. New version of M1 120mm Cannon 21: RE: New Alien/fantasy races 22: RE: New Alien/fantasy races 23: Re: Campaign Points [and lots of them] [SPOILERS, longish] 24: Re: Optimization [was: *that* thread] 25: Re: Random character generation (was optimization) 26: Re: Disad Limit [Was: Something or Another ...] 27: Re: Random character generation (was optimization) 28: GURPS Eddings 29: RE: New Alien/fantasy races v04.n085 1: Full Powered Cartridges in Small Guns 2: Re: Assault Rifle with Grenade launcher? 3: Re: Campaign Points [and lots of them] [SPOILERS, longish] 4: RE: New Alien/fantasy races 5: Re: Dual-feed mechanism 6: Re: Dual-feed mechanism 7: RE: New Alien/fantasy races 8: Micro-Nukes 9: Re: Neutron Bombs was: Starship Troopers-Nukes? 10: Flamethrowers? 11: What's with this "Rastlin is incredibly powerful" kick? 12: Trying to figure out Suicidal as a disadvantage 13: Re:New version of M1A2 120mm cannon 14: Re:Flamethrowers? 15: Re: re. PSIONICS and Area-Effect 16: reduced casting time question.... 17: Re: Trying to figure out Suicidal as a disadvantage 18: Messing with Mages... 19: Re: Random character generation 20: Re: Neutron Bombs was: Starship Troopers-Nukes? 21: Alternative Elves and Orcs (was: New Alien/fantasy races) 22: Re: RE: RE: Mummies (ala Anne Rice) 23: Re: Trying to figure out Suicidal as a disadvantage 24: Re: Messing with Mages... 25: Re: Random character generation 26: Re: Disad Limit [Was: Something or Another ...] 27: Re: Trying to figure out Suicidal as a disadvantage 28: Re: Optimization [was: *that* thread] v04.n086 1: Re: Psionics and Area effect 2: Re: Dual-feed mechanism 3: Re: Starship Troopers-Nukes? (spoilers) 4: Re: Assault Rifle with Grenade launcher? 5: Re: Random character generation (was optimization) 6: Re: Assault Rifle with Grenade launcher? 7: Re: Full Powered Cartridges in Small Guns 8: Re: Starship Troopers-Nukes? 9: Re: Messing with Mages... 10: Re: Random character generation 11: Re: reduced casting time question.... 12: Re: New version of M1A2 120mm cannon 13: Re: New version of M1A2 120mm cannon 14: Re: Starship Troopers-Nukes? 15: Re: Campaign Points [and lots of them] [SPOILERS, longish] 16: Re: Starship Troopers-Nukes? 17: Re. Full-Power Cartridge in Small Gun v04.n087 1: Re: Alternative Elves and Orcs 2: Re: New Grappling Skill Rules 3: Re: PCs from books & movies (was: Campaign Points) 4: Re: Disad Limit [Was: Something or Another ...] 5: Re: New Alien/fantasy races 6: Re: Random character generation 7: Re: What's with this "Rastlin is incredibly powerful" kick? 8: Re: Messing with Mages... 9: Re: Flamethrowers? 10: Why We Play GURPS 11: Re: Martial Arts and Battlesuits 12: Re: Random character generation 13: RE: New Alien/fantasy races 14: Re: Martial Arts and Battlesuits 15: RE: RE: RE: Mummies (ala Anne Rice) 16: New (old) Fantasy/Aliens v04.n088 1: How to update random character generation? 2: Re: Reason we play GURPS 3: Re: New version of M1A2 120mm cannon 4: Re: PCs from books & movies (was: Campaign Points) 5: Re: Optimization [was: *that* thread] 6: Re: Why We Play GURPS 7: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 8: Re: Reason we play GURPS 9: More Elves & Orcs. 10: Re: Why We Play GURPS 11: Re: Random character generation (was optimization) 12: Alien Race question 13: Re: Why We Play GURPS 14: Re: More Elves & Orcs. 15: Re: Random character generation 16: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 17: RE: New Alien/fantasy races 18: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 19: RE: New Alien/fantasy races 20: Re: Assault Rifle with Grenade launcher? 21: Re: Neutron Bombs was: Starship Troopers-Nukes? 22: Re: Messing with Mages... v04.n089 1: Re: reduced casting time question.... 2: Re: Reason we play GURPS 3: RE: New Alien/fantasy races 4: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 5: Re: reduced casting time question.... 6: Re: Why We Play GURPS 7: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 8: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 9: Re: reduced casting time question.... 10: Re. Why we Play GURPS 11: Cryptanalysis and Cyphering 12: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 13: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 14: RE: New Alien/fantasy races 15: Re: Cryptanalysis and Cyphering 16: Re: Re. Why we Play GURPS 17: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 18: Re: Cryptanalysis and Cyphering 19: Re: Why We Play GURPS 20: RE: Why We Play GURPS 21: Re: Re. Why we Play GURPS 22: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) v04.n090 1: Re: New Alien/fantasy races 2: Re: Why We Play GURPS 3: Re:Reasons we play GURPS 4: Re: Psionic invisibilty 5: Munchkins, Tarkolds, HT, Elves, Humans, and who gets to rule 6: Re: Cryptanalysis and Cyphering 7: NEW: My GURPS resources page(s) 8: RE: Alternative Elves and Orcs (was: New 9: The Elf and Orc debate 10: Bows in woods (was RE:Alternative Elves and Orcs) 11: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 12: Re: Why We Play GURPS 13: Re[2]: Alternative Elves and Orcs (was: New Alien/fantasy ra 14: Re: Cryptanalysis and Cyphering 15: Re: Reasons we play GURPS 16: Re:Trying to figure out Suicidal as a disadvantage 17: My take on Elves 18: WHICH FIRST: GURPS OR CHAMPIONS? 19: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 20: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 21: Re:Trying to figure out Suicidal as a disadvantage 22: Weapon reliability modifiers for 'Crit' and 'Crit (Ver)' ? 