v04.n3068 1: Re: TL11 Space Navy (was: Detonation Lasers) 2: Re: SO Errata 1 3: Re: Issues with Dodge and Defences - not cinematic 4: RE: Building real-life stats [Guns->Malf.] 5: A Race question 6: Re: Latin Request Again!!!! 7: Re: ST vs HT for speed 8: Re: Mana Pool v0.1b 9: RE: TL11 Space Navy (was: Detonation Lasers) 10: Re: Parrying (was: Re: [KROMM] Combat Rules Questions) 11: Re: Parrying 12: Re: Parrying 13: Drek, ppl, learn to use a Web Browser! was: Re: Latin Request Again!!!! 14: Re: Parrying 15: Re: Parrying 16: junkies ORGE pest or threat 17: Re: DRAFT: Phase Fighting 18: Re: Building real-life stats [Guns->Malf.] 19: Re: Botw 1a 20: Re: TL9/TL11 Space Navy (was: Detonation Lasers) v04.n3069 1: Re: TL11 Space Navy (was: Detonation Lasers) 2: Re(2): Botw 1a 3: Re: Parrying (was: Re: [KROMM] Combat Rules Questions) 4: Re: junkies ORGE pest or threat 5: Re: Botw 1a 6: Arms of TL8/9 [was: SO Erratta] 7: Point and Edge [was: Re: Parrying] 8: Re: TL9/TL11 Space Navy (was: Detonation Lasers) 9: Re: Parrying 10: RE: TL11 Space Navy (was: Detonation Lasers) 11: Re: Arms of TL8/9 [was: SO Erratta] 12: Stopping power... 13: Re: Building real-life stats [Guns->Malf.] 14: Dual Purpose rounds. 15: Plasma Weapon. 16: PDW 17: Oppugnate. 18: MA Name 19: Re: Issues with Dodge and Defences - not cinematic 20: Re: Stopping power... 21: RE: SO Errata 1 22: Re: Plasma Weapon. 23: Re: Mana Pool v0.1b 24: Meta-spells 25: Re: Plasma Weapon. 26: Re: MA Name 27: Re: Oppugnate. 28: RE: Building real-life stats [Guns->Malf.] 29: Re: Stopping power... 30: Re: Meta-spells 31: Re: Meta-spells v04.n3070 1: Re: Meta-spells 2: Re: Plasma Weapon. 3: Re: Building real-life stats [Guns->Malf.] 4: Re: Building real-life stats [Guns->Malf.] 5: Re: SO Errata 1 6: Re: Dual Purpose rounds. 7: Re: Stopping power... 8: Re: Building real-life stats [Guns->Malf.] 9: Re: TL11 Space Navy (was: Detonation Lasers) 10: Re: Arms of TL8/9 [was: SO Erratta] 11: [none] 12: Re: Stopping power... 13: Re: PDW 14: Re: (No Subject) 15: Re: Supers UBs 16: RE: Supers UBs 17: Vambrace (was: Re: Parrying...) 18: shocker 19: Re: Oppugnate. 20: Re: Vambrace (was: Re: Parrying...) 21: Re: Parrying 22: Reality seeds 23: Re: Meta-spells 24: Re: Point and Edge [was: Re: Parrying] 25: Re: MA Name 26: Re: Oppugnate. 27: Re: Meta-spells 28: Re: Oppugnate. 29: Re: Reality seeds 30: Re: Mana Pool v0.1b [alternate magic rules] 31: Re: Reality seeds 32: Re: Reality seeds v04.n3071 1: Re: Reality seeds 2: Re: Reality seeds 3: Re: Meta-spells 4: Re: Point and Edge [was: Re: Parrying] 5: RE: Question for Spanish or Portuguese Speakers 6: Re: Meta-spells 7: Re: MA Name 8: Re: MA Name 9: Re: Oppugnate. 10: Re: Oppugnate. 11: Re: Reality seeds 12: Re: MA Name 13: Re: Reality seeds 14: Unusual Background in Supers (was: Re: ) 15: Re: DRAFT: Phase Fighting 16: Re: A Race question 17: Re: Mana Pool v0.1b 18: Re: Question for Spanish or Portuguese Speakers 19: Re: Oppugnate 20: Re: Point and Edge [was: Re: Parrying] 21: Re: Plasma Weapon. 22: Re: Mana Pool v0.1b v04.n3072 1: Re: Mana Pool v0.1b [alternate magic rules] 2: Re: Mana Pool v0.1b 3: Re: Vambrace (was: Re: Parrying...) 4: Re: Plasma Weapon. 5: Re: MA Name 6: Re: Question for Spanish or Portuguese Speakers 7: Re: Point and Edge [was: Re: Parrying] 8: Re: Plasma Weapon. 9: Re: Plasma Weapon. 10: Re: Stopping power... 11: RE: TL11 Space Navy (was: Detonation Lasers) 12: Re: Reality seeds 13: Re: Mana Pool v0.1b [alternate magic rules] 14: Re: Oppugnate. 15: Re: Mana Pool v0.1b [alternate magic rules] 16: RE: GURPS TRAVELLER STUFF 17: Re: Reality seeds 18: Re: Reality seeds 19: Re: Plasma Weapon. 20: Re: MA Name v04.n3073 1: Re: A Race question 2: Re: Oppugnate 3: Re: Oppugnate. 4: Re: Reality seeds 5: Re: Point and Edge [was: Re: Parrying] 6: RE: GURPS TRAVELLER STUFF 7: Re: SO Errata 1 8: Re: Reality seeds 9: Re(2): Reality seeds 10: Re: Mana Pool v0.1b [alternate magic rules] 11: Re(2): MA Name 12: Re: MA Name 13: Re: Question for Spanish or Portuguese Speakers 14: Re: Plasma Weapon. 