v04.n3581 1: Re: Time & Money: Alternative Wealth Rules [long] 2: Re: WEBSITES by our gurps list. 3: Re: GURPS prime directive 4: Re: GURPS prime directive 5: Dodging Flame Jets 6: Re: Dodging Flame Jets 7: Re: Dodging Flame Jets 8: R: Dodging Flame Jets 9: Re: Dodging Flame Jets 10: Re: Dodging Flame Jets 11: Re: Dodging Flame Jets 12: R: Dodging Flame Jets 13: R: Dodging Flame Jets 14: R: Dodging Flame Jets 15: Ultimate range of magic jets 16: Multiple minds, multiple players [long] 17: Re: Ultimate range of magic jets 18: Re: R: Dodging Flame Jets 19: Re: R: Dodging Flame Jets 20: Re: Multiple minds, multiple players [long] 21: RE: Multiple minds, multiple players [long] 22: Re: Multiple minds, multiple players [long] 23: Re: R: Dodging Flame Jets 24: Re: Time & Money: Alternative Wealth Rules [long] 25: Re: Multiple minds, multiple players [long] 26: Re: Multiple minds, multiple players [long] 27: Re: Multiple minds, multiple players [long] 28: More than fodder was Re: [off-topic] LOTR 29: Flamethrowers (was: Dodging Flame Jets) 30: RE: Multiple minds, multiple players [long] v04.n3582 1: Re: Multiple minds, multiple players [long] 2: Re: Multiple minds, multiple players [long] 3: Re: Dodging Flame Jets 4: Re: GURPS prime directive 5: Re: Flamethrowers (was: Dodging Flame Jets) 6: Re: Time & Money: Alternative Wealth Rules 7: Re: Dodging Flame Jets 8: Re: Ultimate range of magic jets 9: Re: Flamethrowers 10: RE: GURPS prime directive 11: Re: GURPS prime directive 12: classified for my players 13: Re: classified for my players 14: RE: Dodging Flame Jets 15: Re: classified for my players 16: Re: classified for my players 17: Re: classified for my players 18: Re: Dodging Flame Jets v04.n3583 1: Re: Multiple minds, multiple players [long] 2: Re: Multiple minds, multiple players [long] 3: DunDraCon 4: RE: Dodging Flame Jets 5: Re: RE: Dodging Flame Jets 6: Re: need ideas (classified for my players) 7: Re: Time & Money: Alternative Wealth Rules 8: RE: Multiple minds, multiple players [long] 9: Re: classified for my players 10: A GURPSification of Space: 1889 11: Re: A GURPSification of Space: 1889 12: Freedom Ship 13: Re: A GURPSification of Space: 1889 14: Date: Sat, 5 Jan 2002 00:48:24 GMT 15: Re: WEBSITES by our gurps list. 16: RE: WEBSITES by our gurps list. 17: RE: WEBSITES by our gurps list. 18: Star Frontiers (was Re: WEBSITES by our gurps list.) 19: Re: Help needed for space campaign 20: Re: Star Frontiers (was Re: WEBSITES by our gurps list.) 21: Question about this list 22: Re: Question about this list 23: gurps starships?? 24: Re: gurps starships?? 25: Re: Question about this list 26: Re: Question about this list 27: Re: gurps starships?? v04.n3584 1: Re: gurps starships?? 2: RE: gurps starships?? 3: Re: gurps starships?? 4: Re: Time & Money: Alternative Wealth Rules 5: NO gurps starships?? Damn, that sucks. 6: Re: gurps starships?? 7: Vehicles Companion 8: Re: NO gurps starships?? Damn, that sucks. 9: Re: Time & Money: Alternative Wealth Rules 10: Re: gurps starships?? 11: Re: gurps starships?? 12: Re: Time & Money: Alternative Wealth Rules 13: Re: NO gurps starships?? Damn, that sucks. 14: Re: Time & Money: Alternative Wealth Rules 15: Re: NO gurps starships?? Damn, that sucks. 