23: Re: Why We Play GURPS 24: RE: Alternative Elves and Orcs (was: New 25: More Elf Madness!!! 26: Re: My take on Elves 27: Re: Re: Messing with Mages... 28: Re: Why We Play GURPS 29: Re: Re. Why we Play GURPS 30: Re: WHICH FIRST: GURPS OR CHAMPIONS? 31: Re: Why We Play GURPS 32: Re: Weapon reliability modifiers for 'Crit' and 'Crit (Ver)' ? v04.n091 1: Re: New Grappling Skill Rules 2: Re: My take on Elves 3: Re: Bows in woods (was RE:Alternative Elves and Orcs) 4: Re:Trying to figure out Suicidal as a disadvantage 5: Re. WHICH FIRST< GURPS OR CHAMPIONS 6: Re: Munchkins, Tarkolds, HT, Elves, Humans, and who gets to rule 7: Re[2]: Alternative Elves and Orcs (was: New Alien/fantasy ra 8: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 9: Re: reduced casting time question.... 10: searching for games... 11: Re: Why We Play GURPS 12: RE: Alternative Elves and Orcs (Curiosity's sake...) 13: Re: Why We Play GURPS 14: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 15: Re: Full Powered Cartridges in Small Guns 16: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 17: Re:Trying to figure out Suicidal as a disadvantage 18: RE: New Alien/fantasy races 19: a new race write up (warning, long!) 20: Tolkien's Reich Elves? 21: How I Started Playing GURPS & Historical Games 22: Re: Why We Play GURPS v04.n092 1: RE: Alternative Elves and Orcs (was: New 2: Re: GURPS Eddings 3: Re: Campaign Points [and lots of them] [SPOILERS, longish] 4: Light Sensitive & Infravision (was: More Elves & Orcs) 5: Racial Templates (was: Alternative Elves and Orcs) 6: Re: Cryptanalysis and Cyphering 7: Re: Tolkien's Reich Elves? 8: Re: Why We Play GURPS 9: Re: Why We Play GURPS 10: Re: Re. Why we Play GURPS 11: Re: Light Sensitive & Infravision (was: More Elves & Orcs) 12: Phantom Flame used as Faerie Fire 13: Re: Why We Play GURPS 14: Weights of Weapons with Fractional Bores? 15: Gnomes (was: Light Sensitive & Infravision) 16: SATNUC Damage 17: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 18: Re: PCs from books & movies (was: Campaign Points) 19: Re: Why We Play GURPS 20: Re:Trying to figure out Suicidal as a disadvantage 21: Re:Bows in woods (was RE:Alternative Elves and Orcs) 22: Re: PCs from books & movies (was: Campaign Points) 23: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 24: Re: Gnomes (was: Light Sensitive & Infravision) 25: Re: Tolkien's Reich Elves? v04.n093 1: Re: PCs from books & movies (was: Campaign Points) 2: Re: Why We Play GURPS 3: Re: Why We Play GURPS 4: Re: Random character generation 5: Re: Random character generation 6: Re: Bows in woods (was RE:Alternative Elves and Orcs) 7: Re: SATNUC Damage 8: Re: My take on Elves 9: Re:Bows in woods (was RE:Alternative Elves and Orcs) 10: Re: Why We Play GURPS 11: Re: Why We Play GURPS 12: Re: searching for games... 13: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 14: RE: Why We Play GURPS 15: Re: New version of M1A2 120mm cannon 16: Re: Powered Armor (TL8) 17: Re: Cryptanalysis and Cyphering 18: Re: Psionic Invisibility 19: Re: Bows in woods (was RE:Alternative Elves and Orcs) 20: Not just another Dwarf 21: Re: Why We Play GURPS v04.n094 1: Re: Why We Play GURPS 2: Errata page 3: Re: PCs from books & movies (was: Campaign Points) 4: Re: Trying to figure out Suicidal as a disadvantage 5: Re: Why We Play GURPS 6: Re: Trying to figure out Suicidal as a disadvantage 7: Re: Assault Rifle with Grenade launcher? 8: Invisibility 9: Re: Psionics and Area effect 10: Re: Alternative Elves and Orcs (was: New 11: Re: Cryptanalysis and Cyphering 12: Spell table 13: Re: Why We Play GURPS 14: Re: My take on Elves 15: Re: Neural Implant and Smartgun 16: Re: Why We Play GURPS 17: Re: Tolkien's Reich Elves? 18: Bayonets? 19: Re: Why We Play GURPS 20: Re: Reasons we play GURPS 21: Re: Invisibility 22: RE: Campaign Points [and lots of them] [ 23: Re: Why We Play GURPS 24: Re: New version of M1A2 120mm cannon 25: Re: Bayonets? v04.n095 1: Re:Bows in woods (was RE:Alternative Elves and Orcs) 2: RE: Dwarves (Was: Re Alternative Elves and Orcs) 3: The Jackal 4: Re: Spell table 5: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra 6: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 7: Re: Why We Play GURPS 8: Re:Bows in woods (was RE:Alternative Elves and Orcs) 9: Re: New Alien/fantasy races 10: Reign of Steel: priest questions (kinda long) 11: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 12: Re: Racial Templates (was: Alternative Elves and Orcs) 13: Yet more Elves 14: Fwd: Tolkien's Reich Elves? 15: Re: Reign of Steel: priest questions (kinda long) 16: Re: How I Started Playing GURPS & Historical Games 17: Re: Tolkien's Reich Elves? 18: Re: Why We Play GURPS 19: Re: Bows in woods (was RE:Alternative Elves and Orcs) 20: Re: My take on Elves 21: Re: Psionic invisibilty v04.n096 1: High Society Gala ideas... 2: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra 3: Reign of Steel: priest questions (kinda long) 4: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 5: Re: Spell table 6: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 7: Re: Tolkien's Reich Elves? 8: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 9: Alternative Kobolds 10: Re: Tolkien's Reich Elves? 11: Re: Bows in woods (was RE:Alternative Elves and Orcs) 12: RE: Reign of Steel: priest questions (ki 13: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 14: Re: High Society Gala ideas... 