15: Re: Plasma Weapon. 16: Re: Plasma Weapon. 17: Re: Plasma Weapon. 18: Re: Re(2): MA Name 19: Re: Point and Edge [was: Re: Parrying] 20: Re: Unusual Background in Supers (was: Re: ) 21: Re: Re(2): MA Name 22: Re: MA Name v04.n3074 1: Re: MA Name 2: Re: Point and Edge [was: Re: Parrying] 3: Re: MA Name 4: Re: MA Name 5: Re: MA Name 6: Re: MA Name 7: Re(2): Re(2): MA Name 8: Re(2): MA Name 9: Re: Reality seeds 10: Re: A Race question 11: Re: Oppugnate 12: Re: SO Errata 1 13: Re: PDW 14: GURPS shapeshifters? 15: Re: GURPS shapeshifters? 16: Re: PDW 17: Re: GURPS shapeshifters? 18: Re: Re(2): Re(2): MA Name 19: Re: Mana Pool v0.1b [alternate magic rules] 20: Re: PDW 21: Re: Unusual Background in Supers (was: Re: ) 22: Re: Unusual Background in Supers (was: Re: ) v04.n3075 1: Re: Unusual Background in Supers (was: Re: ) 2: Re: Unusual Background in Supers (was: Re: ) 3: Re: Unusual Background in Supers (was: Re: ) 4: Re: 5: Re: Mana Pool v0.1b [alternate magic rules] 6: Re: Spells of major economic impact 7: Re: Re(2): Re(2): MA Name 8: Re: Oppugnate 9: Re: A Race question 10: Oppugnate v0.2 11: Re(2): Re(2): Re(2): MA Name 12: Re: SO Errata 1 13: Re: Re(2): Re(2): Re(2): MA Name 14: Re: Oppugnate 15: Familiarity was Re: SO Errata 1 16: Re: Re(2): MA Name 17: Forgotten Futures 18: WebRpg? 19: RE: Demolitions 20: Jeet Kune Do & Boxing (OT) (was: Re: Oppugnate) 21: Re: GURPS shapeshifters? 22: Re: Mana Pool v0.1b [alternate magic rules] v04.n3076 1: Belated Re: DRAFT: Phase Fighting 2: Re: Oppugnate v0.2 3: re: phase fighting 4: Re: DRAFT: Phase Fighting 5: Re: Demolitions 6: Re: GURPS shapeshifters? 7: Re: MA Name 8: Re: TL11 Space Navy (was: Detonation Lasers) 9: Re: Oppugnate v0.2 10: Re: TL11 Space Navy (was: Detonation Lasers) 11: Re: Arms of TL8/9 [was: SO Erratta] 12: [VEHICLE] of the week 319 - Traveller TL 11 attack speeder 13: Re: TL11 Space Navy (was: Detonation Lasers) 14: Re: Jeet Kune Do & Boxing (OT) (was: Re: Oppugnate) 15: Re: Point and Edge [was: Re: Parrying] 16: character of the week #27a v04.n3077 1: character of the week #27b 2: Re: MA Name 3: Re: Jeet Kune Do & Boxing (OT) (was: Re: Oppugnate) 4: Re: Jeet Kune Do & Boxing (OT) (was: Re: Oppugnate) 5: RE: TL11 Space Navy (was: Detonation Lasers) 6: Re: TL11 Space Navy (was: Detonation Lasers) 7: Black Ops [Seeds] 8: Re: PDW 9: Re: PDW 10: Re: GURPS shapeshifters? 11: Re: GURPS shapeshifters? 12: Re: Oppugnate v04.n3078 1: Re: Oppugnate 2: Re: Unusual Background in Supers 3: Re: Jeet Kune Do & Boxing (OT) 4: Re: Magazines 5: Re: Belated Re: DRAFT: Phase Fighting 6: Re: DRAFT: Phase Fighting 7: Re: Magazines 8: Re: Demolitions 9: Re: SO Errata 1 10: Re: Stopping power... 11: Re: SO Errata 1 12: Re: Magazines 13: RE: SO Errata 1 14: RE: GURPS TRAVELLER STUFF 15: Re: Building real-life stats [Guns->Malf.] 16: Re: Plasma Weapon. 17: Re: Arms of TL8/9 [was: SO Erratta] 18: Re: Arms of TL8/9 [was: SO Erratta] 19: Re: Magazines 20: Re: PDW 21: Re: PDW 22: Re: Magazines 23: The Armourer Archives Rerun (was: PDW) v04.n3079 1: Re: GURPS shapeshifters? 2: Re: Jeet Kune Do & Boxing (OT) 3: Re: Magazines 4: Re: GURPS shapeshifters? 5: Re: Jeet Kune Do & Boxing (OT) 6: SJ = Illuminati 7: Re: DRAFT: Phase Fighting 8: Re: Magazines 9: Re: PDW 10: Re: Magazines 11: I'm back Wieder Da 12: Re: Magazines 13: Re: draw cut 14: I'M BAACK 15: Help with a disad 16: Re: I'M BAACK 17: pistols? 18: Re: The Armourer Archives Rerun (was: PDW) 19: Re: Stopping power... 20: Re: Magazines 21: MA question [was:Re: Jeet Kune Do & Boxing (OT)] 22: Re: I'M BAACK 23: RE: Magazines 24: RE: Arms of TL8/9 25: Re: Magazines 26: Re: Help with a disad 27: Re: MA question [was:Re: Jeet Kune Do & Boxing (OT)] 28: Re: MA question [was:Re: Jeet Kune Do & Boxing (OT)] 29: Re: Cannon v04.n3080 1: RE: Cannon --> MiG-19 2: RE: Arms of TL8/9 3: RE: Cannon --> MiG-19 4: RE: Cannon --> MiG-19 5: Re: Stopping Power 6: Re: DRAFT: Phase Fighting 7: Re: Belated Re: DRAFT: Phase Fighting 8: Re: MA question [was:Re: Jeet Kune Do & Boxing (OT)] 9: MiG-19 (Re: Cannon) 10: Re: Stopping Power 11: cost of bomber 12: Re: cost of bomber 13: Re: cost of bomber (seriously) 14: vehiclular armour question 15: cost of bomber (seriously) 16: Re: vehiclular armour question 17: Dwarves, Common v0.1a & (3) New Advantages 18: Re: Magazines 19: Re: pistols? 