v04.n1169 1: Revised CF-27 Interceptor v. 0.9 2: Re: Lecherous and Shy 3: Re: Psychology of Rapists (was Re: Lecherous and Shy) 4: Re: Psychology of Rapists 5: Re: Monowire Weapons 6: Re: Neural Interface Implants and interface jacks 7: Vacuum Aerostats (was Re: Aerostats) 8: Re: Bombs Away! 9: Re: Re: Downing Mother Goose, prism clouds and space superiority 10: Re: Dwarven knowledge skill 11: Re: Neural Interface Implants and interface jacks 12: Re: Neural Interface Implants and interface jacks 13: Re: Neural Interface Implants and interface jacks 14: Re: Neural Interface Implants and interface jacks 15: That magic feeling (was Re: Fantasy Vehicles) 16: Re: Beyond Ultra-Tech? 17: New Disadvantage : Sidekick Ineptitude V0.1 v04.n1170 1: Re: Sparring, damage assessment, and player knowledge 2: Re: Vacuum Aerostats (was Re: Aerostats) 3: Re: New Disadvantage : Sidekick Ineptitude V0.1 4: Re: New Disadvantage : Sidekick Ineptitude V0.1 5: RE: New Disadvantage : Sidekick Ineptitude V0.1 6: Low Probability of Intercept active sensors 7: Re: Dwarven knowledge skill 8: Re: That magic feeling (was Re: Fantasy Vehicles) 9: Re: Contragrav at TL7 or 8? 10: Re: Re: Re: Downing Mother Goose, prism clouds and space superiority 11: Re: Monowire Weapons 12: In Nomine Off-Topic 13: Backwater Space defense, and Space junk 14: Construction foam 15: Solipsist & Re: Psychology of Rapists 16: Re: That magic feeling (was Re: Fantasy Vehicles) 17: Re: Sidekick Ineptitude V0.1 18: Re: Low Probability of Intercept active sensors 19: PRISM Smoke 20: RE: New Disadvantage : Sidekick Ineptitude V0.1 21: RE: Sidekick Ineptitude V0.1 22: Re: PRISM Smoke 23: Blockade rides again! 24: RE: Dropship V1.1 repost. v04.n1171 1: Re: Blockade rides again! 2: GURPS DRAGONLANCE CONVERSION ( Revenant ? ) 3: Re: In Nomine Off-Topic 4: Re: Sidekick Ineptitude V0.1 5: Re: That magic feeling (was Re: Fantasy Vehicles) 6: Re: GURPS DRAGONLANCE CONVERSION ( Revenant ? ) 7: Looking for gaming stores in Dallas/Ft. Worth 8: Re: Monowire Weapons 9: Dwarven knowledge skill 10: Re: That magic feeling (was Re: Fantasy Vehicles) 11: Re: Backwater Space defense, and Space junk 12: Re: Construction foam 13: Re: Contragrav at TL7 or 8? 14: Re: Backwater Space defense, and Space junk 15: Re: That magic feeling (was Re: Fantasy Vehicles) 16: Re: Construction foam 17: Re: The me-too vehicle design "contest" (was Re: Fantasy Vehicles) 18: RE: Dwarven knowledge skill 19: RE: Backwater Space defense, and Space junk 20: RE: Monowire Weapons 21: RE: Contragrav at TL7 or 8? 22: Planetary Defenses v04.n1172 1: Re: Planetary Defenses 2: Re: The me-too vehicle design "contest" (was Re: Fantasy Vehicles) 3: Re: Sidekick Ineptitude V0.1 4: Re: Planetary Defenses 5: Ground/Space Defense and others comments 6: Re: Contragrav at TL7 or 8? 7: Re: That magic feeling (was Re: Fantasy Vehicles) 8: Re: Planetary Defenses and big laser 9: Vote for your Planets survival! 10: =?ISO-8859-1?Q?{=A5 =A7 =E7 =BF =B5}Re: Contragrav at TL7 or 8?{=A5 =A7 =E7 =BF =B5}?= 11: Re: Vehicles: TL7 tilt-rotor transport 12: Vehicle of the week 197 - Lab container 13: Re: Cherry Blossom Special v04.n1173 1: Re: A missile frigate 2: Re: GenTech 3000 Dropship 3: Re: Cherry Blossom Special 4: Gurpsnet-l FAQ: Weekly reminder 5: Re: Airborne in Tacoma 6: Planetary defense and assault 7: Re: Vote for your Planets survival! 8: Re: That magic feeling (was Re: Fantasy Vehicles) 9: Very long tasks... 10: Re: Planetary Defenses 11: Re: Neural Interface Implants and interface jacks 12: Missiles as vehicles 13: Re: Solipsist & Re: Psychology of Rapists 14: Re: Beyond Ultra-Tech? 15: Lore Skills 16: RE: Monowire Weapons v04.n1174 1: Re: Vote for your Planets survival! 2: magic feeling 3: Simple Vehicle design system 4: RE: Monowire Weapons (Typos) 5: This whole Mother Goose Thing.... 6: Re: That magic feeling (was Re: Fantasy Vehicles) 7: Re: magic feeling 8: Re: That magic feeling (was Re: Fantasy Vehicles) 9: Re: Very long tasks... 10: RE: Very long tasks... 11: Re: Vote for your Planets survival! 12: Re: Star System 13: Re: Very long tasks... 14: Re: Planetary Defense installations 15: Re: Vehicle: TL9 Martian rover... 16: It's Amazing - Was supposed to be Re: Fantasy Vehicles 17: What are the pressure limits for humans? 18: RE: Psychology of Rapists 19: Re: Vote for your Planets survival! 20: RE: Psychology of Rapists 21: Re: Attack of the bookworm! 22: Re: Very long tasks... 23: Re: What are the pressure limits for humans? 24: Re: What are the pressure limits for humans? 25: Re: Very long tasks... 26: Re: What are the pressure limits for humans? 27: Re: Low Empathy (was Re: Pyschology of Rapists) v04.n1175 1: Re: Lore Skills 2: Climbing Ladder 3: Patrons, Allies & Enemies for high level characters 4: 'Fixer' advantage? 5: RE: Dropship Gentech 3000 v2.1 6: Re: Solipsist & Re: Psychology of Rapists 7: RE: Planetary Defenses and big laser 8: RE: Cherry Blossom Special 9: Re: magic feeling 10: Re: What are the pressure limits for humans? 11: RE: Planetary Defenses 12: RE: Lore Skills 13: RE: Very long tasks... 14: RE: Shy & Lecherous 15: RE: Dropship Gentech 3000 v2.1 16: RE: Planetary Defenses 17: RE: Ground/Space Defense and others comments 18: RE: Planetary Defenses v04.n1176 1: RE: Vote for your Planets survival! 2: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle 3: RE: Dropship Gentech 3000 v2.1 4: RE: Vehicles: TL7 tilt-rotor transport 5: Re: Planetary defense and assault 6: Re: Vote for your Planets survival! 7: Defense budgets, Galactic 8: RE: Dropship Gentech 3000 v2.1 9: RE: Cherry Blossom Special 10: Re: 'Fixer' advantage? 11: RE: Shy & Lecherous 12: RE: Planetary Defenses and big laser 13: Re: Re: Planetary defense and assault 14: traveller books for GURPS 15: Re: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle v04.n1177 1: Re: Shy and Lecherous 2: Re: Re: Planetary defense and assault 3: Re: Vote for your Planets survival! 4: Re: Defense budgets, Galactic 5: Re: New Disadvantage : Sidekick Ineptitude V0.1 6: How much for the Battle Crusier in the Window 7: Re: Defense budgets, Galactic 8: Re: Patrons, Allies & Enemies for high level characters 9: RE: Very long tasks... 10: RE: Vehicles: TL7 tilt-rotor transport 11: Re: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle 12: Battleships, Warfare, and missiles 13: Anti-Starship mine 14: RE: Planetary Defenses 15: Re: Defense budgets, Galactic 16: RE: traveller books for GURPS 17: Rage's Pages have been datedUp! 18: Ghost Wolf P1 "Valkyrie" (Infantry Support Module) v04.n1178 1: Ghost Wolf A1 "Wyvern" (CAS Module) 2: Re: Very long tasks... 3: Mother Goose's Pitch and Yaw 4: Re: Planetary defense and assault 5: Re: Missiles as vehicles 6: Re:Cherry Blosom Special 7: Maximum G loading on frames 8: Re: 'Fixer' advantage? 9: Re: Vote for your Planets survival! 10: Re: Re: Planetary defense and assault 11: Planetary defenses 12: Re: Patrons, Allies & Enemies for high level characters 13: Re: Shy and Lecherous 14: Re: magic feeling 15: Nukes in space was some battle conversation 16: Re: Very long tasks... 17: Re: GURPSnet-Digest V4 #1177 18: RE: ANTI STARSHIP MINE. 19: Re: Very long tasks... 20: Re: Nukes in space was some battle conversation 21: Re: Nukes in space was some battle conversation 22: Re: Nukes in space was some battle conversation 23: Quickie... 24: Re: traveller books for GURPS 25: Ground-Based Laser Battery 26: Re: Nukes in space was some battle conversation 27: Re: Planetary defenses v04.n1179 1: RE: Vote for your Planets survival! 2: Re: 'Fixer' advantage? 3: Re: magic feeling 4: Re: Maximum G loading on frames 5: Re: magic feeling 6: Re: traveller books for GURPS 7: Re: Patrons, Allies & Enemies for high level characters 8: RE: Maximum G loading on frames 9: Re: traveller books for GURPS 10: RE: Very long tasks... 11: Re: Maximum G loading on frames 12: Re: Patrons, Allies & Enemies 13: Re: Nukes in space was some battle conversation 14: Re: Quickie... 15: RE: Dropship Gentech 3000 v2.1 16: RE: Shy & Lecherous 17: RE: Cherry Blossom Special 18: RE: Planetary Defenses and big laser 19: RE: Planetary Defenses 20: RE: Vehicles: TL7 tilt-rotor transport 21: Minimum population for sustainable TL? 22: RE: Quickie... 23: Traveller Economics (was traveller books for GURPS) 24: Rilly Big Guns 25: RE: Planetary Defenses and big laser 26: RE: Minimum population for sustainable TL? v04.n1180 1: Traveller Economics Was:somthing else 2: Re: Minimum population for sustainable TL? 3: Re: GURPSnet-Digest V4 #1178 4: RE: Planetary Defenses and big laser 5: Re: magic feeling 6: Re: magic feeling 7: Re: magic feeling 8: Re: Vote for your Planets survival! 9: Re: Rilly Big Guns 10: Re: magic feeling 11: Re: magic feeling 12: Re: traveller books for GURPS 13: RE: Planetary Defenses and big laser 14: Re: Nukes in space was some battle conversation 15: Re: Quickie... 16: RE: magic feeling 17: Ghost Wolf P1 "Valkyrie" (Infantry Support Module) v04.n1181 1: Ghost Wolf A1 "Wyvern" (CAS Module) 2: Nuke damage in space (was RE: Cherry Blossom Special) 3: RE: Planetary Defenses and big laser 4: A mecha rifle for the Blockade battlesuit 5: Re: Patrons, Allies & Enemies for high level characters 6: Re: Nukes in space was some battle conversation 7: Re: Quickie... 8: RE: magic feeling 9: Re: Mother Goose's Pitch and Yaw 10: RE: Quickie... 11: Re: Minimum population for sustainable TL? 12: RE: Cherry Blossom Special 13: RE: Planetary Defenses and big laser 14: Re: Minimum population for sustainable TL? 15: RE: Cherry Blossom Special 16: RE: Planetary Defenses and big laser 17: RE: magic feeling 18: RE: magic feeling 19: RE: Planetary Defenses and big laser 20: RE: Cherry Blossom Special v04.n1182 1: Re: Battleships, Warfare, and missiles 2: Re: Anti-Starship mine 3: Gregordyne Technologies #1 4: Re: Traveller Economics Was:somthing else 5: RE: Cherry Blossom Special 6: RE: Battleships, Warfare, and missiles 7: Re: Planetary defense and assault 8: Re: traveller books for GURPS 9: Re: Maximum G loading on frames 10: RE: Quickie... 11: Re: Traveller Economics Was:somthing else 12: RE: Cherry Blossom Special 13: Re: Traveller Economics Was:somthing else 14: RE: Cherry Blossom Special 15: RE: Cherry Blossom Special 16: Geosyncronous Dodges 17: Re: traveller books for GURPS 18: One more thing about Jump-6... 19: Re: RE: ANTI STARSHIP MINE. 20: Anti-Laser defense mechanisms 21: Re: magic feeling 22: Using blackout gas in space v04.n1183 1: Invasion technique 2: Re: One more thing about Jump-6... 3: Re: Minimum population for sustainable TL? 4: Re: magic feeling 5: Re: Gregordyne Technologies #1 6: Re: Minimum population for sustainable TL? 7: Re: Minimum population for sustainable TL? 8: Re: Re: Anti-Starship mine 9: Re: RE: Planetary Defenses and big laser 10: Re: Re: Anti-Starship mine 11: RE: Minimum population for sustainable TL? 12: RE: Vehicles: TL7 tilt-rotor transport 13: Re: Dropship Gentech 3000 v2.1 14: RE: Cherry Blossom Special 15: Re: magic feeling 16: Re: Minimum population for sustainable TL? 17: Re: Minimum population for sustainable TL? 18: Re: Re: Anti-Starship mine 19: Re: magic feeling 20: Re: Planetary defense and assault 21: Re: Minimum population for sustainable TL? 22: RE: Falling out of bed. 23: RE: Space defenses. 24: Re: Patrons, Allies & Enemies 25: Re: Cherry Blossom Special 26: Re: Re: Re: Anti-Starship mine 27: creator of shy & lecherous thread 28: Re: Cherry Blossom Special v04.n1184 1: Re: Patrons, Allies & Enemies for high level characters 2: Re: Missiles as vehicles 3: Re: Minimum population for sustainable TL? 4: Re: traveller books for GURPS 5: Big Guns arguement. 6: Re: Traveller Economics Was:somthing else 7: RE: Cherry Blossom Special 8: RE: magic feeling 9: Re: Re: Anti-Starship mine 10: Re: Minimum population for sustainable TL? 11: RE: Psychology of Rapists 12: RE: Cherry Blossom Special 13: RE: Cherry Blossom Special 14: Re: Planetary defense and assault 15: RE: Psychology of Rapists 16: Re: Cherry Blossom Special 17: RE: Cherry Blossom Special 18: RE: Psychology of Rapists 19: RE: Planetary Defenses and big laser 20: Re: Traveller Economics Was:somthing else 21: No Money Society? 22: RE: Psychology of Rapists 23: Re: No Money Society? 24: RE: Psychology of Rapists 25: Re: No Money Society? 26: Re: No Money Society? v04.n1185 1: Re[2]: Beyond Ultra-Tech? 2: Re: Planetary defense and assault 3: Rape in Games (was RE: Psychology of Rapists) 4: Re: No Money Society? 5: Re: Neural Interface Implants and interface jacks 6: Re: Patrons, Allies & Enemies 7: Re: Psychology of Rapists 8: Re: traveller books for GURPS 9: Re: Minimum population for sustainable TL? 10: Re: Planetary defense and assault 11: Re[2]: Attack of the bookworm! 12: Re: Neural Interface Implants and interface jacks 13: Re: Neural Interface Implants and interface jacks 14: RE: Rape in Games (was RE: Psychology of Rapists) 15: Re: magic feeling v04.n1186 1: RE: Rape in Games (was RE: Psychology of Rapists) 2: Re: No Money Society? 3: Re: No Money Society? 4: Re: No Money Society? 5: Re: Falling about of bed rolls. 6: Lecherous & Temporarily so... (was the shy & lecherous thread) 7: Re: Planetary defense and assault 8: Re: Planetary defense and assault 9: MG 10: Re[2]: Neural Interface Implants and interface jacks 11: Re: No Money Society? 12: MG's hyperdrive 13: Re: No Money Society? 14: Re: No Money Society? 15: Re: Planetary defense and assault 16: Shy + Lecherous (was RE: Psychology of Rapists) 17: Re: Falling about of bed rolls. 18: Magic / Wondrous Feeling in Gaming 19: Re: No Money Society? 20: Re: No Money Society? 21: Re: No Money Society? 22: Re: No Money Society? 23: RE: Cherry Blossom Special 24: RE: Cherry Blossom Special 25: RE: Quickie... 26: RE: Planetary defense and assault v04.n1187 1: RE: Cherry Blossom Special 2: RE: Invasion technique 3: RE: Anti-Laser defense mechanisms 4: RE: Dropship Gentech 3000 v2.1 5: RE: Minimum population for sustainable TL? 6: RE: Patrons, Allies & Enemies 7: RE: Cherry Blossom Special 8: RE: Cherry Blossom Special 9: RE: Cherry Blossom Special 10: RE: Cherry Blossom Special 11: RE: Cherry Blossom Special 12: RE: Psychology of Rapists 13: RE: Geosyncronous Dodges 14: RE: Cherry Blossom Special 15: RE: Cherry Blossom Special 16: Re: No Money Society? 