16: Re: Vehicles supplements 17: Re: Vehicles supplements 18: R: Time & Money: Alternative Wealth Rules 19: GURPS Rules -- Psi 20: Re: GURPS Rules -- Psi v04.n3585 1: Playing knights (was Re: Time & Money) 2: Re: classified for my players 3: Re: Time & Money: Alternative Wealth Rules 4: Re: classified for my players 5: Re: need ideas (classified for my players) 6: (DR. KROMM) Aiming missile spells; Blocking spells 7: Re: (DR. KROMM) Aiming missile spells; Blocking spells 8: Re: classified for my players 9: Re: (DR. KROMM) Aiming missile spells; Blocking spells 10: Re: (DR. KROMM) Aiming missile spells; Blocking spells 11: Re: (DR. KROMM) Aiming missile spells; Blocking spells 12: Re: Playing knights (was Re: Time & Money) 13: [VEHICLE] of the week 376 - small TL12 electric car 14: Re: classified for my players 15: Magic for vampires 16: Re: Playing knights (was Re: Time & Money) 17: R: (DR. KROMM) Aiming missile spells; Blocking spells 18: Re: (DR. KROMM) Aiming missile spells; Blocking spells 19: Question about Winged Knife 20: Re: Playing knights (was Re: Time & Money) v04.n3586 1: GURPS Buffy? 2: Re: GURPS Buffy? 3: Re: GURPS Rules -- Psi 4: Re: GURPS Rules -- Psi 5: Re: Playing knights (was Re: Time & Money) 6: Re: Playing knights (was Re: Time & Money) 7: Re: GURPS Buffy? 8: Re: NO gurps starships?? Damn, that sucks. 9: Re: Playing knights (was Re: Time & Money) 10: Re: classified for my players 11: Re: Playing knights (was Re: Time & Money) 12: Re: NO gurps starships?? Damn, that sucks. 13: Re: need ideas (classified for my players) 14: Determining size and value of gems 15: Re: Playing knights (was Re: Time & Money) 16: Re: Playing knights (was Re: Time & Money) 17: Re: Playing knights (was Re: Time & Money) 18: Re: Playing knights (was Re: Time & Money) 19: Re: Playing knights (was Re: Time & Money) 20: Re: Playing knights (was Re: Time & Money) 21: Re: Playing knights (was Re: Time & Money) 22: Re: Playing knights (was Re: Time & Money) 23: Re: Playing knights (was Re: Time & Money) 24: Re: GURPS Rules -- Psi 25: Re: GURPS Rules -- Psi v04.n3587 1: Re: GURPS Buffy? 2: Re: GURPS Rules -- Psi 3: Re: GURPS Rules -- Psi 4: Re: GURPS Rules -- Psi 5: Re: GURPS Rules -- Psi 6: Re: GURPS Rules -- Psi 7: Legality Class (was Re: need ideas) 8: GURPS Blackmagic? 9: 2nd Re: GURPS Rules -- Psi 10: Re: GURPS Blackmagic? 11: Re: GURPS Blackmagic? 12: Re: 2nd Re: GURPS Rules -- Psi 13: Knights and point balance in a game 14: Re: GURPS Blackmagic? 15: Re: 2nd Re: GURPS Rules -- Psi 16: Re: Knights and point balance in a game 17: Re: Playing knights (was Re: Time & Money) 18: Re: Knights and point balance in a game 19: Tzeentch!!!! 20: Re: Freedom Ship 21: Re: Knights and point balance in a game 22: Re: Playing knights (was Re: Time & Money) 23: Fw: GURPS Blackmagic? 24: Re: GURPS Blackmagic? 25: Re: GURPS Blackmagic? 26: Two WWII British Tanks 27: Re: GURPS Blackmagic? 28: Re: Playing knights (was Re: Time & Money) 29: Re: Playing knights (was Re: Time & Money) v04.n3588 1: Re: GURPS Blackmagic? 2: Re: GURPS Blackmagic? 3: RE: Playing knights (was Re: Time & Money) 4: Re: GURPS Rules -- Psi 5: Re: GURPS Rules -- Psi 6: declining participation 7: Re: Knights and point balance in a game 8: Re: Knights and point balance in a game 9: Re: Knights and point balance in a game 10: Re: Knights and point balance in a game 11: Re: GURPS Blackmagic? 