20: Re: cost of bomber (seriously) 21: Handguns (Re: Magazines) 22: Re: vehiclular armour question 23: Re: Stopping power... 24: Re: MiG-19 (Re: Cannon) 25: Krav Maga and Sambo 26: Re: Help with a disad 27: Re: Dwarves, Common v0.1a & (3) New Advantages 28: Re: Handguns (Re: Magazines) v04.n3081 1: Re: Krav Maga and Sambo 2: Re: Stopping Power 3: Re: Dwarves, Common v0.1a & (3) New Advantages 4: Re: Krav Maga and Sambo 5: Re: vehiclular armour question 6: Vehicles Companion Editing 7: Re: Krav Maga and Sambo 8: Re: cost of bomber (seriously) 9: Re: Stopping power... 10: Re: Krav Maga and Sambo 11: Re: Stopping Power 12: Re: Stopping Power 13: RE: Cannon --> MiG-19 14: Re: Dwarves, Common v0.1a & (3) New Advantages 15: Re: Help with a disad 16: Re: Jeet Kune Do & Boxing 17: Re: Krav Maga and Sambo 18: RE: Stopping Power 19: Re: Dwarves, Common v0.1a & (3) New Advantages 20: Fwd: Re: Reality seeds v04.n3082 1: Re: Stopping Power 2: Re: cost of bomber (seriously) 3: RE: Stopping Power 4: Re: Stopping Power 5: Re: cost of bomber (seriously) 6: Re: Dwarves, Common v0.1a & (3) New Advantages 7: Re: Krav Maga and Sambo 8: punitive riposte 9: Re: Krav Maga and Sambo 10: Re: Vehicles Companion Editing 11: Re: cost of bomber (seriously) 12: Re: Arms of TL8/9 13: Re: Stopping Power 14: Re: Vehicles Companion Editing 15: Re: cost of bomber (seriously) 16: Re: Dwarves, Common v0.1a & (3) New Advantages v04.n3083 1: Re: Vehicles Companion Editing 2: Re: Help with a disad 3: Re: MA question [was:Re: Jeet Kune Do & Boxing (OT)] 4: modular ships 5: modular ships again 6: Re: punitive riposte 7: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 8: Re: Arms of TL8/9 9: Re: Re: Reality seeds 10: Re: Help with a disad 11: TL10 weaponry 12: Re: Vehicles Companion Editing 13: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 14: Botw 2 15: Re: TL10 weaponry 16: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 17: Re: modular ships again 18: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 19: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 20: Re: modular ships again 21: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 22: More German Q's. 23: Re: More German Q's. 24: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 25: Re: More German Q's. 26: Re: TL10 weaponry v04.n3084 1: Re: More German Q's. 2: Re: More German Q's. 3: Re: More German Q's. 4: Re: More German Q's. 5: Re: More German Q's. 6: Re: More German Q's. 7: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 8: first city auf deutsch 9: Re: More German Q's. 10: Re: More German Q's. 11: Re: More German Q's. 12: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 13: Re: TL10 weaponry 14: Evil evil Chambara rules 15: Re: TL10 weaponry 16: RE: Demolitions 17: Re: More German Q's. 18: Re: Dwarven Battle Styles was Re: Dwarves, Common v0.1a & (3) New Advantages 19: Re: TL10 weaponry 20: Re: More German Q's. 21: Re: More German Q's. 22: Re: More German Q's. 23: Re: Evil evil Chambara rules v04.n3085 1: Re: TL10 weaponry 2: Re: Evil evil Chambara rules 3: Re: TL10 weaponry 4: RE: TL10 weaponry 5: Re: Krav Maga and Sambo 6: Re: Demolitions 7: Re: Evil evil Chambara rules 8: point-costs for styles 9: Re: Dwarves, Common v0.1a & (3) New Advantages 10: 100pnt PK terror 11: Re: Evil evil Chambara rules 12: Holdout Pistol 13: Re: Re(2): More German Q's. 14: Re: Re(2): More German Q's. 15: Re: Dwarves, Common v0.1a & (3) New Advantages 16: Re(2): More German Q's. 17: Re(2): More German Q's. 18: Re(2): More German Q's. 19: Re(3): Evil evil Chambara rules 20: Re(2): More German Q's. 21: Re: Magazines 22: Re(2): More German Q's. 23: Re: Evil evil Chambara rules v04.n3086 1: Re: Evil evil Chambara rules 2: return strike (punitive riposte) 3: Re: Dwarves, Common v0.1a & (3) New Advantages 4: Re: Holdout Pistol 5: Re: Magazines 6: Re: Evil evil Chambara rules 7: Re: Evil evil Chambara rules 8: Re: Dwarves, Common v0.1a & (3) New Advantages 9: Re: 100pnt PK terror 10: Re: Evil evil Chambara rules 11: Main-Gauche and Knife 12: Re: Magazines 13: Re: Evil evil Chambara rules 14: Re: Main-Gauche and Knife 15: TL8 vertol and Starship troopers Bugs.. 16: Re: Main-Gauche and Knife 17: darth vaders choke and tkdeath blow v04.n3087 1: Re: Magazines 2: Re: Magazines 3: Re: Holdout Pistol 4: Re(2): Evil evil Chambara rules 5: VIP 6: Re: Evil evil Chambara rules 7: Re: Main-Gauche and Knife 8: Re: Main-Gauche and Knife 9: Re: point-costs for styles 10: Re: Main-Gauche and Knife 11: Re: Main-Gauche and Knife 12: Re: Main-Gauche and Knife 13: Re: modular ships again 14: DESIGN - Veh. Rob....enhanced construction material 15: Re: Holdout Pistol 16: Re: 100pnt PK terror 17: Re: Main-Gauche and Knife 18: Language Question 19: Re: Language Question 20: Re: Language Question 21: Re: modular ships again v04.n3088 1: Re: Main-Gauche and Knife 2: Re: Language Question 3: Re: Language Question 4: Re: Language Question 5: Sidearm (was: Magazines) 6: Re: Language Question 7: [VEHICLE] of the week 320 - Traveller TL 12 attack speeder 8: Vehicle archive announcement 9: Re: Sidearm (was: Magazines) 10: Re: modular ships again 11: Re: TL8 vertol and Starship troopers Bugs.. 12: character of the week #28a v04.n3089 1: character of the week #28b 2: quick and dirty cyber 3: Traveller Fighters carrying missiles 4: Re: Evil evil Chambara rules 5: Re: Dwarves, Common v0.1a & (3) New Advantages 6: Charlies Angels, was VIP 7: Re: Sidearm (was: Magazines) 8: Re: Language Question 9: Re: Language Question 10: Re: Language Question 11: Re: Main-Gauche and Knife 12: Re: Charlies Angels, was VIP 13: Re: Language Question 14: In-Nomine Character Types 15: DR Vs Reflection Vs Absorption 16: Language problem 17: Re: TL8 vertol and Starship troopers Bugs.. 18: RACE-QUESTON - Old to New - Witch World 19: Re: DR Vs Reflection Vs Absorption 20: Re: Charlies Angels, was VIP 21: Re: DR Vs Reflection Vs Absorption 22: Re: DR Vs Reflection Vs Absorption 23: Re: DR Vs Reflection Vs Absorption 24: Re: [Re: Charlies Angels, was VIP] 25: Re: [Re: Charlies Angels, was VIP] 26: Re: TL8 vertol and Starship troopers Bugs.. v04.n3090 1: Re: Traveller Fighters carrying missiles 2: GURPS Cliffhangers & Indiana Jones 3: Re: Traveller Fighters carrying missiles 4: Re: GURPS Cliffhangers & Indiana Jones 5: Re: Traveller Fighters carrying missiles 6: Re: Charlies Angels, was VIP 7: Re: TL8 vertol and Starship troopers Bugs.. 8: Re: Charlies Angels, was VIP 9: Re: Language Question 10: Re: [Re: Charlies Angels, was VIP] 11: Q&D cyber once again 12: Re: TL8 vertol and Starship troopers Bugs.. 13: Re: Language problem 14: Re: Charlies Angels, was VIP 15: RE: Charlies Angels, was VIP 16: Re: Charlies Angels, was VIP 17: RE: Charlies Angels, was VIP 18: Re: Traveller Fighters carrying missiles 19: Re: TL8 vertol and Starship troopers Bugs.. 20: Re: Traveller Fighters carrying missiles 21: Re: In-Nomine Character Types 22: Re: Q&D cyber once again 23: Telekinetic Levitation 24: TK Throwing and Silly Collision Rues. 25: RE: TL10 weaponry 26: Re: Telekinetic Levitation 27: Re: Traveller Fighters carrying missiles 28: Re: Traveller Fighters carrying missiles 29: Re: Q&D cyber once again 30: RE: Charlies Angels, was VIP v04.n3091 1: RE: Main-Gauche and Knife 2: Re: TK Throwing and Silly Collision Rues. 3: Re: TK Throwing and Silly Collision Rues. 4: Re: GURPS Cliffhangers & Indiana Jones 5: Re: TK Throwing and Silly Collision Rues. 6: Re: Charlies Angels, was VIP 7: Re: Sidearm (was: Magazines) 8: Re: Traveller Fighters carrying missiles 9: RW Physics in Cinematic situations :) [was: Re: Telekinetic Levitation] 10: Re: TL10 weaponry 11: Re: Traveller Fighters carrying missiles 12: Re: Traveller Fighters carrying missiles 13: Re: Traveller Fighters carrying missiles 14: Unbreakable 15: Re: Unbreakable 16: Re: Unbreakable 17: 2 modes weapons 18: Re: Sidearm (was: Magazines) 19: Adventure Seeds and Baseball 20: Re: Q&D cyber once again 21: Re: Unbreakable v04.n3092 1: Re: Sidearm (was: Magazines) 2: Re: Main-Gauche and Knife 3: Re: Unbreakable 4: Re: Unbreakable 5: Unbreakable 6: Re: Unbreakable(Train Wreck) 7: Re: Unbreakable(Train Wreck) 8: Re: In-Nomine Character Types 9: Re: Unbreakable(Train Wreck) 10: Roman/Latin Help Please? 11: Re: Roman/Latin Help Please? 12: Re: Unbreakable(Train Wreck) 13: Re: Traveller Fighters carrying missiles 14: Re: Sidearm (was: Magazines) 15: Re: Traveller Fighters carrying missiles 16: Re: 2 modes weapons 17: Re: Traveller Fighters carrying missiles 18: unfazable 19: Re: 2 modes weapons 20: Explosive 1 21: Explosive 2 22: Re: Traveller Fighters carrying missiles 23: Re: Explosive 1 24: Re: Traveller Fighters carrying missiles 25: Re: Roman/Latin Help Please? 26: Talhoffer reprinted! 27: Magic and PSI 28: Re: Magic and PSI 29: Re: Explosive 1 30: Re: Magic and PSI v04.n3093 1: Re: Explosive 1 2: Best TL for solo adventuring? 3: Re: Best TL for solo adventuring? 4: [eBay] GURPS Conan - 3 day auction, Paypal only. 5: Re: Detonation Lasers 6: Re: Issues with Dodge and Defences - not cinematic [enough] 7: Re: Best TL for solo adventuring? 8: Re: Best TL for solo adventuring? 9: Re: Best TL for solo adventuring? 10: Solo adventuring 11: Traveller Spinal Lasers 12: Re: Explosive 1 13: Re: Detonation Lasers 14: Re: Best TL for solo adventuring? 15: Re: Solo adventuring 16: Re: Explosive 1 17: GT:GF -- RTG Modules for Grav Vehicles 18: Re: TK Throwing and Silly Collision Rues. 19: Re: Detonation Lasers 20: MHD/Gas Turbines (Re: GT:GF -- RTG Modules for Grav Vehicles) 21: Re: Tank Killing (was Re: TK Throwing) 22: Super-Heavy Space Missile (Was Det. Laser) 23: Re: Solo adventuring 24: Re: TK Throwing and Silly Collision Rues. 25: Re: MHD/Gas Turbines (Re: GT:GF -- RTG Modules for Grav Vehicles) 26: Re: TK Throwing and Silly Collision Rues. 27: Re: TK Throwing and Silly Collision Rues. v04.n3094 1: Re: MHD/Gas Turbines (Re: GT:GF -- RTG Modules for Grav Vehicles) 2: Re: TK Throwing and Silly Collision Rues. 3: Collisions and cannons 4: By the way... 5: Re: Collisions and cannons 6: Re: TK Throwing and Silly Collision Rues. 7: character of the week #29a 8: character of the week #29b 9: Re: Traveller Fighters carrying missiles 10: [VEHICLE] of the week 321 - Traveller TL5 car 11: Re: MHD/Gas Turbines (Re: GT:GF -- RTG Modules for Grav Vehicles) v04.n3095 1: Re: Explosive 1 2: Re: TK Throwing and Silly Collision Rues. 3: Re: MHD/Gas Turbines (Re: GT:GF -- RTG Modules for Grav Vehicles) 4: [VEHICLE] TL9 light civilian air/raft 5: Re: TK Throwing and Silly Collision Rues. 6: Re: Explosive 1 7: Sea Creatures 8: Re: Explosive 1 9: Re: Collisions and cannons 10: funny review 11: Re: Issues with Dodge and Defences - not cinematic [enough] 12: Re: Traveller Fighters carrying missiles 13: Re: Traveller Fighters carrying missiles 14: Re: TK Throwing and Silly Collision Rues. 15: Re: TK Throwing and Silly Collision Rues. 16: BOTW 17: German Translation? 18: Re: Magic and PSI 19: Re: Magic and PSI 20: Re: Issues with Dodge and Defences - not cinematic [enough] 21: Re: German Translation? 22: Re: Explosive 1 23: Re: Explosive 1 24: Re: German Translation? 25: Re: German Translation? 