17: RE: Planetary defense and assault 18: RE: Psychology of Rapists 19: RE: Re[2]: Beyond Ultra-Tech? 20: RE: MG 21: RE: Cherry Blossom Special 22: RE: Falling about of bed rolls. 23: RE: Geosyncronous Dodges 24: RE: Geosyncronous Dodges 25: RE: Cherry Blossom Special 26: RE: Cherry Blossom Special 27: RE: Geosyncronous Dodges 28: RE: Cherry Blossom Special 29: RE: Cherry Blossom Special 30: Re: No Money Society? 31: RE: Quickie... 32: Re: No Money Society? 33: Laser - HUMOR 34: Military instalations on Colony 35: Re: No Money Society? 36: Re: No Money Society? 37: GURPS Collection 38: GURPS Collection 39: Re: Rilly Freaking Hooge!(tm) Laser (was re: Cherry Blossom) v04.n1188 1: Re: traveller books for GURPS 2: Dodging Battleships 3: RE: Cherry Blossom Special 4: RE: Cherry Blossom Special 5: RE: Geosyncronous Dodges 6: RE: Cherry Blossom Special 7: RE: Cherry Blossom Special 8: RE: Cherry Blossom Special 9: Re: Rape in Games (was RE: Psychology of Rapists) 10: RE: Cherry Blossom Special 11: Fantasy World Coalition - Name 12: MOTHER GOOSE STATS, orginal without updates 13: Re: Fantasy Vehicles 14: RE: Falling about of bed rolls. 15: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 16: Need Weapons info help 17: Re: Need Weapons info help 18: Re: Need Weapons info help 19: Re: Need Weapons info help 20: RE: Cherry Blossom Special 21: Re: Cherry Blossom Special 22: Re: Psychology of Rapists) 23: Re: Cherry Blossom Special 24: Re: Rape in Games (was RE: Psychology of Rapists) 25: MG's killer v04.n1189 1: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 2: Re: Laser - HUMOR 3: RE: Falling about of bed rolls. 4: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 5: RE: Cherry Blossom Special 6: Re: Anti-Starship mine 7: Re: Cherry Blosom Special 8: RE: Cherry Blossom Special 9: Re: MG's killer 10: Re: Planetary defense and assault 11: Re: No Money Society? 12: Re: magic feeling 13: RE: Minimum population for sustainable TL? 14: RE: Psychology of Rapists 15: Re: Rape in Games (was RE: Psychology of Rapists) 16: Re: Patrons, Allies & Enemies 17: Re: Rape in Games (was RE: Psychology of Rapists) 18: Re: Re: Anti-Starship mine v04.n1190 1: Re: No Money Society? 2: Re: traveller books for GURPS 3: Re: Shedim Problem 4: Re: Laser - HUMOR / serious 5: Re: Re: Shedim Problem Problem 6: Re: Psychology of Rapists) 7: RE: Psychology of Rapists 8: Dodging in Space (was RE: Cherry Blossom Special) 9: Re: traveller books for GURPS 10: RE: Cherry Blossom Special 11: Re: Cherry Blossom Special 12: Re: Dodging in Space (was RE: Cherry Blossom Special) 13: RE: Falling about of bed rolls. 14: Re: No Money Society? 15: Re: Gregordyne Technologies #1 16: RE: Psychology of Rapists 17: Re: Planetary defense and assault 18: Re: Dodging in Space (was RE: Cherry Blossom Special) 19: dutch names? sources? 20: Re: Dodging in Space (was RE: Cherry Blossom Special) 21: Re: Gregordyne Technologies #1 22: RE: Psychology of Rapists 23: Re: Planetary defense and assault v04.n1191 1: Re: dutch names? sources? 2: RE: Rape in Games (was RE: Psychology of Rapists) 3: Re: dutch names? sources? 4: RE: Cherry Blossom Special 5: RE: Dodging in Space (was RE: Cherry Blossom Special) 6: GURPS Cliffhangers: A question of law 7: Re: dutch names? sources? 8: Tank DR...typo? 9: Re: GURPS Cliffhangers: A question of law 10: Re: Tank DR...typo? 11: Re: traveller economics 12: Re: GURPS Cliffhangers: A question of law 13: RE: Dodging in Space (was RE: Cherry Blossom Special) 14: Re: GURPS Cliffhangers: A question of law 15: Re: GURPS Cliffhangers: A question of law 16: Re: Dodging in Space (was RE: Cherry Blossom Special) 17: Re: Tank DR...typo? 18: Re: traveller books for GURPS 19: RE: Need Weapons info help 20: RE: Geosynchronous Dodges 21: Re: traveller economics 22: RE: Geosynchronous Dodges 23: RE: Laser - HUMOR / serious 24: RE: dutch names? sources? 25: RE: Tank DR...typo? 26: Re: Tank DR...typo? 27: RE: Tank DR...typo? 28: RE: Laser - HUMOR / serious 29: Re: Tank DR...typo? v04.n1192 1: RE: Laser - HUMOR / serious 2: Re: Planetary defense and assault 3: Re: Tank DR...typo? 4: Re: traveller economics 5: Re: dutch names? sources? 6: RE: Tank DR...typo? 7: Mother Goose vs the Big Laser Cannon debate (LONG one!) 8: Re: traveller economics 9: Re: Planetary defense and assault 10: Re: traveller economics 11: RE: Laser - HUMOR / serious 12: Re: Gregordyne Technologies #1 13: RE: Planetary defense and assault 14: Re: Laser - HUMOR / serious 15: Re: Tank DR...typo? 16: Re: dutch names? sources!! 17: RE: Laser - HUMOR 18: RE: Patrons, Allies & Enemies 19: RE: GURPS Collection 20: RE: Quickie... 21: RE: MG's killer 22: RE: Laser - HUMOR / serious 23: RE: Cherry Blossom Special v04.n1193 1: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 2: RE: Cherry Blossom Special 3: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 4: Re: Tank DR...typo? 5: Blood Types Racial Magic 6: RE: MG's killer 7: RE: Laser - HUMOR / serious 8: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 9: Re: traveller economics 10: Re: GURPS Cliffhangers: A question of law 11: Re: Tank DR...typo? 12: Re: GURPS Collection 13: Re: GURPS Cliffhangers: A question of law 14: Re: Tank DR...typo? 15: Re: Cherry Blossom Special 16: Re: RE: MOTHER GOOSE STATS, orginal without updates 17: Re: Psychology of Rapists) 18: Re: Dodging in Space (was RE: Cherry Blossom Special) 19: Re: GURPS Cliffhangers: A question of law 20: Re: Cherry Blossom Special 21: Converting Non-GURPS material to GURPS 22: VEHICLE: Barracuda Class Sub. v04.n1194 1: More on Supers and Tanks... 2: Re: Planetary defense and assault 3: Re: Converting Non-GURPS material to GURPS 4: Re: Psychology of Rapists 5: Re: Converting Non-GURPS material to GURPS 6: Re: GURPS Collection 7: RE: Cherry Blossom Special 8: Re: GURPS Collection 9: Re: More on Supers and Tanks... 10: Now that we've got his attention... (was Re: Cherry Blossom Special) 11: Re: Converting Non-GURPS material to GURPS 12: Re: Tank DR...typo? 13: Re: Planetary defense and assault 14: Re: Tank DR...typo? 15: Re: The "Barn Owl" (was: MG's killer) 16: Re: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle 17: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 18: Re: Missiles as vehicles 19: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 20: Re: Planetary defense and assault 21: Aircars 22: TL8 weapon system questions: v04.n1195 1: Re: traveller economics 2: PEH guidance 3: Vs: Laser - HUMOR 4: Re: Vs: Laser - HUMOR 5: Vehicles: Computer & Software 6: Re: Vehicles: Computer & Software 7: Re: Converting Non-GURPS material to GURPS 8: Fantasy Bestiary 9: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 10: supers & "breaking blow" 11: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 12: Re: [GURPSnet-Digest V4 #1194] 13: [VEH] A TL7 robotic light tank 14: RE: Now that we've got his attention... (was Re: Cherry Blosso m Special) 15: Re: Converting Non-GURPS material to GURPS 16: Vehicles questions (Imager, Airlock and Bunks) 17: Re: VEHICLE: Barracuda Class Sub. v04.n1196 1: Re: Vehicles questions (Imager, Airlock and Bunks) 2: Re: supers & "breaking blow" 3: Re: Vs: Laser - HUMOR 4: Re: Mother Goose vs the Big Laser Cannon debate (LONG one!) 5: Re: Vehicles questions (Imager, Airlock and Bunks) 6: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 7: Re: Temporary Insanity and Status 8: Re: Vehicles: Computer & Software 9: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 10: RE: Cherry Blossom Special 11: Re: Cherry Blossom Special 12: RE: supers & "breaking blow" 13: Trained by a Stupid Master? 14: RE: Cherry Blossom Special 15: RE: Cherry Blossom Special 16: Re: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle 17: RE: Now that we've got his attention... (was Re: Cherry Blossom Special) 18: RE: GURPS Collection 19: RE: [VEH] A TL7 robotic light tank 20: RE: Laser - HUMOR 21: Re: Cherry Blossom Special v04.n1197 1: Re: Vehicles: Computer & Software 2: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 3: Re: Trained by a Stupid Master? 4: RE: More on Supers and Tanks... 5: RE: Aircars 6: RE: Mother Goose vs the Big Laser Cannon debate (LONG one!) 7: RE: Vehicles questions (Imager, Airlock and Bunks) 8: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 9: RE: Cherry Blossom Special 10: RE: Trained by a Stupid Master? 11: RE: Cherry Blossom Special 12: RE: Vehicles: Computer & Software 13: RE: Now that we've got his attention... (was Re: Cherry Blossom Special) 14: RE: More on Supers and Tanks... 15: Rifts Mega-Damage in GURPS 16: Re: Rifts Mega-Damage in GURPS 17: Re: Vehicles questions (Imager, Airlock and Bunks) 18: Re: Rifts Mega-Damage in GURPS 19: Re: The "Barn Owl" (was: MG's killer) 20: RE: Cherry Blossom Special 21: Re: Rifts Mega-Damage in GURPS 22: Actual stats of RFHL 23: RE: More on Supers and Tanks... 24: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 25: Re: Trained by a Stupid Master? 26: Re: Cherry Blossom Special 27: RE: Psychology of Rapists 28: Re: Trained by a Stupid Master? 29: Re: Cherry Blossom Special 30: RE: Now that we've got his attention... (was Re: Cherry Blossom Special) 31: RE: Now that we've got his attention... (was Re: Cherry Blossom Special) 32: Gregordyne Technology #2 v04.n1198 1: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 2: Re: VEHICLE: Barracuda Class Sub. 3: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 4: RE: Cherry Blossom Special 5: Re: VEHICLE: Barracuda Class Sub. 6: Laser limitations 7: Re: [VEH] A TL7 robotic light tank 8: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 9: A limited form of Immortality? 10: Dahak... really spectacular 11: Re: Dahak... really spectacular 12: Re: A limited form of Immortality? 13: RE: Vehicles: Computer & Software 14: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 15: RE: Evil Necromancer 16: Re: Mother Goose vs the Big Laser Cannon debate (LONG one!) 17: RE: Vehicles: Computer & Software 18: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 19: History of fingerprinting 20: Re: supers & "breaking blow" 21: Re: Rifts Mega-Damage in GURPS 22: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 23: RE: Evil Necromancer 24: Re: Vehicles: Computer & Software 25: Re: History of fingerprinting 26: Quick Chat at the Muppet Cafe's New Austin Location 27: Re: Mother Goose vs the Big Laser Cannon debate (LONG one!) 28: Re: History of fingerprinting 29: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 30: Re: Cherry Blossom Special 31: Blackout & Prism 32: RE: Aircars 33: RE: Evil Necromancer 34: Re: Blackout & Prism v04.n1199 1: Re: Rifts Mega-Damage in GURPS 2: civilian vehicle: TL 8 electric minibus 3: Re: Trained by a Stupid Master? 4: Re: Vehicles questions (Imager, Airlock and Bunks) 5: terminal velocity 6: Re: More on Supers and Tanks... 7: Re: Rifts Mega-Damage in GURPS 8: Re: Vehicles: Computer & Software 9: How much recoil is too much? (was Re: Rifts Mega-Damage in GURPS) 10: Will-based Extra-Effort & Quad ST (was Re: More on Supers and Tanks...) 11: Re: Lecherous & Temporarily so... (was the shy & lecherous thread) 12: Re: Rape in Games (was RE: Psychology of Rapists) 13: Re: No Money Society? 14: Re: No Money Society? 15: Re: Will-based Extra-Effort & Quad ST (was Re: More on Supers and Tanks...) 16: Re: Vehicles: Computer & Software 17: Re: Patrons, Allies & Enemies 18: Re: Need Weapons info help 19: Re: Evil Necromancer 20: Re: Vehicles: Computer & Software 21: Re: Cherry Blossom Special) 22: FTL Sensors 23: Vehicle: The "Mothership" has landed...[LONG] 24: Re: Lecherous & Temporarily so... (was the shy & lecherous thread) 25: RE: Evil Necromancer 26: Re: More on Supers and Tanks... 27: RE: Gregordyne Technology #2 28: RE: Vehicles: Computer & Software 29: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) v04.n1200 1: =?iso-8859-1?Q?RE=3A_Now_that_we=27ve_got_his_attention=2E=2E=2E?= =?iso-8859-1?Q?__=28was_Re=3A_Cherry_=09__Blossom_Special=29?= 2: RE: Cherry Blossom Special 3: Re: Vehicles: Computer & Software 4: Re: Vehicles: Computer & Software 5: Re: FTL Sensors 6: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 7: Re: Cherry Blossom Special 8: Re: FTL Sensors 9: Vehicle - Aerial Robotic Surveillance/Exploration probe 10: Re: Evil Necromancer 11: Re: No Money Society? 12: Reflection inside a prism (was Point Defense for a Big Laser et al) 13: RE: Vehicle - Aerial Robotic Surveillance/Exploration probe 14: RE: Evil Necromancer 15: Superwings 16: Re: Evil Necromancer 17: Re: No Money Society? 18: Re: No Money Society? 19: Re: No Money Society? 20: Re: Re: Re: Anti-Starship mine 21: Page update; Chi Magic; PBEM Adversary Characters? 22: GURPS Cliffhangers: A question of law 23: Not necessarily Evil(Was: A limited form of Immortality) 24: More Vehicles I'd like to see... 25: Stats 26: Re: No Money Society? 27: Re: Vehicles: Computer & Software 28: question (fwd) 29: Re: Vehicles: Computer & Software 30: Re: How much recoil is too much? (was Re: Rifts Mega-Damage in GURPS) 31: Re: Vehicles: Computer & Software 32: Re: More Vehicles I'd like to see... 33: Re: Vehicle - Aerial Robotic Surveillance/Exploration probe v04.n1201 1: Re: More Vehicles I'd like to see... 2: Re: No Money Society? 3: Re: Reflection inside a prism (was Point Defense for a Big Laser et al) 4: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 5: Re: No Money Society? 6: Alternity Conversions 7: RE: Reflection inside a prism (was Point Defense for a Big Laser et al) 8: Re: A limited form of Immortality? 9: Called shot 10: Re: More Vehicles I'd like to see... 11: Re: Vehicles: Computer & Software 12: Re: Called shot 13: Re: Called shot 14: Re: No Money Society? 15: Laser Comments 16: Re: More Vehicles I'd like to see... 17: Standards in my space campaign 18: Re: Reflection inside a prism (was Point Defense for a Big Laser et al) 19: Re: Standards in my space campaign 20: Re: No Money Society? 21: Re: Standards in my space campaign 22: Re: More Vehicles I'd like to see... 23: Re: Re: Standards in my space campaign 24: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 25: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 26: Vehicles of the week 198 - Living container and GPS sat 27: Re: No Money Society? v04.n1202 1: GURPS equivalent of the VPP? 2: Re: Aircars 3: Re: Superwings 4: Re: VEHICLE: Barracuda Class Sub. 5: Re: Anti-Starship mine 6: Re: Now that we've got his attention... (was Re: Cherry Blossom Special) 7: Re: Mother Goose vs the Big Laser Cannon debate (LONG one!) 8: TL8 weapon system questions: 9: Re: GURPS equivalent of the VPP? 10: Gurpsnet-l FAQ: Weekly reminder 11: Re: More Vehicles I'd like to see... 12: Hitting the nose... With an arrow! 