12: Defaulting Armory 13: Re: Defaulting Armory 14: Re: Defaulting Armory 15: Re: declining participation 16: Re: declining participation 17: HELP with new suppressor rules 18: Re: GURPS Blackmagic? 19: Re: declining participation 20: Re: Knights and point balance in a game 21: GT Starfighters - looking for proofreaders 22: RE: Knights and point balance in a game 23: Question about knacks and Magic Items 24: R: Question about knacks and Magic Items 25: Re: Question about knacks and Magic Items 26: Re: R: Question about knacks and Magic Items 27: Re: Question about knacks and Magic Items 28: Re: R: Question about knacks and Magic Items 29: Re: Question about knacks and Magic Items v04.n3589 1: Fwd: Re(2): R: Question about knacks and Magic Items 2: R: R: Question about knacks and Magic Items 3: Re: R: Question about knacks and Magic Items 4: Re: R: Question about knacks and Magic Items 5: Re: R: Question about knacks and Magic Items 6: Re: R: Question about knacks and Magic Items 7: R: R: Question about knacks and Magic Items 8: Re: R: Question about knacks and Magic Items 9: Re: R: Question about knacks and Magic Items 10: Re: R: Question about knacks and Magic Items 11: Re: R: Question about knacks and Magic Items 12: Re: R: Question about knacks and Magic Items 13: Re: R: Question about knacks and Magic Items 14: Re: R: Question about knacks and Magic Items 15: Re: Question about knacks and Magic Items 16: Re: Question about knacks and Magic Items 17: Re: R: Question about knacks and Magic Items 18: Re: R: Question about knacks and Magic Items 19: Re: declining participation 20: Re: Question about knacks and Magic Items 21: Re: Question about knacks and Magic Items 22: Re: Time & Money: Alternative Wealth Rules v04.n3590 1: Pricing social (dis)advantages 2: Re: Time & Money: Alternative Wealth Rules 3: Re: R: Question about knacks and Magic Items 4: Re: Pricing social (dis)advantages 5: MASS COMBAT & Player Characters 6: Mapping utilities? 7: Re: Mapping utilities? 8: Re: Question about knacks and Magic Items 9: Re: Mapping utilities? 10: Re: Question about knacks and Magic Items 11: Re: Question about knacks and Magic Items 12: Re: Question about knacks and Magic Items 13: Re: Mapping utilities? 14: TransHuman Space B&W SoftCover. 15: Re: TransHuman Space B&W SoftCover. 16: RE: Mapping utilities? 17: R: Question about knacks and Magic Items 18: Public Speaking 19: RE: Mapping utilities? 20: Test 21: Re: Question about knacks and Magic Items 22: Re: Question about knacks and Magic Items 23: Re: Question about knacks and Magic Items 24: Re: Question about knacks and Magic Items 25: Re: Question about knacks and Magic Items 26: Re: Question about knacks and Magic Items 27: Re: Time & Money: Alternative Wealth Rules v04.n3591 1: Re: Time & Money: Alternative Wealth Rules 2: A Super Concept -- the Guy in the Chair 3: Re: Public Speaking 4: Re: Public Speaking 5: Re: A Super Concept -- the Guy in the Chair 6: Re: A Super Concept -- the Guy in the Chair 7: Re: A Super Concept -- the Guy in the Chair 8: WWII Finicky Detail Question 9: Re: Question about knacks and Magic Items 10: Inventing techniques (or skills higher than 16) 11: Re: WWII Finicky Detail Question 12: Re: WWII Finicky Detail Question 13: Re: WWII Finicky Detail Question 14: Re: WWII Finicky Detail Question 15: RE: WWII Finicky Detail Question 16: Re: Time & Money: Alternative Wealth Rules 17: Re: Mapping utilities? 