v04.n3550 1: Re: A Brief Spell Of Madness... question 2: Re: question about Thor 3: Re: Hit Location & Move questions 4: Re: Hit Location & Move questions 5: Re: Where do you hold a bus?? 6: Re: [VEHICLE] Sports car, TL8 7: Re: [VEHICLE] Sports car, TL8 8: Re: [VEHICLE] Sports car, TL8 9: Re: [VEHICLE] Sports car, TL8 10: Re: [VEHICLE] Sports car, TL8 11: Re: [VEHICLE] Sports car, TL8 12: Moorcock/Stormbringer 13: Familiarity penalties (was Re: Hit Location and Move questions) 14: Re: Familiarity penalties (was Re: Hit Location and Move questions) 15: Skill Name Question 16: Re: shotgun stats 17: Re: shotgun stats 18: Re: Skill Name Question 19: Re: Familiarity penalties (was Re: Hit Location and Move questions) 20: Re: Familiarity penalties (was Re: Hit Location and Move questions) 21: Re: shotgun stats 22: Re: Familiarity penalties (was Re: Hit Location and Move questions) 23: GURPS Zeppelins? (was: Re: shotgun stats) 24: Re: GURPS Zeppelins? (was: Re: shotgun stats) 25: Re: GURPS Zeppelins? (was: Re: shotgun stats) v04.n3551 1: Names for mental manoeuvres 2: Campaign adjustments for TL8 world 3: Re: GURPS Zeppelins? (was: Re: shotgun stats) 4: Re: Familiarity penalties (was Re: Hit Location and Move questions) 5: Re: Names for mental manoeuvres 6: Re: Names for mental manoeuvres 7: Re: Familiarity penalties (was Re: Hit Location and Move questions) 8: Psi Spaceships 9: Re: Familiarity penalties (was Re: Hit Location and Move questions) 10: Re: Familiarity penalties (was Re: Hit Location and Move questions) 11: Re: [VEHICLE] Sports car, TL8 12: Re: Familiarity penalties (was Re: Hit Location and Move questions) 13: Re: Familiarity penalties (was Re: Hit Location and Move questions) 14: Re: Familiarity penalties (was Re: Hit Location and Move questions) 15: Re: Psi Spaceships 16: Re: Psi Spaceships 17: Re: Campaign adjustments for TL8 world 18: Re: Familiarity penalties (was Re: Hit Location and Move questions) 19: Re: Familiarity penalties (was Re: Hit Location and Move questions) 20: Re: Familiarity penalties (was Re: Hit Location and Move questions) 21: Virus Alert 22: Re: Campaign adjustments for TL8 world 23: RE: Nigel's Challenge 24: Re: Campaign adjustments for TL8 world 25: [VEHICLE] of the week 371 - TL11 sample return probe 26: Re: Familiarity penalties (was Re: Hit Location and Move questions) 27: Re: Familiarity penalties (was Re: Hit Location and Move questions) 28: Re: Virus Alert 29: Re: Campaign adjustments for TL8 world v04.n3552 1: Re: Campaign adjustments for TL8 world 2: Re: Familiarity penalties (was Re: Hit Location and Move questions) 3: RE: Nigel's Challenge 4: GURPS Metric 5: Re: shotgun stats 6: what is this?? 7: Re: GURPS Metric 8: Re: Campaign adjustments for TL8 world 9: Re: GURPS Metric 10: Re: GURPS Metric 11: Re: what is this?? 12: Re: Familiarity penalties (was Re: Hit Location and Move questions) 13: R: GURPS Metric 14: Re: Familiarity penalties (was Re: Hit Location and Move questions) 15: Question about GURPS Space 3rd ed 16: Re: GURPS Metric 17: Re: Question about GURPS Space 3rd ed 18: Re: Familiarity penalties (was Re: Hit Location and Move questions) 19: Re: Familiarity penalties (was Re: Hit Location and Move questions) 20: Re: Campaign adjustments for TL8 world 21: Re: Familiarity penalties (was Re: Hit Location and Move questions) 22: RE: Familiarity penalties (was Re: Hit Location and Move questions) 23: Re: Familiarity penalties (was Re: Hit Location and Move questions) 24: Re: Familiarity penalties (was Re: Hit