15: Test (ignore) 16: Re: How I Started Playing GURPS & Historical Games 17: RE: Why We Play GURPS 18: Re: Why We Play GURPS 19: Re:Bows in woods 20: Re: Assault Rifle with Grenade launcher? 21: Re: My take on Elves 22: Re: Tolkien's Reich Elves? 23: Re:Bows in woods (was RE:Alternative Elves and Orcs) v04.n097 1: Re: Reason we play GURPS 2: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 3: Re: Fwd: Tolkien's Reich Elves? 4: Elves & iron / was Alternative Elves and Orcs 5: Bows in woods 6: RE: a new race write up (warning, long!) 7: Re: Cryptanalysis and Cyphering 8: Re: Why We Play GURPS 9: Re: The Jackal 10: Sales Pitch 11: RE: Assault Rifle with Grenade launcher? 12: Re: How I Started Playing GURPS & Historical Games 13: Re: Sales Pitch 14: Re: Sales Pitch 15: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 16: Re: Why WE Play GURPS 17: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 18: Re: PCs from books & movies (was: Campaign Points) 19: Re: New (old) Fantasy/Aliens 20: RoFs with a '~' ? 21: Re: Reign of Steel: priest questions (kinda long) v04.n098 1: Re: Spell table 2: Re: Spell table 3: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 4: Re: RoFs with a '~' ? 5: Re: New version of M1A2 120mm cannon 6: Re: Neural Implant and Smartgun 7: Re: My take on Elves 8: Re: Elves & iron / was Alternative Elves and Orcs 9: RE: Fwd: Tolkien's Reich Elves? 10: Re: Elves & iron / was Alternative Elves and Orcs 11: The "Molly Brown" Mech 12: Re: Neural Implant and Smartgun 13: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 14: SnapShot for 10lb weapons? 15: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 16: Re: Tolkien's Reich Elves? 17: Re: Weights of Weapons with Fractional Bores? 18: Tolkien and Allegory, etc. 19: Re: Why WE Play GURPS 20: Problems with Battlesuits vs. UT Cybersuit 21: Re: GURPS Peasants (was Why we play Gurps) 22: Re: Sales Pitch v04.n099 1: Re: Why we like GURPs 2: Re: Sales Pitch 3: Re: Bayonets? 4: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 5: Re: What's with this "Rastlin is incredibly powerful" kick? 6: Re: Psionic invisibilty 7: Re: Racial Templates (was: Alternative Elves and Orcs) 8: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra 9: Re: New version of M1A2 120mm cannon 10: Re: New version of M1A2 120mm cannon 11: RE: Reign of Steel: priest questions (ki 12: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 13: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 14: skills and age 15: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 16: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra 17: RE: Tolkien's Reich Elves? 18: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 19: RE: Alternative Elves and Orcs (was: New Alien/fantasy races) 20: Re: skills and age 21: Re: Racial Templates (was: Alternative Elves and Orcs) 22: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 23: Re: The Reich Elves 24: Re: Which 25: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) v04.n100 1: Re: Problems with Battlesuits vs. UT Cybersuit 2: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 3: Re: skills and age 4: Re: Racial Templates (was: Alternative Elves and Orcs) 5: Re: GURPS Peasants (was Why we play Gurps) 6: File printing (was Phantom Flame used as Fairy Fire) 7: Re: Why WE Play GURPS 8: Catch Spell Knack 9: Re: Why we play GURPS 10: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 11: Re: Spell table 12: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 13: Re: Problems with Battlesuits vs. UT Cybersuit 14: Re. Tolkein's Reich Elves? 15: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 16: Soviet Military Equipment 17: improvised weapons and my take on Peasants v04.n101 1: Re: Problems with Battlesuits vs. UT Cybersuit 2: [ADMIN] Administrative vacation 3: Re. Tolkein's Reich Elves? 4: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra 5: Re: GURPS Peasants (was Why we play Gurps) 6: More Alternative Race Ideas 7: Power Cell Conversion Question (Kromm?) 8: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 9: Bio-kinesis [was Re: Psionic invisibilty] 10: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 11: Re: Cryptanalysis and Cyphering 12: Re: New Alien/fantasy races 13: Re: improvised weapons and my take on Peasants 14: Re: Spell table 15: Re: Psionic Invisibilty 16: Legality: what we buy 17: Re: Power Cell Conversion Question (Kromm?) 18: Re: Legality: what we buy 19: Re: improvised weapons and my take on Peasants 20: Re: Legality: what we buy 21: Re: Why we like GURPs 22: Re: Battletech to Mecha (Autocannons) 23: Re: improvised weapons and my take on Peasants 24: Re: improvised weapons and my take on Peasants 25: Re: Battletech to Mecha 26: Fast talk instead of haggling v04.n102 1: Why We Play GURPS 2: Re: Legality: what we buy 3: Re: Why we play GURPS 4: Re: Bio-kinesis [was Re: Psionic invisibilty] 5: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra 6: Re: Racial Templates (was: Alternative Elves and Orcs) 7: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 8: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 9: Re: Psionic Invisibilty 10: A request for... Tengu! 