13: Re: Standards in my space campaign 14: Re: Vehicles: Computer & Software 15: Re: More on Supers and Tanks... 16: Re: No Money Society? 17: Re: No Money Society? 18: Re: Vehicles: Computer & Software 19: Re: Missiles as vehicles 20: Re: Re: Anti-Starship mine v04.n1203 1: Re: Vehicles: Computer & Software 2: Re: Standards in my space campaign 3: Re: A limited form of Immortality? 4: Re: Re: Standards in my space campaign 5: RE: Hitting the nose... With an arrow! 6: Re: MG's killer 7: Re: Mother Goose vs the Big Laser Cannon debate (LONG one!) 8: RE: MG's killer 9: RE: Mother Goose vs the Big Laser Cannon debate (LONG one!) 10: RE: Cherry Blossom Special 11: RE: MG's killer 12: Re: The "Barn Owl" (was: MG's killer) 13: Re: No Money Society? 14: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 15: Re: The "Barn Owl" (was: MG's killer) 16: Re: GURPS equivalent of the VPP? 17: Re: No Money Society? 18: Re: Laser Comments 19: Re: Laser Comments 20: Re: Vehicles questions (Imager, Airlock and Bunks) 21: General Supers Advice 22: Re: TL8 weapon system questions: 23: Re: General Supers Advice v04.n1204 1: Re: Called shot 2: RE: Cherry Blossom Special 3: Re: TL8 weapon system questions: 4: Re: General Supers Advice 5: Question about "WAIT" 6: Re: TL8 weapon system questions: 7: Re: General Supers Advice 8: Re: Re: Re: Anti-Starship mine 9: Re: General Supers Advice 10: Re: Question about "WAIT" 11: RE: Cherry Blossom Special 12: Re: TL8 weapon system questions: 13: Re: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 14: Re: Question about "WAIT" 15: Re: General Supers Advice 16: Re: Planetary defense and assault 17: Re: General Supers Advice 18: Re: Standards in my space campaign 19: Re: Standards in my space campaign 20: Re: Point Defense Mode for the Big Laser (was: Re: CherryBlossom Special) 21: Re: Re: Standards in my space campaign 22: Re: A limited form of Immortality? 23: Re: Hitting the nose... With an arrow! 24: Re: General Supers Advice v04.n1205 1: RE: General Supers Advice 2: RE: Laser Comments 3: RE: General Supers Advice 4: Correlating two unrelated sourcebooks 5: Human acceleration (was RE: Cherry Blossom Special) 6: Re: General Supers Advice 7: Re: General Supers Advice 8: Re: TL8 weapon system questions: 9: Re: Question about "WAIT" 10: Vechicles: Cycle Seat Passenger Volume 11: Re: General Supers Advice 12: Re: Hitting the nose... With an arrow! 13: Re: TL8 weapon system questions: 14: RE: Reflection inside a prism (was Point Defense for a Big Laser et al) 15: RE: Standards in my space campaign 16: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 17: RE: Point Defense Mode for the Big Laser (was: Re: Cherry Blossom Special) 18: RE: General Supers Advice 19: Re: MG's killer 20: RE: MG's killer 21: Re: Human acceleration (was RE: Cherry Blossom Special) 22: Re: Cherry Blossom Special 23: Re: TL8 weapon system questions: 24: RE: A limited form of Immortality? 25: RE: General Supers Advice 26: Re: General Supers Advice 27: Re: The "Barn Owl" (was: MG's killer) 28: Re: No Money Society? 29: Civilian Vehicles: Safety Standards v04.n1206 1: Re: Vehicles: Computer & Software 2: Re: Planetary defense and assault 3: Re: MG's killer 4: RE: MG's killer 5: Re: MG's killer 6: Re: Question about "WAIT" 7: RE: MG's killer 8: Re: The "Barn Owl" (was: MG's killer) 9: Re: Planetary defense and assault 10: =?iso-8859-1?Q?RE=3A_Now_that_we=27ve_got_his_attention=2E=2E=2E?= =?iso-8859-1?Q?__=28was_Re=3A_Cherry_=09__Blossom_Special=29?= 11: Re: Tank DR...typo? 12: Re: Laser Comments 13: Re: MG's killer 14: RE: MG's killer 15: Re: Civilian Vehicles: Safety Standards 16: Re: MG's killer 17: Re: TL8 weapon system questions: 18: Re: No Money Society? 19: Re: Vechicles: Cycle Seat Passenger Volume 20: Re: TL8 weapon system questions: 21: Re: General Supers Advice 22: Re: Hitting the nose... With an arrow! 23: Re: General Supers Advice 24: RE: General Supers Advice v04.n1207 1: Re: Laser Comments 2: Re: Correlating two unrelated sourcebooks 3: Re: TL8 weapon system questions: 4: Re: The "Barn Owl" (was: MG's killer) 5: Re: Correlating two unrelated sourcebooks 6: RE: General Supers Advice 7: Re: General Supers Advice 8: Re: Standards in my space campaign 9: Re: Question about "WAIT" 10: Re: TL8 weapon system questions: 11: Sunbeams (Was: Now we've got his attention) 12: RE: Civilian Vehicles: Safety Standards 13: RE: Tank DR...typo? 14: Re: Question about "WAIT" 15: Re: Called shot 16: Vehicle - a twin-engine propellor plane 17: Re: Tank DR...typo? 18: Re: History of fingerprinting 19: Re: GURPS IOU/Prisoner Crossover 20: Re: Re: Re: Standards in my space campaign 21: Re: Re: Re: Standards in my space campaign 22: Re: Standards in my space campaign 23: Re: Question about "WAIT" 24: Re: Question about "WAIT" 25: stun (was General Supers Advice) 26: Re: General Supers Advice 27: Re: General Supers Advice 28: RE: General Supers Advice v04.n1208 1: Re: Question about "WAIT" 2: Re: Standards in my space campaign 3: Re: Question about "WAIT" 4: Re: Hitting the nose... With an arrow! 5: RE: Reflection inside a prism (was Point Defense for a Big Laser et al) 6: Standards in my space campaign 7: RE: Civilian Vehicles: Safety Standards 8: Re: A limited form of Immortality? 9: The NEW MG 10: Ship Design 11: Re: MG's killer 12: Re: civilian vehicle: TL 8 electric minibus 13: Re: Vehicle: The "Mothership" has landed...[LONG] 14: Re: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle 15: Re: The "Barn Owl" (was: MG's killer) 16: Vehicle taser 17: Re: General Supers Advice v04.n1209 1: Re: The "Barn Owl" (was: MG's killer) 2: Re: The "Barn Owl" (was: MG's killer) 3: Re: The "Barn Owl" (was: MG's killer) 4: Re: The "Barn Owl" (was: MG's killer) 5: Re: TL8 weapon system questions: 6: Re: Standards in my space campaign 7: RE: Hitting the nose... With an arrow! 8: RE: Correlating two unrelated sourcebooks 9: Re: General Supers Advice 10: Re: General Supers Advice 11: Re: Standards in my space campaign 12: Re: General Supers Advice 13: Re: Vehicle - Light prop plane errata 14: Re: Correlating two unrelated sourcebooks 15: Vehicle - a TL7 caramaran 16: Vehicle - One-man minisub (TL7) 17: Vehicle - All-terrain vehicle v04.n1210 1: Re: General Supers 2: RE: Tank DR...typo? 3: RE: Civilian Vehicles: Safety Standards 4: RE: Vehicle taser 5: Re: Point Defense Mode for the Big Laser 6: Re: Vehicle - a TL7 caramaran 7: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 8: Re: Standards in my space campaign 9: Re:Correlating two unrelated sourcebooks 10: Getting even instead of mad 11: Multiple questions 12: RE: Hitting the nose... With an arrow! 13: Mass Combat and Mage combat skills 14: Re: The "Barn Owl" (was: MG's killer) 15: RE: Vehicle taser 16: RE: Hitting the nose... With an arrow! 17: RE: Getting even instead of mad 18: Re: Mass Combat and Mage combat skills 19: Re: General Supers Advice 20: Valid posing titles: Was (RE: Vehicle - a TL7 caramaran) 21: RE: Vehicle taser 22: RE: Correlating two unrelated sourcebooks 23: RE: Getting even instead of mad 24: Suboday, the living comet 25: Re: Tank DR...typo? 26: RE: Civilian Vehicles: Safety Standards 27: RE: Standards in my space campaign v04.n1211 1: RE: Correlating two unrelated sourcebooks 2: RE: Getting even instead of mad 3: RE: Civilian Vehicles: Safety Standards 4: Disposable Heroes 5: Re: Standards in my space campaign 6: Re: General Supers Advice 7: RE: Disposable Heroes 8: Re: Valid posing titles: Was (RE: Vehicle - a TL7 caramaran) 9: Magic Combat Skills? 10: Re: Standards in my space campaign 11: RE: Disposable Heroes 12: Armor divisor 13: Re: Standards in my space campaign 14: RE: Reflection inside a prism (was Point Defense for a Big Laser et al) 15: Re: Magic Combat Skills? 16: RE: Disposable Heroes 17: RE: Disposable Heroes 18: RE: Standards in my space campaign 19: Re: The "Barn Owl" (was: MG's killer) 20: RE: Disposable Heroes 21: RE: Civilian Vehicles: Safety Standards 22: RE: Disposable Heroes 23: RE: Disposable Heroes 24: RE: Disposable Heroes 25: RE: Vehicle taser 26: Re: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle 27: Re: Vehicle taser 28: RE: Disposable Heroes 29: Re: Vehicle - One-man minisub (TL7) 30: RE: Vehicle taser 31: Re: Vehicle taser v04.n1212 1: Re: Tank DR...typo? 2: Re: Disposable Heroes 3: Re: Disposable Heroes 4: Cliffhangers Vehicle for Dissection... 5: Re: Correlating two unrelated sourcebooks 6: YAVQ (Yet-Another-Vehicle-Question) 7: Re: Standards in my space campaign 8: Re: Aircars 9: Multiple Actions & Aiming Question 10: Re: The NEW MG 11: Spare Tires and Running Boards... 12: new space beam/railgun firing rule 13: Re: Ship Design 14: Re: MG's killer 15: Re: The "Barn Owl" (was: MG's killer) 16: Re: Vehicles questions (Imager, Airlock and Bunks) 17: Re: Point Defense Mode for the Big Laser (was: Re: CherryBlossom Special) 18: Re: General Supers Advice 19: Re: Mass Combat and Mage combat skills 20: RE: Reflection inside a prism (was Point Defense for a Big Laser et al) 21: Re: new space beam/railgun firing rule 22: Re: Vehicle taser 23: Re: General Supers Advice 24: RE: Vehicle taser 25: RE: Disposable Heroes 26: RE: Civilian Vehicles: Safety Standards 27: Re: Disposable Heroes v04.n1213 1: RE: Disposable Heroes 2: Re: Magic Combat Skills? 3: Barn Owl v1.2 4: Re: General Supers Advice 5: Re: Disposable Heroes 6: Re: Civilian Vehicles: Safety Standards 7: Cthulhu stuff (was Re: General Supers Advice) 8: Barn Owl extender tank 9: Re: Suboday, the living comet 10: Re: Getting even instead of mad 11: Re: Mass Combat and Mage combat skills 12: Re: Suboday, the living comet 13: Re: Armor divisor 14: Re: Magic Combat Skills? 15: Limit on buying fatigue 16: Re: Mass Combat and Mage combat skills 17: Re: Multiple Actions & Aiming Question 18: Re: Vehicle taser 19: Re: Disposable Heroes 20: Re: Vehicle taser 21: Re: Disposable Heroes 22: Re: Limit on buying fatigue 23: another aircar 24: Re: Disposable Heroes 25: Re: Standards in my space campaign 26: Re: Called shot 27: RE: Disposable Heroes 28: Re: Ghost Wolf GW-69 "Pegasus" Aerospace Shuttle 29: RE: Vehicle taser v04.n1214 1: Re: Vehicle taser 2: Re: The NEW MG 3: Re: Ship Design 4: Re: Barn Owl v1.2 5: RE: Disposable Heroes 6: Re: The "Barn Owl" (was: MG's killer) 7: Re: Disposable Heroes 8: Re: Limit on buying fatigue 9: Re: Vehicle - One-man minisub (TL7) 10: RE: Civilian Vehicles: Safety Standards 11: Re: Armor divisor 12: RE: Civilian Vehicles: Safety Standards 13: Barn Owl v1.2 (and end of the thread) 14: Re: Limit on buying fatigue 15: Re: The NEW MG 16: Re: Ship Design 17: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 18: Sensor rules problem 19: Re: Missiles as vehicles 20: Re: Aircars 21: G Forces in Space (was Re:standars in my space campaign) 22: Re: Limit on buying fatigue 23: UK 24: Re: UK 25: Re: Mass Combat and Mage combat skills 26: Re: Magic Combat Skills? 27: Re: Mass Combat and Mage combat skills 28: newbie saying "hi all" v04.n1215 1: Cthulhu films 2: Re: Cthulhu stuff (was Re: General Supers Advice) 3: Re: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 4: RE: newbie saying "hi all" 5: Re: Sensor rules problem 6: Re: [VEH] A TL7 robotic light tank 7: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 8: Re: Limit on buying fatigue 9: Re: Magic Combat Skills? 10: Re: Vechicles: Cycle Seat Passenger Volume 11: Re: The NEW MG 12: Re: Magic Combat Skills? 13: Re: Ship Design 14: Re: Limit on buying fatigue 15: Re: Limit on buying fatigue 16: Re: The "Barn Owl" (was: MG's killer) 17: Re: Barn Owl v1.2 18: RE: newbie saying "hi all" 19: RE: Vehicle Taser 20: RE: Corelating unrelated Sourcebooks 21: RE: Corelating unrelated Sourcebooks 22: Re: Magic Combat Skills? 23: Re: Limit on buying fatigue. 24: Re: The NEW MG 25: Forgetting my manners... 26: Acc for Beam Weapons 27: RE: Disposable Heroes v04.n1216 1: Re: Barn Owl v1.2 (and end of the thread) 2: Re: Magic Combat Skills? 3: Re: Ship Design/barn owl 1.2 4: Re: Forgetting my manners... 5: Spaceship dodge, a new thread 6: Re: newbie saying "hi all" 7: Re: Magic Combat Skills? 8: Barn owl 1.2 9: RE: Disposable Heroes 10: Re: Vehicle - One-man minisub (TL7) 11: Re: YAVQ (Yet-Another-Vehicle-Question) 12: Re:Getting even instead of getting mad 13: Re: Magic Combat Skills? 14: No Mana Zone 15: Re: Cthulhu stuff (was Re: General Supers Advice) 16: Re: Magic Combat Skills? 17: Re: No Mana Zone 18: Re: Magic Combat Skills? 19: Re: Magic Combat Skills? 20: Re: YAVQ (Yet-Another-Vehicle-Question) 21: Re: Magic Combat Skills? 22: Re: Acc for Beam Weapons 23: RE: Disposable Heroes 24: Re: Ship Design/barn owl 1.2 25: Re: Mass Combat and Mage combat skills 26: Re[2]: Disposable Heroes 27: Magic & Voodoo 28: Re: Spaceship dodge, a new thread 29: Re: Acc for Beam Weapons 30: Re: Barn owl 1.2 31: Re: Spaceship dodge, a new thread v04.n1217 1: Re: Spaceship dodge, a new thread 2: Re[2]: General Supers Advice 3: Re: Converting Non-GURPS material to GURPS 4: Fantasy Bestiary (Re: Converting Non-GURPS ...) 5: Re: Mass Combat and Mage combat skills 6: Re: Magic Combat Skills? 7: Re: Magic Combat Skills? 8: Re: Magic & Voodoo 9: Re: powered down vs dodging 10: Re: Standards in my space campaign 11: Re: YAVQ (Yet-Another-Vehicle-Question) 12: Re[2]: Disposable Heroes 13: Re: Mass Combat and Mage combat skills 14: Re: Standards in my space campaign 15: Mages and Mass Combat 16: Re: General Supers Advice) 17: Re: Sensor rules problem 18: Re: Magic Combat Skills? 19: Re: powered down vs dodging 20: Re: Spaceship dodge, a new thread 21: Re: Spaceship dodge, a new thread 22: Re: Spaceship dodge, a new thread v04.n1218 1: Re: Spaceship dodge, a new thread 2: Re: Acc for Beam Weapons 3: Re: Vechicles: Cycle Seat Passenger Volume 4: Re: Magic & Voodoo 5: Ship Construction Rules 6: More mass combat (was: Re: Magic Combat Skills?) 7: Mass combat & missile weapons (was: Re: Magic Combat Skills?) 8: Re: powered down vs dodging 9: Vehicle - Gernsback Aircar 10: Re: Magic Combat Skills? 