Location and Move questions) 25: Re: GURPS Metric 26: Re: GURPS Metric v04.n3553 1: RE: Familiarity penalties (was Re: Hit Location and Move questions) 2: Re: Familiarity penalties (was Re: Hit Location and Move questions) 3: Wanted: Complex Spirit Combat 4: RE: Nigel's Challenge 5: Re: Campaign adjustments for TL8 world 6: Low-Tech Concealable Ranged Weapons 7: Mail follies 8: RE: Low-Tech Concealable Ranged Weapons 9: Mail follies 10: RE: Familiarity penalties (was Re: Hit Location and Move questions) 11: Re: Low-Tech Concealable Ranged Weapons 12: Re: Campaign adjustments for TL8 world 13: Re: Question about GURPS Space 3rd ed 14: Re: Familiarity penalties (was Re: Hit Location and Move questions) 15: Re: Low-Tech Concealable Ranged Weapons 16: Re: Low-Tech Concealable Ranged Weapons 17: Re: Low-Tech Concealable Ranged Weapons 18: Re: Low-Tech Concealable Ranged Weapons 19: Re: Familiarity penalties (was Re: Hit Location and Move questions) 20: Re: Low-Tech Concealable Ranged Weapons 21: Re: Low-Tech Concealable Ranged Weapons 22: Re: Low-Tech Concealable Ranged Weapons 23: Re: Campaign adjustments for TL8 world 24: Re: Skill Name Question 25: Re: Low-Tech Concealable Ranged Weapons 26: Re: Wanted: Complex Spirit Combat 27: more shotguns & zeppelins 28: more shotguns & zeppelins 29: Re: GURPS Metric 30: Re: GURPS Metric 31: Re: GURPS Metric 32: Re: GURPS Metric v04.n3554 1: Re: Low-Tech Concealable Ranged Weapons 2: Re: Low-Tech Concealable Ranged Weapons 3: Re: GURPS Metric 4: character creation in 30 questions 5: Re: Campaign adjustments for TL8 world 6: Re: Low-Tech Concealable Ranged Weapons 7: Re: Low-Tech Concealable Ranged Weapons 8: Re: GURPS Metric 9: Re: Low-Tech Concealable Ranged Weapons 10: Measuring systems and atmosphere 11: Re: Wanted: Complex Spirit Combat 12: Re: Measuring systems and atmosphere 13: Re: Measuring systems and atmosphere 14: Re: Wanted: Complex Spirit Combat 15: Re: Measuring systems and atmosphere 16: Re: Measuring systems and atmosphere 17: Re: Measuring systems and atmosphere 18: Re: Measuring systems and atmosphere 19: Re: Wanted: Complex Spirit Combat 20: Re: GURPS Metric 21: Re: Wanted: Complex Spirit Combat 22: Re: GURPS Metric Time 23: Re: Measuring systems and atmosphere 24: Re: Low-Tech Concealable Ranged Weapons 25: Re: GURPS Metric Time 26: Re: GURPS Metric Time 27: Re: Measuring systems and atmosphere 28: Re: Familiarity penalties (was Re: Hit Location and Move questions) v04.n3555 1: Re: Wanted: Complex Spirit Combat 2: Re: Measuring systems and atmosphere 3: Re: Campaign adjustments for TL8 world 4: Re: GURPS Metric 5: Re: GURPS Metric 6: Re: GURPS Metric Time 7: Re: Measuring systems and atmosphere 8: Re: Low-Tech Concealable Ranged Weapons 9: Re: Measuring systems and atmosphere 10: Re: Familiarity penalties (was Re: Hit Location and Move questions) 11: Re: GURPS Metric 12: RE: Low-Tech Concealable Ranged Weapons 13: Re: Low-Tech Concealable Ranged Weapons 14: Re: Low-Tech Concealable Ranged Weapons 15: Re: Low-Tech Concealable Ranged Weapons 16: Re: Wanted: Complex Spirit Combat 17: Re: Low-Tech Concealable Ranged Weapons v04.n3556 1: Re: character creation in 30 questions 2: Re: Familiarity penalties (was Re: Hit Location and Move questions) 3: Re: Measuring systems and atmosphere 4: Re: Wanted: Complex Spirit Combat 5: Re: GURPS Zeppelins? 