18: Re: WWII Finicky Detail Question 19: RE: WWII Finicky Detail Question 20: Re: WWII Finicky Detail Question 21: Re: WWII Finicky Detail Question 22: Re: WWII Finicky Detail Question 23: Re: WWII Finicky Detail Question 24: a plea for answers about Clerical magic. 25: Re: Time & Money: Alternative Wealth Rules [long] v04.n3592 1: Re: a plea for answers about Clerical magic. 2: Re: a plea for answers about Clerical magic. 3: Re: a plea for answers about Clerical magic. 4: RE: a plea for answers about Clerical magic. 5: Re: Mapping utilities? 6: RE: a plea for answers about Clerical magic. 7: Re: a plea for answers about Clerical magic. 8: Re: Mapping utilities? 9: Neat URL for WW II fans 10: Re: Neat URL for WW II fans 11: Re: Neat URL for WW II fans 12: R: a plea for answers about Clerical magic. 13: Re: a plea for answers about Clerical magic. 14: Re: a plea for answers about Clerical magic. 15: Re: a plea for answers about Clerical magic. 16: Re: a plea for answers about Clerical magic. 17: alternate wealth approaches 18: Re: A Super Concept -- the Guy in the Chair v04.n3593 1: Re: alternate wealth approaches 2: Re: alternate wealth approaches 3: Re: WEBSITES by our gurps list. 4: Re: WEBSITES by our gurps list. 5: Re: alternate wealth approaches 6: Re: WEBSITES by our gurps list. 7: Re: WEBSITES by our gurps list. 8: Skill questions 9: Re: Mapping utilities? 10: Re: Skill questions 11: Re: a plea for answers about Clerical magic. 12: Re: Skill questions 13: Re: Skill questions 14: Re: Question about this list 15: RE: a plea for answers about Clerical magic. 16: Re: a plea for answers about Clerical magic. 17: Re: Playing knights (was Re: Time & Money) 18: Re: Question about knacks and Magic Items 19: GURPS Character Generator 20: Charisma (was RE: a plea for answers about Clerical magic.) 21: Re: Skill questions, Elec op is also good for repairs. 22: bonus limits 23: Re: Charisma (was RE: a plea for answers about Clerical magic.) 24: Re: Question about knacks and Magic Items 25: Re: Skill questions v04.n3594 1: Re: bonus limits 2: R: bonus limits 3: Re: bonus limits 4: Re: bonus limits 5: RE: bonus limits 6: Re: bonus limits 7: Re: Public Speaking 8: Re: Pricing social (dis)advantages 9: Re: Time & Money: Alternative Wealth Rules 10: Re: alternate wealth approaches 11: Re: Charisma 12: the name of that ship...... 13: I FOUND THE NAME!!! 14: the other ship 15: R: a plea for answers about Clerical magic. 16: Re: R: a plea for answers about Clerical magic. 17: Re: R: a plea for answers about Clerical magic. 18: Re: R: a plea for answers about Clerical magic. 19: Origin's Award Nominations 20: Re: R: a plea for answers about Clerical magic. 21: [VEHICLE] of the week 377 - a bigger TL12 electric car 22: Re: R: bonus limits 23: Re: I FOUND THE NAME!!! 24: Volker Bach 25: RE: Mapping utilities? 