11: Re: More mass combat (was: Re: Magic Combat Skills?) 12: Re: Mass Combat and Mage Combat Skills 13: RE: Suboday, the living comet 14: RE: Civilian Vehicles: Safety Standards 15: RE: Limit on buying fatigue 16: RE: another aircar 17: Re: powered down vs dodging 18: Re: More mass combat (was: Re: Magic Combat Skills?) 19: RE: Forgetting my manners... 20: RE: Limit on buying fatigue 21: RE: Vehicle - One-man minisub (TL7) 22: RE: Vehicle - One-man minisub (TL7) 23: RE: Limit on buying fatigue 24: RE: Disposable Heroes v04.n1219 1: Re: newbie saying "hi all" 2: Re: Magic Combat Skills? 3: Re: Spaceship dodge, a new thread 4: Re: Spaceship dodge, a new thread 5: Re: Spaceship dodge, a new thread 6: RE: Disposable Heroes 7: RE: Spaceship dodge, a new thread 8: Re: Magic Combat Skills? 9: Re: Spaceship dodge, a new thread 10: Military matters 11: Robot brains 12: Re: newbie saying "hi all" 13: Re: Spaceship dodge, a new thread 14: Re: Spaceship dodge, a new thread 15: Re: newbie saying "hi all" 16: Re: Spaceship dodge, a new thread 17: Re: Robot brains 18: Re: Military matters 19: Re: powered down vs dodging 20: Re: newbie saying "hi all" 21: Re: Aircars 22: Re: Spaceship dodge, a new thread 23: Re: More mass combat (was: Re: Magic Combat Skills?) 24: Re: Magic Combat Skills? 25: Re: Spaceship dodge, a new thread 26: Re: Military matters 27: Re: Military matters 28: RE: another aircar v04.n1220 1: Re: Spaceship dodge, a new thread 2: Re: Vehicle - Gernsback Aircar 3: Re: Spaceship dodge, a new thread 4: Re: Robot brains 5: Re: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 6: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 7: Re: newbie saying "hi all" 8: RE: another aircar 9: Re: Spaceship dodge, a new thread 10: Re: Spaceship dodge, a new thread 11: Re: newbie saying "hi all" 12: Re: newbie saying "hi all" 13: Re: Spaceship dodge, a new thread 14: Re: newbie saying "hi all" 15: Re: Spaceship dodge, a new thread 16: Re: Disposable Heroes 17: xaser bombs question 18: RE: Military matters 19: Re: newbie saying "hi all" 20: Re: Spaceship dodge, a new thread 21: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 22: Re: Spaceship dodge, a new thread 23: Re: Spaceship dodge, a new thread 24: Space Focrces (a Q/Channeggel for you vechicle heads) 25: Re: newbie saying "hi all" 26: Absorb attribute clarification 27: Re: Spaceship dodge, a new thread 28: Re: newbie saying "hi all" 29: Re: Spaceship dodge, a new thread 30: Re: Robot brains 31: Re: YAVQ (Yet-Another-Vehicle-Question) 32: Re: Vehicle - Aerial Robotic Surveillance/Exploration probe 33: Re: Cliffhangers Vehicle for Dissection... 34: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 35: Re: Acc for Beam Weapons v04.n1221 1: Re: Barn Owl v1.2 2: Re: xaser bombs question 3: Re: Space Focrces (a Q/Channeggel for you vechicle heads) 4: Re: Correlating two unrelated sourcebooks 5: Re: Spaceship dodge, a new thread 6: Re: Spaceship dodge, a new thread 7: Re: Spaceship dodge, a new thread 8: Re: Acc for Beam Weapons 9: Vehicle - The Ornithopticon 10: Re: Disposable Heroes 11: RE: Cherry Blossom Special 12: RE: Disposable Heroes 13: Re: Re: newbie saying "hi all" 14: Re: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 15: Re: newbie saying "hi all" 16: Re: More mass combat 17: Fwd: Vehicle: The "Mothership" has landed...[LONG] H*LP! 18: Re: Vehicle: The "Mothership" has landed...[LONG] H*LP! 19: Introductions (based on Newbie) 20: Military matters 21: Black Ops: BlackNet v04.n1222 1: Re: Military matters 2: RE: Introductions (based on Newbie) 3: Re: Barn Owl v1.2 4: Fantasy Taxes 5: Re: Disposable Heroes 6: Re: Robot brains 7: RE: Fantasy Taxes 8: Re: Disposable Heroes 9: Acc & SS (alternate rules) 10: Re: YAVQ (Yet-Another-Vehicle-Question) 11: Ultra-tech burglary 12: Re: Robot brains 13: Good bye world! 14: RE: Military matters 15: Re[2]: Cliffhangers Vehicle for Dissection... 16: RE: Spaceship dodge, a new thread 17: Re: Ultra-tech burglary 18: re: Traveller Economics 19: RE: Ultra-tech burglary 20: RE: Military matters 21: Magnum and Intermediate rounds 22: Re: Robot brains 23: Re: YAVQ (Yet-Another-Vehicle-Question) 24: Re: More mass combat 25: Re: Converting Non-GURPS material to GURPS 26: "The Primal Order" and GURPS 27: Re: newbie saying "hi all" 28: Re: Fantasy Taxes 29: Re: Military matters 30: Re: Disposable Heroes 31: Re: Ultra-tech burglary v04.n1223 1: Hideaway Enchantment 2: Re: Spaceship dodge, a new thread 3: Cloud Vaulting 4: Fantasy Taxes 5: Re: Fantasy Taxes 6: Repost: Twin-engine propellor plane 7: Repost: Gernsback Aircar 8: Re: Limit on buying fatigue 9: Re: Armor divisor 10: Re: newbie saying "hi all" 11: Re: Converting Non-GURPS material to GURPS 12: Re: newbie saying "hi all" 13: Re: newbie saying "hi all" 14: Re: Converting Non-GURPS material to GURPS 15: Re: Spaceship dodge, a new thread 16: RE: Fantasy Taxes 17: Re: Fantasy Taxes 18: Re: Limit on buying fatigue 19: RE: Absorb attribute clarification 20: RE: Vehicle - Gernsback Aircar 21: RE: Vehicle - Aerial Robotic Surveillance/Exploration probe 22: RE: Ultra-tech burglary 23: RE: Disposable Heroes 24: RE: newbie saying "hi all" 25: Re: Hideaway Enchantment 26: Re: Cloud Vaulting v04.n1224 1: Re: "The Primal Order" and GURPS 2: Repost: Robot hover-camera 3: RE: Ultra-tech burglary 4: Re: Disposable Heroes 5: RE: Cloud Vaulting 6: Re: "The Primal Order" and GURPS 7: RE: "The Primal Order" and GURPS 8: RE: another aircar 9: Re: Converting Non-GURPS material to GURPS 10: Re: Military matters 11: Re: Sensor rules problem 12: Re: Fantasy Taxes 13: Re: Ship Design 14: Re: Ship Design 15: Re: Ultra-tech burglary 16: Question for the list... 17: Re: newbie saying "hi all" 18: RE: Reflection inside a prism (was Point Defense for a Big Laser et al) 19: Re: Re: newbie saying "hi all" 20: Re: Question for the list... 21: RE: Spaceship dodge, a new thread 22: Re: Spaceship dodge, a new thread v04.n1225 1: Re: Fantasy Taxes 2: Re: Spaceship dodge, a new thread 3: Re: newbie saying "hi all" 4: Space Combat 2460 (Damn Long) 5: final variant of Barn Owl 6: Re: Spaceship dodge, a new thread 7: We Love Rail Guns, Rah Rah Rah 8: Re: Converting Non-GURPS material to GURPS 9: Re: Disposable Heroes 10: Re: Robot brains 11: Re: Fantasy Taxes 12: Re: Converting Non-GURPS material to GURPS 13: Re: newbie saying "hi all" 14: Re: Sensor rules problem 15: Re: Converting Non-GURPS material to GURPS 16: Re: Space Combat 2460 (Damn Long) v04.n1226 1: Re: Ship Design 2: Re: We Love Rail Guns, Rah Rah Rah 3: Converting AD&D Characters 4: Re: Ship Design 5: Re: Military matters 6: Re: That magic feeling (was Re: Fantasy Vehicles) 7: Re: Space Combat 2460 (Damn Long) 8: Re: Converting Non-GURPS material to GURPS 9: Re: Space Combat 2460 (Damn Long) 10: RE: Cloud Vaulting 11: Re: That magic feeling (was Re: Fantasy Vehicles) 12: Re: newbie saying "hi all" 13: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 14: Re: Question for the list... 15: Re: newbie saying "hi all" 16: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 17: RE: That magic feeling (was Re: Fantasy Vehicles) 18: Re: Ship Design 19: Re: Disposable Heroes 20: Re: Robot brains 21: Re: Space Combat 2460 (Damn Long) 22: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 23: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 24: Re: newbie saying "hi all" 25: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) v04.n1227 1: Re: Vehicle - a twin-engine propellor plane 2: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 3: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, 4: Re: another aircar 5: Re: Vehicle - a TL7 caramaran 6: Re: [VEH] A TL7 robotic light tank 7: Re: Vehicle - One-man minisub (TL7) 8: Re: Sensor rules problem 9: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 10: Re: Spaceship dodge, a new thread 11: Re: YAVQ (Yet-Another-Vehicle-Question) 12: Re: Barn Owl v1.2 13: Re: Robot brains 14: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 15: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 16: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 17: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 18: Re: Spaceship dodge, a new thread 19: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 20: Re: Redefining "Maneuvering Evasively" (Re: Spaceship dodge, a new thread) 21: Re: Barn Owl v1.2 22: Re: Robot brains 23: Back again! 24: possible correction re: Barn Owl price 25: Hell Burner (a Barn Owl killer!) 26: RE: Military matters. 27: RE:Magnum and Intermediate rounds 28: RE: We Love Rail Guns, Rah Rah Rah 29: Beam splitter on RFHL 30: Re: Hell Burner (a Barn Owl killer!) v04.n1228 1: Re: Re: Re: newbie saying "hi all" 2: Space Combat 2460 3: RE: Silly Soopers 4: Re: newbie saying "hi all" 5: Re: Disposable Heroes 6: Re: xaser bombs question 7: Re: Disposable Heroes 8: Vehicle: A TL7 robotic light tank (new version) 9: RE: Question for the list... 10: Re: xaser bombs question 11: Re: Robot brains 12: RE: Cloud Vaulting 13: MG invades Yrth! Film at 11! (was: RE: Cloud Vaulting) 14: Re: Hell Burner (a Barn Owl killer!) 15: sword-play: pressing the attack 16: RE: Spaceship dodge, a new thread 17: GURPS Cliffhangers Vehicles...Motorcycle 18: RE: MG invades Yrth! Film at 11! (was: RE: Cloud Vaulting) 19: RE: Spaceship dodge, a new thread 20: RE: Spaceship dodge, a new thread v04.n1229 1: [Admin]A minor heads-up 2: GURPS Cliffhangers Vehicles...Roadster 3: Re: Spaceship dodge, a new thread 4: Re: Cloud Vaulting. 5: Re: Spaceship dodge, a new thread 6: RE: Spaceship dodge, a new thread 7: Re: Spaceship dodge, a new thread 8: RE: Cloud Vaulting 9: RE: Spaceship dodge, a new thread 10: Re: Redefining "Maneuvering Evasively" 11: RE: Spaceship dodge, a new thread 12: Re: We Love Rail Guns, Rah Rah Rah 13: Re: Redefining "Maneuvering Evasively" 14: Re: sword-play: pressing the attack 15: RE: Cloud Vaulting 16: Re: Spaceship dodge, a new thread 17: Re: Re: Re: (your boat) newbie saying "hi all" 18: Yet Another Bunnies & Burrows Xover 19: RE: Robot brains 20: RE: Disposable Heroes 21: Re: sword-play: pressing the attack v04.n1230 1: Re: sword-play: pressing the attack 2: RE: Spaceship dodge, a new thread 3: Awaken Computer and Animate Machine 4: RE: Vehicle - a TL7 caramaran 5: RE: Vehicle - One-man minisub (TL7) 6: RE: Beam splitter on RFHL 7: RE: Re: Re: newbie saying "hi all" 8: Re: We Love Rail Guns, Rah Rah Rah 9: RE: Robot brains 10: Superhero IDs 11: Re: Sensor rules problem 12: RE: Vehicle - a TL7 caramaran 13: re: Traveller Economics 14: Magnum and Intermediate rounds 15: New Space combat rule? 16: Re: sword-play: pressing the attack 17: Guns o rama 18: Repost: Vehicle - a TL7 caramaran 19: RE: Vehicle - a TL7 caramaran 20: Technical GURPS 101 (or you too can learn) 21: Re: Re: Re: newbie saying "hi all" 22: Re: Technical GURPS 101 (or you too can learn) 23: Wingsails 24: Re: xaser bombs question 25: Re: Superhero IDs 26: Re: Robot brains 27: Re: Cloud Vaulting 28: Re: Beam splitter on RFHL v04.n1231 1: Re: We Love Rail Guns, Rah Rah Rah 2: Re: Redefining "Maneuvering Evasively" 3: Re: Spaceship dodge, a new thread 4: RE: Spaceship dodge, a new thread 5: Re: We Love Rail Guns, Rah Rah Rah 6: Re: Spaceship dodge, a new thread 7: Re: Wingsails 8: Re: We Love Rail Guns, Rah Rah Rah 9: Re: We Love Rail Guns, Rah Rah Rah 10: Re: Guns o rama 11: RE: Spaceship dodge, a new thread 12: Re: Converting AD&D Characters 13: Re: RE: Re: Re: newbie saying "hi all" 14: Re: RE: Vehicle - One-man minisub (TL7) 15: Re: Re: Re: Re: newbie saying "hi all" 16: Re: Cloud Vaulting. 17: RE: MG invades Yrth! Film at 11! (was: RE: Cloud Vaulting) 18: Re: We Love Rail Guns, Rah Rah Rah 19: Texas-Sized Muppets 20: Re: We Love Rail Guns, Rah Rah Rah 21: RE: Spaceship dodge, a new thread 22: Check the Daily Illuminator 23: Re: Converting AD&D Characters 24: Blue Room Update v04.n1232 1: Re: Cloud Vaulting. 2: Re: Guns o rama 3: Re: sword-play: pressing the attack 4: Re: Technical GURPS 101 (or you too can learn) 5: Re: We Love Rail Guns, Rah Rah Rah 6: commentary on xaser bombs, autofire, and armor 7: Re: newbie saying "hi all" 8: Re: Magnum and Intermediate rounds 9: Re: Repost: Vehicle - a TL7 caramaran 10: Re: Robot brains 11: Re: We Love Rail Guns, Rah Rah Rah 12: RE: Spaceship dodge, a new thread 13: Re: Spaceship dodge, a new thread 14: RE: Spaceship dodge, a new thread 15: sensors in space 16: Re: Technical GURPS 101 (or you too can learn) 17: Re: Robot brains 18: RE: Robot brains 19: Re: Guns o rama 20: Re: Robot brains 21: Re:Getting even instead of MAd 22: Re: Robot brains 23: Hyperdimensional Energy Siphons 24: Re: Newbie v04.n1233 1: Re: Forgetting my manners... 2: Re: Wingsails 3: Black Friday For SJG 4: Re: Space Combat 2460 (Damn Long) 5: Re: Hyperdimensional Energy Siphons 6: Re: RE: Vehicle - One-man minisub (TL7) 7: Re: Converting AD&D Characters 8: Re: Black Friday For SJG 9: Re: Robot brains 10: Re: Black Friday For SJG 11: Re: Black Friday For SJG 12: Re: Black Friday For SJG 13: GURPS miniatures system 14: Re: Hyperdimensional Energy Siphons 15: Re: Black Friday For SJG 16: Re: Robot brains 17: Re: Black Friday For SJG 18: Re: Space Combat 2460 (Damn Long) 19: Re: Black Friday For SJG 20: Re: Black Friday For SJG 21: Re: Hyperdimensional Energy Siphons 22: RE: Wingsails 23: RE: Repost: Vehicle - a TL7 caramaran 24: Regarding Wingsails 25: Re: GURPS miniatures system 26: The Beaufort scale vs sailing speed 27: Re: Black Friday For SJG 28: Re: Black Friday For SJG 29: Re: Black Friday For SJG 30: RE: Repost: Vehicle - a TL7 caramaran 31: Re: Regarding Wingsails 32: Re: Missile.... sure, but it's cheap! 