11: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra 12: Re[2]: Alternative Elves and Orcs (was: New Alien/fantasy ra 13: Re: Sales Pitch 14: Re: Legality: what we buy 15: Re: [ADMIN] Administrative vacation 16: Re: Catch Spell Knack 17: Loaders for Guns? 18: Re: Bio-kinesis [was Re: Psionic invisibilty] 19: WANTED: Cheap Mecha and Aerodynes 20: Re: Bio-kinesis [was Re: Psionic invisibilty] 21: Re: Spell table 22: Re: Why We Play GURPS 23: Re: : File printing (was Phantom Flame used as Fairy Fire) 24: Re: : File printing (was Phantom Flame used as Fairy Fire) 25: New Advantage: Power Source v04.n103 1: [TRADE/SELL] Lensman, VC, WAC, TR 2: Re: Loaders for Guns? 3: Re: Alternative Elves and Orcs (was: New Alien/fantasy races) 4: Limitations on Regeneration and Hard to Kill 5: Re: New Advantage: Power Source 6: Re: Legality: what we buy 7: Re: Battletech to Mecha (Autocannons) 8: Re: WANTED: Cheap Mecha and Aerodynes 9: Re: Alternative Elves and Orcs 10: Re: Alternative Elves and Orcs 11: Re: Psionic Invisibility 12: Re: [TRADE/SELL] Lensman, VC, WAC, TR 13: Re: Adapting Terradyne to Vehicles 14: Re: Cryptanalysis and Cyphering 15: Re:Bows in woods (was RE:Alternative Elves and Orcs) 16: Re: Tolkien's Reich Elves? 17: Re: Alternative Elves and Orcs (was: New Alien/fantasy ra (fwd) 18: Re: Disad Limit [Was: Something or Another ...] 19: Re: Power Cell Conversion Question (Kromm?) 20: Re: Bows in woods 21: Re: Tolkien's Reich Elves? 22: Re: Spell table 23: Re: Bows in woods (was RE:Alternative Elves and Orcs) 24: Re: Psionic Invisibilty 25: Re: Why We Play GURPS 26: Re: Cryptanalysis and Cyphering v04.n104 1: Re: Why We Play GURPS 2: Re: Alternative Elves and Orcs 3: Re: Psionic Invisibility 4: am I a munchkin or not? 5: Re: am I a munchkin or not? 6: Re: am I a munchkin or not? 7: Re: am I a munchkin or not? 8: Re: Bows in woods (was RE:Alternative Elves and Orcs) 9: Cold and ice (winter is MEAN!) 10: Re: Bows in woods (was RE:Alternative Elves and Orcs) 11: Re: Alternative Elves and Orcs 12: Re: Why We Play GURPS 13: Re: am I a munchkin or not? 14: Re: Re: Why we play GURPS 15: Re. Battletech to Mecha (Autocannons) 16: Re:The "Cold weather" thingie 17: Re Gurps Peasants 18: Re: Cryptanalysis and Cyphering 19: Jenny Cato DC Officer on the "Molly Brown" 20: Re: am I a munchkin or not? 21: Re: am I a munchkin or not? 22: Re: The "Cold weather" thingie 23: Meditation minuses 24: Re: GM Steering commitees v04.n105 1: Re: Cold and ice (winter is MEAN!) 2: Re: Power Cell Conversion Question (Kromm?) 3: Re:The "Cold weather" thingie 4: Re: am I a munchkin or not? 5: Fantasy Races of the week: Elf and Wemic. 6: Re: Bio-kinesis [was Re: Psionic invisibilty] 7: Re: am I a munchkin or not? 8: Re: Cold and ice (winter is MEAN!) 9: Re: Cold and ice (winter is MEAN!) 10: Re: The "Cold weather" thingie 11: Re: The "Cold weather" thingie 12: Re: Power Cell Conversion Question (Kromm?) 13: Re: The "Cold weather" thingie 14: Re: am I a munchkin or not? 15: Re: Bio-kinesis [was Re: Psionic invisibilty] 16: Re: am I a munchkin or not? 17: Re: How I Started Playing GURPS & Historical Games 18: Re: Alternative Elves and Orcs 19: Re: Legality: what we buy 20: Re: am I a munchkin or not? 21: Re: am I a munchkin or not? 22: Cold Iron / was Re: Alternative Elves and Orcs 23: Re: am I a munchkin or not? v04.n106 1: Re: The "Cold weather" thingie 2: Re: The "Cold weather" thingie 3: Re: Bio-kinesis [was Re: Psionic invisibilty] 4: Re: The "Cold weather" thingie 5: Re: Alternative Elves and Orcs 6: Re: am I a munchkin or not? 7: Re: am I a munchkin or not? 8: Gate to Earth... 9: Re: am I a munchkin or not? 10: Re: Legality: what we buy 11: Re: Bio-kinesis [was Re: Psionic invisibilty] 12: RE: Alternative Elves and Orcs (was: New 13: Re: Gate to Earth... 14: GURPS charecter assistant 15: Re: Gate to Earth... 16: Re: Gate to Earth... 17: Elves and studying skills (was: Alternative Elves and Orcs) 18: Re: Limitations on Regeneration and Hard to Kill (No, seriously) 19: Re: am I a munchkin or not? 20: Re:The "Cold weather" thingie 21: Foe's power 22: Advertising for games? 23: Stanley Goodspeed -FBI NBC EOD Specialist 24: Re: am I a munchkin or not? v04.n107 1: Re: Gate to Earth... 2: Re: Spell table 3: Re: Spell table 4: Re: am I a munchkin or not? 5: Re: am I a munchkin or not? 6: Re: Why We Play GURPS 7: Re: Gate to Earth... 8: Re: Why We Play GURPS 9: Re: Why we play GURPS 10: Pyrophobia 11: Re: Limitations on Regeneration and Hard to Kill (No, seriously) 12: Re: Spell table 13: Re: Foe's power 14: Gladatorial Mech "Zhan Feng" (War Wind) 15: Re: Limitations on Regeneration and Hard to Kill (No, seriously) 16: Re: Foe's power 17: equipment 18: Reflection 19: Re: Power Cell Conversion Question (Kromm?) 20: Flying Carpet spell: creative uses 21: ADAM and MCOM missiles for the "Zahn Feng" 22: Gate to Earth II 23: Psionics campaign 24: Re: ADAM and MCOM missiles for the "Zahn Feng" 25: A question for GURPSers with physics degrees v04.n108 1: Re: Why we play GURPS 2: Re: Re Gurps Peasants 3: Re: The "Cold weather" thingie 4: Re: GM Steering commitees 5: Re: Limitations on Regeneration and Hard to Kill (No, seriously) 6: Re: Limitations on Regeneration and Hard to Kill (No, seriously) 7: No, Thanks, I'm on a Diet 8: Re: Limitations on Regeneration and Hard to Kill (No, seriously) 9: Re: Pyrophobia 10: Re: Why we play GURPS 11: Re: Why we play GURPS 12: hoping I won't offend anyone.. 13: Re: am I a munchkin or not? 14: Re: Gate to Earth II 15: Re: am I a munchkin or not? 16: Re: No, Thanks, I'm on a Diet 17: Re: Why we play GURPS 18: Re: No, Thanks, I'm on a Diet 19: Re: GURPS charecter assistant 20: Re: am I a munchkin or not? 21: Re: Pyrophobia 22: Re: GURPS charecter assistant 23: Re: Pyrophobia 24: Re: Why we play GURPS v04.n109 1: Psionics - what good is the Psychic Vampire skill? 