6: Combinations (in combat) 7: Re: GURPS Metric Time 8: Re: Low-Tech Concealable Ranged Weapons 9: Re: GURPS Metric Time 10: Re: Combinations (in combat) 11: Re: Combinations (in combat) 12: Re: Measuring systems and atmosphere 13: Magery 4 14: Re: Magery 4 15: Re: Magery 4 16: Re: Magery 4 17: Re: Combinations (in combat) 18: Re: Combinations (in combat) 19: Re: Combinations (in combat) 20: Re: Combinations (in combat) 21: Re: Magery 4 22: Re: Wanted: Complex Spirit Combat 23: Re: Magery 4 24: Re: GURPS Metric v04.n3557 1: Re: GURPS Metric 2: RE: Low-Tech Concealable Ranged Weapons 3: Re: Combinations (in combat) 4: Re: GURPS Metric 5: Re: GURPS Metric 6: RE: Low-Tech Concealable Ranged Weapons 7: Re: Combinations (in combat) 8: Re: Combinations (in combat) 9: Re: Combinations (in combat) 10: Re: GURPS Metric 11: Re: Combinations (in combat) 12: RE: GURPS Metric 13: Re: GURPS Metric 14: Re: GURPS Metric 15: Re: GURPS Metric 16: Re: question about Thor 17: Re: Combinations (in combat) v04.n3558 1: Re: Combinations (in combat) (LONG) 2: RE: Low-Tech Concealable Ranged Weapons 3: Re: Combinations (in combat) 4: Re: Combinations (in combat) 5: Re: Combinations (in combat) 6: RE: GURPS Metric 7: Error message 8: Re: Combinations (in combat) 9: Re: Combinations (in combat) (LONG) 10: Re: Combinations (in combat) (LONG) 11: Re: GURPS Metric 12: RE: GURPS Metric 13: Re: Combinations (in combat) 14: Re: Error message 15: Re: GURPS Metric 16: Re: Error message 17: Re: Combinations (in combat) (LONG) 18: Changing aim 19: Re: Changing aim 20: Re: Combinations (in combat) (long) v04.n3560 1: Re: Combinations (in combat) (LONG) 2: The Riposte (was: Re: Combinations (in combat)) 3: Re: The Riposte (was: Re: Combinations (in combat)) 4: Re: Familiarity penalties (was Re: Hit Location and Move questions) 5: How do you assasinate at high Tech Levels? 6: Re: Familiarity penalties (was Re: Hit Location and Move questions) 7: Re: How do you assasinate at high Tech Levels? 8: Re: Familiarity penalties (was Re: Hit Location and Move questions) 9: Re: GT Starfighters 10: Re: How do you assasinate at high Tech Levels? 11: Re: GT Starfighters 12: RE: How do you assasinate at high Tech Levels? 13: Re: Changing aim 14: Re: GT Starfighters 15: RE: How do you assasinate at high Tech Levels? v04.n3561 1: Re: The Riposte (was: Re: Combinations (in combat)) 2: Re: GT Starfighters 3: Weak Attacks (was: Re: Combinations) 4: Re: GT Starfighters 5: Re: How do you assasinate at high Tech Levels? 6: Re: How do you assasinate at high Tech Levels? 7: Re: How do you assasinate at high Tech Levels? 8: Re: How do you assasinate at high Tech Levels? 9: Re: Changing aim 10: Re: Changing aim 11: Re: How do you assasinate at high Tech Levels? 12: Far Trader.....?? 13: Re: Far Trader.....?? 14: Re: Far Trader.....?? 15: Re: Far Trader.....?? 16: Re: Far Trader.....??, and who told me. 17: Re: Far Trader.....?? 18: Re: Far Trader.....?? 19: Re: Far Trader.....?? 20: Re: The Riposte 21: Re: Far Trader.....??, and who told me. 22: Re: The Riposte 23: Re: Far Trader.....?? 24: Re: Far Trader.....??, and who told me. 25: Re: Far Trader.....?? 26: Re: The Riposte v04.n3562 1: Re: Far Trader.....?? 2: Re: The Riposte 3: Re: Far Trader.....?? 4: Re: Far Trader.....?? 5: Re: The Riposte 6: Re: The Riposte 7: Re: The Riposte 8: Re: The Riposte 9: [VEHICLE] Storm Giant heavy mecha, TL8 10: Re: Far Trader.....?? 11: Re: [VEHICLE] Storm Giant heavy mecha, TL8 12: Re: Far Trader.....?? 13: Up Harzburk! 14: Re: The Riposte 15: Re: The Riposte 16: Re: Combinations (in combat) 17: Re: Combinations (in combat) v04.n3563 1: Re: Far Trader.....?? 2: [KROMM] Legality of Parry/Riposte combination? 