33: Re: The Beaufort scale vs sailing speed 34: RE: Regarding Wingsails 35: RE: Repost: Vehicle - a TL7 caramaran 36: Re: The Beaufort scale vs sailing speed 37: Re: Wingsails 38: Re:Hyperdimensional Energy Siphons 39: griffons 40: RE: Repost: Vehicle - a TL7 caramaran 41: Re:Hyperdimensional Energy Siphons v04.n1234 1: Re:Hyperdimensional Energy Siphons 2: Re:Hyperdimensional Energy Siphons 3: Re: Converting Non-GURPS material to GURPS 4: Re: Black Friday For SJG 5: CII Combat Chart (was Re: Black Friday For SJG) 6: Re: griffons 7: Re: Black Friday For SJG 8: Re: Hyperdimensional Energy Siphons 9: Re: Hyperdimensional Energy Siphons 10: Re: Hyperdimensional Energy Siphons 11: re: griffons 12: Re: Spaceship dodge, a new thread 13: Re: Hyperdimensional Energy Siphons 14: Re: Technical GURPS 101 (or you too can learn) 15: Re: Hyperdimensional Energy Siphons 16: Re: Spaceship dodge, a new thread 17: Re: Technical GURPS 101 (or you too can learn) 18: Re: Spaceship dodge, a new thread 19: Re: Black Friday For SJG 20: Those Pesky 10-Minute Turns v04.n1235 1: Re: Those Pesky 10-Minute Turns 2: Re: Spaceship dodge, a new thread 3: New Pages: Pierce Nichols on the Subject of Killing Things in Space 4: Re: Those Pesky 10-Minute Turns 5: Re: New Pages: Pierce Nichols on the Subject of Killing Things in Space 6: Re: Those Pesky 10-Minute Turns 7: Re: Those Pesky 10-Minute Turns 8: Warp Sustainer V1.0 9: Re: Spaceship dodge, a new thread 10: Re: Spaceship dodge, a new thread 11: I'm still confused (was Absorb attribute clarification) 12: Re: Warp Sustainer V1.0 13: Good new about vehicles 14: Those Pesky 30-40 Minute Hand-to-Hand Turns 15: Bad part of Flaming Missile Bow 16: Re: Those Pesky 30-40 Minute Hand-to-Hand Turns 17: Re: Black Friday For SJG 18: Re: Warp Sustainer V1.0 19: Re: Those Pesky 30-40 Minute Hand-to-Hand Turns 20: Re: Those Pesky 30-40 Minute Hand-to-Hand Turns 21: Solution to the 30-Minute turn problem 22: Vehicle of the week 199 - Containerized sickbay v04.n1236 1: Re: Those Pesky 30-40 Minute Hand-to-Hand Turns 2: Re: Warp Sustainer V1.0 3: Re:Hyperdimensional Energy Siphons 4: Gurpsnet-l FAQ: Weekly reminder 5: Re:Hyperdimensional Energy Siphons 6: Re: Warp Sustainer V1.0 7: "Great" actions... 8: Re: Warp Sustainer V1.0 9: Re: Warp Sustainer V1.0 10: Re: Re: Black Friday For SJG 11: RE: "Great" actions... 12: Re: Warp Sustainer V1.0 13: Those Pesky 10-Minute Turns 14: RE: "Great" actions... 15: Re: Good new about vehicles 16: Re: Good new about vehicles 17: Re: Those Pesky 30-40 Minute Hand-to-Hand Turns 18: RE: Spaceship dodge, a new thread 19: Re: Warp Sustainer V1.0 20: Re: Good new about vehicles 21: RE: Disposable Heroes 22: NCC-1701 [was Re: Warp Sustainer V1.0] 23: Re: Good new about vehicles 24: alternate luck mechanics 25: dual-weapon attack clarification 26: Re: Black Friday For SJG 27: Re: Good new about vehicles 28: Re: dual-weapon attack clarification 29: Re: sensors in space v04.n1237 1: RE: alternate luck mechanics 2: Re: Technical GURPS 101 (or you too can learn) 3: Re: Good new about vehicles 4: Re: dual-weapon attack clarification 5: Re: sensors in space 6: Re: dual-weapon attack clarification 7: TL3/4 population densities? 8: Re: sensors in space 9: Re: Good new about vehicles 10: Re: Warp Sustainer V1.0 11: Re: sensors in space 12: Re: Good new about vehicles 13: Re: Converting Non-GURPS material to GURPS 14: Double Postings 15: Yorktown [was Re: Warp Sustainer V1.0] 16: Re: sensors in space 17: Re: Converting Non-GURPS material to GURPS 18: RE: Spaceship dodge, a new thread 19: Re: Re: Good new about vehicles (Kromm) 20: Re: Yorktown [was Re: Warp Sustainer V1.0] 21: Re: Converting Non-GURPS material to GURPS 22: Re: sensors in space 23: Re: alternate luck mechanics 24: RE: Spaceship dodge, a new thread 25: RE: Spaceship dodge, a new thread 26: Re: Re: Good new about vehicles (Kromm) v04.n1238 1: More Questions on Wait 2: Aircraft takeoffs and landings 3: Re: Re: Good new about vehicles (Kromm) 4: Re: More Questions on Wait 5: Re: alternate luck mechanics 6: Re: Warp Sustainer V1.0 7: Star Rapier Missile 8: RE: I'm still confused (was Absorb attribute clarification) 9: RE: Good new about vehicles 10: RE: TL3/4 population densities? 11: Space Combat Turns and Hexes-o-rama 12: RE: I'm still confused (was Absorb attribute clarification) 13: Re: Great Moves 14: The first PC writeup has been posted! 15: Re: More Questions on Wait 16: Re: Yorktown [was Re: Warp Sustainer V1.0] 17: Re: Space Combat Turns and Hexes-o-rama 18: Yorktown 19: Absorb Attribute (Kromm?) 20: Re: Great Moves 21: Re: Great Moves 22: Re: Absorb Attribute (Kromm?) 23: Re: dual-weapon attack clarification 24: Re: Black Friday For SJG 25: Dual-weapon attack for Japanese weapons 26: Re: Warp Sustainer V1.0 27: Re: Absorb Attribute (Kromm?) 28: Re: Absorb Attribute (Kromm?) 29: Re: Absorb Attribute (Kromm?) 30: Re: Absorb Attribute (Kromm?) 31: Re: Yorktown 32: Re: Converting Non-GURPS material to GURPS v04.n1239 1: Re: Those Pesky 30-40 Minute Hand-to-Hand Turns 2: Re: Those Pesky 30-40 Minute Hand-to-Hand Turns 3: Re: Converting Non-GURPS material to GURPS 4: Re: Star Rapier Missile 5: Re: Absorb Attribute (Kromm?) 6: Re: Absorb Attribute (Kromm?) 7: Fighters at TL9-10 (for Space 2400) 8: Re: NCC1701? [was Warp Sustainer V1.0] 9: Re: More Questions on Wait 10: Re: TL3/4 population destinies? 11: Re: TL3/4 population destinies? 12: Re: Repost: Vehicle - a TL7 caramaran 13: Re: Hell Burner (a Barn Owl killer!) 14: RE: Cthulhu stuff (was Re: General Supers Advice) 15: Re: Warp Sustainer V1.0 16: Re: TL3/4 population destinies? 17: Re: Fighters at TL9-10 (for Space 2400) 18: Re: Dual-weapon attack for Japanese weapons 19: Re: Black Friday For SJG 20: Re: Absorb Attribute (Kromm?) 21: Re: Warp Sustainer V1.0 22: Agressive parry 23: RE: 'Great' Actions. v04.n1240 1: Re: More Questions on Wait 2: Re: Dual-weapon attack for Japanese weapons 3: RE: Agressive parry 4: RE: 'Great' Actions: idiot player? 5: Re: Agressive parry 6: Re: 'Great' Actions. 7: RE: 'Great' Actions. 8: Re: Forgetting my manners... 9: Re: NCC1701? [was Warp Sustainer V1.0] 10: RE: Agressive parry 11: Re: Agressive parry 12: Re: Magic Combat Skills? 13: RE: Agressive parry 14: Re: dual-weapon attack clarification 15: Re: Absorb Attribute (Kromm?) 16: Re: Fighters at TL9-10 (for Space 2400) 17: Re: Dual-weapon attack for Japanese weapons 18: Re: Magic Combat Skills? 19: Re: Hell Burner (a Barn Owl killer!) 20: Vehicle: TL7 High-wing seaplane v04.n1241 1: Vehicle: TL7 High-Wing Monoplane 2: Vehicle: a TL7 Twin-Engine Prop Plane (revised) 3: Re: Yorktown (was Re: Warp Sustainer V1.0]) 4: Re: Fighters at TL9-10 (for Space 2400) 5: RE: TL3/4 population destinies? 6: Re: Agressive parry 7: Re: Absorb Attribute (Kromm?) 8: Re: Warp Sustainer V1.0 9: Cinematic: Point-total or Play-style? 10: Ancient Automatons...[Robots][Mecha][Magic] 11: Re: Dual-weapon attack for Japanese weapons 12: Re: Double Postings 13: Re: Black Friday for SJG 14: Re: Absorb Attribute (Kromm?) 15: Re: Dual-weapon attack for Japanese weapons 16: Re: Dual-weapon attack for Japanese weapons 17: RE: Absorb Attribute 18: RE: TL3/4 population destinies? 19: RE: Repost: Vehicle - a TL7 caramaran 20: RE: Fighters at TL9-10 (for Space 2400) 21: RE: Agressive parry 22: RE: Agressive parry 23: RE: Double Postings 24: Question 25: You might be playing in a cinematic campaign... (was "Cinematic: Point-total or Play-style?") 26: RE: Dual-weapon attack for Japanese weapons 27: RE: Cinematic: Point-total or Play-style? 28: Re: Cinematic: Point-total or Play-style? v04.n1242 1: RE: Cinematic: Point-total or Play-style? 2: Re:You might be playing in a cinematic campaign 3: RE: Dual-weapon attack for Japanese weapons 4: RE: You might be playing in a cinematic campaign... (was "Cinemat ic: Point-total or Play-style?") 5: Re: Absorb Attribute (Kromm?) 6: Re: Absorb Attribute (Kromm?) 7: Re: Absorb Attribute (Kromm?) 8: Re: Cinematic: Point-total or Play-style? 9: RE: Cinematic: Point-total or Play-style? 10: Re: Fighters at TL9-10 (for Space 2400) 11: Re: Absorb Attribute (Kromm?) 12: You know you're in a cinematic game when.. 13: Re: Ancient Automatons...[Robots][Mecha][Magic] 14: Re: Fighters at TL9-10 (for Space 2400) 15: Re: Warp Sustainer V1.0 16: RE: Dual-weapon attack for Japanese weapons 17: RE: Dual-weapon attack for Japanese weapons 18: Re: Spare Tires and Running Boards... 19: Re: Absorb Attribute (Kromm?) 20: Re: Cinematic: Point-total or Play-style? 21: RE: Cinematic: Point-total or Play-style? 22: RE: Cinematic: Point-total or Play-style? 23: RE: Cinematic: Point-total or Play-style? 24: RE: Cinematic: Point-total or Play-style? 25: Re: Absorb Attribute (Kromm?) 26: Re: Fighters at TL9-10 (for Space 2400) v04.n1243 1: RE: Cinematic: Point-total or Play-style? 2: Re: Double Postings 3: Trek campaigning 4: RE: Dual-weapon attack for Japanese weapons 5: Re: Double Postings 6: RE: Cinematic: Point-total or Play-style? 7: RE: Cinematic: Point-total or Play-style? 8: RE: Cinematic: Point-total or Play-style? 9: RE: Cinematic: Point-total or Play-style? 10: RE: Cinematic: Point-total or Play-style? (plus Wonder) 11: Re: Cinematic: Point-total or Play-style? 12: Re: Cinematic: Point-total or Play-style? 13: Re: Cinematic: Point-total or Play-style? 14: RE: Cinematic: Point-total or Play-style? 15: RE: Cinematic: Point-total or Play-style? 16: Re: Absorb Attribute (Kromm?) 17: Re: Agressive parry 18: 3D character planner v04.n1244 1: Re: Cinematic: Point-total or Play-style? 2: RE: Cinematic: Point-total or Play-style? 3: Re: Dual-weapon attack for Japanese weapons 4: Re: Double Postings 5: Re: Cinematic: Point-total or Play-style? 6: Re: Ancient Automatons...[Robots][Mecha][Magic] 7: RE: Cinematic: Point-total or Play-style? 8: RE: Cinematic: Point-total or Play-style? 9: Re: Cinematic: Point-total or Play-style? 10: You might be in a non-cinematic campaign if... 11: Re: Cinematic: Point-total or Play-style? 12: RE: Cinematic: Point-total or Play-style? 13: RE: Cinematic: Point-total or Play-style? 14: RE: Double Postings 15: RE: Spaceship dodge, a new thread 16: RE: Cinematic: Point-total or Play-style? 17: RE: Spaceship dodge, a new thread 18: Web Page Update [AD] 19: Double Dragon (New Advantage, seeking advice) 20: Re: Cinematic: Point-total or Play-style? v04.n1245 1: Re: You might be in a non-cinematic campaign if... 2: RE: Cinematic: Point-total or Play-style? 3: RE: 'Great' Actions: idiot player? 4: Re: Forgetting my manners... 5: RE: Cinematic: Point-total or Play-style? 6: Upper limit on space acc 7: 3D character planner 8: Re: Converting AD&D Characters 9: Re: Double Postings 10: RE: Cinematic: Point-total or Play-style? 11: Re: Cinematic: Point-total or Play-style? 12: Re: Cinematic: Point-total or Play-style? 13: GM: 'Great' Actions. 14: RE: "Great" actions... 15: Re: Fighters at TL9-10 (for Space 2400) 16: Re: Cinematic: Point-total or Play-style? 17: RE: Cinematic: Point-total or Play-style? 18: Re: That magic feeling (was Re: Fantasy Vehicles) 19: RE: "Great" actions... 20: Maritime questions, Yrth revisited 21: Re: Aircraft takeoffs and landings 22: Re: GURPS Cliffhangers Vehicles...Motorcycle 23: Re: GURPS Cliffhangers Vehicles...Roadster 24: Re: Hell Burner (a Barn Owl killer!) 25: Re: Upper limit on space acc 26: Re: Star Rapier Missile 27: Re: Repost: Vehicle - a TL7 caramaran 28: Re: You might be in a non-cinematic campaign if... 29: Whats an official SJG product line 30: RE: 'Great' moments. v04.n1246 1: RE: 'Cinematic' Games. 2: RE: Cinematic Point total or play style. 3: Re: Ancient Automatons...[Robots][Mecha][Magic] 4: Lighter Armor 5: RE: Lighter Armor 6: RE: Cinematic: Point-total or Play-style? 7: RE: Cinematic: Point-total or Play-style? 8: Re: Whats an official SJG product line 9: Shields, Fire, and Technology 10: Re: Cinematic: Point-total or Play-style? (plus Vehicles) 11: Re: Upper limit on space acc 12: RE: 'Great' moments. 13: Re: Whats an official SJG product line 14: Re: That magic feeling (was Re: Fantasy Vehicles) 15: Re: Maritime questions, Yrth revisited 16: RE: Shields, Fire, and Technology 17: Re: Shields, Fire, and Technology 18: RE: Spaceship dodge, a new thread 19: Re: Repost: Vehicle - a TL7 caramaran 20: Re: Whats an official SJG product line 21: Re: Whats an official SJG product line 22: RE: Spaceship dodge, a new thread 23: Re: Converting AD&D Characters 24: Re: Lighter Armor 25: Re: Spaceship dodge, a new thread 26: Re: Whats an official SJG product line 27: RE: Spaceship dodge, a new thread 28: Re: Hell Burner (a Barn Owl killer!) 29: Re: Spaceship dodge, a new thread 30: RE: Spaceship dodge, a new thread 31: Re: Hero Prolif 32: Re: Lighter Armor v04.n1247 1: Shields, Fire, and Technology 2: Re: Spaceship dodge, a new thread 3: Re: Whats an official SJG product line 4: Quick Opinion Poll: Supers! 5: Rooms in vehicles... 6: Re: You might be in a non-cinematic campaign if... 7: RE: Cinematic: Point-total or Play-style? 8: Lighter armor 9: Subject: Shields, Fire, and Technology 10: Subject: Re: Lighter Armor 11: Re: Quick Opinion Poll: Supers! 12: Re: Subject: Shields, Fire, and Technology 13: Re: Quick Opinion Poll: Supers! 14: Re: Double Postings 15: Re: Absorb Attribute (Kromm?) 16: Re: Quick Opinion Poll: Supers! 17: Enchanted Bullets (was Re: Ancient Automatons.) 18: Re: Whats an official SJG product line 19: RE: That magic feeling (was Re: Fantasy Vehicles) 20: RE: Repost: Vehicle - a TL7 caramaran 21: Re: Re: Good new about vehicles (Kromm) 22: Re: Absorb Attribute (Kromm?) 23: RE: Aircraft takeoffs and landings 24: RE: Rooms in vehicles... 25: Re: Quick Opinion Poll: Supers! 26: Re: You might be in a non-cinematic campaign if... 27: Re: Quick Opinion Poll: Supers! 28: RE: That magic feeling (was Re: Fantasy Vehicles) 29: Re: Absorb Attribute (Kromm?) 30: Re: Subject: Shields, Fire, and Technology 31: Re: Re: Good new about vehicles (Kromm) 32: RE: craft for Yrth invasion 33: Re: Re: Good new about vehicles (Kromm) 34: Re: You might be in a non-cinematic campaign if... v04.n1248 1: RE: Web Page Update [AD] 2: Re: You might be in a non-cinematic campaign if... 3: Re: Subject: Shields, Fire, and Technology 4: Re: Quick Opinion Poll: Supers! 5: Vehicles 1st to Vehicles 2nd 6: Re[2]: GURPS Cliffhangers Vehicles...Motorcycle 7: Re: Quick Opinion Poll: Supers! 8: [ADMIN] Re: Double Postings 9: Re: Quick Opinion Poll: Supers! 10: Re: Quick Opinion Poll: Supers! 11: Re: Quick Opinion Poll: Supers! 12: GURPS: metahumans 13: Remember me? Some questions for the SF/motorhead crowd.... 14: RE: Cinematic Point total or play style. 15: Re: Rooms in vehicles... 16: Re: alternate luck mechanics 17: RE: Spaceship dodge, a new thread 18: Re: Aircraft takeoffs and landings 19: Re: craft for Yrth invasion 20: RE: 'Great' moments. v04.n1249 1: RE: That magic feeling (was Re: Fantasy Vehicles) 2: Re: Spaceship dodge, a new thread 3: Re: Quick Opinion Poll: Supers! 4: Re: 'Great' moments. 