2: Munchkin Gun! 3: Re: Bio-kinesis [was Re: Psionic invisibilty] 4: Re: equipment 5: Re: Limitations on Regeneration and Hard to Kill (No, seriously) 6: Re: Munchkin Gun! 7: Re: Why we play GURPS 8: Re: No, Thanks, I'm on a Diet 9: Re: Why we play GURPS 10: Re: Foe's power 11: Re: am I a munchkin or not? 12: Re: Gate to Earth... 13: Congressional Gladiator Mech "Granite" 14: Re: Pyrophobia 15: Re: No, Thanks, I'm on a Diet 16: Re:ADAM and MCOM missiles for the "Zahn Feng" 17: Something to be said about Munchkins... 18: Re:No, Thanks, I'm on a Diet 19: Re: A question for GURPSers with physics degrees 20: Re: No, Thanks, I'm on a Diet v04.n110 1: The Anti-Munckin Gun 2: Re: Gate to Earth... 3: Vehicles of the week 161 - RPV and mag-lev 4: Re: The "Cold weather" thingie 5: Re: Re:The "Cold weather" thingie 6: Re: Gate to Earth... 7: Re: am I a munchkin or not? 8: Re: No, Thanks, I'm on a Diet 9: Re: Alternative Elves and Orcs 10: Re: Cryptanalysis and Cyphering 11: Re: Alternative Elves and Orcs 12: Re: Bio-kinesis [was Re: Psionic invisibilty] 13: Re: Gate to Earth II 14: Re: Stategy-30 (was RE:GM Steering commitees) 15: Re: Limitations on Regeneration and Hard to Kill (No, seriously) v04.n111 1: Re: Bio-kinesis [was Re: Psionic invisibilty] 2: Appetite for Destruction 3: Re: Bio-kinesis (quick & dirty) 4: shotguns 5: Re: shotguns 6: Re: Elves and studying skills (was: Alternative Elves and Orcs) 7: Re: Meditation minuses 8: Re: Why We Play GURPS 9: Re: Bio-kinesis (quick & dirty) 10: Re: Appetite for Destruction 11: Re: shotguns 12: Re: GM Steering commitees 13: Re: Gate to Earth... 14: Re: Fantasy Races of the week: Elf and Wemic. 15: Re: Gate to Earth... 16: Re: Gate to Earth... 17: Re: equipment 18: Re: No, Thanks, I'm on a Diet 19: Re: A question for GURPSers with physics degrees 20: Coolest Session Yet! v04.n112 1: Re: shotguns 2: Re: shotguns 3: Re: Bio-kinesis (quick & dirty) 4: Re:No, Thanks, I'm on a Diet 5: Re: No, Thanks, I'm on a Diet 6: RE: Power Cell Conversion Question (Krom 7: Re: Gate to Earth... 8: Re: No, Thanks, I'm on a Diet 9: Re: GM Steering commitees 10: Re: No, Thanks, I'm on a Diet 11: Re: Limitations on Regeneration and Hard to Kill 12: Re: No, Thanks, I'm on a Diet 13: RE: Coolest Session Yet! 14: I'd Rather Be Batman! 15: Re: Reflection 16: Random point totals (WAS Alternative Elves and Orcs) 17: Re: Legality: what we buy 18: Re: A question for GURPSers with physics degrees 19: Re: shotguns 20: Re: Why we play GURPS v04.n113 1: Re: I'd Rather Be Batman! 2: Re: I'd Rather Be Batman! 3: Re: Foe's power 4: Re: Power Cell Conversion Question (Kromm?) 5: Re: Gate to Earth... 6: Re: shotguns 7: Re: am I a munchkin or not? 8: Re: Power Cell Conversion Question (Kromm?) 9: Re: Flying Carpet spell: creative uses 10: Re: No, Thanks, I'm on a Diet 11: Re: A question for GURPSers with physics degrees 12: Re: No, Thanks, I'm on a Diet 13: Re: No, Thanks, I'm on a Diet 14: Re: shotguns 15: Re: Bio-kinesis [was Re: Psionic invisibilty] 16: Re: Gate to Earth... 17: Re: Bio-kinesis (quick & dirty) 18: Re: Elves and studying skills (was: Alternative Elves and Orcs) 19: Re: Alternative Elves and Orcs 20: Re: GM Steering commitees 21: Re: shotguns v04.n114 1: Re: Re. Kitchen Sink and Naked Ops 2: Re: Mega Munchkins 3: Acute vision 4: Vehicles additions - release 2.0 5: Re: Gate to Earth... 6: Re: am I a munchkin or not? 7: Re: GM Steering commitees 8: Re: shotguns 9: Re: Legality: what we buy 10: Re: GM Steering commitees 11: Re: No, Thanks, I'm on a Diet 12: Re: Power Cell Conversions 13: Re: GM Steering commitees 14: Re: am I a munchkin or not? 15: Re: Vehicles additions - release 2.0 16: Re: shotguns 17: Re: No, Thanks, I'm on a Diet 18: Re: Vehicles additions - release 2.0 19: Re: Foe's power 20: Re: Mega Munchkins 21: Re: GM Steering commitees 22: Re: GM Steering commitees 23: RE: Elves and studying skills (was: Alternative Elves and Orcs) 24: Elf varient wanted from thread. 25: MMMmmmmm... Fudgy Goodness 26: Re: GM Steering commitees v04.n115 1: Re: Appetite for Destruction 2: Re: MMMmmmmm... Fudgy Goodness 3: Re: Vehicles additions - release 2.0 4: Munchkin Gun? 5: Re: Coolest Session Yet! 6: Re: Munchkin Gun? 7: Re: No, Thanks, I'm on a Diet 8: race: Gnomes? 9: Re: am I a munchkin or not? 10: To Dave Pulver, Kromm, and William A. Barton 11: Re: No, Thanks, I'm on a Diet 12: Re: Vehicles additions - release 2.0 13: Re: No, Thanks, I'm on a Diet 14: Re: GM Steering commitees 15: Re: No, Thanks, I'm on a Diet 16: Re: Gate to Earth... 17: Re: Gate to Earth... 18: Re: No, Thanks, I'm on a Diet 19: Re: The Anti-Munckin Gun 20: Re: No, Thanks, I'm on a Diet 21: Re: am I a munchkin or not? 22: Re: GM Steering commitees 23: Re: No, Thanks, I'm on a Diet 24: Re: GM Steering commitees 25: Re: Pyrophobia 26: Re: Munchkin Gun? v04.n116 1: Re: Pyrophobia 2: Re: Why we play GURPS 3: Re: No, Thanks, I'm on a Diet 4: I'm Back 5: Re: am I a munchkin or not? 6: Re: Re Gurps Peasants 7: Re: equipment 8: Re: Gate to Earth... 9: Gate to Black Ops 10: Re: Messing with Mages... 11: RE: A question for GURPSers with physics degrees 12: Re: equipment 13: Re: Elves and studying skills / Skill maximums 14: NPC PVs... 15: Re: I'd Rather Be Batman! 16: Re: NPC PVs... 17: CPs and demographics 18: Re: I'd Rather Be Batman! 19: Re: I'd Rather Be Batman! 