3: Re: Combinations (in combat) 4: Re: Combinations (in combat) 5: Re: [KROMM] Legality of Parry/Riposte combination? 6: Re: GT Starfighters 7: Re: Legality of Parry/Riposte combination? 8: Errata for Star Mercs (was: Far Trader.....??) 9: Re: Errata for Star Mercs (was: Far Trader.....??) 10: Re: Errata for Star Mercs (was: Far Trader.....??) 11: Re: Errata for Star Mercs (was: Far Trader.....??) 12: RE: Errata for Star Mercs (was: Far Trader.....??) 13: Musicals.....egads man! 14: [Mecha] Advanced Heavy Battlesuit, TL8 15: Layered Abelative armor and Explosives 16: Re: Errata for Star Mercs (was: Far Trader.....??) 17: Re: Layered Abelative armor and Explosives 18: Re: Legality of Parry/Riposte combination? 19: Re: [KROMM] Legality of Parry/Riposte combination? 20: combat stances v04.n3564 1: Re: [KROMM] Legality of Parry/Riposte combination? 2: Re: Errata for Star Mercs (was: Far Trader.....??) 3: Re: Legality of Parry/Riposte combination? 4: Re: Errata for Star Mercs (was: Far Trader.....??) 5: Re: Layered Abelative armor and Explosives 6: Re: [Mecha] Advanced Heavy Battlesuit, TL8 7: Re: Layered Abelative armor and Explosives 8: Re: Errata for Star Mercs (was: Far Trader.....??) 9: Re: combat stances 10: Re: [Mecha] Advanced Heavy Battlesuit, TL8 11: Re: [KROMM] Legality of Parry/Riposte combination? 12: Re: Errata for Star Mercs (was: Far Trader.....??) 13: Re: Layered Abelative armor and Explosives 14: Re: Layered Abelative armor and Explosives 15: Re: Combinations (in combat) 16: Re: Errata for Star Mercs (was: Far Trader.....??) 17: Re: [KROMM] Legality of Parry/Riposte combination? 18: Re: The Riposte 19: Re: Legality of Parry/Riposte combination? 20: Re: Legality of Parry/Riposte combination? 21: RE: [KROMM] Legality of Parry/Riposte combination? 22: Re: [KROMM] Legality of Parry/Riposte combination? 23: Re: [KROMM] Legality of Parry/Riposte combination? 24: Re: Legality of Parry/Riposte combination? v04.n3565 1: What's the essential GURPG library? 2: Re: [KROMM] Legality of Parry/Riposte combination? 3: Re: [KROMM] Legality of Parry/Riposte combination? 4: Re: What's the essential GURPG library? 5: Re: What's the essential GURPG library? 6: Re: [KROMM] Legality of Parry/Riposte combination? 7: Re: [KROMM] Legality of Parry/Riposte combination? 8: Re: Errata for Star Mercs (was: Far Trader.....??) 9: Re: What's the essential GURPG library? 10: Re: What's the essential GURPG library? 11: Re: Errata for Star Mercs (was: Far Trader.....??) 12: Re: Dragon horde, size of 13: Re: What's the essential GURPG library? 14: Re: What's the essential GURPG library? 15: Re: What's the essential GURPG library? 16: Re: What's the essential GURPG library? 17: Re: Dragon horde, size of 18: test 19: Dragons gold 20: Re: Dragons gold 21: Re: test 22: Re: test 23: Most Twisted Supplement Contest 24: Re: Dragon horde, size of 25: Re: Dragon horde, size of 26: Re: Most Twisted Supplement Contest 27: Re: Most Twisted Supplement Contest v04.n3566 1: Re: test 2: Re: test 3: Re: Most Twisted Supplement Contest 4: Re: Most Twisted Supplement Contest 5: Re: Most Twisted Supplement Contest 6: Re: Most Twisted Supplement Contest 7: Re: Most Twisted Supplement Contest 8: re: Most Twisted Supplement Contest 9: Re: Most Twisted Supplement Contest 10: High stats and controlling uber-players 11: Re: Errata for Star Mercs (was: Far Trader.....??) 