26: Re: Volker Bach 27: Re: Freedom Ship 28: Mapping Tools - Maps I've made 29: GURPS books to get 30: Re: GURPS books to get 31: Re: GURPS books to get 32: Re: GURPS books to get 33: Re: GURPS books to get 34: Re: GURPS books to get 35: Re: GURPS books to get v04.n3595 1: Re: GURPS books to get 2: Re: GURPS books to get 3: Re: GURPS books to get 4: Books to get - summary 5: Re: GURPS books to get 6: Onno? 7: RE: Onno? 8: Re: Onno? 9: Re: Onno? 10: Re: Onno? 11: Re: Onno? 12: Re: alternate wealth approaches 13: Re: alternate wealth approaches 14: Re: GURPS PLAYER? 15: Re: GURPS PLAYER? 16: Mechanic questions 17: Re: Mechanic questions 18: virtual prisons 19: Re: virtual prisons 20: Re: virtual prisons v04.n3596 1: Re: virtual prisons 2: Re: virtual prisons 3: Re: virtual prisons 4: Re: virtual prisons 5: R: virtual prisons 6: Re: virtual prisons 7: Re: virtual prisons 8: Re: virtual prisons 9: Re: alternate wealth approaches 10: Re: bonus limits 11: Re: alternate wealth approaches v04.n3597 1: RE: virtual prisons 2: Re: virtual prisons 3: Re: virtual prisons 4: Re: virtual prisons 5: Re:(Somewhat OT)virtual prisons 6: Re: virtual prisons 7: Re: Re:(Somewhat OT)virtual prisons 8: Re: alternate wealth approaches 9: william robert night's world 10: Re: Re:(Somewhat OT)virtual prisons 11: Re: virtual prisons 12: Re: virtual prisons 13: RE: william robert night's world 14: Re: virtual prisons 15: Re: virtual prisons 16: Re: virtual prisons v04.n3598 1: Re: virtual prisons 2: Submersible Battlesuit Question 3: Re: Submersible Battlesuit Question 4: Re: Submersible Battlesuit Question 5: Re: Submersible Battlesuit Question 6: Re: Submersible Battlesuit Question 7: RE: alternate wealth approaches 8: Re: william robert night's world 9: Re: Submersible Battlesuit Question 10: Re: Submersible Battlesuit Question 11: Re: Submersible Battlesuit Question 12: Submersible Question II 13: Submersible Question 3 14: Re: virtual prisons 15: Re: virtual prisons 16: Re: virtual prisons 17: Re: virtual prisons 18: Re: virtual prisons 19: Re: Submersible Question 3 20: Re: virtual prisons 21: Re: virtual prisons v04.n3599 1: Re: virtual prisons 2: Re: Submersible Question II 3: R: virtual prisons 4: Re: Submersible Question II 5: Re: virtual prisons 6: Re: virtual prisons 7: Re: alternate wealth approaches 8: Submersible Question 4 9: Re: Submersible Question 3 10: Re: william robert night's world 11: Re: virtual prisons 12: Re: alternate wealth approaches 13: Re: Submersible Question 3 14: Re: virtual prisons 15: Re: virtual prisons 16: Re: virtual prisons 17: Re: virtual prisons 18: Re: Submersible Question 4 19: Re: Submersible Question 3 v04.n3600 1: Re: Submersible Question 3 2: Re: Submersible Question 3 3: Re: virtual prisons 4: Re: virtual prisons 5: Re: virtual prisons 6: Re: Submersible Question 3 7: Re: Submersible Question 3 8: RE: Submersible questions 9: Re: virtual prisons 10: Re: Submersible Questions 11: Re: Submersible Question 3 12: Re: alternate wealth approaches 13: Re: virtual prisons 14: Re: virtual prisons 15: Re: virtual prisons 16: Re: virtual prisons 17: William's World (The Continuing Adventures of) 18: Photosynthesis and sentinents 19: Re: Photosynthesis and sentinents 20: Re: Photosynthesis and sentinents 21: An interesting theory for fellow scifi buffs 22: Re: virtual prisons v04.n3601 1: Re: virtual prisons 2: Re: virtual prisons 3: Re: alternate wealth approaches 4: Re: alternate wealth approaches 5: Re: virtual prisons 6: RE: Photosynthesis and