20: Re: No, Thanks, I'm on a Diet 21: Re: I'd Rather Be Batman! 22: Re: NPC PVs... 23: To GURPS Physicists v04.n117 1: Re: No, Thanks, I'm on a Diet 2: Re: Re Gurps Peasants 3: Re: No, Thanks, I'm on a Diet 4: Re: GM Steering commitees 5: Re: GM Steering commitees 6: Well It's One for the Money ... 7: Re: Munchkin Gun? 8: Re: No, Thanks, I'm on a Diet 9: Re: Acute vision 10: Re: GM Steering commitees 11: Re: Gate to Earth II 12: Re: Re Gurps Peasants 13: Re: No, Thanks, I'm on a Diet 14: Re: Elves and studying skills / Skill maximums 15: Stuff... 16: GURPS WORLD BUILDER 17: A thought on fudging (was Re: No, Thanks, I'm on a Diet) v04.n118 1: Re: Re Gurps Peasants 2: Re: No, Thanks, I'm on a Diet 3: Re: Messing with Mages... 4: Re: Alternative Elves and Orcs 5: Pillum points (was Why we play GURPS) 6: Re: No thanks, I'm on a diet 7: Re: Appetite for Destruction 8: 12 Dice Damage Blasters? Kromm, Pulver? 9: Re: I'd Rather Be Batman! 10: Re: Coolest Session Yet! 11: Re: Stuff... 12: Re: Re Gurps Peasants 13: Re: I'd Rather Be Batman! 14: Re: Re Gurps Peasants 15: Re: No, Thanks, I'm on a Diet 16: Re: Re Gurps Peasants 17: Re: Re Gurps Peasants 18: RE: Alternative Elves and Orcs 19: Re: No, Thanks, I'm on a Diet v04.n119 1: Re: Stuff... 2: Re: GM Steering commitees 3: Re: Pillum points (was Why we play GURPS) 4: Re: GM Steering commitees 5: Re: Re Gurps Peasants 6: Re: Elves and studying skills (was: Alternative Elves and Orcs) 7: Re: No, Thanks, I'm on a Diet 8: Re: Vehicles additions - release 2.0 9: Re: 12 Dice Damage Blasters? Kromm, Pulver? 10: RE: A question for GURPSers with physics degrees 11: Re: No, Thanks, I'm on a Diet 12: Re: I'd Rather Be Batman! 13: Re: No, Thanks, I'm on a Diet 14: Re: 12 Dice Damage Blasters? Kromm, Pulver? 15: Re: No thanks, I'm on a diet 16: Re: No, Thanks, I'm on a Diet 17: Re: Vehicles additions - release 2.0 v04.n120 1: Re: Well It's One for the Money ... 2: Ablative Armor 3: Re: Re Gurps Peasants 4: Enchantments [was Re: Messing with Mages] 5: Re: Well It's One for the Money ... 6: Re: No, Thanks, I'm on a Diet 7: Re: No, Thanks, I'm on a Diet 8: Re: No, Thanks, I'm on a Diet 9: Re: No, Thanks, I'm on a Diet 10: Re: NPC PVs... 11: Re. Well it's One for the Money 12: Multiple Attacks vs. Multiple Foes [was Re: Gurps Peasants] 13: Re: No, Thanks, I'm on a Diet 14: Re: CPs and demographics 15: Re: Vehicles additions - release 2.0 16: Re: Multiple Attacks vs. Multiple Foes [was Re: Gurps Peasants] 17: Re: shotguns 18: Re: Re. Well it's One for the Money 19: Re: Re Gurps Peasants 20: Re: Multiple Attacks vs. Multiple Foes [was Re: Gurps Peasants] 21: Re: No, Thanks, I'm on a Diet v04.n121 1: Re: Re Gurps Peasants 2: Re: No, Thanks, I'm on a Diet 3: Thanks 4: Re: Re. Well it's One for the Money 5: Sewers, Fudge, and GURPS Judy Blume. 6: Re: Re Gurps Peasants 7: Re: No, Thanks, I'm on a Diet 8: Re: 12 Dice Damage Blasters? Kromm, Pulver? 9: Re: Sewers, Fudge, and GURPS Judy Blume. 10: Re: No, Thanks, I'm on a Diet 11: Re: Re Gurps Peasants 12: Re: NPC PVs... 13: Re: No, Thanks, I'm on a Diet 14: Re: CPs and demographics 15: Re: Acute vision 16: Re: Stuff... 17: Re:shotguns 18: Re: Acute vision 19: Re: No, Thanks, I'm on a Diet 20: Re: Re. Well it's One for the Money 21: Re: Enchantments [was Re: Messing with Mages] 22: Re:I'd Rather Be Batman! 23: Re: No, Thanks, I'm on a Diet 24: Weapon trick (was Re: Re Gurps Peasants) 25: Re: Weapon trick (was Re: Re Gurps Peasants) v04.n122 1: Re: GM Steering commitees 2: Re: Acute vision 3: Re:shotguns 4: Re:Well It's One For The Money... 5: Supers Catalog? 6: Re: Re Gurps Peasants 7: Re:shotguns 8: Re: Re Gurps Peasants 9: Re: Well It's One For The Money... 10: Re. Acute Vision 11: Re: No, Thanks, I'm on a Diet 12: Re[2]: shotguns 13: Re: No, Thanks, I'm on a Diet 14: Thoughts on GURPS magic 15: Re: Stuff... 16: Supers Character 17: Re:Acute vision 18: Re: Acute vision 19: Re: No, Thanks, I'm on a Diet 20: Re: No, Thanks, I'm on a Diet 21: Re: Re. Well it's One for the Money 22: Re: GURPS WORLD BUILDER 23: Another GURPS Physics question 24: Re: No, Thanks, I'm on a Diet 25: Thoughts on GURPS magic 26: Security Clearances? (was Re: GM Steering commitees) 27: Re: NPC PVs... 28: Shotguns and Max Weapon Accuracy v04.n123 1: Are your PCs the best? (Was: Re: NPC PVs...) 2: Re: GURPS WORLD BUILDER 3: Re: Pillum points (was Why we play GURPS) 4: Re: Multiple Attacks vs. Multiple Foes [was Re: Gurps Peasants] 5: Re: Re Gurps Peasants 6: Re: Re Gurps Peasants 7: Re: Are your PCs the best? (Was: Re: NPC PVs...) 8: Shock (Kromm, Pulver, Seabolt) 9: Re: Re Gurps Peasants 10: Re: Munchkin Gun? 11: Re: Re Gurps Peasants 12: Shotguns 13: Re: Are your PCs the best? (Was: Re: NPC PVs...) 14: Re: Shotguns 15: Re: Re Gurps Peasants 16: Re: Shotguns and Max Weapon Accuracy 17: Re: Re. Well it's One for the Money 18: Re: No, Thanks, I'm on a Diet 19: Re: No, Thanks, I'm on a Diet 20: Re: No, Thanks, I'm on a Diet v04.n124 1: Re: No, Thanks, I'm on a Diet 2: Re: No, Thanks, I'm on a Diet 3: Re: Re. Well it's One for the Money 4: Re: Military rank and security clearances 5: Re: To Dave Pulver, Kromm, and William A. Barton 6: Re: Re Gurps Peasants 7: Re: Are your PCs the best? (Was: Re: NPC PVs...) 8: Re: Military rank and security clearances 9: Re: Pillum points 10: Re: Re Gurps Peasants 11: Are your PCs the best? et al.... 12: Re: 12 Dice Damage Blasters? Kromm, Pulver? 