5: Ranged fire rules (was: Technical GURPS 101) 6: Re: Remember me? Some questions for the SF/motorhead crowd.... 7: RE: Cinematic Point total or play style. 8: Re: Hell Burner (a Barn Owl killer!) 9: Re: Ranged fire rules (was: Technical GURPS 101) 10: Re: Vehicles 1st to Vehicles 2nd 11: Re: Maritime questions, Yrth revisited 12: Re: craft for Yrth invasion 13: RE: Quick Opinion Poll: Supers! 14: Re: Agressive parry 15: RE: 'Great' moments. 16: Re: That magic feeling (was Re: Fantasy Vehicles) 17: Metahumans (*NOT* Supers, *SHADOWRUN* Conversion) 18: Re: That magic feeling (was Re: Fantasy Vehicles) 19: Re: Metahumans (*SHADOWRUN* Conversion) 20: Re: Quick Opinion Poll: Supers! 21: Re: Metahumans (*SHADOWRUN* Conversion) 22: Re: Subject: Shields, Fire, and Technology 23: Re: Metahumans (*SHADOWRUN* Conversion) 24: Re: Rooms in vehicles... 25: RE: GURPS: metahumans 26: Re: Absorb Attribute (Kromm?) 27: Re: Subject: Shields, Fire, and Technology 28: Re: Subject: Shields, Fire, and Technology 29: Re: Forgetting my manners... v04.n1250 1: Re: Subject: Shields, Fire, and Technology 2: Re: 'Great' moments. 3: Re: Subject: Shields, Fire, and Technology 4: Re: You might be in a non-cinematic campaign if... 5: Re: Ranged fire rules (was: Technical GURPS 101) 6: Re: Upper limit on space acc 7: Re: Subject: Shields, Fire, and Technology 8: Re: Forgetting my manners... 9: Re: Subject: Shields, Fire, and Technology 10: Re: Hell Burner (a Barn Owl killer!) 11: GURPS: powers 12: Re: Repost: Vehicle - a TL7 caramaran 13: RE: Subject: Shields, Fire, and Technology 14: RE: GURPS: metahumans 15: Re: That magic feeling (was Re: Fantasy Vehicles) 16: RE: That magic feeling (was Re: Fantasy Vehicles) 17: Re: That magic feeling (was Re: Fantasy Vehicles) 18: RE: That magic feeling (was Re: Fantasy Vehicles) 19: Re: Quick Opinion Poll: Supers! 20: RE: Subject: Shields, Fire, and Technology 21: RE: That magic feeling (was Re: Fantasy Vehicles) 22: Re: Cinematic: Point-total or Play-style? 23: RE: That magic feeling (was Re: Fantasy Vehicles) 24: Re: Subject: Shields, Fire, and Technology v04.n1251 1: Re: Ancient Automatons...[Robots][Mecha][Magic] 2: Shield ruling error by Kromm? 3: Shields, Fire, and Technology 4: RE: Cinematic Point total or play style. 5: Re: GURPS: Powers 6: Re: Quick Opinion Poll: Supers! 7: GURPS Technomancer (Re: Quick Opinion Poll: Supers! 8: Re: Subject: Shields, Fire, and Technology 9: RE: Subject: Shields, Fire, and Technology 10: RE: Cinematic Point total or play style. 11: Re: Subject: Shields, Fire, and Technology 12: RE: Subject: Shields, Fire, and Technology 13: Re: GURPS: powers 14: Re: Forgetting my manners... 15: Re: Subject: Shields, Fire, and Technology 16: Re: Subject: Shields, Fire, and Technology 17: RE: Subject: Shields, Fire, and Technology 18: Re: Cinematic: Point-total or Play-style? 19: Re: Called shot 20: RE: Re[2]: GURPS Cliffhangers Vehicles...Motorcycle 21: RE: GURPS: metahumans 22: RE: Vehicles 1st to Vehicles 2nd 23: RE: craft for Yrth invasion 24: RE: Aircraft takeoffs and landings 25: RE: That magic feeling (was Re: Fantasy Vehicles) 26: RE: craft for Yrth invasion 27: RE: That magic feeling (was Re: Fantasy Vehicles) 28: Re: "Great" Moves v04.n1252 1: Re: Converting Non-GURPS material to GURPS 2: Re: Converting Non-GURPS material to GURPS 3: Supers stats? 4: RE: That magic feeling (was Re: Fantasy Vehicles) 5: AD$D Levels = Points was [Re: Converting Non-GURPS material to GURPS] 6: Re: Quick Opinion Poll: Supers! 7: Re: "Great" Moves 8: Re: Quick Opinion Poll: Supers! 9: Gregordyne Technologies #3 10: Re: "Great" Moves 11: RE: Subject: Shields, Fire, and Technology 12: RE: Cinematic Point total or play style. 13: Re: Forgetting my manners... 14: Re: "Great" Moves 15: Re: Quick Opinion Poll: Supers! 16: Re: "Great" Moves 17: Re: Cinematic: Point-total or Play-style? 18: Re: Quick Opinion Poll: Supers! 19: Re: Subject: Shields, Fire, and Technology 20: Re: Quick Opinion Poll: Supers! 21: RE: Cinematic Point total or play style. 22: Re: Subject: Shields, Fire, and Technology 23: Re: Subject: Shields, Fire, and Technology 24: Point-based gear (Was: Quick Opinion Poll: Supers!) 25: Re: Subject: Shields, Fire, and Technology 26: Some TL9 guns for review (was Re: Remember me? Some questions for the SF/motorhead crowd....) 27: Re: Subject: Shields, Fire, and Technology 28: Re: Subject: Shields, Fire, and Technology 29: RE: Agressive parry v04.n1253 1: In need of a Probe? (!) 2: Re: 'Great' moments. 3: Re: Re: Fighters at TL9-10 (for Space 2400) 4: Re: Subject: Shields, Fire, and Technology 5: Re: Re: Fighters at TL9-10 (for Space 2400) 6: AD&D conversions 7: Re: "Great" actions... 8: Gregordyne Technologies #4 9: Re: Forgetting my manners... 10: RE: That magic feeling (was Re: Fantasy Vehicles) 11: Present day Mecha Campaing (ideas,commemts...) 12: Re: You know you're in a cinematic game when.. 13: Re: craft for Yrth invasion 14: Re: Present day Mecha Campaing (ideas,commemts...) 15: RE: craft for Yrth invasion 16: Re: Aircraft takeoffs and landings 17: RE: That magic feeling 18: Re: GURPS Cliffhangers Vehicles...Motorcycle 19: Re: Aircraft takeoffs and landings 20: Re: Aircraft takeoffs and landings 21: Re: Cinematic Point total or play style. 22: Re: Called shot 23: RE: "Great" Moves v04.n1254 1: Re: Metahumans (*SHADOWRUN* Conversion) 2: Re: That magic feeling (was Re: Fantasy Vehicles) 3: Dragon-Con and GURPS 4: RE: GURPS: metahumans 5: Re: "Great" Moves 6: RE: Subject: Shields, Fire, and Technology 7: Re: Primals yesterday 8: Re: Primals yesterday 9: RE: craft for Yrth invasion 10: Supers and 11: GURPS Supers 2nd Edition, Revised 12: Re: Cinematic: Point-total or Play-style? 13: Life Bane and its benefits 14: Re: Primals yesterday 15: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 16: Play By E-Mail 17: Re: Life Bane and its benefits 18: Re: Cinematic: Point-total or Play-style? 19: Re: Supers and Technomancer and Credit, oh my! 20: Re: Life Bane and its benefits 21: Cheap Limited Luck 22: Re: Absorb Attribute (Kromm?) 23: Re: Life Bane and its benefits 24: RE: "Great" Moves v04.n1255 1: RE: "Great" Moves 2: RE: craft for Yrth invasion 3: RE: "Great" Moves 4: RE: "Great" Moves 5: RE: That magic feeling (was Re: Fantasy Vehicles) 6: RE: In need of a Probe? (!) 7: RE: Cinematic: Point-total or Play-style? 8: RE: craft for Yrth invasion 9: RE: "Great" Moves 10: Re: craft for Yrth invasion 11: RE: "Great" Moves 12: RE: "Great" Moves 13: RE: "Great" Moves 14: RE: "Great" Moves 15: Not-so-great moves (RE: "Great" Moves) 16: RE: "Great" Moves 17: RE: Supers stats? 18: RE: In need of a Probe? (!) 19: RE: "Great" Moves 20: RE: "Great" Moves 21: RE: "Great" Moves 22: RE: Present day Mecha Campaing (ideas,commemts...) 23: RE: Not-so-great moves (RE: "Great" Moves) 24: Re: "Great" Moves 25: RE: "Great" Moves 26: RE: "Great" Moves 27: Re: Absorb Attribute (Kromm?) 28: Re: GURPS Supers 2nd Edition, Revised 29: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 30: RE: "Great" Moves 31: Re: Present day Mecha Campaing (ideas,commemts...) v04.n1256 1: RE: "Great" Moves 2: Re: GURPS Supers 2nd Edition, Revised 3: RE: craft for Yrth invasion 4: Re: Solution to the 30-Minute turn problem [late] 5: Re: GURPS Supers 2nd Edition, Revised 6: Re: "Great" Moves 7: RE: Probe 8: Re: GURPSnet-Digest V4 #1250 9: Re: GURPSnet-Digest V4 #1254 10: SotF Armageddon Class -Input Needed!! 11: john woo 12: a (stupid?) question about guns skill 13: Re: a (stupid?) question about guns skill 14: Re: Forgetting my manners... 15: Re: Forgetting my manners... 16: Re: john woo 17: Re: a (stupid?) question about guns skill 18: Re: a (stupid?) question about guns skill v04.n1257 1: RE: a (stupid?) question about guns skill 2: RE: "Great" Moves 3: Re: Present day Mecha Campaing (ideas,commemts...) 4: Re: Present day Mecha Campaing (ideas,commemts...) 5: Re: "Great" Moves 6: Re: Life Bane and its benefits 7: Re: "Great" Moves 8: Vehicle for Yrth invasion - Cessna Kestrel 9: RE: Solution to the 30-Minute turn problem [late] 10: RE: GURPS Supers 2nd Edition, Revised 11: RE: Probe 12: RE: a (stupid?) question about guns skill 13: Re: GURPS Supers 2nd Edition, Revised 14: AD&D to GURPS (kinda) (was Re: Forgetting my manners...) 15: Re: Present day Mecha Campaing (ideas,commemts...) 16: RE: Life Bane and its benefits 17: RE: "Great" Moves 18: Re: Cessna Kestrel 19: Re: Present day Mecha Campaing (ideas,commemts...) 20: Re: Life Bane and its benefits 21: Repost: Cessna Kestrel II - upgrade for Yrth invasion vehicle 22: Re: Life Bane and its benefits 23: Re: Forgetting my manners... 24: Re: GURPS Supers 2nd Edition, Revised v04.n1258 1: Re: "Great" Moves 2: Re: "Great" Moves 3: some help in putting to geth a chare consept 4: Hits on the head 5: RE: Life Bane and its benefits 6: Trading points for equipment 7: Re: Forgetting my manners... 8: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 9: RE: "Great" Moves 10: RE: "Great" Moves 11: Re: Trading points for equipment 12: Vehicles Question 13: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 14: RE: some help in putting to geth a chare consept 15: RE: some help in putting to geth a chare consept 16: RE: some help in putting to geth a chare consept 17: RE: some help in putting to geth a chare consept 18: Re: Life Bane and its benefits 19: Re: some help in putting to geth a chare consept 20: Re: Magic Combat Skills? v04.n1259 1: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 2: Re: "Great" Moves 3: Skills? 4: Re: Skills? 5: Re: Skills? 6: Re: Vehicles Question 7: Re: Vehicles Question 8: Default equipment for tl9 guns 9: RE: GURPS Supers 2nd Edition, Revised 10: Re: Vehicles Question 11: Re: Trading points for equipment 12: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 13: Re: Forgetting my manners... 14: Re: a (stupid?) question about guns skill 15: a question about recoil 16: Re: "Great" Moves 17: Re: Vehicles Question 18: Re: a question about recoil 19: Re: Vehicles Question 20: Re: Skills? 21: Re: a question about recoil 22: Re: Vehicles Question 23: Re: Vehicles Question 24: Re: a question about recoil 25: Re: a question about recoil 26: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 27: Re: Vehicles Question 2 28: GUN web site 29: Re: a question about recoil 30: Re: Forgetting my manners...] 31: Re: Vehicles Question 2 32: Re: GUN web site 33: Any Ideas? 34: Written Orders v04.n1260 1: Re: Metahumans (*NOT* Supers, *SHADOWRUN* Conversion) 2: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 3: Re: "Great" Moves 4: Re: Forgetting my manners...] 5: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 6: Re: Written Orders 7: Advertising for Gamers [was Re: "Great" Moves] 8: Spiders... I need spiders. 9: Re: Written Orders 10: Re: Metahumans (*NOT* Supers, *SHADOWRUN* Conversion) 11: RE: some help in putting to geth a chare consept 12: RE: Hits on the head 13: RE: "Great" Moves 14: RE: Vehicles Question 15: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 16: Re: a question about recoil 17: Re: Forgetting my manners...] 18: Re: Skills? 19: RE: Skills? 20: RE: GURPS Supers 2nd Edition, Revised 21: Talking about GURPS now.. 22: RE: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 23: RE: Written Orders 24: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 25: RE: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 26: Vehicle Update: Cessna Kestrel II; Models and Modifications 27: Re: Written Orders 28: RE: GURPS:"uber-system." [Was-Re: Forgetting my manners...] v04.n1261 1: RE: "Great" Moves 2: Re: Forgetting my manners...] 3: Re: Skills? 4: Re: Forgetting my manners...] 5: Re: Forgetting my manners...] 6: Destroying Magical Items? 7: Re: Destroying Magical Items? 8: Re: SotF Armageddon Class -Input Needed!! 9: Re: Magic Combat Skills? 10: Re: Written Orders 11: Re: Destroying Magical Items? 12: Hello and Goodbye, as always 13: Re: AD&D to GURPS (kinda) (was Re: Forgetting my manners...) 14: Re: Skills? 15: Re: Converting Non-GURPS material to GURPS 16: Re: Written Orders 17: Re: Converting Non-GURPS material to GURPS 18: Vehicle of the week 200 - containerized workshop 19: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) v04.n1262 1: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 2: Re: Some TL9 guns for review 3: Gurpsnet-l FAQ: Weekly reminder 4: Re:SotF Armageddon Class - Input Needed!! 5: Vehicle File Announcement 6: Re: Converting Non-GURPS material to GURPS 7: Re: SotF Armageddon Class -Input Needed!! 8: Re: "Great" Moves 9: Three Quick Supers Questions 10: Weekend 11: Re: Skills? 12: RE: Any Ideas? 13: RE: Three Quick Supers Questions 14: a question about recoil 15: Re: Some TL9 guns for review 16: im looking to by the following used, or cheaper than retail... 17: RE: "Great" Moves 18: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 19: Re: Vehicle of the week 200 - containerized workshop 20: RE: You know you're in a cinematic game when.. 21: New gaming group (Dallas-Ft. Worth, Texas) 22: muzzle velocity of modern firearms 23: repeating TL4/5 firearms 24: Re: Supers and Technomancer and Credit, oh my! 25: RE: Life Bane and its benefits v04.n1263 1: Re: Skills? 2: RE: a question about recoil 3: Re: Converting Non-GURPS material to GURPS 4: RE: muzzle velocity of modern firearms 5: RE: WWII Mecha 6: RE: Skills? 7: Re: Equipment Points 8: Re: Destroying Magical Items? 9: Help, I need somebody. Help, not just anybody.... 10: Re: Three Quick Supers Questions 11: Re: Skills? 12: Re: Destroying Magical Items? 13: Re: Weekend 14: Re: Help, I need somebody. Help, not just anybody.... 15: Re: How Flammable is Leather? 16: Re: Help, I need somebody. Help, not just anybody.... 17: Re: Skills? 18: Re: a (stupid?) question about guns skill 19: Re[4]: GURPS Cliffhangers Vehicles...Motorcycle 20: Re: Skills? 21: Re: Help, I need somebody. Help, not just anybody.... 22: Re: Vehicles Question 2 23: Re: How Flammable is Leather? 24: Re: Converting Non-GURPS material to GURPS v04.n1264 1: Re: Help, I need somebody. Help, not just anybody.... 2: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 3: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 4: Re: Converting Non-GURPS -- * SUGGESTION* 5: Re: Converting Non-GURPS material to GURPS 6: Re: Hits on the head 7: RE: Written Orders 8: Re: Skills? 