26: Re: TK Throwing and Silly Collision Rues. 27: Re: TK Throwing and Silly Collision Rues. v04.n3096 1: Re: Traveller Fighters carrying missiles 2: SotF 3: Re: Magic and PSI 4: Re: TK Throwing and Silly Collision Rues. 5: Re: TK Throwing and Silly Collision Rues. 6: Re: TK Throwing and Silly Collision Rues. 7: Re: TK Throwing and Silly Collision Rues. 8: Re: Traveller Fighters carrying missiles 9: Re: [VEHICLE] TL9 light civilian air/raft 10: Re: TK Throwing and Silly Collision Rues. 11: Re: Traveller Fighters carrying missiles 12: GURPS Traveller Ground Forces 13: Re: TK Throwing and Silly Collision Rues. 14: Re: GURPS Traveller Ground Forces 15: G Traveller Ground Forces IQ 16: Re: G Traveller Ground Forces IQ 17: RE: G Traveller Ground Forces IQ 18: Re: G Traveller Ground Forces IQ 19: half tracks 20: Re: half tracks 21: Re: half tracks 22: RE: half tracks 23: those half tracks, such a pity.... 24: RE: those half tracks, such a pity.... 25: vehicles that make sense and the damn government 26: RE: vehicles that make sense and the damn government 27: Re: those half tracks, such a pity.... v04.n3097 1: Re: those half tracks, such a pity.... 2: Re: vehicles that make sense and the damn government 3: Re: those half tracks, such a pity.... 4: Re: TK Throwing and Silly Collision Rues 5: Re: vehicles that make sense and the damn government 6: RE: vehicles that make sense and the damn government 7: Robot crews 8: Re: vehicles that make sense and the damn government 9: Re: vehicles that make sense and the damn government 10: Re: G Traveller Ground Forces IQ 11: Re: G Traveller Ground Forces IQ 12: Re: vehicles that make sense and the damn government 13: Osprey 14: RE: vehicles that make sense and the damn government 15: Re: Osprey 16: Reflection 17: Re: those half tracks, such a pity.... 18: Re: half tracks 19: Re: vehicles that make sense and the damn government 20: Re: TK Throwing and Silly Collision Rues. 21: Re: vehicles that make sense and the damn government 22: Re: Reflection 23: RE: Osprey v04.n3098 1: RE: vehicles that make sense and the damn government 2: Re: vehicles that make sense and the damn government 3: Since we are (sort of) talking about the government and military spending anyway... 4: Axes vs Swords - comments? 5: Re: vehicles that make sense and the damn government 6: Re: Axes vs Swords - comments? 7: Re: Axes vs Swords - comments? 8: Re: Since we are (sort of) talking about the government and militaryspending anyway... 9: Re: Axes vs Swords - comments? 10: Re: Axes vs Swords - comments? 11: Re: Axes vs Swords - comments? 12: Weapon Durability was: Re: Axes vs Swords - comments? 13: Re: vehicles that make sense and the damn government 14: Re: Axes vs Swords - comments? 15: Re: Weapon Durability was: Re: Axes vs Swords - comments? 16: Callahan's Neighbor??? 17: Re: Axes vs Swords - comments? 18: 20th century tanks for GURPS 19: Re: vehicles that make sense and the damn government 20: Re: Weapon Durability was: Re: Axes vs Swords - comments? 21: Re: Since we are ... 22: Re: vehicles that make sense and the damn government 23: re: Reflection v04.n3099 1: Re: Axes vs Swords - comments? 2: Re: Since we are (sort of) talking about the government and militaryspending anyway... 3: Re: Axes vs Swords - comments? 4: Re: Axes vs Swords - comments? 5: those Canuck subs 6: Better balanced axe???? 7: Re: Axes vs Swords - comments? 8: Re: Since we are ... 9: Re: Better balanced axe???? 10: Re: 20th century tanks for GURPS 11: Re: those Canuck subs 12: Re: Axes vs Swords - comments? 13: Re: Better balanced axe???? 14: Re: Callahan's Neighbor??? 15: Re: Better balanced axe???? 16: Re: Better balanced axe???? 17: Re: Axes vs Swords - comments? 18: Re: Better balanced axe???? 19: Re: Axes vs Swords - comments? 20: Re: Axes vs Swords - comments? 21: Re: those Canuck subs 22: Re: those Canuck subs 23: Re: those Canuck subs 24: Re: those Canuck subs 25: RE: Better balanced axe???? 26: Re: Better balanced axe???? 27: That damn Pommel 28: Killing a Nanomorph v04.n3100 1: [SotF] Human Destroyer 2: Re: Better balanced axe???? 3: Swords. re: axes 4: Re: Killing a Nanomorph 5: Re: Swords. re: axes 6: Re: Killing a Nanomorph 7: Re: Killing a Nanomorph 8: Re: Robot crews 9: Re: Killing a Nanomorph 10: Re: Killing a Nanomorph 11: Re: those Canuck subs 12: Re: those Canuck subs v04.n3101 1: Seasonally Related Statement 2: Re: Seasonally Related Statement 3: Re: Seasonally Related Statement 4: Re: Killing a Nanomorph 5: Re: Callahan's Neighbor??? 