13: Re: shotguns 14: Re: Shotguns and Max Weapon Accuracy 15: Re: Are your PCs the best? (Was: Re: NPC PVs...) 16: Re: Military rank and security clearances 17: Re: GURPS WORLD BUILDER 18: Re: Are your PCs the best? (Was: Re: NPC PVs...) 19: Re: Are your PCs the best? (Was: Re: NPC PVs...) 20: Re: Weapon trick (was Re: Re Gurps Peasants) 21: Re: 12 Dice Damage Blasters? Kromm, Pulver? 22: Re: shotguns 23: Re: Shotguns and Max Weapon Accuracy 24: Re: Supers Character v04.n125 1: Re: Shotguns and Max Weapon Accuracy 2: Re: Shotguns and Max Weapon Accuracy 3: Re: Military rank and security clearances 4: Re: No, Thanks, I'm on a Diet 5: Re: Security Clearances? (was Re: GM Steering commitees) 6: Re: Security Clearances? (was Re: GM Steering commitees) 7: Re: Shotguns and Max Weapon Accuracy 8: Re: Shock (Kromm, Pulver, Seabolt) 9: Re: Another GURPS Physics question 10: Re: Supers Character 11: Re: Security Clearances? (was Re: GM Steering commitees) 12: I Need Help... {B} 13: Re: No, Thanks, I'm on a Diet 14: Re: Security Clearances? (was Re: GM Steering commitees) 15: Re[2]: Supers Character 16: Re: Security Clearances? (was Re: GM Steering commitees) 17: space question 18: Fwd: Security Clearances? (was Re: GM Steering commitees) v04.n126 1: Re: Re[2]: Supers Character 2: Re: space question 3: RE: Security Clearances? (was Re: GM Ste 4: Re: space question 5: Re: Sewers, Fudge, and GURPS Judy Blume. 6: Re: Shotguns and Max Weapon Accuracy 7: Re: space question 8: Re: Security Clearances? (was Re: GM Steering commitees) 9: Re: Supers Character 10: Re: Sewers, Fudge, and GURPS Judy Blume. 11: Re[4]: Supers Character 12: Re: No, Thanks, I'm on a Diet 13: Re: Security Clearances? (was Re: GM Steering commitees) 14: Re: Sewers, Fudge, and GURPS Judy Blume. 15: Re: Security Clearances? 16: Re: Security Clearances? 17: SCI-FI campaign 18: Re: Thanks 19: Re: Sewers, Fudge, and GURPS Judy Blume. 20: Re: No, Thanks, I'm on a Diet v04.n127 1: Re: SCI-FI campaign 2: Re: Security Clearances? (was Re: GM Steering commitees) 3: Re: Security Clearances? (was Re: GM Steering commitees) 4: Re: Security Clearances? (was Re: GM Steering commitees) 5: Re:Military rank and security clearances 6: Re:Super Characters 7: Re: Military rank and security clearances 8: Re:Security Clearance? 9: Re: No, Thanks, I'm on a Diet 10: Re: No, Thanks, I'm on a Diet 11: Re: No, Thanks, I'm on a Diet 12: Re: SCI-FI campaign 13: Re: Thanks 14: Limiting Quick and Dirty enchantment.. 15: Re: Vehicles additions - release 2.0 16: Re: Vehicles additions - release 2.0 17: Re: SCI-FI campaign 18: Re: Vehicles additions - release 2.0 v04.n128 1: Re:Super Characters 2: Re: Security Clearances? (was Re: GM Steering commitees) 3: Re:Area 51 4: GURPS Fixers 5: Reply Gurps Space question 6: No S--t 7: Re: Stuff... 8: Re: No, Thanks, I'm on a Diet 9: Re: No, Thanks, I'm on a Diet 10: infrared lifeforms 11: Energy damage 12: Re: No, Thanks, I'm on a Diet 13: Tonnage from volume 14: Strategy 30 PC... 15: Re: Supers Catalog? 16: Security Clearance 17: Re: GURPS Fixers 18: Re: Security Clearance 19: Re: No, Thanks, I'm on a Diet 20: Hunting rifles where and how?? 21: CPR 22: Airguns 23: Hal's SCIFI Campaign little long 24: Re: Shock (Kromm, Pulver, Seabolt) 25: The Gunless of the South 26: Re: Supers Catalog v04.n129 1: Re: The Gunless of the South 2: Re: The Gunless of the South 3: Re: Security Clearances? (was Re: GM Steering commitees) 4: Re: Shotguns and Max Weapon Accuracy 5: Re:Security Clearance? 6: Re: CPR 7: Re: Energy damage 8: Re: Hunting rifles where and how?? 9: Re: Hunting rifles where and how?? 10: Re: Airguns 11: Re: Tonnage from volume 12: Re: CPR 13: Re: SCI-FI Campaign 14: Re: The Gunless of the South 15: Re: Reply Gurps Space question 16: Re: No S--t 17: Re: No, Thanks, I'm on a Diet 18: Re: The Gunless of the South 19: Re: SCI-FI campaign 20: Question :Shock Penalty for Spells (KROMM) 21: Re: GURPSnet-Digest V4 #125 22: Re: Adapting Terradyne to Vehicles 23: Re: GM Steering commitees 24: Re: First aid and CPR v04.n130 1: Re: Munchkin Gun? 2: Re: SCI-FI campaign 3: South Rising Again 4: Re:The Gunless of the South 5: Re: The Gunless of the South 6: Vehicles Additions 2.0 Comments 7: Bio-Kinesis 8: Re: The Gunless of the South 9: Re: The Gunless of the South 10: Re: Question :Shock Penalty for Spells (KROMM) 11: Re: am I a munchkin or not? v04.n131 1: Re: am I a munchkin or not? 2: Re: No, Thanks, I'm on a Diet 3: Re: The Gunless of the South 4: Re: infrared lifeforms 5: Re: Gate to Earth... 6: Why Imperial Rome SCI-FI 7: Lady Celanoine 8: Re: Lady Celanoine 9: Re: Lady Celanoine 10: Re: Shock (Kromm, Pulver, Seabolt) 11: Re: No S--t 12: Re: Security Clearances? (was Re: GM Steering commitees) 13: Re: The Gunless of the South 14: Re: Tonnage from volume 15: Re: No, Thanks, I'm on a Diet 16: Re: The Gunless of the South v04.n132 1: Re: Security Clearances? (was Re: GM Steering commitees) 2: Re: CPR 3: Re: Limiting Quick and Dirty enchantment.. 4: Re: CPR 5: Re: SCI-FI campaign 6: Re: CPR 7: Does anybody have a landrover lying around?? 8: Re: Security Clearances? (was Re: GM Steering commitees) 9: Re: CPR 10: Re: CPR 11: Re: CPR 12: Re: Does anybody have a landrover lying around?? 13: Re: No, Thanks, I'm on a Diet 14: Re: No, Thanks, I'm on a Diet 15: 2nd try, New Advantage: Power Source 16: Re: Re: The Gunless of the South 17: Re: SCI-FI campaign 18: 2nd try, New Advantage: Power Source v04.n133 1: Re: Does anybody have a landrover lying around?? 