9: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 10: Down-grading from Revised 11: RE: "Great" Moves 12: Electronics for a EW ship 13: Vehicle for Yrth Invasion: a high-wing monoplane (final copy) 14: RE: "Great" Moves 15: RE: Three Quick Supers Questions 16: RE: "Great" Moves 17: RE: "Great" Moves v04.n1265 1: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 2: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 3: RE: "Great" Moves 4: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 5: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 6: Re: Equipment Points 7: Re: Life Bane and its benefits 8: Re: "Great" Moves 9: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 10: Re: Life Bane and its benefits 11: Neural Interface Houserule? 12: Re: Neural Interface Houserule? 13: Re: Down-grading from Revised 14: Re: Neural Interface Houserule? 15: Re: Help, I need somebody. Help, not just anybody.... 16: Reign of steel 17: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 18: Re: Forgetting my manners...] 19: Re: Hits on the head 20: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] v04.n1266 1: Re: Destroying Magical Items? 2: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 3: Re: Forgetting my manners...] 4: Re: Equipment Points 5: Re: Hits on the head 6: Re: Life Bane and its benefits 7: RE: "Great" Moves 8: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 9: Re: Trading points for equipment 10: Re: SotF Armageddon Class -Input Needed!! 11: Re: Three Quick Supers Questions 12: Re: Supers and Technomancer and Credit, oh my! 13: Re: Destroying Magical Items? 14: Re: Re: Help, I need somebody. Help, not just anybody.... 15: Re: Life Bane and its benefits 16: Re: Converting Non-GURPS material to GURPS v04.n1267 1: Re: Converting Non-GURPS -- * SUGGESTION* 2: Re: Destroying Magical Items? 3: RE: "Great" Moves 4: Re: SotF Armageddon Class -Input Needed!! 5: Re: Converting Non-GURPS material to GURPS 6: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 7: Re: Vehicle of the week 200 - containerized workshop 8: Re: Forgetting my manners... 9: Re: Converting Non-GURPS -- * SUGGESTION* 10: Gear for Yrth 11: Re: Converting Non-GURPS material to GURPS 12: Re: Hits on the head 13: Re: Three Quick Supers Questions 14: Re: Equipment Points 15: Re: Electronics for a EW ship v04.n1268 1: Re: Destroying Magical Items? 2: Re: Converting Non-GURPS material to GURPS 3: RE: "Great" Moves 4: SotF Armageddon Class -Input Needed 5: RE: I'm still confused (was Absorb attribute clarificati 6: I finally got the reference! (was RE: "Great" Moves) 7: RE: Point-based gear 8: The Uber-Munchkin speaks... 9: Re: Equipment Points 10: Re: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 11: Re: The Uber-Munchkin speaks... 12: Tactics and Traps 13: In-Play and Alternate Earths and Books, oh my! 14: RE: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 15: RE: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 16: RE: "Great" Moves v04.n1269 1: RE: Gear for Yrth 2: RE: Reign of steel 3: RE: Forgetting my manners...] 4: RE: Skills 5: Re: I finally got the reference! (was RE: "Great" Moves) 6: Re: Written Orders 7: Re: Silver Fox char. (was: The Uber-Munchkin speaks...) 8: RE: The Uber-Munchkin speaks... 9: Albino/Sun Phobia 10: RE: Reign of steel 11: RE: Reign of steel 12: Re: The Uber-Munchkin speaks... 13: 127mm & 70mm Rockets for Yrth Invasion 14: uncooperative PCs (long) 15: Supplying power to a mage 16: AD&D into GURPS v04.n1270 1: Re: Supplying power to a mage 2: Re: Gear for Yrth 3: Re: "Great" Moves 4: RE: Reign of steel 5: Re: Converting Non-GURPS -- * SUGGESTION* 6: Re: uncooperative PCs (long) 7: Converting (RoleMaster (Players) to GURPS 8: Sample GURPS character: Sylvie, Malakite of Laurence (LONG) 9: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 10: RE: Re: Gear for Yrth 11: RE: Reign of steel 12: RE: Albino/Sun Phobia 13: RE: Reign of steel 14: RE: 127mm & 70mm Rockets for Yrth Invasion 15: Heroic/Enhanced ST? 16: Re: Heroic/Enhanced ST? 17: Re: Life Bane and its benefits 18: Re: Heroic/Enhanced ST? v04.n1271 1: Re: "Great" Moves 2: The Vassey Scout Mecha 3: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 4: RE: Reign of steel 5: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 6: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 7: Re: "Great" Moves 8: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 9: Feeling Lucky, Big Boy? 10: RE: Point-based gear 11: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 12: Re: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 13: Re: The Uber-Munchkin speaks... 14: Re: Converting Non-GURPS material to GURPS 15: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 16: Re: Feeling Lucky, Big Boy? 17: Re: Any Ideas? 18: Re: uncooperative PCs (long) 19: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 20: Torpedo Bulges 21: Re: Vehicle of the week 200 - containerized workshop 22: Re: Feeling Lucky, Big Boy? 23: Re: Feeling Lucky, Big Boy? 24: Re: Any Ideas? 25: Re: Feeling Lucky, Big Boy? 26: Re: Reign of Steel 27: Re: Hits on the head 28: Re: Electronics for a EW ship v04.n1272 1: GURPS; the ultimate system? 2: Re: Converting Non-GURPS material to GURPS 3: Re: Converting Non-GURPS material to GURPS 4: AAMs for Yrth Invasion (was Re: 127mm & 70mm Rockets for Yrth Invasion) 5: TBaM in play 6: Re: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 7: Re: Hits on the head 8: Re: Converting Non-GURPS material to GURPS 9: Re: Converting Non-GURPS material to GURPS 10: Re: Trading points for equipment 11: Re: GURPS:"uber-system." [Was-Re: Forgetting my manners...] 12: Re: Reign of steel 13: Re: Forgetting my manners... 14: Re: Converting Non-GURPS material to GURPS 15: Re: Converting Non-GURPS material to GURPS 16: Re: Converting Non-GURPS material to GURPS 17: Re: SotF Armageddon Class -Input Needed 18: [none] 19: Re: Converting Non-GURPS material to GURPS v04.n1273 1: Re: SotF Armageddon Class -Input Needed 2: Re: Hits on the head 3: Re: Trading points for equipment 4: Re: Feeling Lucky, Big Boy? 5: Killing 500 pt mages! 6: Re: Converting Non-GURPS material to GURPS 7: Re: Hits on the head 8: Re: Electronics for a EW ship 9: Matt's sweeping statement: was Re: Converting Non-GURPS 10: Re: SotF Armageddon Class -Input Needed 11: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 12: Re: Some TL9 guns for review 13: Re: Gear for Yrth 14: Re: Hits on the head 15: Re: Vehicle of the week 200 - containerized workshop 16: Re: SotF Armageddon Class -Input Needed 17: Re: SotF Armageddon Class -Input Needed 18: Re: SotF Armageddon Class -Input Needed 19: Re: Converting AD&D to GURPS v04.n1274 1: Re: Converting Non-GURPS material to GURPS 2: An idea about the Rule of 16 (was Re: I'm still confused) 3: Re: Feeling Lucky, Big Boy? 4: Re: An idea about the Rule of 16 (was Re: I'm still confused) 5: Re: Converting Non-GURPS material to GURPS 6: Re: An idea about the Rule of 16 (was Re: I'm still confused) 7: RE: Updating worldbooks (Was: GURPS Supers 2nd Edition, Revised) 8: Re: Converting Non-GURPS material to GURPS 9: Re: Converting AD&D to GURPS 10: Re: Re: Gear for Yrth 11: Re: Killing 500 pt mages! 12: cloudkill 13: Magic items in mage flame...er...discution 14: Re: RE: Point-based gear (Was: Quick Opinion Poll: Supers!) 15: Re: Converting Non-GURPS material to GURPS 16: Re: Semi-archaic military expressions 17: RE: Killing 500 pt mages! 18: Re: Converting Non-GURPS material to GURPS 19: Re: Killing 500 pt mages! 20: Re: Feeling Lucky, Big Boy? 21: Re: Converting Non-GURPS material to GURPS 22: Re: cloudkill - magic system comparisons 23: Re: cloudkill - magic system comparisons 24: RE: Feeling Lucky, Big Boy? 25: Re: Semi-archaic military expressions 26: Re:RPGs as Beverages v04.n1275 1: Re:RPGs as Beverages 2: Re: Killing 500 pt mages! 3: Re: cloudkill - magic system comparisons 4: Re: Converting Non-GURPS material to GURPS 5: Re: Converting Non-GURPS material to GURPS 6: RE: RPGs as Beverages 7: WebRealms Campaign News and Rumors Update 8: Ship Names 9: Re: Converting Non-GURPS material to GURPS 10: Discworld--Sapient Pearwood Staves 11: Re: RPGs as Beverages 12: Re: Re: Any Ideas? 13: Re: Re: Regin of Steel 14: Re: Re: Help..... 15: Re: RE: Any Ideas? 16: Re: RE: WWII Mecha 17: Re: Re: Help, I need somebody. Help, not just anybody.... 18: Re: RPGs as Beverages 19: Re: Converting AD&D to GURPS 20: Vehicle: Yrth invasion (upgrade to Kestrel III) 21: Re: Converting AD&D to GURPS 22: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 23: RE: SotF Armageddon Class -Input Needed v04.n1276 1: Re: Vehicle of the week 200 - containerized workshop 2: Re: SotF Armageddon Class -Input Needed 3: Re: SotF Armageddon Class -Input Needed 4: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 5: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 6: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 7: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 8: RE: AAMs for Yrth Invasion (was Re: 127mm & 70mm Rockets for Yrth Invasion) 9: Re: Converting AD&D to GURPS 10: Re: SotF Armageddon Class -Input Needed 11: Re: Killing 500 pt mages! 12: Re: Matt's sweeping statement: was Re: Converting Non-GURPS 13: Re: Converting AD&D to GURPS 14: Re: Converting AD&D to GURPS 15: Re: Converting AD&D to GURPS 16: Re:RPGs as Beverages 17: Re: Killing 500 pt mages! 18: Re: Re:RPGs as Beverages 19: Re: Converting Non-GURPS material to GURPS 20: Request for Help. Or: I need Supers! (was Trading points for equipment) 21: Re: Hits on the head 22: Re: Hits on the head 23: Re: Converting Non-GURPS material to GURPS 24: New Adv & Disadv (long) v04.n1277 1: Re: Electronics for a EW ship 2: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 3: Re: Semi-archaic military expressions 4: Re: Ship Names 5: Re: Magic items in mage flame...er...discution 6: Re: Converting AD&D to GURPS 7: Re:RPGs as Beverages 8: Re:RPGs as Beverages 9: Justifiers Conversions Continue- 10: Re:RPGs as Beverages 11: Managing money in the campaign 12: Re: Ship Names 13: Re: New Adv & Disadv 14: Re: Semi-archaic military expressions 15: Re: Converting AD&D to GURPS 16: Re: Converting Non-GURPS material to GURPS 17: Re: Converting AD&D to GURPS 18: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 19: Re: cloudkill 20: Re: cloudkill - magic system comparisons 21: Re: cloudkill 22: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 23: RE:WWII Mecha and Thanks....(for help with modern mecha) 24: Term: "Five by five" 25: Re: Vehicle of the week 200 - containerized workshop v04.n1278 1: RE: Gear for Yrth 2: Re: Re: Regin of Steel 3: Re: The Vassey Scout Mecha 4: Re: cloudkill - magic system comparisons 5: Re: cloudkill 6: Re: cloudkill 7: Jinxed 8: Server problems 9: # of attacks 10: Fatigue 11: Re: Converting Non-GURPS material to GURPS 12: Question Magic/Technology 13: Re: Converting Non-GURPS material to GURPS 14: Re: cloudkill 15: Re: WebRealms Campaign News and Rumors Update 16: Re: cloudkill 17: RE: Managing money in the campaign 18: RE: New Adv & Disadv (long) 19: RE: cloudkill 20: The Mage-Killer Saga 21: Mages buying high IQ for high level in spells 22: RE: Jinxed 23: RE: # of attacks 24: Re: SotF Armageddon Class -Input Needed 25: RE: Fatigue 26: Re: SotF Armageddon Class -Input Needed 27: Re: Killing 500 pt mages! 28: Re: Magic items in mage flame...er...discution 29: Re: Jinxed 30: RE: Converting Non-GURPS material to GURPS v04.n1279 1: Re: Converting Non-GURPS material to GURPS 2: Re: Converting Non-GURPS material to GURPS 3: Re: Converting Non-GURPS material to GURPS 4: Re: # of attacks 5: Re: # of attacks 6: Re: Magic items in mage flame...er...discution 7: Re: Mages buying high IQ for high level in spells 8: Re: Mages buying high IQ for high level in spells 9: Re: # of attacks 10: Re: Killing 500 pt mages! 11: Converting from AD$D to D$D 12: Re: RPGs as Beverages 13: Re: Magic items in mage flame...er...discution 14: Re: Converting Non-GURPS material to GURPS 15: Re: Converting Non-GURPS material to GURPS 16: Re: Converting Non-GURPS material to GURPS 17: Re: cloudkill 18: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 19: Re: Jinxed 20: Ship Names 21: Re: cloudkill 22: Re: Question Magic/Technology 23: Re: Vehicle of the week 200 - containerized workshop 24: Re: Killing 500 pt mages! 25: RE: Cloudkill & Stench 26: Re: Converting Non-GURPS material to GURPS 27: Re: Converting from AD$D to D$D 28: Re: # of attacks 29: Re: cloudkill v04.n1280 1: Re: cloudkill 2: RE: cloudkill 3: Re: Jinxed 4: Re: # of attacks 5: Newbie Seeks GM Screen for Ongoing Relationship 6: Re: Electronics for a EW ship 7: Re: AD&D 'n GURPS 8: Re: SotF Armageddon Class -Input Needed 9: Re: Newbie Seeks GM Screen for Ongoing Relationship 10: realistic Radar rules... 11: Re: Electronics for a EW ship 12: Re: Mages buying high IQ for high level in spells 13: Re: Converting Non-GURPS material to GURPS 14: Re: Jinxed 15: Re: Magic items in mage flame...er...discution 16: Re: Converting from AD$D to D$D 17: RE: Managing money in the campaign 18: Re: Ship Names 19: Re: Re: Vehicle of the week 200 - containerized workshop 20: Interdimensional scabbard? 21: Re: Magic items in mage flame...er...discution 22: Re: Interdimensional scabbard? 23: Odp: Mages buying High IQ 24: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) v04.n1281 1: RE: Managing money in the campaign 2: RE: RPGs as Beverages 3: RE: New Adv & Disadv 4: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 5: RE: Gear for Yrth 6: RE: New Adv & Disadv (long) 7: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 8: Re: Interdimensional scabbard? 9: RE: Interdimensional scabbard? 10: RE: Newbie Seeks GM Screen for Ongoing Relationship 11: Vehicle: Kestrel III (hardpoint upgrade) 12: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 13: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 14: Re: Killing 500 pt mages! 15: Re: Re: Vehicle of the week 200 - containerized workshop 16: Re: Newbie Seeks GM Screen for Ongoing Relationship 17: Pimping for Starships 18: Re: Gear for Yrth 19: Re: Ship Names 20: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 21: Re: Converting Non-GURPS material to GURPS 22: Re: Odp: Mages buying High IQ 23: Re: Ship Names 24: Re: WebRealms Campaign News and Rumors Update 25: Levitation (was RE: Silver Fox char. ) 26: Re: Levitation (was RE: Silver Fox char. ) 27: Re: Killing 500 pt mages! 