sentinents 7: Re: virtual prisons 8: Re: virtual prisons 9: Re: virtual prisons 10: Re: virtual prisons 11: More on amphibious battlesuit ops 12: Re: More on amphibious battlesuit ops 13: Re: More on amphibious battlesuit ops 14: Re: More on amphibious battlesuit ops 15: Re: virtual prisons 16: [VEHICLE] of the week 378 - TL12 electric van 17: RE: Photosynthesis and sentinents 18: Re: virtual prisons 19: Re: alternate wealth approaches v04.n3602 1: necksnapping critters 2: Converting some Rolemaster items to GURPS ... 3: Re: Photosynthesis and sentinents 4: Re: More on amphibious battlesuit ops 5: Re: Converting some Rolemaster items to GURPS ... 6: Re: necksnapping critters 7: Re: necksnapping critters 8: Re: More on amphibious battlesuit ops 9: Re: More on amphibious battlesuit ops 10: Re: More on amphibious battlesuit ops 11: Re: virtual prisons 12: Re: necksnapping critters 13: Re: More on amphibious battlesuit ops 14: Adventure Advice Needed - Werewolves of London 15: Re: Adventure Advice Needed - Werewolves of London 16: Re: Adventure Advice Needed - Werewolves of London 17: WWII missing link 18: Re: Adventure Advice Needed - Werewolves of London 19: Re: Adventure Advice Needed - Werewolves of London 20: Re: Adventure Advice Needed - Werewolves of London 21: Re: More on amphibious battlesuit ops v04.n3603 1: Re: More on amphibious battlesuit ops 2: RE: necksnapping critters 3: Rocket-assisted take-off 4: Re: Rocket-assisted take-off 5: Re: Rocket-assisted take-off 6: Re: Rocket-assisted take-off 7: Cops, WWII, etc. 8: Re: Cops, WWII, etc. 9: Cops and WW2 10: Re: Cops, WWII, etc. 11: Skill inflation was Re: Cops, WWII, etc. 12: R: Cops, WWII, etc. 13: Re: R: Cops, WWII, etc. 14: Re: R: Cops, WWII, etc. 15: Re: R: Cops, WWII, etc. 16: Re: R: Cops, WWII, etc. 17: Re: R: Cops, WWII, etc. 18: Re: R: Cops, WWII, etc. 19: Re: R: Cops, WWII, etc. 20: Re: alternate wealth approaches 21: Re: R: Cops, WWII, etc. 22: TL8 Beam Weapons 23: Re: R: Cops, WWII, etc. 24: Re: R: Cops, WWII, etc. 25: Re: R: Cops, WWII, etc. 26: Re: R: Cops, WWII, etc. 27: Re: R: Cops, WWII, etc. 28: Re: Adventure Advice Needed - Werewolves of London v04.n3604 1: Re: Cops, WWII, etc. 2: geophones in legs 3: Re: R: Cops, WWII, etc. 4: Re: R: Cops, WWII, etc. 5: Re: Converting some Rolemaster items to GURPS ... 6: Re: Converting some Rolemaster items to GURPS ... 7: Re: Converting some Rolemaster items to GURPS ... 8: Re: Converting some Rolemaster items to GURPS ... 9: Re: TL8 Beam Weapons 10: Re: geophones in legs 11: Re: TL8 Beam Weapons 12: Re: William's World 13: Re: TL8 Beam Weapons 14: Re: TL8 Beam Weapons 15: Re: TL8 Beam Weapons 16: Re: TL8 Beam Weapons 17: Re: alternate wealth approaches 18: Re: virtual prisons 19: Re: necksnapping critters v04.n3605 1: Re: TL8 Beam Weapons 2: Re: TL8 Beam Weapons 3: Re: TL8 Beam Weapons 4: Re: TL8 Beam Weapons 5: Steamtech 6: Re: TL8 Beam Weapons 7: Re: TL8 Beam Weapons 8: TL 4 9: Re: Cops, WWII, etc. 10: Re: TL8 Beam Weapons 11: Re: geophones in legs 12: masers 13: Re: masers 14: Re: masers 15: Re: Cops, WWII, etc. 16: Converting RM to GURPS - Items 17: Converting RM to GURPS - Skills 18: Re: Converting RM to GURPS - Skills 19: Re: Converting RM to GURPS - Items v04.n3606 1: Re: TL8 Beam Weapons 2: Re: TL8 Beam Weapons 