2: Re Gurps Peasants 3: Re: Multiple Attacks vs. Multiple Foes [was Re: Gurps Peasants] 4: Re: No, Thanks, I'm on a Diet 5: Re: infrared lifeforms 6: Re: No, Thanks, I'm on a Diet 7: Re: No, Thanks, I'm on a Diet 8: The Gunless of the South TWEEEEEEEEET! time out! 9: Re: The Gunless of the South TWEEEEEEEEET! time out! 10: Re: Sewers, Fudge, and GURPS Judy Blume. 11: Re: The Gunless of the South 12: Damn Rebs. 13: Re: Does anybody have a landrover lying around?? 14: Re: CPR 15: Re: Southren Insurrection 16: Re: SCI-FI campaign 17: Re:Damn Rebs. 18: Re: No, Thanks, I'm on a Diet 19: Re: No, Thanks, I'm on a Diet 20: Re: Re Gurps Peasants 21: Re: Reply Gurps Space question 22: Rounding Conventions for GURPS Mecha? 23: Re: Reply Gurps Space question 24: Re: The Gunless of the South v04.n134 1: Re: Damn Rebs. 2: Re: Re Gurps Peasants 3: Re: GM Steering commitees 4: Re: CPR 5: Re: am I a munchkin or not? 6: Re: DamnYankees (Was:Damn Rebs.) 7: The Gunless South 8: Re: CPR 9: Re: Doubling Attribute Cost 10: Continous-Beam Lasers ? 11: Re: Security Clearances? (was Re: GM Steering commitees) 12: Re: Continous-Beam Lasers ? 13: GURPS books 14: Re: SCI-FI campaign 15: Re: SCI-FI campaign 16: Re: Appetite for Destruction 17: Re: The Gunless of the South 18: Re: The Gunless of the South 19: Re: Does anybody have a landrover lying around?? 20: Re: Southren Insurrection 21: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 22: Re: Strategy 30 PC... 23: Re: No, Thanks, I'm on a Diet 24: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages v04.n135 1: Re: No, Thanks, I'm on a Diet 2: Re: The Gunless of the South 3: Re: Southren Insurrection 4: Re: The Gunless of the South 5: Re: Southren Insurrection 6: Re: Continous-Beam Lasers ? 7: Re: SCI-FI campaign 8: Re: The Gunless of the South 9: Re: DamnYankees (Was:Damn Rebs.) 10: Re: Security Clearances? (was Re: GM Steering commitees) 11: Re: Southren Insurrection 12: Re: The Gunless of the South TWEEEEEEEEET! time out! 13: Re: DamnYankees (Was:Damn Rebs.) 14: Copyright 15: Re: DamnYankees (Was:Damn Rebs.) 16: Re: Southren Insurrection 17: Re: The Gunless of the South TWEEEEEEEEET! time out! 18: Re: The Gunless of the South TWEEEEEEEEET! time out! 19: Re: The Gunless of the South TWEEEEEEEEET! time out! 20: Re: The Gunless of the South TWEEEEEEEEET! time out! 21: Re: Copyright 22: Re: The Gunless of the South TWEEEEEEEEET! time out! 23: Re: No, Thanks, I'm on a Diet v04.n136 1: Re: The Gunless of the South TWEEEEEEEEET! time out! 2: Re: The Gunless of the South TWEEEEEEEEET! time out! 3: Re: The Gunless of the South TWEEEEEEEEET! time out! 4: Re: Continous-Beam Lasers ? 5: Re: Copyright 6: Re: Security Clearances? (was Re: GM Steering commitees) 7: Re: Appetite for Destruction 8: Theory of Time (was: lots of other threads) 9: Re: DamnYankees (Was:Damn Rebs.) 10: Re: The Gunless of the South 11: Re: Continous-Beam Lasers ? 12: Re: DamnYankees (Was:Damn Rebs.) 13: Re: Southren Insurrection 14: Re: Southren Insurrection 15: Re: Theory of Time (was: lots of other threads) 16: High Ground? (was Re: The Gunless of the South TWEEEEEEEEET! time out!) 17: Re: Southren Insurrection 18: Re: No, Thanks, I'm on a Diet 19: Re: DamnYankees (Was:Damn Rebs.) 20: Re: The Gunless of the South 21: Re: Southren Insurrection 22: Re: High Ground? 23: Re: DamnYankees (Was:Damn Rebs.) 24: Re: DamnYankees (Was:Damn Rebs.) 25: Re: DamnYankees (Was:Damn Rebs.) v04.n137 1: Re: High Ground? 2: Lee a Failure 3: Southern Aggression 4: Re: High Ground? (was Re: The Gunless of the South TWEEEEEEEEET! time out!) 5: Re: DamnYankees (Was:Damn Rebs.) 6: Re: Southern Aggression 7: Re: Southern Aggression 8: Re:High Ground 9: Re: DamnYankees (Was:Damn Rebs.) 10: GURPS Magic Reprint? 11: Re: DamnYankees (Was:Damn Rebs.) 12: Re: GURPS Magic Reprint? 13: Re: Damn Yankees 14: GURPS Black Ops 15: Re: DamnYankees (Was:Damn Rebs.) 16: Re: Southren Insurrection 17: 'Gunless' PC perils 18: Re: GURPS Black Ops 19: Re: GURPS Black Ops v04.n138 1: Space 2: Re: Continous-Beam Lasers ? 3: Re: DamnYankees (Was:Damn Rebs.) 4: Re: Lee a Failure 5: Re: Theory of Time (was: lots of other threads) 6: Re: Space 7: Re: Security Clearances? (was Re: GM Steering commitees) 8: Re:Damn Rebs. 9: Re: 'Gunless' PC perils 10: Re: Damn Rebs AND Yankees 11: Re: DamnYankees (Was:Damn Rebs.) 12: Re: The Gunless of the South 13: Re: Southern Aggression 14: Cosmo Kramer 15: Re: Damn Yankees 16: Constituition and Civil War (was Re: DamnYankees (Was:Damn Rebs.) 17: Re: Constituition and Civil War (was Re: DamnYankees (Was:Damn Rebs.) 18: Re: Constituition and Civil War (was Re: DamnYankees (Was:Damn Rebs.) 19: Re: No, Thanks, I'm on a Diet 20: Re: 'Gunless' PC perils 21: Re: The Gunless of the South 22: Re:GURPS Black Ops 23: Re: The Gunless of the South v04.n139 1: [VEHICLES] Revised Sensor Rules: First Draft 2: Congressional Mech "Gabriel" 3: Re: Doubling Attribute Cost 4: Cartoon Characters in a "Real World" 5: Re: Constituition and Civil War (was Re: DamnYankees (Was:Damn Rebs.) 6: Re: Strategy 30 PC... 7: Re: DamnYankees (Was:Damn Rebs.) 8: Re. Continuous Beam Lasers 9: Re: Southern Aggression 10: Re: Lee a Failure 11: Re: DamnYankees (Was:Damn Rebs.) 12: Re: DamnYankees (Was:Damn Rebs.) 13: Re: Lee a Failure 14: Re: Damn Yankees 15: Re: Theory of Time (was: lots of other threads) 16: Re: DamnYankees (Was:Damn Rebs.) 17: Re: Damn Yankees 18: Re: Southern Aggression 19: Re: CPR 20: Re: Lee a Failure 21: Re: Southern Aggression