28: RE: cloudkill v04.n1282 1: Re: The Mage-Killer Saga 2: Re: Converting Non-GURPS material to GURPS 3: Re: Ship Names 4: Re: RPGs as Beverages 5: A Weapon for TL15+ science-fantasy 6: Re: Pimping for Starships 7: Re: Killing 500 pt mages! 8: Re:Semi-archaic military expressions 9: Re: Electronics for a EW ship 10: Re: The Mage-Killer Saga 11: Re: Vehicle of the week 200 - containerized workshop 12: Re:Ship Names 13: Revenant's suggestion for the Armageddon class 14: Re: Gear for Yrth 15: Re: Neural Interface Houserule? 16: Bob's Armeggedon class name suggestiosn 17: Re: Gear for Yrth 18: Urban Renewal on a Solar System-wide scale 19: Re: The Mage-Killer Saga 20: Re: Newbie Seeks GM Screen for Ongoing Relationship 21: [Kromm] youth spells and scrying 22: Re: RPGs as Beverages 23: Re: The Mage-Killer Saga 24: Re: Magic items in mage flame...er...discution 25: Re: cloudkill 26: Odp: Mages buying High IQ 27: Xaser Bombs 28: RE: cloudkill & comparisons 29: RE: A Weapon for TL15+ science-fantasy 30: Re: Xaser Bombs 31: RE: RPGs as beverages. 32: Re: Converting from AD$D to D$D (Ups, sorry, GURPS) 33: Alternate magical enchantments 34: Famous last words! (A brand new string!) v04.n1283 1: RE: New Adv & Disadv 2: IQ bonus for Missle weapons 3: Active Flotation 4: Re: The Mage-Killer Saga 5: Re: The Mage-Killer Saga 6: Re: [Kromm] youth spells and scrying 7: Re: Gear for Yrth 8: Urban Renewal on a Solar System-wide scale 9: Re: Urban Renewal on a Solar System-wide scale 10: Re: Famous last words! (A brand new string!) 11: Re: [Kromm] youth spells and scrying 12: RE: Famous last words! (A brand new string!) 13: Re: Converting Non-GURPS material to GURPS 14: Re: # of attacks 15: Re: RPGs as Beverages 16: Re: RPGs as Beverages 17: Re: Killing 500 pt mages! 18: Re: Mages buying high IQ for high level in spells 19: Re: Urban Renewal on a Solar System-wide scale 20: Re: Re: Regin of Steel 21: RE: Famous last words! (A brand new string!) 22: Re: Killing 500 point mages 23: Converting Rolemaster Players to GURPS [Mages] 24: Re: IQ bonus for Missle weapons 25: Effects of Youth spells on IQ 26: Re: Converting from AD$D to D$D (Ups, sorry, GURPS) 27: Introduction to GURPS Combat 28: Re: New Adv & Disadv (long) v04.n1284 1: Re: Urban Renewal on a Solar System-wide scale 2: Re: Famous last words! (A brand new string!) 3: Re: Bob's Armeggedon class name suggestiosn 4: Re: Urban Renewal on a Solar System-wide scale 5: Re: [Kromm] youth spells and scrying 6: RE: Famous last words! (A brand new string!) 7: Re: Active Flotation 8: Conversion Suggestion : Char to convert 9: Re: Pimping for Starships 10: language of list ...was ...Re: Regin of Steel 11: Re: Vehicle of the week 200 - containerized workshop 12: R: Converting Non-GURPS material to GURPS 13: RE: Converting Non-GURPS material to GURPS 14: Re: Pimping for Starships 15: Re: Vehicle of the week 200 - containerized workshop 16: Campaign Idea 17: Re: Xaser Bombs 18: Re: Famous last words! (A brand new string!) 19: Re: Converting Non-GURPS -- * SUGGESTION* 20: Re: Mages buying high IQ for high level in spells 21: RE: Famous last words! (A brand new string!) 22: The Deadliest Spell 23: Re: Introduction to GURPS Combat 24: Re: Alternate magical enchantments 25: Vehicle Errata: Kestrel III 26: Re: The Deadliest Spell 27: Re: The Deadliest Spell 28: Re: Active Flotation 29: RE: RPGs as Beverages 30: RE: RPGs as Beverages 31: Re: [Kromm] youth spells and scrying v04.n1285 1: Re: Interdimensional scabbard? 2: RE: RPGs as Beverages 3: Re: [Kromm] youth spells and scrying 4: Re: Active Flotation 5: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 6: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 7: RE: New Adv & Disadv (long) 8: RE: Ship Names 9: Re: Pimping for Starships 10: Re: The Deadliest Spell 11: Re: The Mage-Killer Saga 12: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 13: RE: New Adv & Disadv 14: RE: Gear for Yrth 15: RE: Gear for Yrth 16: RE: Gear for Yrth 17: RE: Famous last words! (A brand new string!) 18: RE: Famous last words! (A brand new string!) 19: RE: RPGs as Beverages 20: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 21: Re: language of list ...was ...Re: Regin of Steel 22: Re: The Mage-Killer Saga 23: Re: The Mage-Killer Saga 24: Re: Active Flotation 25: Re: Active Flotation 26: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 27: Re: realistic Radar rules... 28: Re: language of list ...was ...Re: Regin of Steel 29: Re: New Adv & Disadv (long) v04.n1286 1: Re: New Adv & Disadv 2: Re: Famous last words! (A brand new string!) 3: Re: Famous last words! (A brand new string!) 4: RE: No Sense of Humor (Disad) 5: meteorites 6: Re: Famous last words! (A brand new string!) 7: Re: Famous last words! (A brand new string!) 8: RE: Ship Names 9: Re: Famous last words! (A brand new string!) 10: Famous Last Words, Sorta 11: Re: Famous last words! (A brand new string!) 12: Re: Neural Interface Houserule? 13: Re: Urban Renewal on a Solar System-wide scale 14: RE: RPGs as beverages. 15: Re: [Kromm] youth spells and scrying 16: Re: Active Flotation 17: Re: Urban Renewal on a Solar System-wide scale 18: Re: [Kromm] youth spells and scrying 19: Re: Famous last words! 20: Re: Famous last words! (A brand new string!) 21: Re: Famous last words! (A brand new string!) 22: [Linguistic mode on...] (was Re: Reign of Steel) 23: Re: The Deadliest Spell 24: Re: Active Flotation 25: Converting Joules to points of damage. 26: Re: Active Flotation 27: Re: Famous last words! (A brand new string!) v04.n1287 1: Re: Famous last words! (A brand new string!) 2: Re: Gear for Yrth 3: Re: Newbie Seeks GM Screen for Ongoing Relationship 4: Re: The Mage-Killer Saga 5: Re: [Kromm] youth spells and scrying 6: Re: The Mage-Killer Saga 7: Re: [Kromm] youth spells and scrying 8: Re: The Mage-Killer Saga 9: Re: Campaign Idea 10: Re: Mages buying high IQ for high level in spells 11: Re: Converting Non-GURPS material to GURPS 12: Re: # of attacks 13: Re: Fatigue 14: AD&D Rounds -> GURPS Rounds (was Re: cloudkill) 15: RE: Converting Non-GURPS -- * SUGGESTION* 16: Re: [Kromm] youth spells and scrying 17: Re: Fatigue 18: Re: Famous Last Words (The Ending Of) 19: Re: Famous last words! (A brand new string!) 20: Re: [Kromm] youth spells and scrying 21: Re: Converting Joules to points of damage. 22: Re: Xaser Bombs 23: Re: Re: Converting from AD$D to D$D (Ups, sorry, GURPS) 24: Re: Famous last words (a brand new string!) 25: Re: Famous Last Words (The Ending Of) 26: Re: The Mage-Killer Saga 27: Re: Re: Converting from AD$D to D$D (Ups, sorry, GURPS) 28: Re: Ship Names 29: Space Sensor (here we go again) 30: Re: [Kromm] youth spells and scrying 31: Re: cloudkill 32: Re: cloudkill v04.n1288 1: Re: Last Words (Maybe) 2: Character: a 550-point "super" martial artist 3: Re: Fatigue 4: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 5: RE: New Adv & Disadv 6: RE: New Adv & Disadv (long) 7: RE: No Sense of Humor (Disad) 8: RE: Ship Names 9: Moral of the story (was: Famous Last Words) 10: RE: Famous Last Words, Sorta 11: RE: Famous Last Words (The Ending Of) 12: Re: Re: Famous last words! (A brand new string!) 13: Re: Famous Last Words (The Ending Of) 14: RE: Gear for Yrth 15: Re: Active Flotation 16: Re: Famous Last Words, Sorta 17: Re: meteorites 18: Re: Ship Names 19: Re: Active Flotation 20: Re: New Adv & Disadv (long) 21: Re: New Adv & Disadv 22: Re: AD&D Rounds -> GURPS Rounds (was Re: cloudkill) 23: Re: Famous Last Words (The Ending Of) 24: Re: Famous Last Words (The Ending Of) 25: Re: [Kromm] youth spells and scrying 26: Re: Active Flotation v04.n1289 1: Re: Active Flotation 2: Re: Active Flotation 3: Re: Active Flotation 4: Re: Active Flotation 5: Re: [Kromm] youth spells and scrying 6: Re: Xaser Bombs 7: Re: Famous Last Warehouses 8: Lasso Question and Rage's Pages Update! 9: "Uncontrollable" and "Unconscious Only" revamps 10: Re: Character: a 550-point "super" martial artist 11: Re: cloudkill 12: GURPSnet-L@lists.io.com 13: Re: Justify (Was Famous last words! (A brand new string) 14: # of attacks (II) 15: Fatigue, ST, and Magic 16: This "Famous last words"-thing starts to annoy me 17: Re: Fatigue, ST, and Magic 18: Re: Fatigue, ST, and Magic 19: Re: Fatigue, ST, and Magic 20: Poisons 21: Re: Fatigue, ST, and Magic 22: 5 newbie questions 23: Re: 5 newbie questions 24: Re: Active Flotation 25: controlling powerful, common Magic v04.n1290 1: RE: No Sense of Humor (Disad) 2: Re: Poisons 3: Re: Active Flotation 4: Re: Famous Last Words (The Ending Of) 5: Re: Converting Rolemaster Players to GURPS [Mages] 6: Re: Fatigue, ST, and Magic 7: Re: Xaser Bombs 8: Re: GURPS; the ultimate system? 9: Re: [Kromm] youth spells and scrying 10: Re: controlling powerful, common Magic 11: Re: Xaser Bombs 12: Re: Famous Last Words (The Ending Of) 13: Re: Fatigue, ST, and Magic 14: Re: Odp: Mages buying High IQ 15: Re: Space Sensor (here we go again) 16: Re: Fatigue 17: Re: Famous last words! (A brand new string!) 18: Re: Space Sensor (here we go again) 19: Re: controlling powerful, common Magic 20: Vehicle: Kestrel IIIa notification v04.n1291 1: Re: controlling powerful, common Magic 2: RE: Character: a 550-point "super" martial artist 3: RE: Poisons 4: RE: No Sense of Humor (Disad) 5: RE: New Adv & Disadv (long) 6: RE: New Adv & Disadv 7: Vehicle: Kestrel IIIa (basic plane) 8: Re: meteorites 9: Re: Space Sensor (here we go again) 10: Re: Space Sensor (here we go again) 11: Re: controlling powerful, common Magic 12: Re: meteorites 13: Re: RPGs as Beverages 14: Re: Converting Non-GURPS material to GURPS 15: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 16: Re: meteorites 17: Re: Re: Space Sensor (here we go again) 18: minimal bunk 19: Re: Fatigue 20: Re: Re: Space Sensor (here we go again) 21: Re: meteorites 22: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 23: Vehicle of the week 201 - 4x4 buggy 24: Re: Urban Renewal on a Solar System-wide scale 25: Re: realistic Radar rules... 26: Gurpsnet-l FAQ: Weekly reminder 27: Re: minimal bunk v04.n1292 1: Re: Space Sensor (here we go again) 2: Building a corvette (was: Re: Vehicle of the week 200 ...) 3: Re:Famous Last Words, Sorta 4: Re: Famous Last Words, Sorta 5: Re: Famous Last Words, Sorta 6: Reactionless Thrusters (was Re: Active Flotation) 7: Another problem on Fatigue 8: Re: New Adv & Disadv (long) 9: Re: minimal bunk 10: Flying Carpets 11: Re: meteorites 12: Re: Space Sensor (here we go again) 13: Re: Converting Non-GURPS material to GURPS 14: Re: The mage-killer saga 15: Re: Gear for Yrth v04.n1293 1: Re: Space Sensor (here we go again) 2: Re: Fatigue, ST, and Magic 3: Re: Famous Last Words, Sorta 4: Looking for gamers (DFW) 5: Re: Converting Joules to points of damage. 6: Re: minimal bunk 7: Re: Fatigue, ST, and Magic 8: Re: Converting Rolemaster Players to GURPS [Mages] 9: Re: Reactionless Thrusters 10: Re: Alternate magical enchantments 11: GURPS Survivors 12: Dodge Question & Supers Bits 13: Vehicle: Cessna Kestrel IIIa (Yrth invasion) 14: Character: 500-point "minor" super - Catseye 15: Re: minimal bunk 16: Re: Reactionless Thrusters 17: Re: Converting Non-GURPS material to GURPS v04.n1294 1: Re: Fatigue, ST, and Magic 2: Re: Flying Carpets 3: Re: GURPS Survivors 4: Re: Reactionless Thrusters 5: Re: Fatigue, ST, and Magic 6: RE: Famous Last Words, Sorta 7: RE: minimal bunk 8: RE: Famous Last Words, Sorta 9: RE: Gear for Yrth 10: RE: Silver Fox char. (was: The Uber-Munchkin speaks...) 11: Re: GURPS Requiem 12: RE: Dodge Question & Supers Bits 13: GURPS Requiem 14: Re: Neural Interface Houserule? 15: RE: Gear for Yrth 16: Re[2]: Dodge Question & Supers Bits 17: RE: GURPS White Wolf 18: RE: Re[2]: Dodge Question & Supers Bits 19: Re: GURPS Requiem 20: RE: GURPS Requiem 21: GURPS Vehicles 22: Re: GURPS Requiem 23: Re: Dodge Question & Supers Bits 24: Character: a 200-point cop 25: Repost: Character: a 200-point cop 26: Q: # of stars in the universe. 27: RE: Superman et al 28: Re: Q: # of stars in the universe. 29: RE: GURPS Vehicles 30: Re: Superman et al 31: RE: # of stars in the universe. 32: RE: Superman et al 33: Re: Active Flotation 34: Re: # of stars in the universe. 35: RE: # of stars in the universe. v04.n1295 1: Re: Converting Non-GURPS material to GURPS 2: Re: GURPS Vehicles 3: Re: The Mage-Killer Saga 4: Zeroed at low TLs 5: Re: GURPS Survivors 6: Re: meteorites 7: Re: Famous Last Words (The Ending Of) 8: Re: Fatigue, ST, and Magic 9: RE: # of stars in the universe. 10: RE: meteorites 11: Re: [Kromm] youth spells and scrying 12: RE: Zeroed at low TLs 13: Re: Famous Last Words (The Ending Of) 14: Re: # of stars in the universe. 15: Re: # of stars in the universe. 16: Re: The Mage-Killer Saga 17: Re: minimal bunk 18: RE: # of stars in the universe. 19: Re: Fatigue, ST, and Magic 20: Re: Q: # of stars in the universe. 21: Re: Q: # of stars in the universe. 22: Re: The Mage-Killer Saga 23: Re: GURPS Vehicles 24: RE: # of stars in the universe. 25: End. 26: Magic isn't science! Film at 11! (was Re: [Kromm] youth spells and scrying) 27: Re: The Mage-Killer Saga 28: RE: New Adv & Disadv (long) 29: RE: minimal bunk 30: Re: The Mage-Killer Saga 31: Re: The Deadliest Spell 32: Re: # of stars in the universe. 33: Re: The Mage-Killer Saga 34: RE: # of stars in the universe. 35: Re: Repost: Character: a 200-point cop 36: Re: GURPS Vehicles v04.n1296 1: Re: GURPS Vehicles 2: RE: # of stars in the universe. 3: A requiem for Requiem (Was: Fatigue, ST, and Magic) 4: Re: GURPS Requiem 5: Re: Reactionless Thrusters 6: Re: Magic isn't science! Film at 11! (was Re: [Kromm] youth spells and scrying) 7: Re: GURPS Vehicles 8: Re: GURPS Requiem (SJGames Rep) 9: Re: GURPS Survivors 10: RE: Zeroed at low TLs 11: Re: Superman et al 12: Coming to America 13: Extradimensional Storage/Components 14: Re: Extradimensional Storage/Components 15: RE: New Adv & Disadv (long) 16: Cross TL-trading 17: Re: GURPS Requiem (SJGames Rep) 18: Re: Killing 500 pt mages! 19: Re: GURPS Survivors 20: Requiem 21: GUPRS Trek:TNG 22: Re: GURPS Vehicles 23: Re: Requiem 24: RE: minimal bunk 25: Re: GUPRS Trek:TNG 26: Re: Gear for Yrth 27: Re: Repost: Character: a 200-point cop 28: Re: minimal bunk 29: Re: Reactionless Thrusters (or E=M*C^2) 30: Re: Requiem