12: re: Most Twisted Supplement Contest 13: Re: High stats and controlling uber-players 14: re: Most Twisted Supplement Contest 15: Re: Most Twisted Supplement Contest 16: Re: Most Twisted Supplement Contest 17: Re: High stats and controlling uber-players 18: Re: Most Twisted Supplement Contest 19: [VEHICLE] of the week 373 - TL9 mini-spacetug 20: re: Most Twisted Supplement Contest 21: Re: Errata for Star Mercs (was: Far Trader.....??) 22: Re: Errata for Star Mercs (was: Far Trader.....??) v04.n3567 1: Re: High stats and controlling uber-players 2: Re: Errata for Star Mercs (was: Far Trader.....??) 3: Re: High stats and controlling uber-players 4: Re: Errata for Star Mercs (was: Far Trader.....??) 5: RE: Errata for Star Mercs 6: RE: High stats and controlling uber-players 7: Re: Errata for Star Mercs (was: Far Trader.....??) 8: RE: Errata for Star Mercs 9: RE: High stats and controlling uber-players 10: Re: Most Twisted Supplement Contest 11: RE: Errata for Star Mercs (was: Far Trader.....??) 12: Re: Errata for Star Mercs (was: Far Trader.....??) v04.n3568 1: Re: High stats and controlling uber-players 2: Re: GURPSnet-Digest V4 #3566 3: Re: High stats and controlling uber-players 4: Re: GURPSnet-Digest V4 #3566 5: Help needed for space campaign 6: Re: High stats and controlling uber-players 7: Help needed for space campaign 8: Re: Help needed for space campaign 9: Re: High stats and controlling uber-players 10: Low-tech society with high-test knowledge (was Star Mercs...) 11: Re: High stats and controlling uber-players 12: Re: Low-tech society with high-test knowledge (was Star Mercs...) v04.n3569 1: High stats and controlling uber-*characters* 2: multiple-action codification 3: Re: Low-tech society with high-test knowledge (was Star Mercs...) 4: Re: Low-tech society with high-test knowledge (was Star Mercs...) 5: RE: High stats and controlling uber-players 6: Re: GURPSnet-Digest V4 #3566 7: Re: Help needed for space campaign 8: Re: Help needed for space campaign 9: Re: GURPSnet-Digest V4 #3566 10: Re: Help needed for space campaign 11: Re: Help needed for space campaign 12: RE: Help needed for space campaign 13: Re: Most Twisted Supplement Contest 14: Re: Help needed for space campaign v04.n3570 1: Re: Help needed for space campaign 2: Re: Most Twisted Supplement Contest 3: Smurfs (Was RE: GURPSnet-Digest V4 #3566) 4: Re: Most Twisted Supplement Contest 5: Re: Most Twisted Supplement Contest 6: Re: Most Twisted Supplement Contest 7: (ot) Re: Help needed for space campaign 8: Re: (ot) Re: Help needed for space campaign 9: Re: Help needed for space campaign 10: RE: Help needed for space campaign 11: Re: High stats and controlling uber-*characters* 12: RE: Help needed for space campaign 13: Re: High stats and uber-*characters* 14: PCs in Heat 15: Re: Low-tech society with high-test knowledge (was Star Mercs...) 16: Re: PCs in Heat 17: Re: PCs in Heat 18: Re: PCs in Heat 19: Re: PCs in Heat 20: Re: Most Twisted Supplement Contest 21: Re: PCs in Heat 22: Re: Up Harzburk! 23: Re: Low-tech society with high-test knowledge (was Star Mercs...) 24: Re: PCs in Heat v04.n3571 1: Re: High stats and controlling uber-*characters* 2: Re: Errata for Star Mercs 3: Re: Low-tech society with high-test knowledge (was Star Mercs...) 4: Re: Help needed for space campaign 5: Re: multiple-action codification 6: Re: Low-tech society with high-test knowledge (was Star Mercs...) 