6: Re: Killing a Nanomorph 7: Re: Swords. re: axes 8: Flanged Mace, was: Re: Better balanced axe???? 9: Re: Flanged Mace, was: Re: Better balanced axe???? 10: RE: Since we are (sort of) talking about the government and military spending anyway... 11: Re: Swords. re: axes 12: Re: [SotF] Human Destroyer 13: Re: Killing a Nanomorph 14: Re: Flanged Mace, was: Re: Better balanced axe???? 15: Re: Killing a Nanomorph 16: Re: Seasonally Related Statement 17: Re:[SotF] Human Destroyer 18: Re: Seasonally Related Statement 19: spaceship ramming 20: Re: spaceship ramming 21: Re: spaceship ramming 22: Re: [SotF] Human Destroyer 23: Re: Flanged Mace, was: Re: Better balanced axe???? 24: Re: Flanged Mace, was: Re: Better balanced axe???? 25: Re: Flanged Mace, was: Re: Better balanced axe???? v04.n3102 1: Re: Flanged Mace, was: Re: Better balanced axe???? 2: Re: Flanged Mace, was: Re: Better balanced axe???? 3: Re: Seasonally Related Statement 4: Re: Killing a Nanomorph 5: low-tech armour-piercing 6: Re: Flanged Mace, was: Re: Better balanced axe???? 7: Merry x-mas 8: Underarm Sword Catch? 9: Re: Flanged Mace, was: Re: Better balanced axe???? 10: Re: low-tech armour-piercing 11: GURPS NEW SUN: Names for Green Men 12: Its X-mas! 13: Re: Underarm Sword Catch? 14: Re: spaceship ramming 15: Re: low-tech armour-piercing 16: Re: spaceship ramming 17: Re: Flanged Mace, was: Re: Better balanced axe???? 18: Interrupted Knockback (was Re: Flanged Mace) v04.n3103 1: Low-Tech Re: low-tech armour-piercing 2: Re: spaceship ramming 3: Indi-European root *xvr 4: re: Underarm Sword Catch? 5: Re: GURPS NEW SUN: Names for Green Men 6: Illegal Limitations for Disads 7: List of skills for Versitile advantage 8: Re: Its X-mas! 9: Re: low-tech armour-piercing 10: Re: Flanged Mace, was: Re: Better balanced axe???? 11: Re: Underarm Sword Catch? 12: Re: Flanged Mace, was: Re: Better balanced axe???? 13: RE: interrupted knockback (the part I don't get) 14: RE: interrupted knockback (errata) 15: RE: interrupted knockback (the part I don't get) 16: Re: Flanged Mace, was: Re: Better balanced axe???? 17: Pain and movement (wuz Re: Flanged Mace) 18: Re: List of skills for Versitile advantage 19: Re: interrupted knockback (the part I don't get) 20: Re: Flanged Mace, was: Re: Better balanced axe???? 21: Re: Pain and movement (wuz Re: Flanged Mace) 22: Re: GURPS NEW SUN: Names for Green Men 23: Re: spaceship ramming v04.n3104 1: Re: Indi-European root *xvr 2: Re: Pain and movement (wuz Re: Flanged Mace) 3: Injuries, [was: Re: Flanged Mace, was: Re: Better balanced axe????] 4: Re: List of skills for Versitile advantage 5: Supercritical failure 6: Diversity in wording (was: Supercritical failure) 7: Pain penalties (was Re: Pain and movement) 8: Re: Injuries, [was: Re: Flanged Mace, was: Re: Better balanced axe????] 9: Re: Supercritical failure 10: Re: Injuries, [was: Re: Flanged Mace, was: Re: Better balanced axe????] 11: Re: Flanged Mace, was: Re: Better balanced axe???? 12: Re: Supercritical failure 13: Re: Low-Tech (armour-piercing) 14: Re: Underarm Sword Catch? 15: Re: low-tech armour-piercing 16: Re: Illegal Limitations for Disads v04.n3105 1: Re: Flanged Mace, was: Re: Better balanced axe???? 2: Re: Indi-European root *xvr 3: Re: Low-Tech (armour-piercing) 4: Re: Pain and movement (wuz Re: Flanged Mace) 5: Re: Flanged Mace, was: Re: Better balanced axe???? 6: Re: Supercritical failure 7: Re: Diversity in wording (was: Supercritical failure) 8: Re: spaceship ramming 9: Re: Pain and movement 10: Re: interrupted knockback 11: Re: low-tech armour-piercing 12: cyberpunk merc 13: Re: Underarm Sword Catch? 14: Re: Pain and movement (wuz Re: Flanged Mace) 15: Re: Supercritical failure v04.n3106 1: Re: interrupted knockback 2: Suggestion: Useless PSI Skill? 3: Re: spaceship ramming 4: Re: spaceship ramming 5: [VEHICLE] of the week 322 - Traveller TL6 trike 6: Re: Robot crews 7: Re: Underarm Sword Catch? 