3: Re: Converting RM to GURPS - Items 4: powerstone/staff combo (Was Re: Converting RM to GURPS - Items) 5: Re: Converting RM to GURPS - Items 6: Re: Cops, WWII, etc. 7: Re: TL 4 8: Re: TL8 Beam Weapons 9: Re: TL 4 10: Re: TL8 Beam Weapons 11: Re: TL 4 12: Werewolf battlesuits 13: Re: TL 4 14: Re: necksnapping critters 15: Re: powerstone/staff combo (Was Re: Converting RM to GURPS - Items) 16: Re: Werewolf battlesuits 17: Re: powerstone/staff combo (Was Re: Converting RM to GURPS - Items) 18: Re: Converting RM to GURPS - Items 19: Re: Converting RM to GURPS - Skills 20: Re: Werewolf battlesuits 21: Re: Werewolf battlesuits 22: Re: Werewolf battlesuits 23: Re: TL 4 24: Re: TL8 Beam Weapons 25: Re: TL 4 26: Re: Werewolf battlesuits 27: MT Suit 28: Re: Werewolf battlesuits v04.n3607 1: Re: Converting RM to GURPS - Items 2: RE: MT Suit 3: RE:MT Suit 4: Re: MT Suit 5: Battlesuits 6: A character that grew and grew..... 7: Re: A character that grew and grew..... 8: Re: A character that grew and grew..... 9: Character genertors 10: Re: A character that grew and grew..... 11: Re: Character genertors 12: Re: Character genertors 13: Re: A character that grew and grew..... 14: Re: Steamtech (was Re:TL4) 15: Re: Character genertors 16: RE: Knights again (sigh) 17: Need Steampunk Adventure Seeds 18: Understanding vehicle combat 19: Re: Need Steampunk Adventure Seeds 20: Re: Character genertors 21: Re: Need Steampunk Adventure Seeds 22: Vehicle Generators (was: Re: Character genertors) 23: Fantasy picture sites 24: Space 3ed Ship Creator 25: Re: Space 3ed Ship Creator 26: Re: Understanding vehicle combat v04.n3608 1: RE: Knights again (sigh) 2: Late TL8 Arms 3: Re: Steamtech (was Re:TL4) 4: RE: Late TL8 Arms 5: Re: Late TL8 Arms 6: Re: Space 3ed Ship Creator 7: Re: Werewolf battlesuits 8: Re: Late TL8 Arms 9: Re: Late TL8 Arms 10: Re: Late TL8 Arms 11: Re: Late TL8 Arms 12: Re: Late TL8 Arms 13: Re: Late TL8 Arms 14: Re: Late TL8 Arms 15: Re: Late TL8 Arms 16: Re: Late TL8 Arms 17: Re: Need Steampunk Adventure Seeds 18: Re: Need Steampunk Adventure Seeds 19: RE: Battlesuits 20: RE: MT Suit 21: RE: Space 3ed Ship Creator 22: Re: Need Steampunk Adventure Seeds 23: Re: Need Steampunk Adventure Seeds v04.n3609 1: Re: Late TL8 Arms 2: Re: Late TL8 Arms 3: Re: Late TL8 Arms 4: Re: Late TL8 Arms 5: Re: Late TL8 Arms 6: Re: Late TL8 Arms 7: Re: Late TL8 Arms 8: Re: Late TL8 Arms 9: [VEHICLE] of the week 379 - second try 10: putting the snap back in neck-snaps 11: Re: Cops, WWII, etc. 12: Re: Late TL8 Arms 13: Languages of Yrth 14: Yrth between 1990 and 2002 15: Re: Languages of Yrth 16: Re: Yrth between 1990 and 2002 v04.n3610 1: Above the norm chainsaws 2: Re: Yrth between 1990 and 2002 3: Re: Above the norm chainsaws 4: Re: Late TL8 Arms 5: Re: Yrth between 1990 and 2002 6: Re: Late TL8 Arms 7: Re: Late TL8 Arms 8: Re: Yrth between 1990 and 2002 9: Re: Late TL8 Arms 10: Re: Late TL8 Arms 11: Re: Above the norm chainsaws 12: Re: Above the norm chainsaws 13: Damage for "Iron Horse" competition chainsaw 14: Re: Damage for "Iron Horse" competition chainsaw 15: Yrth Update 16: TL8 Cheap Battlesuit Killer 17: Re: TL8 Cheap Battlesuit Killer 18: Russian Speakers ? Stats on this gun ? 19: RE: Russian Speakers ? Stats on this gun ? 20: Re: Languages of Yrth