7: Re: PCs in Heat 8: Re: PCs in Heat 9: Re: PCs in Heat 10: Re: PCs in Heat 11: Re: PCs in Heat 12: Re: PCs in Heat 13: Space ship cooling 14: Re: Space ship cooling 15: Re: GURPSnet-Digest V4 #3570 16: Re: Help needed for space campaign 17: TL6 according to VE (was: Errata for Star Mercs) 18: Re: Help needed for space campaign 19: RE: High stats and controlling uber-players v04.n3572 1: Re: Help needed for space campaign 2: Re: Space ship cooling 3: Smurfship Troopers! (Scenario for GURPS: Smurfs) (Humor...):) 4: Re: Space ship cooling 5: Re: Space ship cooling 6: Re: Space ship cooling 7: Re: PCs in Heat 8: RE: Space ship cooling 9: Re: Space ship cooling 10: Re: PCs in Heat 11: Re: Space ship cooling 12: Re: multiple-action codification 13: Re: Space ship cooling v04.n3559 1: Re: GURPSnet-Digest V4 #3558 2: Re: Combinations (in combat) (long) 3: Re: Changing aim 4: Re: Ripostes (was Re: Combinations) 5: Re: Combinations (in combat) (LONG) 6: GT Starfighters 7: Re: GT Starfighters 8: RE: Combinations (in combat) 9: Re: Combinations (in combat) (LONG) 10: Re: GT Starfighters 11: Re: Combinations (and other house rules) (long) 12: Re: Combinations (in combat) (long) 13: Re: Combinations (and other house rules) (long) v04.n3573 1: Re: multiple-action codification 2: Re: Space ship cooling 3: Re: multiple-action codification 4: LOTR 5: Re: Space ship cooling 6: RE: Space ship cooling 7: Re: Combinations (in combat) 8: Re: Combinations (in combat) 9: Re: GT Starfighters 10: Re: GT Starfighters 11: Re: Combinations (in combat) (LONG) 12: Re: Combinations (and other combat rules) (long) 13: Re: Changing aim 14: Re: Changing aim 15: Re: Space ship cooling 16: Re: LOTR 17: RE: Space ship cooling 18: Re: [off-topic] LOTR (has spoilers, but they're marked) 19: Re: Space ship cooling v04.n3574 1: RE: LOTR 2: RE: Space ship cooling 3: Re: PCs in Heat 4: Re: Space ship cooling 5: Re: Space ship cooling 6: Wonderbooze and other mirror foods 7: Re: GT Starfighters 8: Re: [off-topic] LOTR (has spoilers, but they're marked) 9: Re: [off-topic] LOTR 10: Re: [off-topic] LOTR 11: Re: [off-topic] LOTR 12: RE: [off-topic] LOTR 13: RE: Most Twisted Supplement Contest 14: translation request 15: RE: translation request 16: Disappointed with Spirits 17: Re: LOTR 18: Re: [off-topic] LOTR 19: LOTR - Shweeet! (Some marked spoilers) v04.n3575 1: RE: LOTR 2: RE: [off-topic] LOTR 3: The anatomy of a mass murderer. 4: Re: The anatomy of a mass murderer. 5: Re: translation request 6: Re: translation request 7: The U in GURPS (was: RE: translation request) 8: Re: The anatomy of a mass murderer. 9: Re: The anatomy of a mass murderer. 10: Re: [off-topic] LOTR 11: Re: [off-topic] LOTR 12: RE: [off-topic] LOTR 13: Re: [off-topic] LOTR 14: RE: [off-topic] LOTR 15: RE: [off-topic] LOTR 16: Re: The anatomy of a mass murderer. 17: More than fodder was Re: [off-topic] LOTR 18: OT: My impression of the movie (SPOILERS near bottom) 19: RE: [off-topic] LOTR 20: Re: OT: My impression of the movie (SPOILERS near bottom) 21: Re: More than fodder was Re: [off-topic] LOTR 22: Re: More than fodder was Re: [off-topic] LOTR 23: Re: More than fodder was Re: [off-topic] LOTR 24: question about A Brief Spell of Madness: A New Twist on GURPS Magic 25: R: OT: My impression of the movie ( 26: Re: question about A Brief Spell of Madness: A New Twist on GURPS Magic 27: Re: Wonderbooze and other mirror foods 28: Re: More than fodder was Re: [off-topic] LOTR 29: RE: More than fodder was Re: [off-topic] LOTR 30: Re: More than fodder was Re: [off-topic] LOTR v04.n3576 1: RE: OT: My impression of the movie ( 2: Re: OT: My impression of the movie ( 3: RE: OT: My impression of the movie ( 4: Re: Wonderbooze and other mirror foods 5: Re: More than fodder was Re: [off-topic] LOTR 6: Re: More than fodder was Re: [off-topic] LOTR 7: Re: R: OT: My impression of the movie ( 8: RE: OT: My impression of the movie ( 9: Re: More than fodder was Re: [off-topic] LOTR 10: Re: translation request 11: Happy Holidays 12: Re: Combinations (in combat) (LONG) 13: Re: Combinations (in combat) (LONG) 14: Re: Ripostes (was Re: Combinations) 15: Re: Combinations (in combat) (LONG) 16: Re: Combinations (in combat) (LONG) 17: Re: Combinations (in combat) (LONG) 18: [VEHICLE] of the week 372 - TL9 interstellar tugboat 19: Fencing in Swashbucklers 20: Re: Changing aim 21: Re: Familiarity penalties (was Re: Hit Location and Move questions) v04.n3577 1: [VEHICLE] of the week 374 - TL9 armored spacesuit 2: What's Cool about GURPS 3: Re: Fencing in Swashbucklers 4: Re: What's Cool about GURPS 5: Re: Combinations (in combat) (LONG) 6: Re: Combinations (in combat) (LONG) 7: Hello & Want Help with GURPS WoD 8: Hello / Want help with some WoD conversions 9: Re: About Combat Systems 10: Re: Hello / Want help with some WoD conversions 11: Origin of GURPS 12: Re: Origin of GURPS 13: Re: Origin of GURPS 14: Re: Origin of GURPS 15: Re: Origin of GURPS 16: Re: Origin of GURPS 17: Re: Origin of GURPS 18: Re: Disappointed with Spirits 19: Re: Origin of GURPS 20: Env. Int. Netrunning (long) was: Re: Disappointed with Spirits 21: Re: Disappointed with Spirits 22: Re: Disappointed with Spirits v04.n3578 1: WEBSITES by our gurps list. 2: RE: WEBSITES by our gurps list. 3: Re: Env. Int. Netrunning (long) was: Re: Disappointed with Spirits 4: Re: WEBSITES by our gurps list. 5: Re: WEBSITES by our gurps list. 6: Re: Disappointed with Spirits 7: Re: Disappointed with Spirits 8: Re: WEBSITES by our gurps list. 9: Re: Disappointed with Spirits 10: Re: WEBSITES by our gurps list. 11: How to Improve a Stupid Superhero? 12: Re: How to Improve a Stupid Superhero? 13: Re: How to Improve a Stupid Superhero? 14: Re: How to Improve a Stupid Superhero? 15: avatars (vritual or spiritual) 16: Fwd: Re: How to Improve a Stupid Superhero? 17: Rapid-fire fantasy ideas? 18: need ideas (classified for my players) 19: RE: How to Improve a Stupid Superhero? 20: Re: WEBSITES by our gurps list. 21: Re: Rapid-fire fantasy ideas? 22: Re: How to Improve a Stupid Superhero? 23: Re: How to Improve a Stupid Superhero? 24: Re: need ideas (classified for my players) v04.n3579 1: Re: WEBSITES by our gurps list. 2: GURPS Klingons? 3: Re: GURPS Klingons? 4: Re: Rapid-fire fantasy ideas? 5: Re: need ideas (classified for my players) 6: Re: WEBSITES by our gurps list. 7: Re: How to Improve a Stupid Superhero? 8: defining "spirits" 9: Re: How to Improve a Stupid Superhero? 10: Re: defining "spirits" 11: Re: Rapid-fire fantasy ideas? 12: Re: How to Improve a Stupid Superhero? 13: Rapid-fire fantasy ideas? 14: Whoops 15: Re: Rapid-fire fantasy ideas? 16: soldiers 17: Re: WEBSITES by our gurps list. v04.n3580 1: Re: WEBSITES by our gurps list. 2: Re: soldiers 3: Re: WEBSITES by our gurps list. 4: Re: WEBSITES by our gurps list. 5: Re: How to Improve a Stupid Superhero? 6: Re: WEBSITES by our gurps list. 7: [VEHICLE] of the week 375 - TL10 FTL commo relay 8: Re: How to Improve a Stupid Superhero? 9: GURPS prime directive 10: Re: How to Improve a Stupid Superhero? 11: Re: defining "spirits" 12: Re: Rapid-fire fantasy ideas? 13: Re: How to Improve a Stupid Superhero? 14: Re: Rapid-fire fantasy ideas? 15: Re: GURPS prime directive 16: Time & Money: Alternative Wealth Rules [long] 17: Re: GURPS prime directive