8: character of the week #30a v04.n3107 1: COTW delay 2: character of the week #30b 3: Re: Pain and movement (wuz Re: Flanged Mace) 4: Re: Pain and movement 5: [SotF Repost] Human/Dia 'Com FTL Torpedoes 6: Re: Pain and movement (wuz Re: Flanged Mace) 7: Big Ole' River, was: Re: GURPS NEW SUN: Names for Green Men 8: RE: Big Ole' River, was: Re: GURPS NEW SUN: Names for Green Men v04.n3108 1: Re: Pain and movement (wuz Re: Flanged Mace) 2: Re: Suggestion: Useless PSI Skill? 3: Re: Diversity in wording 4: Re: Flanged Mace, was: Re: Better balanced axe???? 5: Re: Low-Tech (armour-piercing) 6: Re: low-tech armour-piercing 7: Re: cyberpunk merc 8: decapitation 9: Re: cyberpunk merc 10: Re: Pain and movement (wuz Re: Flanged Mace) 11: Re: Big Ole' River, was: Re: GURPS NEW SUN: Names for Green Men 12: Re: Suggestion: Useless PSI Skill? v04.n3109 1: Re: Pain and movement 2: Re: interrupted knockback 3: Re: Pain and movement 4: Re: cyberpunk merc 5: Re: decapitation 6: Re: Pain and movement (wuz Re: Flanged Mace) 7: Re: decapitation 8: Re: Supercritical failure 9: Re: Pain and movement (wuz Re: Flanged Mace) 10: Re: decapitation 11: Re: Supercritical failure 12: Re: [SotF Repost] Human/Dia 'Com FTL Torpedoes 13: Re: decapitation 14: Re: [SotF Repost] Human Dia 'Com FTL Torpedoes v04.n3110 1: Re: cyberpunk merc 2: Re: cyberpunk merc 3: Re: decapitation 4: Re: decapitation 5: Re: Pain and movement (wuz Re: Flanged Mace) 6: Re: Pain and movement (wuz Re: Flanged Mace) 7: RE: decapitation 8: Re: decapitation 9: Re: Pain and movement 10: Re: decapitation 11: Re: decapitation 12: Re: decapitation 13: Re: 20th century tanks for GURPS 14: Re: cyberpunk merc 15: Re: cyberpunk merc 16: Re: 20th century tanks for GURPS 17: Mental Maneuvers and Limits of Points In Them 18: Re: 20th century tanks for GURPS 19: Re: 20th century tanks for GURPS 20: real-world tank ref. needed 21: Re: [SotF] Human Destroyer 22: Re: those Canuck subs 23: Re: cyberpunk merc 24: Re: real-world tank ref. needed 25: Re: decapitation v04.n3111 1: Re: decapitation 2: Re: decapitation 3: Re: Mental Maneuvers and Limits of Points In Them 4: Re: Mental Maneuvers and Limits of Points In Them 5: Would everyone I've annoyed please cue up on the left for an appology... 6: Re: decapitation 7: Re: Mental Maneuvers (digest V4 #3110) 8: Re: real-world tank ref. needed 9: Re: those Canuck subs 10: Parry vs. Extraordinary weapons (was Re: cyberpunk merc) 11: RE: Flanged Mace, -> damage and target elasticity 12: Re: those Canuck subs 13: RE: Mental Maneuvers (digest V4 #3110) 14: Re: low-tech armour-piercing 15: RE: Mental Maneuvers (digest V4 #3110) 16: Re: Mental Maneuvers (digest V4 #3110) 17: Re: decapitation 18: Re: Flanged Mace, -> damage and target elasticity 19: Re: [SotF] Human Destroyer 20: Re: those Canuck subs 21: Re: those Canuck subs v04.n3112 1: Re: Mental Maneuvers 2: RE: Mental Maneuvers 3: Re: Mental Maneuvers 4: Re: Mental Maneuvers 5: Re: low-tech armour-piercing 6: Re: those Canuck subs 7: Re: decapitation 8: Re: low-tech armour-piercing 9: Re: Mental Maneuvers 10: Internet gaming system (cross posted) 11: Re: decapitation 12: GURPS Black Ops/Ogre Crossover 13: Re: low-tech armour-piercing 14: Re: GURPS Black Ops/Ogre Crossover 15: Re: Internet gaming system (cross posted) 16: Cyberpunk - netrunning 17: RE: Cyberpunk - netrunning 18: Re: GURPS Black Ops/Ogre Crossover 19: Re: decapitation 20: Harrier stats 21: Re: Harrier stats 22: Re: low-tech armour-piercing 23: Re: low-tech armour-piercing v04.n3113 1: Re: decapitation 2: Re: decapitation 3: Re: decapitation 4: Re: decapitation 5: Re: Cyberpunk - netrunning 6: Re: Cyberpunk - netrunning 7: [VEHICLE] miniBat - small RC drone 8: [VEHICLE] miniDart - small airplane RC 9: Re: those Canuck subs 10: Re: those Canuck subs 11: Re: Mental Maneuvers 12: Re: low-tech armour-piercing 13: Re: low-tech armour-piercing 14: Re: Cyberpunk - netrunning 15: Re: Cyberpunk - netrunning